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  • Wipeout Rush

    Legendary racing series Wipeout returns with a mobile idle game

    by 
    Kris Holt
    Kris Holt
    09.16.2021

    You'll manage a team of racers in the card-based 'Wipeout Rush.'

  • Grid Legends

    The next Grid game uses the same virtual set tech as 'The Mandalorian'

    by 
    Kris Holt
    Kris Holt
    07.22.2021

    'Grid Legends' features a story mode with live-action performances.

  • F1 2021

    'F1 2021' is coming to PlayStation, Xbox and PC on July 16th

    by 
    Kris Holt
    Kris Holt
    04.15.2021

    It's the first announcement of a Codemasters game since EA bought the racing specialist.

  • A screenshot of Burnout Paradise Remastered on Nintendo Switch

    'Burnout Paradise Remastered' hits Switch on June 19th

    by 
    Kris Holt
    Kris Holt
    04.30.2020

    The open-world racing game will cost $50 on Nintendo Switch.

  • Codemasters

    F1 drivers will compete in a virtual grand prix series

    by 
    Kris Holt
    Kris Holt
    03.20.2020

    With their season on hold because of coronavirus fears, Formula 1 drivers will surely be desperate for a competitive outlet to keep them (and their fans) occupied. So, just like soccer players and NASCAR drivers, they're diving into a virtual version of their sport.

  • Playground Games/Xbox Game Studios

    'Forza Horizon 4' is getting a 72-car battle royale mode

    by 
    Kris Holt
    Kris Holt
    12.11.2019

    Are video games legal any more if they don't have a battle royale mode? Even Civilization VI joined the fray a few months back. The latest game to hop into the battle royale arena, including the shrinking play area popularized by PlayerUnknown's Battlegrounds and Fortnite, is Forza Horizon 4.

  • EA

    ‘Need for Speed Heat’ isn’t anything like ‘Payback’

    by 
    Nick Summers
    Nick Summers
    08.21.2019

    The long-running Need for Speed franchise is stuck in a rut. The 2015 reboot, simply titled Need for Speed, was criticized for its cringeworthy live-action cutscenes. Its successor two years ago, Need for Speed Payback, had an irritating upgrade system built around collectible Speed Cards. The last game to broach the 80 mark on Metacritic, Need for Speed Most Wanted, was developed by Criterion and released in 2012. The pressure is therefore rising around Ghost Games, the series' current steward, and its next entry, Need for Speed Heat.

  • Microsoft/Turn 10 Studios

    'Forza Street' is a free-to-play racer for PC and mobile

    by 
    Kris Holt
    Kris Holt
    04.15.2019

    Microsoft has released a free-to-play Forza game on Windows 10, and it'll be available on iOS and Android later this year. As such, Forza Street will be the first entry in the series to hit platforms other than PC or Xbox.

  • Evolution Studios/Sony Computer Entertainment

    'Driveclub' online features shut down March 31st, 2020

    by 
    Jon Fingas
    Jon Fingas
    03.31.2019

    Driveclub has struggled despite its early hype and eventual refinement, and now Sony is ready to end its troubled saga. The company has announced that the servers for Driveclub, Driveclub VR and Driveclub Bikes will all shut down just before midnight British time (about 7PM Eastern) on March 31st, 2020, and that it will stop selling games and their add-on content August 31st, 2019 at a similar time. Any single-player components will still work, but that's the problem -- as the name suggests, Driveclub is an inherently social game.

  • 'Driveclub' lets you race Rimac's ultra-rare electric hypercar

    by 
    Nick Summers
    Nick Summers
    05.14.2015

    For most of us, ultra-realistic racing games like Gran Turismo and Forza Motorsport are as close as we'll ever get to driving the world's most luxurious motors. We've drooled over Rimac Automobili's Concept_One electric hypercar for years, but given that only eight have ever been made, our chances of getting behind the wheel seem pretty slim. Now, the EV has been added to Driveclub, giving you the chance to thrash the high performance racer around Norway, Scotland, Chile and more. If you need a reminder, the $980,000 car boasts a carbon fibre body and 1088 horsepower, which can take you from 0-62 mph in 2.8 seconds. Its green credentials might be irrelevant on a virtual racetrack, but hopefully you can appreciate them all the same in Evolution Studios' (no longer broken) racer.

  • 'Project Cars' will finally come out on May 6th, we hope

    by 
    Nick Summers
    Nick Summers
    04.17.2015

    Remember Project Cars, the beautiful sim racer from the team behind Need for Speed: Shift? Well, it's finally coming out, and relatively soon. Or at least that's what developer Slightly Mad Studios is promising, anyway. After three embarrassing delays, we've got a new release date for your calendar: May 6th. The game will be available first on PC (via Steam) in the US before a staggered international release on PS4 and Xbox One: it'll arrive in Europe and Australasia on May 7th, followed by the UK on May 8th and North America on May 12th. There's no word on the Wii U version though, which is a little worrying.

  • Touch Racing 2 is a lot of fun to play

    by 
    Jason Roberts
    Jason Roberts
    09.11.2014

    Touch Racing 2 is a free game for iPhone, iPad, and iPod touch. It requires iOS 5.0 or later, and is optimized for iPhone 5. Touch Racing 2 gives you the option to participate in speedcar, offroad, and boat ladder races against seven other computer controlled radio controlled vehicles. The user interface is one of the coolest for a racing game I've ever played. I liked the use of your fingers, positioned on each side of your screen, to drag the path for your R/C vehicles to take. It was a lot easier to control than the typical directional pad controls. This allows you to have a great advantage over the rest of the field, and a much better chance at finishing in first place. Cornering your R/C vehicles can be a bit difficult at first, but with enough practice you'll be drifting with the best of them. The speedcar ladder races rocked as you're allowed to whip around corners drift style, and earn nitro boosts throughout your two lap run. The offroad ladder races are a bit more difficult, but they are blast. The boat ladder races are a lot of fun because they're much different than the speedcar and offroad races. Daily races are extremely competitive, so bring your A game each day. It's a great way to quickly pickup more gold coins. The daily races feature the fastest speedcars, offroad, and boats. I preferred the speedcar races because I did the best at them. I didn't play the multiplayer head-to-head races because it required me to log into Facebook, so it could search for other Touch Racers to compete against me. I admit, this is a clever way to get other people hooked on the game. There are three different boss races where you face the speedcar boss, C.J., offroad boss, Norma, and boat boss, Wade. Make sure you've participated in enough daily races etc so you can earn gold coins to upgrade each one of your vehicles, or else you won't be able to compete against the bosses. Diamonds can be picked up a lot faster if you race and defeat the bosses. Touch Racing 2 offers up four tiers of excitement. You can only advance to the next tier if you've defeated the boss of each race with each R/C vehicle. When you earn gold coins and diamonds, you'll be able to upgrade the chassis, engine, body, tires, spoiler, and customize your R/C vehicles. Diamonds can be used to earn special items in the prize machine. The trick is you have no idea what you will receive. If arcade style R/C racing is your thing, then this is your game. Make sure not to overlook Touch Racing 2 for free in Apple app store because you won't regret it.

  • New racing MMO looks to Kickstart its engines

    by 
    MJ Guthrie
    MJ Guthrie
    01.23.2014

    A new racing MMO has taken to Kickstarter this week. Inspired by Motor City Online and anime film Akira meets Street Rod, Hot Rod Hustle is part racing sim and part RPG set in a blended 2-D/3-D persistent world that will be accessible across multiple platforms. In HRH, players will build and race their vehicles on combined single-player and multiplayer experiences. Features include the ability to race for cash or BitCoins (iOS/Android/PC/Mac), retro mini-games, and leaderboards with worldwide rankings. Gangs (clans) and an open market are two of the project's stretch goals. For a better look under the hood, watch the introduction below. If this game sounds like a sweet ride to you, check out the official Kickstarter to help get the the project off the blocks and onto the road.

  • Victory: The Age of Racing changes publishers, burns rubber into beta

    by 
    Matt Daniel
    Matt Daniel
    02.03.2012

    It's been quite some time since we last heard from Vae Victis regarding its F2P racing MMO, Victory: The Age of Racing. The game was originally slated to be a 1960s Formula One racing title, but over time it has evolved to take place in a distant, post-apocalyptic future when humanity has been reduced to small pockets of survivors. Maybe said survivors held a council meeting to decide what they should be doing with their time: repopulating the earth, planting sustainable crops, scavenging for food... the choices are endless. But apparently one thing was more important than all that: racing. Victory was originally picked up to be published by GamersFirst, but after three years of deliberation, Vae Victis decided to self-publish the title "to best fulfill each particular need it will have and finally create the best possible product for our beloved players." The official post goes on to announce the initiation of Victory Beta 1, which is "a new version of the game that offers dozens of new features and fixes," such as the addition of a matchmaking system, achievements, new game modes, the Pro class for experienced players, and much more. For the full details, head on over to Vae Victis' blog, and then click on over to the game's official site to get behind the wheel.

  • Who needs feet? SteelSeries Simraceway SRW-S1 steering wheel puts pedals at your fingertips

    by 
    Sean Buckley
    Sean Buckley
    11.18.2011

    Time to face the facts -- your tiny apartment just doesn't have room for a fancy wheel and pedal setup, but clunky gamepads aren't getting you any closer to the winners circle. What's a racing fanatic to do? SteelSeries has an idea: keep the wheel, kill the pedals. Boasting enough buttons to make an authentic F1 steering wheel blush, the SteelSeries Simraceway SRW-S1 steering wheel swaps the traditional foot petal peripheral for a quartet of finger ready paddles saddled on the controller's rear. A motion sensor gives the wheel a tinge of Mario Kart flair, and eliminates the bulky, mountable steering column. The SRW-S1 will set you back $120, and score you just enough room for that La-Z-Boy you always wanted. Check out the wheel's official press release and a demo video after the break.

  • Thrustmaster unveils Ferrari F458 racing wheel and TH8 RS shifter, dares you to get fast and furious

    by 
    Billy Steele
    Billy Steele
    08.19.2011

    Is that regular ol' Xbox 360 controller leaving you unfulfilled after a marathon session of Forza Motorsport 4? Don't fret, Thrustmaster has announced the launch of its Ferrari 458 (F458) Italia Racing Wheel for Microsoft's gaming console. The 11-inch wheel features a rubberized grip to stay comfy, built-in metal paddle shifters, a Manettino dial for mid-lap adjustments and progressive resistance to keep you on the straight and narrow. Not wanting to leave PS3 and PC racers in its dust, the company also revealed the TH8 RS gear shifter -- which connects to the T500 RS or the outfit's other PC wheel controllers via USB. This bad boy lets you release your inner Michael Schumacher with either H-pattern or sequential configurations plus 360-degree rotation adjustment to tailor the gearbox to your liking. Both the TH8 RS and the aforementioned F458 will be hitting your garage... er, game room in October for $180 and $90, respectively. Check out the full PR for the pair after the break, and make sure you fasten your seatbelt.

  • Receipt Racer makes printing fun, wastes more paper than you ever thought possible (video)

    by 
    Joe Pollicino
    Joe Pollicino
    06.19.2011

    Sure, you could use your printer to spit out spreadsheets, but how about hooking up a DualShock 3 to play it like a video game? That's exactly what Joshua Noble and the undef duo did during a workshop related to OFFF last week, and the result is stunning (if not hilarious). The trio coded a game in openFrameworks, titled Receipt Racer, which uses a thermal receipt printer modded with a "light beamer" to display game info and represent a car, a DS3 to control it, and a laptop to connect the devices and run the software. A random track with obstacles gets rapidly printed while a player attempts to navigate it without crashing -- sort of like Lane Splitter -- or until the paper roll runs out after 164 feet. There's a tree-loving web browser version and the full details of how it works in the source link below. We scored just over 1,400 1,752 points; let us know how you do in the comments. [Thanks, Jesse]

  • Thrustmaster T500 RS review

    by 
    Tim Stevens
    Tim Stevens
    02.18.2011

    For a long time -- a long, long time -- Logitech and Gran Turismo have gone together like rubber and asphalt. Like carbon fiber and fender flares. Like drivers' privates and their Nomex underpants. The two were tight, but with GT5 came a changing of the guard. Thrustmaster, a company world-renowned for its high-end flight controls and its giggle-inducing name, stepped in and bought the license. The purpose? To release the decidedly high-end T500 RS wheel, the controller designed to abolish memories of all the plasticy racing controllers that have come before from the company. Does it succeed, and is it worth the pucker-inducing price of $599? These questions and more answered below. %Gallery-117113%

  • German designer brings Wipeout racing game to life, burns up cardboard tracks with an R/C car (video)

    by 
    Sean Hollister
    Sean Hollister
    08.05.2010

    The intersection of video games and real life is a fantastic place to play, as evidenced by Roombas, Halo and the occasional six-string guitar, but all you really need to blur reality is a webcam, an R/C car and a studio filled with cardboard. That's what Malte Jehmlich and company used to create this rendition of Wipeout, which moves practically as fast as the PlayStation original due to the blinding scale speed of its 1/28 model cars. It's all controlled by an arcade racing cabinet complete with steering wheel and on-screen display wirelessly connected to an Arduino board. Originally a two-month hobby project, the designers are presently working towards an advanced version with force feedback and powerups (including boost!) using sensors built right into the track -- and hopefully a forklift to lug all that corrugated wood pulp around. See it in action after the break.

  • Eutechnyx announces plan to drive forward with Auto Club Revolution

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.14.2010

    There are some games that seem like they just beg to be made into an MMO. The concept of the Gran Turismo series, for instance -- a game where you could purchase and drive almost any car, from a high-performance race machine to a tiny Japanese cargo truck. While there are no indications that the venerable franchise is going to head into the crowded world of full-scale MMOs, developer Eutechnyx, maker of the recent Ferrari Challenge and Supercar Challenge among others, has recently announced that they intend to work on a driving MMO allowing you to take out all manner of licensed cars. Titled Auto Club Revolution, the game is slated to be free-to-play by North American operations director Todd Eckert. The intention is to allow a variety of licensed cars to be driven by players, although which cars will be available will depend on which manufacturers allow it. The company seems to be primed to use the same general development tools from their earlier offerings, meaning that the actual racing engine will be thoroughly tested. Only time will tell how far down the road the game will get, although we can only hope for a game wherein a Yugo and a first-generation Saga can race to the finish.