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  • BlackBerry gets its game on at BBW, scores Jetpack Joyride and Sonic

    by 
    Terrence O'Brien
    Terrence O'Brien
    05.01.2012

    One of the things BlackBerry has never really had going for it, is a deep games catalog. Now, that isn't about to change in one fell swoop, but things are about to get a lot better at BlackBerry World 2012. RIM's head of gaming, Anders Jeppsson, took to twitter to let the world know about the impressive pile of titles heading to the PlayBook and BlackBerry 10. The biggest names are certainly Jetpack Joyride, from Halfbrick (the studio behind Fruit Ninja), and Sonic the Hedgehog 4: Episode 1. Other games in the pipeline include Galaxy on Fire 2 and Star Marine, while Tomb Raider fans can get down with Lara Croft and the Guardian of Light starting today. Keep an ear out for more to hit during this week's BBW.

  • Nokia 306 manual hints at keyboard-free Asha handset

    by 
    Daniel Cooper
    Daniel Cooper
    04.09.2012

    The team at Unwired View has bagged a PDF that purports to be the user manual for Nokia's 306, the first full-touch member of the keyboard-loving Asha family. None of the images in the document (we've collated a handful above) show a handset with a hardware keyboard, but it's not clear if it's running S40 either. The images show that the device can support multiple home screens, an Android-style notifications bar and pinch-to-zoom, but this could either be evidence of the S40 re-skin (codenamed "Sonic") or, fancifully, the first appearance of Espoo's Linux-based Meltemi OS for low-end phones. The big question now is, will Nokia confirm its existence (perhaps at its Asian conference in June?), or will the secretary deny all knowledge?

  • Old-school Sega dev Hirokazu Yasuhara starts work at Nintendo

    by 
    Jessica Conditt
    Jessica Conditt
    04.06.2012

    Hirokazu Yasuhara, co-creator of Sonic the Hedgehog, has begun working at Nintendo Software Technology in Redmond, Washington, Gamasutra reports. Yasuhara worked at Sega from 1988 until switching to 2K Sports in 2000, Naughty Dog in 2002 (senior game designer for the Jak & Daxter and Uncharted franchises) and finally Namco Bandai, which he left last month.Nintendo Software Technology generally develops DS and DSiWare titles, having worked on Mario vs. Donkey Kong: Mini-Land Mayhem and Metroid Prime Hunters.

  • Chevrolet set to debut GogoLink navigation on Spark and Sonic rides (video)

    by 
    Edgar Alvarez
    Edgar Alvarez
    03.28.2012

    Cruising around town in a gas-saving Chevrolet Sonic? Or perhaps you've got your name written all over the 2013 Spark's waiting list? Well, GM has some good news to share. Starting in the fall, those of you with a MyLink system on either of these rides will be able to add GogoLink navigation for around $50. The service's features include live traffic, emergency info, 3D maps, Google local search and native maps storage on smartphones to use for turn-by-turn directions when you can't get a signal. GM's saying that since GogoLink won't be out until the Spark's electrifying release, you'll have to make a quick pit stop by the dealer to get the app installed on your 7-inch infotainment slab. What's a few extra bucks to save you from getting lost, right?

  • Prepare yourself for Sonic Boom 2012 at SDCC

    by 
    Jordan Mallory
    Jordan Mallory
    02.04.2012

    The House of Blues in San Diego will play host to Sonic Boom 2012 on Friday, July 13, during the San Diego Comic Con. Comic Con badges will not be required to enter the event, although what the event actually is still remains completely unknown, save for the fact that Sega's ultimate goal is to "make it a great time for Sonic fans of all ages." Last year's Sonic Boom centered mostly on Sonic Generations, prize giveaways and a musical performance by Crush 40, the greatest band in the world.If we had to guess, we'd figure that this year's Sonic Boom will focus mostly on Sonic 4: Episode 2, since that's the only pressing Sonic release on our immediate horizon. We'll be keeping our collective ear to the ground for more Crush 40 live show Sonic Boom 2012 news as it develops.

  • The Game Archaeologist dials up Phantasy Star Online: The highlights

    by 
    Justin Olivetti
    Justin Olivetti
    01.31.2012

    The Dreamcast was a brief but shining aberration in the gaming world. Coming along years after Sega had fallen out of its position as a top-runner in the console market, it represented the company's big attempt to reclaim its former glory. While it failed to succeed in that respect and ultimately closed up shop in 2001 (ending Sega's interest in the console market), the Dreamcast became a gaming cult favorite responsible for some of the most innovative titles ever made. Games like Jet Grind Radio, Space Channel 5, and Shenmue have remained fan favorites long after the Dreamcast's demise, which shows the legacy that these dev teams left behind. But perhaps the Dreamcast's greatest gift to the gaming world wasn't crazy taxis or space dancing but a surprisingly forward-looking approach to online gaming. In 2000, the Dreamcast took the first steps to bringing an online console RPG to market, and while it wasn't a true MMO, it certainly paved the way for titles like EverQuest Online Adventures and Final Fantasy XI. It was bold, it was addictive, and it was gosh-darned gorgeous. Ladies and gentlemen: Phantasy Star Online.

  • Daily iPad App: Paper Monsters

    by 
    Mike Schramm
    Mike Schramm
    01.31.2012

    I've found that iOS isn't the best platform (so to speak) for platformers. I love games like Mario and Sonic, where you drive a little character around, jumping between platforms and collecting goodies. The lack of physical buttons on Apple's touch screens (and let's face it: cheaper production values) make it hard to pull off a great platformer. Often times developers are forced to cut corners or really stretch to generate new ideas. Not so with Paper Monsters (US$.0.99, universal). Crescent Moon's latest is a traditional platform game (complete with double jumps and warp pipes), and it plays that role perfectly. The little box-headed character can navigate the colorful and nicely-designed environments with skill thanks to some well-turned controls. The whole experience shines through the iOS platform right back to the classic days of 2D platforming. There are some new tricks, too. At times, the action feels more like Little Big Planet than Mario's old adventures, with solid 3D graphics and some interesting twists, like playing in the background scenery. Paper Monsters is a lot of fun, and there's plenty to keep you engaged through all 16 levels. It's available as a universal version right now for just 99 cents.

  • Adorable Valentine's Day card templates from PaperRockScisorz

    by 
    Jordan Mallory
    Jordan Mallory
    01.28.2012

    Despite previous indications to the contrary, the Joystiq Qrew is actually pretty keen on Valentine's Day. We're all hopeless romantics, but you don't need to be as in love with being in love as we are to recognize how precious, touching and clever these gaming themed Valentine's Day card templates are.Made by Etsy user PaperRockScisorz and available at her shop, these print-your-own card templates feature Pokemon, Dr. Mario, Sonic, Zelda and Portal motifs with cutesy sayings and pixel hearts at $2.75 a pop. It's an easy and inexpensive way to show your significant other that you care, assuming you're lucky enough to share your life with a person that loves games as much as you do. If you're not that lucky, well, maybe get them a gift card or something. Single people are advised to dress up like a member of their preferred gender and have a romantic candle-lit dinner with themselves in a mirror. Ain't love grand?

  • Daily iPad App: Sonic CD

    by 
    Mike Schramm
    Mike Schramm
    12.27.2011

    Honestly, I can't really profess to be that big a Sonic fan. I like and have played most of the 2D iterations of Sega's headline platformer series on the Genesis, the Game Gear, and most recently, iOS. But I'm not a superfan by any means, and if I've ever played Sonic CD before, I don't remember. I certainly never owned it (though I do remember renting a Sega CD with a friend and playing Night Trap and Sewer Shark over a few weekends). All that said, Sonic CD, release just recently as a universal app for iOS, seems to me to be an exceptionally faithful port of what I do remember about Sonic, offering up colorful graphics, strong controls (performed with a virtual pad and jump button, and all of the standard complaints that come with virtual controls), and a great Sonic soundtrack. I do know that Sonic CD is heralded as one of the best Sonic 2D games, and this version of it comes off as a loving recreation of the original title. Especially on the iPad, these varied and well-designed worlds are big, bright, and beautiful to behold. And Sonic CD for iOS also offers a nice mix of old-school spareness with modern features. There are achievements and online leaderboards, but they're buried in very old-school style menus and are out of the way as you play the old games. I recently said that the Grand Theft Auto port was the best console recreation I'd seen on the iPad, but Sonic CD definitely gives that title a run for its money. It's very well done. Plus, the game's only $2.99 for the universal app, which makes this one a no-brainer. You do have to enjoy Sonic's frenzied platformer gameplay, but whether you're a Sonic CD veteran or never got a chance to play this version of the running hedgehog, this one's worth a look.

  • Dimps expanding into original IPs for mobile and social platforms

    by 
    Jordan Mallory
    Jordan Mallory
    12.17.2011

    Takashi Nishiyama has been in the game for about as long as "the game" has existed. Responsible for Moon Patrol, Street Fighter, Fatal Fury, the Neo Geo and more Sonic games than you can shake a stick at, Nishiyama's design portfolio spans 30 years and includes some of the most fundamental design philosophies that still serve as a foundation for many genres to this day. His company, Dimps, has made a name for itself developing titles for other publishers' IPs; Dragon Ball Z, Sonic the Hedgehog, Street Fighter, etc. After nearly twelve years of development-for-hire work, however, Dimps is looking to branch out and create its own original IPs, according to statements made by Nishiyama during an interview with 1UP. "I feel that it's time that we need to create our own social and browser IPs," Nishiyama said. "We're going to start with things that have more manageable budgets, like social and browser games. I believe that's more realistic." Nishiyama sees mobile platforms as a lower-risk entry platform for a new IP, as compared with the astronomical costs associated with console game development. His company must be cautious, however, because creating original IPs will position Dimps as competition to publishers, rather than a developmental ally: "As soon as we announce that we're creating original IP, we become their competitor. So we need to approach it carefully and be sensitive to the politics involved."

  • Sonic Generations Casino Nights Pinball DLC on Steam Dec. 26

    by 
    Jordan Mallory
    Jordan Mallory
    12.10.2011

    Remember Sonic Spinball? Remember its infuriatingly addictive levels and flat-out fantastic music? Well don't get your hopes up, this is probably not going to be anything like that. Industrious hedgehog lovers who purchased Sonic Generations through Steam will have the opportunity to purchase the pinball-mini-game-packing Casino Night Pinball DLC pack on December 26 for $1.59 USD, just in time for the day after Christmas.

  • Spin-dash to iTunes for downloadable Sonic soundtracks

    by 
    JC Fletcher
    JC Fletcher
    12.01.2011

    Sega has released a bunch of Sonic the Hedgehog game soundtracks to iTunes, allowing you to speed up your workday with appropriate background music. The available albums include the Japanese soundtrack to Sonic CD, featuring a couple of new arrangements by Crush 40; Sonic Adventure 1 and 2 collections for rainbow followers; Heroes; and a collection of "greatest hits" called Super Sonic Songs - The Best of Crush 40. Sega even announced two non-Sonic-related projects from series musicians: "Song of Hope," a charity single by Crush 40, and an album of performances by composer Jun Senoue. Ever wanted to hear a Sega musician from Japan play "The Star-Spangled Banner" on guitar? You do now! Because we wanted a nice image for the header of this post, and because we haven't had an excuse to talk about this yet, the image above is Good Smile Company's Nendoroid Sonic the Hedgehog figure, coming out in Japan next April. It's amazing.

  • Pre-order Sonic Generations on Steam, receive classic Sonic games free

    by 
    Jordan Mallory
    Jordan Mallory
    10.23.2011

    Today has been a pretty good news day for the dusty old codgers here at Joystiq; not only will the original Sonic the Hedgehog be included in Sonic Generations as an unlockable, but Steam has gone and sweetened the nostalgia pot by giving away Sonic 3D Blast and Sonic 3 and Knuckles with every Generations pre-order. Sonic Generations hits Steam November 4, but the pre-order bonuses become instantly available at check-out. And look at it this way, even if Generations ends up being a flop, you can tell yourself you spent 30 dollars on two Genesis ports, which is a much more palatable sense of disappointment. [Thanks, Prezten!]

  • T-Mobile Sonic 4G Mobile HotSpot bringing OLED display, HSPA+ connectivity this October

    by 
    Darren Murph
    Darren Murph
    09.26.2011

    It feels like just yesterday that we saw T-Mobile's original 4G Mobile HotSpot at CTIA (our review is here), and already the purgatory-presiding US carrier is ushering out a successor. Alongside the Galaxy S II and Amaze 4G, the Sonic 4G Mobile HotSpot is being revealed at Mobilize, and it's hailed as the carrier's fastest ever in the category. Predictably, it'll enable five WiFi devices to hop onto T-Mob's HSPA+ 42 network, and there's a microSD card slot for handling file transfers. The wow factor comes courtesy of the embedded OLED indicator display, which shows signal strength, number of devices connected, number of unread text messages, connectivity to the internet, battery level and network connection type. Lips are zipped on pricing, but it'll be available at your nearest Magenta retailer next month. Keep up with our Mobilize 2011 coverage here!

  • Huawei Sonic reappears at the FCC, ditches AWS 3G and NFC functionality

    by 
    Joseph Volpe
    Joseph Volpe
    08.24.2011

    If this is the same "T-Mobile Sonic" we saw a month back, it's safe to assume Huawei took the Gingerbread slab back to the drawing board and away from a Magenta debut. Popping up, once again, over at the FCC, and bearing a different model number -- U8652 -- the new Sonic sports a similar rounded-edge design, although this current incarnation takes on a definite rectangular shape. Gone are both the formerly included NFC functionality and AWS bands, in favor of quadband GSM, UMTS 850 / 1900 / 2100 bands, 3.2 megapixel rear-facing camera, WiFi and Bluetooth. The handset's radios are tipping us in the direction of an AT&T destiny, but could also very likely indicate a bow on the networks to our north. Will this Sonic ever see the light of day, or will Huawei lob off more bands for an overseas-only birth? We'll keep an eye out for any new developments, but in the meantime, jump past the break for a closer look.

  • Sonic CD coming to XBLA, playable at PAX [update]

    by 
    Jordan Mallory
    Jordan Mallory
    08.22.2011

    Major Nelson, majordomo of all things Xbox, took to his blog this afternoon and posted a detailed list of all the games and events that will be spread out across Microsoft's five booths at this week's Penny Arcade Expo. It's about what you'd expect; Gears of War 3 Horde mode, Forza 4, Mass Effect 3, etc, until you get to the list of Booth 432's XBLA titles. Right near the end, snuggled squarely between Retro City Rampage and War of the Worlds, is an unannounced XBLA port of Sonic CD. We've reached out to Major Nelson and Sega for comment, but as of yet no additional confirmation has been provided by either party. We suspect they're too enthralled by Sonic CD's masterful theme song to even move, let alone respond to our e mails. Update: A communique has hit our inbox from Sega PR: "We don't have any details at this time, but we'll be sharing some more information soon."

  • Spotify teams up with Chevy to announce invites, not integration

    by 
    Sean Buckley
    Sean Buckley
    07.17.2011

    Still waiting for that Spotify invite? If you're hip on getting some Chevy Sonic-colored spam, you can snag another ticket in the invitation raffle: the carmaker recently declared itself Spotify's "exclusive automotive advertising partner." What's this mean to you? Chevrolet is doling out Spotify invites to the first 150,000 folks to request info about the upcoming Chevy Sonic. The automotive firm goes on to toot its own horn, bragging that the mere mention of its automobiles in countless country and rock songs qualify it for the partnership. Could this be the start of a beautiful, music streaming, friendship? We certainly wouldn't scoff at a generation of Spotify-enabled Chevys. Hit the break for the official press release, and conjure up some conjecture of your own.

  • Huawei Sonic with AWS endorsed by FCC, fittingly given T-Mobile nametag

    by 
    Brad Molen
    Brad Molen
    07.08.2011

    Turkey may have had the first yuckle with the Huawei Sonic, but that doesn't necessarily mean they'll get the last laugh. The Gingerbread handset received warm welcomes on TurkCell due to its inexpensive cost -- and included NFC functionality included doesn't hurt either. Just as it officially launched there, however, we were pleasantly surprised to see the Huawei UMG587 -- labelled the "T-Mobile Sonic" -- get pushed through the FCC. The docs not only confirm 850 / 1900 / 2100 3G bands thrown on top of T-Mobile's AWS, but also bluntly mention HSPA+ download speeds will be maxed out at 42Mbps. We found it interesting that Turkcell's model only reaches 7.2Mbps, so we're hoping the full maximum speeds aren't tweaked or throttled here. The T-Mobile (or "T-Moblie," if you believe the image above) branding makes it difficult to dispute this phone's US destiny, but inclusion of AT&T frequencies has us curious if the Sonic will eventually Rethink Possible.

  • Sonic.net starts trial of 1Gbps fiber-to-the-home internet in California, asks just $70

    by 
    Vlad Savov
    Vlad Savov
    06.13.2011

    You'll be forgiven for not being intimately familiar with Californian ISP Sonic.net, though we get the feeling you'll also wish it operated a little closer to your abode by the time you've finished reading this. You see, Sonic has always dabbled in the business of high-speed, low-price internet connectivity, and now it's going for the jugular with a new fiber-to-the-home service, which costs just $69.95 a month, reaches speeds up to 1Gbps, and bundles in two phone lines and unlimited long distance calling. Just for reference, Comcast's "Extreme" 105Mbps connection costs $105 a pop when taken as part of a bundle, whereas Sonic's budget menu option will net you a 100Mbps line for $39.95 (plus a phone line with unlimited calls). Understandably, Sonic's grand plan is starting out small, with a trial in Sebastopol spanning 700 households, but provided the company doesn't go bust by giving people so much for so little, expansion to bigger cities will follow, with San Francisco and Santa Rosa being the prime candidates. And just in case you're questioning Sonic's credentials, Google's chosen the ISP to manage its gigabit fiber network at Stanford University, and who knows ultrafast broadband better than Google? [Thanks, Roland]

  • Sonic Generations 3DS has exclusive levels, StreetPass bonuses

    by 
    JC Fletcher
    JC Fletcher
    06.01.2011

    Sonic Generations is coming to the 3DS, as revealed in the last issue of Nintendo Power. A press release issued by Sega reveals that the handheld version won't be exactly the same as its PS3/Xbox counterpart -- a concept that should be comfortable to people anticipating a game about two different versions of the same character. According to the announcement, the 3DS game has new levels designed specifically for that version, along with an unlockable 3DS-exclusive 'special stage.' Generations also uses the 3DS's StreetPass communication feature to unlock "bonus material" when two players' 3DSes come within communication range. Both the console and 3DS Sonic Generations won't be out until November. Following standard Sonic protocol, we're not going to get our hopes up for either yet.