soundtracks

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  • Jukebox Heroes: Super Adventure Box's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    04.16.2013

    OK, yeah, how could I not do this? I know that we at Massively have gone a little ga-ga over ArenaNet's stellar April Fools' Day prank-slash-massive update, but when I saw that the team released a half-hour of original score in addition to all of the pixelated monkey mayhem, I knew I had to review it. Your enjoyment of Guild Wars 2's Super Adventure Box and its score will largely depend on your memories or feelings about old-school video games. For a kid who grew up on 8-bit and 16-bit games, the sound of SAB is pure nostalgia (even if it is original composition). I think it's also as catchy as cooties. Composers Maclaine Diemer and Leif Chappelle put in a lot of effort to not just make a classic-sounding soundtrack here but specifically reference and pay homage to plenty of old-school hits. Hang with me as I highlight the best of Super Adventure Box, and I promise that next week we'll get back to serious business.

  • The Perfect Ten: Final moments of MMOs, part 1

    by 
    Justin Olivetti
    Justin Olivetti
    04.11.2013

    Maybe many of us would just rather remember MMOs as they were in life rather than at the moment of their demise. But I believe that how a game went out is incredibly fascinating for many reasons and worthy of examination. It's in these final moments when an entire community has to say goodbye. It's in these moments that the developers mourn as well before pulling the plug. It's in these moments that history is being made one last time. And it goes without saying that it's in these moments that everyone curses the unfairness of it all. Today we're going to watch the first half of 10 videos featuring MMOs in their final moments. It's here we'll see how weird, crazy, sad, and interesting things can get. Maybe you were part of one (or more) of these moments or are simply curious what it was like. Either way, it's the end of the world as we know it. And we feel fine.

  • Jukebox Heroes: Guild Wars Factions' soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    04.09.2013

    East Asian-themed music in MMOs is something that I generally welcome. Even if the title isn't an Asian MMO, chances are that sooner or later developers like to work an Eastern zone, class, or city into the game -- and with that comes a specific sound. I'm by no means educated on what instruments are used in these tunes, but the result is so distinctive that you can't help but think of the region. Guild Wars: Factions definitely drew upon the Orient for its theme, and composer Jeremy Soule returned to create a score that would paint a picture of Cantha. Unfortunately, I don't think he was up to the task. While technically sufficient, Factions' score is definitely lacking in the grandeur of Prophecies and the basic catchiness necessary to elevate a soundtrack out of the crowd. The best I can say is that none of the tracks is horrible to hear, but the album as a whole is actually a bit bland and forgettable. I'm by no means besmirching Soule here. His previous and subsequent Guild Wars projects are heads and shoulders above this one, and everyone has an off day. Perhaps Asian music just wasn't his forte. In any case, I sifted vigorously to discover six tracks that best represent Cantha and its people.

  • McCreary creates 'vast musical history' for Defiance

    by 
    Jef Reahard
    Jef Reahard
    04.09.2013

    Bear McCreary has posted a Defiance-related update on his official website. The composer, known for scoring Syfy's reimagined Battlestar Galactica television series as well as video games including Dark Void, says that Defiance was one of the biggest challenges of his career. "I was tasked with writing a daunting amount of music, including two hours of energetic music for the videogame, and nearly eight hours of score for the thirteen-episode season," McCreary explains. "During all this, I constantly juggled a dozen or so character themes and followed intricately crafted story arcs." McCreary also contributed to Defiance world-building over the course of the project's five-year development history. His duties included designing distinct musical styles for each of the Votan races, producing "detailed treatises on the design, construction, and functionality of Votan instruments," and ultimately creating a "vast musical history" for the world of Defiance. Finally, McCreary hints at more Defiance-related details to come via his ongoing blog. You can preview the Defiance soundtrack by clicking past the cut and watching the Theme from Defiance video.

  • Jukebox Heroes: The Sims Online's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    04.02.2013

    The recent SimCity is by far not the only botched product that EA's launched with the Sims name on it. The truth is that The Sims Online had a great potential and franchise behind it, but it let the ball drop, big-time. It was already visually obsolete by the time it launched, and that was the least of its worries. Yet this fizzled MMO-slash-chat room had some pretty solid music backing it up. I've always been partial to the Sims series when it comes to OSTs because sometimes I just want to relax to happy, effervescent tunes. Series composer Jerry Martin produced the score to TSO in the same vein as his other projects, and it's still a delight to hear. Unfortunately, the only way you can get a copy of the soundtrack today is to find a seller who's got an otherwise-useless copy of The Sims Online: Charter Edition lying around. Otherwise, it might just be easier to forge on in this column and get a taste of the Sims soundscape!

  • Jukebox Heroes: Final Fantasy XI's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    03.26.2013

    Hey you! Want a good way to die a horrible, painful death? Enter into any geek domain and put down the music of the Final Fantasy series. Do it. I double-dog dare you. Even scrubs who couldn't identify a single other composer or notable video game soundtrack will leap to the defense of One-Winged Angel. While I generally do like the Final Fantasy tunes, especially the earlier 8-bit era stuff and Final Fantasy IX, I haven't seen it as an infallible series in regard to its music. I think along the way Nobuo Uematsu's become this person who can Do No Wrong in the gaming community, which has stifled an honest look at both the highs and lows of his soundtracks. I don't want to be all about hero worship or mindless bashing today; I want to examine a fairly good but not perfect soundtrack that represented Final Fantasy's first foray into MMOs. Along with Uematsu, Naoshi Mizuta and Kumi Tanioka shared composing duties on this project. There's some terrific stuff here that you'll listen to after the jump, but there are a lot more completely forgettable (and sometimes annoying!) tracks that have been shoehorned into FFXI's expansive game. So let's come down to earth and see what Final Fantasy XI has in store for us.

  • Jukebox Heroes: The Matrix Online's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    03.19.2013

    It's been almost three-and-a-half years since players were forced to unplug from The Matrix Online for the last time, but the memories and music remain. When I first was wowed by The Matrix back in 1999, the dark, action-packed score became an instant favorite of mine. It's a franchise in which the sound is critical to the feel of the films, and it makes sense that this would extend to the MMO. The makers of MxO went to great lengths to retain the look, story, and audio of the films, which is why the trilogy's composer, Don Davis, was called in to create the music for the game. While the films are more dependent on an orchestra for the score, Davis went with a heavy synth sound for the MMO. It's still quite Matrix-y, however, and pretty dang cool to discover (or discover all over again). Let's boot up this ancient laptop that I found and see if we can coax a few tunes out of it before Windows 98 shuts down on us for good.

  • Guild Wars 2 composer Soule kickstarting symphony project

    by 
    Jef Reahard
    Jef Reahard
    03.14.2013

    Here's an interesting Kickstarter wrinkle for you. Instead of funding the usual indie sandbox game, how would you feel about contributing to the first symphonic work from legendary game music maestro Jeremy Soule? Soule is the prolific composer behind more than 60 commercial scores including memorable soundtracks for Guild Wars 2, World of Warcraft's Mists of Pandaria expansion, the Elder Scrolls series, and BioWare classics like Neverwinter Nights, Baldur's Gate, and Knights of the Old Republic. Soule's next project is called Symphony No. 1 The Northerner (Opus 1), and according to the Kickstarter page, it marks his "first foray into the grand traditions of classical music. This symphonic work is planned to feature live players and singers in addition to the innovative technologies for which Jeremy has become known." Soule's project currently sits at about 75 percent of its $10,000 goal with 30 days to go.

  • Music on the frontier: An interview with WildStar composer Jeff Kurtenacker

    by 
    Justin Olivetti
    Justin Olivetti
    03.12.2013

    A great soundtrack has the ability to raise the mundane to memorable and the wonderful to epic. It's hard to imagine films like Star Wars or Back to the Future without their iconic scores or video games like Super Mario Bros. and Final Fantasy without their catchy tunes. So I'm always keen to hear the soundtracks of up-and-coming MMOs because they give me an indication of how much care is being given to the overall quality of the project. I'm doubly excited for WildStar's score because it's being composed by Jeff Kurtenacker. Kurtenacker produced one of my all-time favorite MMO soundtracks, Pirates of the Burning Sea, which is a playful, exuberant romp through the nautical soundscape. And so far from what we've heard of WildStar's score, we can expect much of the same when we make planetfall on Nexus. On one drizzly afternoon in a country that you've never heard of, Kurtenacker met with us in a small pub to talk about the joys of creating the music that will soon be infecting the brains of thousands (millions?) of gamers worldwide. Read on, space-man or space-woman, and be astounded!

  • Jukebox Heroes: Soul of the Ultimate Nation's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    03.12.2013

    Yes, you're seeing the header graphic correctly; Howard Shore is the powerhouse behind Soul of the Ultimate Nation's soundtrack. Yes, it's that Howard Shore -- The Lord of the Rings guy (not to mention all of his dozens of other film score projects dating back to 1979). How this smallish MMO was able to attract the likes of Mr. Shore I have no idea, but we're faced with the reality that the game did and this exists. Other than doing a little double-take when I first found this out, I'm really cool with it. I love it when well-known movie composers dip into video games, such as when Harry Gregson-Williams branched out to do several of the Metal Gear Solid titles. Shore's works are really distinctive and give SUN a sound that's far more "professional" than many of the game's contemporaries. That said, it's not the best score I've ever heard. It's quite noisy and pulls a little too much from the LotR films. Sometimes composers crib their own works (Harry Potter's music is John William's shameless ripoff of his own Home Alone soundtrack), and that's just how it goes. Let's take a look at an MMO scored by a Hollywood bigshot, shall we?

  • PlanetSide 2 rocks: An interview with composer Jeff Broadbent

    by 
    Justin Olivetti
    Justin Olivetti
    03.10.2013

    In this post-Halo age, it's hard to imagine any sort of galactic ground battle happening without a stirring score at your back. So the challenge to the SOE audio team and Composer Jeff Broadbent was formidable: PlanetSide 2's soundtrack had to rock so hard that it would bring tears to the eyes of combat-hardened troops. Whether or not the musicians and audio team succeeded is, of course, your personal opinion, but it's hard not to be impressed with the end result. Broadbent's worked on a variety of projects spanning video games, TV, and film, but PlanetSide 2 is his first crack at scoring an MMO. We talked with Broadbent about his inspirations, experiences on the project, and his take on the end result. Read on and be enlightened!

  • Jukebox Heroes: Spiral Knights' soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    03.05.2013

    Wow, talk about a soundtrack that leaped up and bit me on the... earbuds! Sometimes I'm surprised how the smaller MMOs get treated to such lavish score releases while big-name games hoard their music to themselves, but in the case of Spiral Knights, I'm sincerely glad that this two-volume set was put out there for the world to enjoy. It truly is a kickin' project. Spiral Knights was composed and arranged by Harry Mack (Doctor Who: Worlds in Time, Braid). Mack likes the smaller indie projects, so tackling this was one of his more high-profile works. For this album, Mack said that he was inspired by retro games: "It pulls a lot from the 'sound' of an earlier era, coupled in with more modern, easier-on-the-ears instruments." The end result is a chirpy, peppy ride through a clockwork MMO, and trust me when I say that I had a hard time narrowing it down to just six picks. I hope that by the end of this column I'll have convinced you to listen to the rest of this terrific score.

  • Jukebox Heroes: Granado Espada's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    02.26.2013

    So here's an impossible task that lies before me right now: picking one musical genre that defines Granado Espada's score. I can't. It simply cannot be done. I've listened to a lot of soundtracks, my friends, and this game's score is literally all over the place. I don't know how or why the composers chose to toss opera, techno, electronic, international, jazz, and epic fantasy together like a bi-polar salad, but the end result is a nutritious blend of the crazy voices and catchy tunes. Part of the... diversity on display here is the result of of a collaboration between several composers and one composer group: SoundTeMP, S.F.A., Junsung Kim, and Osamu Kubota. The game's sound department defended the decision to host a variety of composers in an interview, saying, "We took such an ambitious approach with the music in terms of different styles and the sheer quantity that we knew relying solely on a single composer would be inadequate." Granado Espada has survived several transitions between companies and even a couple of name changes, but its soundtrack has endured just fine. It may be one of the most eccentric soundtracks you'll ever absorb, but at least it's never boring!

  • Jukebox Heroes: A few of my favorite MMO soundtracks

    by 
    Justin Olivetti
    Justin Olivetti
    02.19.2013

    I could hear some of you thinking in disbelief last week, "If Age of Conan isn't one of your top MMO scores, what is? And just how much am I not sending you a Christmas card this year, you loser?" You were kind enough to just think it and not say it, but I could hear it even so. As we've mentioned countless times in this column, musical tastes are subjective. What's appealing to you may not be for me and vice-versa. What more is that musical tastes -- and favorites -- are always shifting around. I listen back to the jams that I enjoyed in the '90s and absolutely pity my younger self for such a deficiency in his musical diet. So I thought that I'd take a week off our normal soundtrack reviews to bring to you my current top six favorite soundtracks. This list comes with the caveat that it's always subject to future changes as I continue to listen through more soundtracks for this column.

  • Jukebox Heroes: Hellgate London's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    02.12.2013

    Hellgate London was a title that I was highly anticipating back in the day. It was a post-apocalyptic MMO action-RPG brought to us by the makers of Diablo, all with techno-warriors and jaunts through the London Underground. I was on board with that. Sure, we all know how it ended and will probably kvetch about it in the comments, but I feel comfortable in saying that the concept sounded pretty awesome. Ironically, the sound is what remained with me long after my days in that game were through. It's no surprise, as the composing duo of Cris Velasco and Sascha Dikiciyan have tackled many other high-profile video game projects together, such as Prototype, Mass Effect 2, and Mass Effect 3. This score is pretty easy to get a hold of these days (try Amazon). It's a solid pick that has a few great tracks, as long as you're willing to tolerate darker themes.

  • Jukebox Heroes: Age of Conan's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    02.05.2013

    I'm going to be honest with you: I've been putting off this particular column for months now. I've been dreading it, really. Because what I say next is probably going to turn off a lot of you who seem to worship this score like nothing else I've seen: I only kind of like Age of Conan's soundtrack. It's not really my favorite, nor in my top 10. And I know that this goes really against the feelings for this score that I've seen professed in Jukebox Heroes and elsewhere. You know what? That's OK. Musical preferences are some of the most subjective things in the world, and we can't be expected to like everything, right? If Age of Conan's soundtrack gets people listening to more MMO (and even video game) scores, then that's a win for our niche-within-a-niche-within-a-niche hobby. This score (and all of Age of Conan's subsequent music) was composed by Norwegian Knut Avenstroup Haugen. He won several awards for his work on the game, including the International Film Music Critics Association Award for Scoring Excellence. If you're interested in the man, Massively's Jef Reahard did an interview with him back in 2010 that makes for good reading. Otherwise, let's head onward and I'll share my personal favorites from the original game score!

  • Elder Scrolls, Fallout and other Bethesda soundtracks now on iTunes

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.31.2013

    Now that's what we call Dragonborn music, Vol. 1. Bethesda Softworks has released seven of its game soundtracks to the mom and pop record shop known as "iTunes."The Elder Scrolls soundtracks, all composed by Jeremy Soule, include Morrowind and Oblivion for $9.99 each, while Skyrim asks an imperial premium at $15.99.Fallout 3 and Fallout: New Vegas, both by Inon Zur, are $11.99 apiece. Daniel Licht's soundtrack for Dishonored and Rod Abernethy's RAGE are $9.99 each.If you're trying to use the Elder Scrolls tracks in a surreal experience, try playing them on your iPod while walking around a city. Everything's so ... majestic.%Gallery-177751%

  • Jukebox Heroes: Star Trek Online's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    01.29.2013

    As a franchise, Star Trek is replete with terrific (and iconic) music. Star Trek VI remains one of my all-time favorite film scores, and who can listen to the opening notes of The Next Generation without being able to whistle and/or hum the whole thing? Of course, Star Trek has a lot of bad and forgettable music as well, which is probably par for a combined work of hundreds upon hundreds of hours of television and cinema. I had high hopes for Star Trek Online's score upon first logging into the game, and the opening theme certainly did not disappoint. Kevin Manthei (Champions Online, City of Villains) delivers a stirring title track that is also one of my favorites, although the remainder of the score is much more lopsided. Some of it is so generic and harsh on the ears that I ended up turning off the soundtrack when I played STO. That's a shame because there are several equally excellent tracks deserving of a listen. So today we're going to the stars. I hope you packed your undies and a warm sweater.

  • Jukebox Heroes: Eleven MMO soundtracks you can get for free

    by 
    Justin Olivetti
    Justin Olivetti
    01.22.2013

    Collecting MMO soundtracks is a scattered, scavenger-like experience. Releasing video game soundtracks isn't exactly high up on studio and publisher to-do lists (although we're seeing more love from digital stores), so whether or not a title will get a music release is really a crapshoot. What does get released is never in the same place twice: Some game soundtracks are released as special editions only, some only as CDs, some as full MP3 album releases, some directly from the composer, some are buried on websites, and so on. So I'm constantly looking everywhere trying to beef up my MMO soundtrack library, and as a result I've uncovered several scores that the studios are giving away for free. I'm all over free (legal) music, especially when it's in my area of interest! If you've been looking to start an MMO soundtrack collection or are looking to add to what you have, I've put together a list of 11 MMO scores that you can get today free of charge. Sound good? It does to me!

  • Jukebox Heroes: Dark Age of Camelot's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    01.15.2013

    Dark Age of Camelot has a strange soundtrack history. The game came out with an official soundtrack in 2002 that is (a) wonderful, (b) absolutely worth buying, and (c) only marginally related to the actual in-game music. There are really terrific tracks on this, such as Breton Melody and The Rap, which I do wish I could share with you. Unfortunately, Universal Music Group is quite aggressive on keeping this CD's tracks off of sites like YouTube, so you will have to take my word for it that it's worth pursuing in your own time. Then, of course, there's the actual score that's heard in the game, and that's what we'll be focusing on today. The original score and the first expansion was composed by Rik Schaffer of Womb Music. Schaffer worked with the team to come up with a multi-track format so that DAoC could weave together songs based on where you were and what was going on all around you. "It's a really neat system that provides a real sense of atmosphere as you are playing -- almost like a movie soundtrack," said Producer Matt Firor in a 2002 interview. We've got a lot of musical ground to cover, so let's start moving!