spirits

Latest

  • PicoBrew moves beyond beer to tackle coffee, kombucha and more

    by 
    Terrence O'Brien
    Terrence O'Brien
    05.16.2018

    You've got to hand it to PicoBrew: The company is ambitious, if nothing else. After years of trying to perfect an automated, counter-top beer brewing machine, it's branching out to other beverages. In fact, it's basically branching out into all beverages -- at least all the ones you would call "brewed." The Pico U is what the company is calling a "universal" brewing machine, capable of making beer, coffee, tea, kombucha, horchata and a host of other drinks.

  • Sergi Alexander/Getty Images For SOBEWFF

    Keurig and Anheuser-Busch work on an in-home beer maker

    by 
    Jon Fingas
    Jon Fingas
    01.07.2017

    Just because Keurig didn't succeed with its Kold soda machine doesn't mean it's giving up on the prospect of making cold beverages at home. It's partnering with Anheuser-Busch InBev on developing an "in-home alcohol drink system" -- in other words, a Keurig for booze. It'll build on the technological foundations of the Kold, and the plan is to eventually cover many types of drinks. Beer is the obvious fit given AB InBev's roots, but the companies would like to offer "spirits, cocktails and mixers," among other options.

  • Kinect can track Paranormal Activity in the home

    by 
    Jessica Conditt
    Jessica Conditt
    09.27.2012

    Paranormal Activity 4 comes out in October and looks to uphold the series' legacy of gritty camera work and terrifying jump-scare moments. As with its predecessors, 4 adds new reasons an otherwise normal house would have 24-hour demon-tracking technology in every room, including one piece of hardware that isn't out of place in a modern suburban home: Kinect.The latest trailer for Paranormal Activity 4, viewable above, shows the family in a darkened room explaining the projections of Kinect's tracking dots. Creepy. Later on the dots pick up something that isn't human, which is also pretty scary, we guess.Since Kinect is obviously the latest tech trend in ghost hunting, we expect to see it pop up on Ghost Adventures soon, alongside that audio box that spits out random words, that thing that analyzes "energy" in mysterious units and that guy who always gets sick. Science.

  • Humble Bundle returns with five pay-what-you-want games for Android, Mac, Windows and Linux

    by 
    James Trew
    James Trew
    08.16.2012

    So let us get this right. You can pay what you want, and get another stack of games for your Android -- or, indeed Mac, Windows or Linux machine? And help charity? And this is actually proving very popular? Yes, Fieldrunners, Bit.Trip Beat, Uplink and SpaceChem, are the latest games to get the Humble Bundle treatment on the aforementioned platforms (the latter two are tablet-only when buying for Android). Oh, and if you're generous enough to pay above the average, you'll unlock the Spirits platform-puzzler, too. We're finding it pretty hard to argue with, especially as you get to decide the distribution of cash (between charity, the hardworking devs, or the platform-providing Humble). Judging by the real-time stats on the site, people aren't holding back on the cash, either. Still not convinced? Hop on the free-for-life video after the break to see the games in action.

  • Humble Bundle for Android (and PC, Mac, and Linux) bundles Bit.Trip Beat, Fieldrunners and more

    by 
    JC Fletcher
    JC Fletcher
    08.15.2012

    Haven't bought Bit.Trip Beat in a while? Now you can buy it again, this time on Android! It's part of the Humble Bundle for Android 3, along with Fieldrunners, SpaceChem, Uplink, and – for purchases above the average price – Spirits. Uplink and SpaceChem require tablets, but you can play the rest on your phone.You're not out of luck if you lack a tablet, or even if you're without an Android phone. Even though it's an Android bundle, you'll also get the games on Windows, Mac, and Linux as well, along with all their soundtracks.

  • Spirits out on Mac App Store now

    by 
    Mike Schramm
    Mike Schramm
    02.15.2012

    Spirits is a really amazing title that original came out on iOS last year: It's sort of a Lemmings clone, though the art style and the game's floaty physics mechanics really add a lot of great new elements to that old classic. Now, Spaces of Play has brought the game to the Mac App Store, so if you haven't gotten to play it yet, you can see it on the big screen with full audio running. Unfortunately, there's no new content available, but Spaces of Play has of course tweaked the game's graphics and interface to work on the desktop rather than on a touchscreen. And given how good this game looks, this might be the ideal version to play with -- obviously, it lacks the tactile input of a touchscreen, but here the game's aesthetic can really stretch out across the screen, and your fingers can get out of the way. Spirits for Mac is available now for an introductory sale price of $7.99 -- if you haven't played it yet, now's your chance.

  • Spirits, Supermarket Mania 2, Tesla Wars free, Evil Dead and Golden Axe 3 out now

    by 
    Mike Schramm
    Mike Schramm
    05.12.2011

    For whatever reason, there are a few solid free apps available on the App Store today. First up, Spirits, the excellent and artsy Lemmings-style platformer, is free for download on both the iPhone and the iPad. Supermarket Mania 2, the supermarket-based time management game, is also free for a limited time. Rat on a Skateboard has gone completely free after a recent update, and stick figure tower defense app Tesla Wars has also decided go for the low, low price of zero dollars (while adding some in-app purchases). All excellent apps -- pick them up for free if you haven't yet. Elsewhere on the store, there are a few big releases that are not free. Backflip Studios has released its long-awaited Evil Dead game: Army of Darkness Defense uses clips and characters from the great Bruce Campbell movie in a sort of reverse tower defense game, and it's only a buck for a limited time. And Sega has released Golden Axe 3 on the App Store for $2.99 -- not only is the fantasy hack-and-slash sequel finally available, but this also means Sega has run out of old-school Golden Axe sequels to release on iOS. Maybe this means we can get an original Golden Axe game for the platform?

  • Guild Wars 2 blog updates with Norn lore entry

    by 
    Jef Reahard
    Jef Reahard
    02.25.2011

    The world of Tyria has long been possessed of deep and engaging lore, and the official ArenaNet blog has just updated with a bit more of the backstory that fans will be soaking up with the eventual release of Guild Wars 2. ANet's Ree Soesbee has penned a Norn-centric piece that offers a revealing look at the warrior race's affinity for the Spirits of the Wild. Soesbee's update focuses on four of the more important Spirits -- bear, snow leopard, raven, and wolf -- and features three story vignettes to go along with a bit of intro exposition in each case. Head to the official ANet blog for the latest update as Norn week comes to a close.

  • The Light and How to Swing It: The relationship between intellect and spirit

    by 
    Chase Christian
    Chase Christian
    12.05.2010

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered. "Stack intellect." All you had to do was ask any question about holy paladins in Wrath, and you'd receive that infamous answer. Intellect was the solution to all of our problems, and it was through intellect that we conquered our corner of the healing game. Intellect allowed us to cast indefinitely without ever running our mana wells dry, and intellect allowed us to cast our most powerful heal without even a moment's pause. It was a matter of fact. Holy paladins would simply overheal in massive amounts, and nobody cared. I suppose intellect was only half of the problem. Holy Light clearly scaled too well as our gear improved. It was meant to be expensive but powerful, a necessary evil for dire situations. Once the scare of running out of mana was debunked, there was no reason not to use the most potent tool in our arsenal. While the developers may still blame the imbalances in Icecrown Citadel on the extra tiers of gear they had to add to accommodate heroic raid encounters, when an errant DPS class' performance scaled out of control, they were quickly reined in. Holy paladins' power was left unchecked because we were merely healers. The hammer would drop on us in Cataclysm, anyway.

  • Lemmings-like Spirits for iPad out now

    by 
    Mike Schramm
    Mike Schramm
    11.13.2010

    Spirits for iPad, which I saw and played back at Indiecade this year, is out now on the App Store. The game is US$4.99, but as a premium iPad experience, it's worth it. The whole thing is extremely relaxing, and the art style is quite well done. If you enjoy Lemmings-style puzzle gameplay where your goal is to get a set of autonomous creatures to a level exit using their various abilities, you'll really enjoy finding your way through the 40 handmade levels in Spirits. I was told a while back that an iPhone version is coming, but the iPad version was ready to go first, so here it is. Unfortunately, there's still no Game Center achievements or any other extra modes or gameplay, but that's ok. The point of the game is just to sit back and explore the world with these weird spirit creatures, so if you're looking to spend some quality gaming time with the iPad this weekend, Spirits won't let you down.

  • IndieCade 2010: Spirits preview

    by 
    Mike Schramm
    Mike Schramm
    10.13.2010

    This past weekend at IndieCade 2010 in Los Angeles, I bumped into our old buddy Steph Thirion. He's the creator of the great Eliss iPhone app and a title that he's still working on called Faraway, which despite still being in development, was actually chosen as an IndieCade finalist this year. He introduced me to a developer named Marek Plichta, whose German company, Spaces of Play, was showing off another iPhone finalist called Spirits. I asked for a quick demo and got to check out the game in progress. Spirits will instantly be intriguing to anyone who's a fan of the old Lemmings title (which hasn't officially made it to the App Store yet, though there are a few games like it). Spirits' basic gameplay is the same as Lemmings'. A set of creatures slowly enters an environment, and it's your job to guide those creatures (or at least some number of them) to an exit by using certain abilities that they have. Where Spirits really innovates is in its look and feel. Rather than little cartoony, pixelated creatures, you feel like you're controlling beautiful little beings. When the wind physics start to do their thing, the experience is pretty magical.

  • Anarchy Online announces new expansion: Legacy of the Xan

    by 
    James Egan
    James Egan
    02.13.2009

    These days, most discussion of sci-fi themed massively multiplayer online games tends to focus on Jumpgate Evolution, EVE Online, or the hotly anticipated post-apocalyptic titles that are on the way. But Anarchy Online is still going strong, and Funcom has just announced a new expansion for the title: Legacy of the Xan. The Anarchy Online (booster) expansion will feature two new adventure areas and bring players to the hidden city of the Xan civilization. There are also new team instanced encounters including a 12-player raid encounter, and two new storylines -- "Dust Brigade" and "Alien Invasion." Anarchy Online will also give you new ways to boost your characters, through symbiants, spirits, and deck items.

  • All the World's a Stage: So you want to be a Shaman

    by 
    David Bowers
    David Bowers
    01.11.2009

    This installment of All the World's a Stage is the twentieth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. Long long ago, human beings all around the world (of Earth, not Warcraft) investigated different ways of describing how the world around them worked. Many different cultures found that the materials they encountered seemed divided into four or five separate elements, each with its own properties: earth, fire, water, and air. Space, "void," or "aether" was often noted as the fifth element, or, as in the case of China, the understanding of these elements looked a lot different but in the end produced a similar sort of system.In Azeroth, however, these ideas about the elements never got swallowed up by modern science and the periodic table of elements. They turned out to be real forces in the world, each with its own set of elemental spirits, which people could communicate and cooperate with. Shamans are the masters of this magical task, charged with helping to maintain the balance of nature in a very different way from druids. While druids are focused more on nature as a system of energy, life, and growth, shamans focus more on the spirits of the land, flames, waters and skies as they all interact with one another. They gain great wisdom by learning of the different characteristics of these elements, and in turn bring this wisdom to the people they serve.

  • Ask a Lore Nerd: Faith and religion

    by 
    Alex Ziebart
    Alex Ziebart
    06.30.2008

    Welcome to Ask a Lore Nerd, the column that answers your questions about the story and lore of the Warcraft universe. Click the Comments link below, ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!Two weeks ago, when I was going through my queue of questions, one stuck out as especially complex. Sean Riley inquired about the beliefs and practices of the various Azerothian religions. This topic really excited me as I kind of have a thing for analyzing religion and faith. I would never claim to be an authority on theology, but it's stlil something that is very interesting to me. Warcraft lore combined with theology? Yes please! Obviously this isn't really the place to analyze and debate religion, but taking time out to research the gaps in my knowledge on this particular topic was incredibly fun for me.Unforunately, I didn't have the space in that week's column to fit the answer to that question in, nor did I really have the time. It was a broad question and needed to invest a hefty amount of time into it. This one question has filled today's column, and while that may be disappointing to some that are waiting their turn, I hope it's an interesting read regardless.

  • Subliminal messaging from the Spirit Healer

    by 
    Mike Schramm
    Mike Schramm
    05.28.2008

    This is pretty ludicrous, but it's too funny to ignore: this YouTube posters swears he hears "World of Warcraft" and "give us your money" hidden in the whispers swirling around the Spirit Healer while dead (there is one NSFW word in the video, if that rubs you the wrong way). Personally, while I do hear it, it's a little too off to be taken seriously. And of course we all know that subliminal messages don't work anyway. But still, if you're the type to go for a good conspiracy theory, it is in there -- maybe the reason Blizzard has the top MMO ever made isn't because it's a great game, but because they're transmitting messages to your brain!The question does remain: what's really being said in those death whispers? Whatever it is, odds are that it's not in English. My guess is maybe Titan, the language of the Titans -- but that assumes that whatever's speaking to you is from the world, and there are probably more deceased spirits floating around Azeroth by now than actual living creatures on it. For all we know, it could be the Others.[Thanks, Dave!]

  • Lorebook describes things older and fouler than orcs

    by 
    Samuel Axon
    Samuel Axon
    12.17.2007

    Another Lorebook entry has been featured on the official Lord of the Rings Online website. This time we get to learn a bit about the Rogmul -- a monster found in high-level encounters.While Turbine has worked hard to stay as faithful to Tolkien's literature as is practical, they've had to extrapolate a few new things from the texts to fill up the game world. For example; the Neeker-Beekers of the Midgewater Marshes are based on an odd sound described in one one line from the books.The Rogmul are also a Turbine invention. They're lesser demons that serve the Balrogs. "Wherever a Balrog is or once was," says the Lorebook, "it can be wagered that a Romgul or two is not far away."

  • The Evil Children of Goldshire?

    by 
    Mike D'Anna
    Mike D'Anna
    06.08.2006

    After seeing The Omen remake earlier & looking for some discussion of its lameness, I was browsing the official WoW forums & came across this interesting thread, which makes it seem like the peaceful little town of Goldshire might not be so bright & sunny under the surface. It seems that some folks have spotted a group of unexplained, evil-looking children, standing in a pentagram-type formation, appearing sporadically  in one of the houses in town...because you know you can't go anywhere these days without tripping over a satanic toddler. Nobody seems to be able to interact with them, and creepy music is reported to be heard in their presence. I've read through a ton of the over 666 posts on the thread, and I still can't figure out whether this is always in the game, or the result of an event or quest, so I'm going to go check it out myself as soon as possible; I'll report back after I investigate. As soon as I'm sure I won't get ganked for going within 100 yards of the Faire, that is...