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Fans of MadWorld may have some questions about the inclusion of Leo in Anarchy Reigns, but Sega isn't talking. Initially thought to be dead, it seems Leo survived and was rebuilt as a cyborg, with some sweet, Guyver-like arm-blades.

May 24th 2011 at 11:00pm 0 Comments
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And now, here's the Anarchy Reigns character video you've been waiting to see: the one that introduces a character you already know. After the break, get reacquainted with MadWorld's chainsaw wielding slab of a protagonist, Jack. He's in color now!

February 5th 2011 at 2:00am 0 Comments
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Even as work progresses on Shinji Mikami's Vanquish for Platinum Games, Mikami's own studio, Tango, is growing toward Mikami's stated goal of around 100 staffers. Platinum's Hideki Kamiya revealed via Twitter that Shigenori Nishikawa, who directed MadWorld for Platinum and did design work on Residen...

May 10th 2010 at 12:00pm 0 Comments
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Look, we don't like giving out ultimatums here; people are free to do what they want and we wouldn't dare dream of interfering. But we feel like we just can't go on if you don't own a copy of Platinum Games' MadWorld -- or have at least played it -- at this point in time. So, we'd like to point ou...

March 4th 2010 at 7:15pm 0 Comments
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Platinum Games' Shigenori Nishikawa, the director on MadWorld for the Wii, has told Official Nintendo Magazine that he wouldn't mind taking a second crack at the violent Wii game. "I think MadWorld was very well received and was acknowledged for its innovative graphical style and gameplay," Nishi...

January 11th 2010 at 7:15pm 0 Comments
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Sega gave it the old college try in 2009, reaching out to "mature" gamers with the likes of MadWorld, The Conduit and House of the Dead: Overkill. But after none of those made much of an NPDent, it would seem the publisher may be abandoning the practice. While speaking on the performance of those g...

January 4th 2010 at 9:40am 0 Comments
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Resident Evil 5 I've long been a fan of the Resident Evil series, and while the campaign here has problems and should never be played solo, the Mercenaries mode is what kept me coming back. Those action-packed levels spent trying to survive while running low on ammo and health were some of my most...

January 1st 2010 at 5:15pm 0 Comments
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Even though Sega was kinda proud of MadWorld's initial sales performance, the company has decided it won't handle publishing duties for a Japanese version of the game. Famitsu reports that the game will be available in Japan sometime this Winter courtesy of Spike, a company well-versed in violent v...

September 11th 2009 at 7:15pm 0 Comments
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We're sure we don't have to tell you how violent MadWorld is. But, what you may not know is that some of the over-the-top violence originally conceptualized was a bit too violent for the game disc that's not been spinning in your Wii for the last few months. Past the break, you'll find a deleted fi...

August 17th 2009 at 3:45pm 0 Comments
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Sega's Mike Hayes assured Wired that the company still plans to make "core" games for the Wii, despite the relative lack of success of MadWorld. For one thing, its other games are doing well, in his opinion. "We actually regard The Conduit as a success," he said. "We shipped 300,000 units, sold thro...

August 13th 2009 at 7:40pm 0 Comments