segasaturn

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  • My pointless quest to achieve perfect retro console fidelity

    by 
    Zach Hines
    Zach Hines
    06.27.2016

    ​It all started about four years ago when I came into an old Sega Saturn system from the mid-90s. It was an entire console catalog that I completely skipped over back in the day. I hooked it up to my TV and soon I was knee-deep in classic fighting games like Street Fighter vs. X-Men and shoot-em-ups like Thunderforce V. The low-poly art style was gorgeously retro, but I quickly realized that the image was stretched and distorted on my HDTV. I Googled "retro console fidelity," and that's where it all went wrong.

  • A look at the evolution of modern video game controllers

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    08.01.2015

    If anything's kept pace with how video games have changed over the years, it's how we interact with them. Our biggest touchpoint with virtual worlds is the gamepad and -- akin to how games themselves have evolved from simple 2D affairs into 100-hour-long labyrinths in three dimensions -- controllers have changed to accommodate that. What you'll find in the gallery below is a comprehensive look at gamepads from the past 30-plus years of gaming, including high points and missteps alike. [Image: Adafruit Industries/Flickr]

  • Seven Sega Saturn oddities you never played

    by 
    Anthony John Agnello
    Anthony John Agnello
    05.11.2015

    It was 20 years ago today that Sega released the Sega Saturn, the US video game industry's first and only surprise console release. Tom Kalinske, Sega of America's CEO at the time, walked out onstage at E3 and announced to a theater full of game publishers, journalists and store owners that its new console was available right now for a whopping $400. If that seems like an insane business plan, it was; Saturn was so rushed to market that its scant few games didn't even have titles printed on their case's spines. Expensive and difficult to developer for, it was quickly buried by the popularity of Sony's PlayStation. The sad truth is that while the Saturn wasn't a hit here in the US, it actually enjoyed a healthy following in Japan thanks to an abundance of excellent games that only made it out in that region. Here are seven curios for Sega's maligned machine that make it a must for fans of the obscure.

  • Project Unity stuffs 20 classic consoles into one: if you can't play it, it's probably too new (video)

    by 
    Jon Fingas
    Jon Fingas
    06.04.2012

    Most gamer who want to play with more than one or two vintage console platforms often turn to software-based emulators that may or may not be above-board. How about stuffing all of the authentic hardware into one controller and one base unit? Modders at Bacteria's forums have developed Project Unity, an attempt to natively address 20 consoles across 17 actual platforms folded into a single device. The gamepad, arguably the centerpiece, includes two each of analog sticks and directional pads, along with multiple shoulder buttons and a central button grid that can either be used to steer an Intellivision or fill in for otherwise missing controls. Stuffing the unique controller hardware into one gamepad obviously presents problems with board sizes and the laws of physics, so much of the relevant circuitry sits in modified NES cartridges. Our only dismays are the lack of original Xbox support and the slightly imposing challenge of aggregating and modifying that much classic gaming componentry in one place -- if you're more concerned about convenience in your retro gaming than preserving the original feel of that Sega Master System or SNK NeoGeo, though, you've just found Utopia.

  • Wooden Sega Saturn laptop sits nicely on your antique dresser

    by 
    Daniel Cooper
    Daniel Cooper
    09.16.2011

    If there's one thing better than a new Ben Heck mod, it's seeing something his army of apprentices has cooked up. This time, Turkish modder c_mon has produced a striking wooden Sega Saturn laptop. It's got a 5-inch LCD screen pulled from a Sony PSOne in the lid, built-in speakers and a fan to keep things cool in the enclosure. The case copies the mould lines from the original Saturn, with the natty addition of an electroluminescent wire that puts us in mind of Tron when the device is running. Keen-eyed visitors to our gallery below will notice that the laptop's lid actually bears the logo of Saturn automobiles -- it's deliberate as the modder couldn't get his CNC (Computer Numerical Control) cutter to play nicely with Sega's curved logo. Incorrect marque or not, we can all agree it's much more handsome than previous efforts. %Gallery-133881%

  • World's first portable Sega Saturn has a face only a gamer could love

    by 
    Tim Stevens
    Tim Stevens
    03.16.2010

    We'll start by saying that this perhaps the most aesthetically challenged portable console we've ever seen, and while it is a bit more slim than that "portable" GameCube we spied a few years back, it too is hardly pocketable. So why cover it? Because it's the first and only legitimate way to get your Fighters Megamix fix while on the go. (No, the Game.com version does not count). It was created by a modder who goes by the handle Evil Nod over at the benheck.com forums and contains what looks to be a full-sized console re-skinned and surrounded by a one of the system's optional analog controllers split in two. There's a 7-inch screen front and center and a nine volt battery 'round he back. The result ain't pretty, but we'd let it spin our Panzer Dragoon collection anytime. [Thanks, ttsgeb]

  • Sega lighters: smoking will never be cool again

    by 
    Laura June Dziuban
    Laura June Dziuban
    10.24.2009

    Lighters are more often than not outside the scope of our coverage here at Engadget, and while we don't condone smoking or lighting anything on fire... well, these are just awesome. Banpresto's launched a pre-order of these two beautiful Zippo-style lighters, a Sega Mega Drive and a Sega Saturn which runs through November 6th, with a shipping date sometime in December. Each lighter runs ¥10,500 (around $115). We'll definitely keep our eyes peeled for more of these smokers.[Via Joystiq]

  • Deceased Sega Saturn donates skin, peripherals to Atom PC

    by 
    Tim Stevens
    Tim Stevens
    10.17.2008

    It's mighty trendy around these parts to say how much you lament the day when Sega caved to the PS2 and pulled the plug on the Dreamcast, but which side were you on when the Saturn was getting tag-teamed by the OG PlayStation and N64? That poor thing never come close to the sales of even its failed successor, yet still sits fondly in the hearts of a dedicated few arcade-minded gamers. Perhaps that's why Japanese modders at an Akihabara shop decided to bring one back to life, ripping its 32-bit guts out and replacing them with those required to support a dual-core Atom 330, including 2GB of DDR2-800 RAM and a 160GB HDD. Even the peripherals have been overhauled, the memory cartridge turned into an over-sized USB stick and the four-button Shuttle mouse receiving a laser transplant. If it could still play Virtual On: Cyber Troopers we'd be getting out our passports.[Via lebloggadget]

  • Sega: No plans to release NiGHTS PS2 outside of Japan

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.03.2007

    Those hoping that the PS2 port of the Sega Saturn classic NiGHTS would be released outside of Japan may be out of luck. Takashi Iizuka -- producer, director, and lead game designer on the Wii-sclusive NiGHTS: Journey of Dreams -- recently spoke with Sega Nerds about all things NiGHTS.When asked about the PS2 enhanced port of the original NiGHTS Into Dreams, Iizuka commented that at present, the title is only scheduled for release in Japan, and that there are no plans to bring the title to other regions, or, for that matter, to the Nintendo Wii.Iizuka also commented that the PS2 port was the direct result of a high demand for the game in Japan. Given that, it's still possible that solid sales of the NiGHTS sequel might inspire releases of the original in more regions. Let's keep the hope alive.

  • Today's buzz-worthy video: Bug Too! pitch

    by 
    Zack Stern
    Zack Stern
    09.05.2007

    Ever wonder how a game gets greenlighted? (Green-lit?) Stare into the black hole of this Bug Too! pitch video. GameVideos says it was thrown together in a hurry to try to sell Sega on a follow-up to the Saturn game we can't quite remember.We're not sure if this video was ever shown, given that Bug Too! was actually made. Or maybe this is just what publishers want to see: footage lifted from a TV gossip show, a sound-alike voice of the host, some game footage, and a series of pop-culture clips taken from movies.See the video after the break, and fast-forward to the middle for the strangest parts.

  • Virtually Overlooked Week: Eric's picks

    by 
    Eric Caoili
    Eric Caoili
    06.14.2007

    Virtually Overlooked has taken over Wii Fanboy! All this week, members of the staff will be outlining their personal picks for future Virtual Console releases.It was 1994 when Ahmad poignantly rapped, "Back in the days, when I was young; I'm not a kid anymore, but some days, I sit and wish I was a kid again." If scientists could only harness the wasted enthusiasm of our nostalgia, our cities would never want for electricity.Remember the peanut butter and jelly sandwich lunches? Or the summer swims with the sun on your back, tanning your skin golden brown? The days you could set your heart on a girl you hardly knew at any moment, whether it be a winsome classmate or the clear-skinned brunette from Noxzema's hokey commercials? The nights when TGIF meant new episodes of Full House and Family Matters, and not after-work casual dining?Each weekly batch of Virtual Console releases is a reminder of my idle youth. Some games I recognize only from magazine previews I read with eager eyes over a decade ago, and others are familiar friends -- titles I've been meaning to catch up with to recount years past. The whole gang hasn't quite made it to the reunion yet, but that doesn't mean we can't trade old stories about them in the meantime. "Sometimes, I still sit and reminisce ..."

  • GameTap reveals Sega Saturn plans with Bug!

    by 
    Jared Rea
    Jared Rea
    04.05.2007

    Currently hidden amongst over 800 games residing on GameTap is a relic of the Sega Saturn's past. One of the early 3-D platformers of the day, Bug! has managed to weasel its way onto the service under the guise of "Insect?" as a search term. The presence of Bug! today is much more important than the mediocrity it originally presented, as it means that Sega Saturn titles are coming to GameTap.Just to be absolutely sure what this means, we took Bug! for a test run. As one of the many Sega Saturn titles that got ported over to the PC, we wanted to make sure that this was in fact the Sega Saturn version and not some sort of trickery. Our doubts were squashed when, upon booting up the game, we were met with the familiar loading sequence of the original Saturn. Sure, Bug! may somehow be worse than we actually remembered, but it's great to see what appears to be spot-on Saturn emulation.As GameTap currently sports a rather robust first-party line-up from the Sega graveyard, consisting of the SG-1000, Master System, Genesis, Game Gear, 32X and Dreamcast, we fully expect this relationship to continue. If we're lucky, we'll see more along the lines of Panzer Dragoon Saga and Burning Rangers and less of those embarrassing Daytona USA ports.In other GameTap news, Bug! is only one of three games currently hidden in the game vault as part of an easter egg promotion. Clues leading to the whereabouts of the remaining two games can be found both within GameTap itself and on their website.

  • Sega planning to cut remaining Dreamcast and Saturn support

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    04.02.2007

    Where were you on 9/9/99? It's been almost 8 years since the Sega Dreamcast was launched in the United States, ushering in the "next" (and now previous) generation of gaming with the likes of Sonic Adventure, Power Stone and Soul "Is that intro in real-time?" Calibur. Despite a strong lineup, online gameplay (thanks, 56K modem!) and quirky memory unit minigames, the Dreamcast's momentum wasn't strong enough to halt the PS2's avalanche of hype. A few years into the system's lifetime saw Sega running out of steam and, more importantly, out of money. Those still clinging to their Dreamcasts are advised to take good care of them now, with Sega's Japanese website announcing that malfunctioning systems will no longer be accepted for repair after 28 September 2007. The hilarious machine translation of the page also points out that the Sega Saturn will suffer a similar fate, shortly before spewing forth an incomprehensible "understanding it receives, the fish you say to ask." Fish? Is that like a "fix a man's system and he plays for a day, but teach him how to fix it and he'll play for years" sort of thing? Though it's tempting to lapse into eulogy at this point, the Dreamcast will be around (and thinking) for as long as people still enjoy it. Sega might be hammering the final nail into the coffin, but the system inside is still alive and kicking... and screaming. [Via CVG]

  • Wii Warm Up: Sega Saturn, shiro!

    by 
    JC Fletcher
    JC Fletcher
    03.18.2007

    "Sega Saturn, shiro!" means "Play Sega Saturn!" and is the catchphrase of the Saturn's Japanese mascot, the very burly and heroic Segata Sanshiro. It's also what we've been daydreaming about since we heard all the Saturn-related rumors. We love that Sega and Nintendo are pals now, but we wish we could get a little bit more of the good Sega, and a little bit less of the Shadow the Hedgehog era Sega. The Saturn is chock full of classic Sega awesomeness, and we want to know what part of that ... uh, full, uh, chock of awesomeness you'd plop your Wii Points down for first. We're in total speculation land here, so Japanese games are okay to suggest. Our pick? Segata Sanshiro Shinken Yuugi, which we are desperate to play despite hearing that it's not very good. Listen to that theme song!

  • Rumor: NiGHTS remake/sequel for Wii? [update 2]

    by 
    JC Fletcher
    JC Fletcher
    03.17.2007

    [Update: decided to go ahead and actually post the images.][Update 2: changed the title, which was by coincidence identical to Game|Life's.]Another Sega Saturn-related rumor! Maybe Segata Sanshiro is hitting the press circuit, drumming up renewed interest in his favorite console.The latest rumor comes from the UK's Official Nintendo Magazine, who placed a teaser image in the back page of their March issue, advertising that a revived classic would be revealed in the next issue. The image consisted of a field of stars with an outline of some kind of shape.NeoGAFfers did some detective work and found the image that had been outlined: a character portrait of Sega's NiGHTS character. NiGHTS more than counts as a classic game! The implication here is that a new game in the series might be headed to the Wii.We're still skeptical for a few reasons: first, the next edition of ONM will be the April issue, and it's imprudent to trust any news item that comes out in a game magazine in April. Second, the "revival" might be the original game on Virtual Console ... which would actually still be great. Finally, there's always the possibility that the NiGHTS picture was a deliberate misdirection, and the new game could turn out to be Dizzy or something. We hope that isn't the case-- Sega fans have been put through a lot, and many of us could snap at any moment.We've posted both the original teaser image and the NiGHTS-added version after the break.

  • Rumor: Saturn games coming to the VC?

    by 
    David Hinkle
    David Hinkle
    03.16.2007

    And really, why wouldn't it be able to happen? Nintendo doesn't have a size limit on their downloads like their competitors, so this latest rumor, which comes from an employee at DigiPen, isn't an entire impossibility. Also, considering Sega's support of the Wii, whether it be on the Virtual Console or not, also lends some credibility to this rumor, bringing more excitement to us here at Wii Fanboy HQ.So, what do you guys think? How soon could we expect Sega Saturn games to pop up on the VC, or are we merely just dreaming?[via digg]

  • Remembering Segata Sanshiro, Sega Saturn's dutiful mascot

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.13.2007

    SEGAForce.net remembers Segata Sanshiro, the outspoken hermit who trained with a giant Sega Saturn on his back. "Sega Saturn shiro!" he would shout, exploding grown men with a single toss; mercilessly beating club goers; and strangling little leaguers. But Sanshiro's violence was bound to honor (see the video of his death below) -- and for that he was praised.Sanshiro's character is significant because it did not evolve from (or into) an actual game franchise. Developed solely for a span of roughly twenty commercials aired in Japan from 1997 through 1998 for Sega Saturn, Sanshiro would never truly transcend his TV roots; and would be limited to a few game cameos and a popular theme song turned music video. Nevertheless, this parody of legendary judo master Sanshiro Sugata continues to live on through YouTube and the like; a marketing device begging to be recycled.

  • 360 D-pad sucking? Use a Saturn gamepad

    by 
    Christopher Grant
    Christopher Grant
    08.11.2006

    The honeymoon's over. We were in love. Our shotgun wedding with the Xbox 360 gamepad and subsequent months of marital bliss have come crashing down. We've had our first fight ... err, 2D fighting game that is.Anyone who's been playing the recently released Street Fighter II on XBLA has undoubtedly noticed the Xbox 360's D-pad seriously cramps your combos. Fear not DIY-friendly gamers, there is a solution: Don't use the Xbox 360 gamepad. Remember the Sega Saturn, geared for 2D in a world of 3D consoles? The good news is the Saturn's gamepad has a well respected D-pad and, with some soldering skills, you can start rocking it on Xbox Live. Here's how it works: Saturn controller gets plugged into a breadboard connected to a gutted Xbox 360 controller, so the whole thing is wireless (sort of). Fine, so this isn't the most attractive hack, but it illustrates a demand for an alternative gamepad. How long before some enterprising peripheral company makes a wireless Xbox Live Arcade pad?[Via b&b&p&s]

  • You got Sega Saturn in my 360!

    by 
    Richard Mitchell
    Richard Mitchell
    07.19.2006

    Twistedsypmphony, head moderator guy over at Xbox-Scene, tipped us off to his Frankensteinian project, the Sat-2-360 Controller Adapter. The adapter allows players to use a Sega Saturn control on the 360. Considered by many to have the best d-pad and button layout ever, the Saturn controller is perfect for Street Fighter II or the upcoming Mortal Kombat. The adapter is still a prototype -- and ugly as sin -- but the functionality is promising. The unit is (technically) wireless, though I'd pay for the same thing with a USB adapter.If you'd like to learn more about it -- or make one yourself -- check out the forums at Xbox-Scene. For some X-tra credit, who wants to build me one? Anybody?Now, if SEGA would get cracking on the Live Arcade version of Virtua Fighter 2...