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  • The Elder Scrolls Online main story will be '100 percent solo'

    by 
    Jessica Conditt
    Jessica Conditt
    05.18.2012

    The main story in The Elder Scrolls Online will be a solitary experience, game director Matt Firor revealed in a video interview with Game Informer."In the Elder Scrolls games you're always the hero, whether you want to be or not," Firor said. "You go out there and you kill the dragons. You kill Mehrunes Dagon in Oblivion. In Morrowind, you're up there fighting the Tribunal - those are huge, global, epic things that you don't want to stand in line to do in an MMO. The last thing you want to do is have the final confrontation with Mehrunes Dagon as he's stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him because they're on the same quest."We have a whole part of the game that is 100 per cent solo, which is the main story, where the world focuses on you. You are the hero, everything you do is solo and the world reacts to you that way," Firor said.Previous details do include PvP matches of up to 200 players, but those are obviously separate from the main quest. The Elder Scrolls Online will be played in a third-person perspective and is attempting to be a "modern" MMO, blending The Elder Scrolls features into this new genre. Not all Elder Scrolls fans are happy with the new title's angle, but Firor said that's just fine."The worst situation for a game community to be in is where no one posts on the boards because they don't care," he said. "If they post on the boards, they care, even if they're not being so polite about it. But that's a fact of life: You're an Internet game, you're on the Internet, you have an Internet community. And the Internet community is always very vocal."So what you do is learn from it. You make sure you do the best job to deliver the best game that you can and they you go from there."

  • Cameraphone app analyzes your meal, disgusts you with factual calorie counts

    by 
    Trent Wolbe
    Trent Wolbe
    11.14.2010

    It's a hard truth that's easy to swallow: our cubicle-dwelling lifestyles often get the best of our waistlines. We try to diet, but without a never-ending pile of Cheetos and Chicken McNuggets next to our laptops, we feel so very, very, very....alone. Luckily a Japanese company has developed a software companion to keep us company on our slimming endeavors: it's an app that will analyze a photo of your meal and tell you how many calories you're about to consume. While it can't actually prevent the food from hopping down our throats (2.0, maybe?) it will allow your meal's calorie content to be socially networked with your friends' meals' calorie contents, creating a weird long-distance eating competition with other connected dieters. But hold the Pad See Ew -- while it's good at figuring out Japanese staples, it's "not so good on stuff like Thai food." [Photo courtesy tnarik's flickr]

  • Alone in the Dark confirmed for Wii ... later than others

    by 
    Jason Wishnov
    Jason Wishnov
    04.26.2007

    Score one for logical deduction: Alone in the Dark developer EDEN GAMES posting a job offering for Wii programmers did in fact mean that the game is headed toward everyone's favorite shiny white console. We're so smart. A recent interview with German gaming site AreaGames has confirmed that the title is headed to pretty much every platform under the sun ... in two waves. Gah.The game is scheduled for the 360, PC, and PS2 in late 2007, but the rest of the bunch (Wii, DS, PSP, and PS3) will have to wait until an undisclosed period in 2008 for the goods. If you can stumble through a horrendous Google translation, head on over to the transcribed site and check out some more details.

  • Alone in the Dark first look

    by 
    David Hinkle
    David Hinkle
    05.04.2006

    Eden Studios' Nour Polloni recently sat down with Gamespot to give them a first glimpse at where Alone in the Dark stands and to reveal some information on the sequel to the game that invented Survival Horror. The game's protagonist, Edward Carnby, returns from the original game, which took place during the 1920's, to present-time New York. How he remains the same age is one of the game's many secrets. The piece also goes on to state that the development team is taking heavy inspiration from the successful shift that Resident Evil 4 made from a methodic, slow-paced survival title to a more tense, white-knuckle action game. The team says that they plan on making the same switch with Alone in the Dark and plan on the game featuring segments of stealth gameplay, melee action, and puzzle-solving.