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Developing games is fun – or so we're told – but now stealing game ideas from real developers is just as entertaining. Sure, it's missing the vital "I've poured my heart and soul into this baby" aspect, but cloning games is still pretty fun with Vlambeer Clone Tycoon. Inspired by indie...

November 25th 2013 at 7:30pm 0 Comments
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We hate to say this, but the KIRF market is often a good indicator of how popular certain devices are, hence the plentiful fake iPhones and Galaxy phones in China. (Meanwhile, MediaTek is shamelessly cashing in as it ships its SoCs to those cloning factories.) Now, we're not saying the HTC One doe...

July 14th 2013 at 3:17pm 0 Comments
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Every once in a while I'll hear from a friend that he or she has rolled a new character in an MMO. This by itself is not strange nor unusual, but what is weird is that the new character is of the exact same class as another one that the player regularly uses. To me, this is a hard concept to wrap...

June 26th 2013 at 8:00am 0 Comments
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[Image credit: Tommy Rousse] Vlambeer is going to live-stream development of its next game. This wouldn't be notable for many other indie developers, but Vlambeer's history makes this strategy appear, for lack of a stronger term, absolutely illogical. "At this point, all of our big games have be...

June 19th 2013 at 3:30pm 0 Comments
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You've probably heard the term "WoW clone" applied to nearly every MMO out there, because as WoW borrowed ideas from older games like EverQuest, so newer games borrow from WoW. And any game with WoW-like features -- by which we mean nearly any MMO -- might get branded with the label "clone," no mat...

May 22nd 2013 at 4:00pm 0 Comments
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RubiqLab, the developer accused of cloning Vlambeer's upcoming 2D dogfighter Luftrausers, has taken to Facebook to assert that Vlambeer's game isn't an original concept. The Game luftrauser is cloned by ( SKYSTRIKE , JETSTRIKE & many more ) And your game also came under pixel art. Earlier gam...

April 25th 2013 at 1:00am 0 Comments
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Indie developer Vlambeer is getting used to its games being cloned before final release, with the developer discovering today that its upcoming game Luftrausers has a clone called SkyFar on the iOS App Store. Freelance journalist Scott Nichols noticed the clone today, following its App Store releas...

April 22nd 2013 at 3:45pm 0 Comments
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In case you missed it, March 31st was World Backup Day, a big topic of discussion on the last few Talkcasts, which culminated in a visit by the team at Dolly Drive. Inspired by the conversation, I wanted to create a clone-sized partition to mirror my SSD. I had an extra external drive on my desk...

April 9th 2013 at 10:00am 0 Comments
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Vlambeer's Ridiculous Fishing is finally out on the App Store today, after a long and rough development cycle that included a well-publicized battle against a clone. But in my humble opinion, the guys at Vlambeer should never have worried. No clone could ever match up to the design talent, bril...

March 14th 2013 at 6:00pm 0 Comments
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One could say that the Apple of the Michael Spindler era was like today's Apple in name only. However, even that is not quite true. (Apple dropped the "Computer" from its name just over six years ago.) In the mid-'90s, Apple had an aggressive if conflicted Mac cloning program. Beige boxes fr...

February 25th 2013 at 8:00pm 0 Comments
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Open Hexagon freely states that it is a clone of Terry Cavanagh's iOS mind-melter Super Hexagon, but on PC. The developer of Open Hexagon, Vittorio Romeo, says that he secured permission from Cavanagh to make a game inspired by Super Hexagon, and Cavanagh says he's "basically all right with it." H...

November 18th 2012 at 12:30pm 0 Comments