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Peter Molyneux's 22cans studio has completed its Kickstarter for Godus with £526,563 ($852K) in funding, from 17,184 backers. The game, which is a spiritual successor to Molyneux's Populous, reached its Kickstarter goal of £450,000 two days ago. If you'd like to check out some prototype...

2 years ago 0 Comments
December 21, 2012 at 3:30PM
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Peter Molyneux's studio 22cans has reached its £450,000 ($730K) Kickstarter goal for Godus, a spiritual successor to Molyneux's classic game Populous. The Project Godus Kickstarter reached its goal with a little under two days to go. The studio has been a PR kick the past couple of days, sum...

2 years ago 0 Comments
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"What Would Peter Molyduex, if he were here right now? We bet he'd kick an a..." and we'll let your twisted little minds fill in the rest of those lyrics. The What Would Molydeux? game jam has turned from a two-city semi-satirical proposition into a 16-city, truly international game jam, running fr...

3 years ago 0 Comments
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Poor Milo. Our virtual friend has been in our heart for about as long as Kinect (née Project Natal) has been in the public eye, always doodling, always playing with snail, rarely able to escape the confines of dark developer studio. When we talked to Milo's "father" Peter Molyneux at the las...

4 years ago 0 Comments
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You probably know Peter Molyneux's name if you've been playing video games for any significant amount of time -- he's the mind behind such classics as Populous and Dungeon Keeper, all the way up to Black and White and the current Fable series. He recently gave a talk to the British Academy of Film ...

5 years ago 0 Comments
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In a March 2008 interview with GamersGlobal, renowned designer Peter Molyneux divulged few details on "Dimitri," an "experimental thing" which he claimed was given life by a mysterious discovery. "And then it moved from that experiment to a moment in time that happened six months ago when a discov...

5 years ago 0 Comments
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"Once we were bought up by Microsoft obviously things have changed within the top ranks and stuff. And I think over the last few years maybe the awareness of Rare has dropped." That's according to Steve McFarlane, art director for the studio responsible for such titles as, umm ... hang on, we're j...

5 years ago 0 Comments
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Microsoft's European Creative Director Peter Molyneux would like to help fellow UK developer Rare gain an identity. Speaking with GI.biz during E3, the outspoken Lionhead Studios head says he was "totally blown away" by the talent at Rare and he wants to "help them get well known." Not that the st...

5 years ago 0 Comments
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The original Fable was a home wrecker, according to Lionhead guru Peter Molyneux. The developer with the buttery British voice tells Develop that the first Fable "just burnt people's lives" and "destroyed the team." He says the excessively long work hours ruined marriages, and that the studio just ...

6 years ago 0 Comments
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Being brutally honest, Lionhead Studios' own Peter Molyneux gave BBC his industry predictions for 2009 and, truthfully, isn't really all that excited. "Next year [2009], well, it's all looking a bit dry," admitted Peter Molyneux, adding that "all the triple A titles came out this Christmas." Continu...

6 years ago 0 Comments
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We're less than a week into the new year, and already some people are casting doubting glances at the industry. And by some people, we mean Lionhead's Peter Molyneux, who recently told the BBC that 2009's upcoming slate of game releases is "all looking a bit dry." The face behind our favorite game...

6 years ago 0 Comments
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The 2009 Game Developers Conference that's set to take place from March 23rd through the 27th at the Moscone Center in San Francisco is going to kick off with a KABOOM! That KABOOM will originate from one Peter Molyneux, Lionhead Studios' big cheese who'll be keynoting the conference during a sess...

6 years ago 0 Comments
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Oh, Lionhead. The Fable 2 publisher, no stranger to hyping its products (with both good and bad results), is at it again. A posting on the developer's website reveals, "We've got some news [emphasis theirs] for all Fable II fans next week, dare I even say it's quite a big announcement? Yes of cour...

6 years ago 0 Comments
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"While Fable 2 is now 'all grown up,' its new scale and gameplay elements expose some key issues that other RPGs of this scope have spent years ironing out." (9) "There are almost constant niggling annoyances that persist from the very second the disc enters the drive." (5) "Fable II is short and ...

6 years ago 0 Comments
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We don't know if it was Microsoft's leash on designer Peter Molyneux or if Lionhead Studios finally focused its talent after a decade in existence, but Fable II apparently delivers a solid, enchanting action-RPG experience. X3F has a glowing non-numerical review covering many of the game's big pic...

6 years ago 0 Comments

This past May, during Microsoft's Spring Event, Chris "cool dude" Paladino from the Gamerscore Blog had a chance to sit down and interview the man behind Fable 2, Peter Molyneux. During the video interview, Molyneux admits that the moral choices a player made in the original Fable and how they affe...

6 years ago 0 Comments
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Lionhead CEO Peter Molyneux is saying that Fable 2's online co-op could be available on launch day. Microsoft's Gamerscore Blog announced over the weekend that the feature would not be available at launch, but should be auto-patched in later, hopefully within a week. Speaking at a video game festi...

6 years ago 0 Comments