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Veteran Shiphand missions are coming to WildStar, and that's great, but their design also posed a lot of unique challenges to the design team. Those challenges are outlined in the game's most recent development diary, starting with a core set of assumptions that had to be true for these missions:...

January 22nd 2015 at 12:30pm 0 Comments
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WildStar brought 40-player raids back to the forefront. The game is now pushing said raid size back away from the forefront, as the game's 40-person raid pinnacle is getting scaled down to 20 players. The official post on the subject notes that the number of people entering was far too low and the...

November 14th 2014 at 1:00pm 0 Comments
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Sledgehammer Games recently confirmed that the Xbox One version of Call of Duty: Advanced Warfare automatically scales its resolution up to 1080p on a frame-by-frame basis. By comparison, the PS4 version consistently maintains a high resolution, but performance analysis tests from Digital Foundry s...

November 4th 2014 at 7:30pm 0 Comments
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When discussing how the changes coming in Warlords of Draenor will affect raiding, we're of course looking at an incomplete picture. We don't know what new spells and abilities might come, we just know to an extent what won't be there - abilities like Skull Banner will be gone, as well many CC abil...

March 15th 2014 at 6:00pm 0 Comments
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Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. By the time this column is published, it will be official. Gr...

December 10th 2013 at 5:00pm 0 Comments
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I had a bit of MMO deja vu this week. See, I read a lot about the industry on a daily basis, and somewhere recently I saw someone commenting about the unrealistically huge interior spaces in some video games. It may have been here in the Massively comment section or it may have been on one of 200...

February 25th 2013 at 8:00am 0 Comments
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It's been a common thing lately to hear "my spec doesn't scale well" as an excuse for poor DPS. People tend to toss the term around a lot without really knowing what it means, or at least what it means in the context of the WoW design team. A a very basic level, scaling is the capability for spel...

January 18th 2013 at 8:00pm 0 Comments