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I'm an incurable trader and merchant, maybe even more than I'm a crafter, so I'm forever droning on about the good ol' days in long-gone sandboxes where players, not raid bosses, delivered all the objects used in the world. Making stuff is great, and lots of MMOs, even themeparks, have that, but I...

April 18th 2014 at 8:00am 0 Comments
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Ultima Online's new developer Broadsword announced earlier today that the latest patch for the legendary sandbox has arrived. Chief among the new additions is the long-awaited vendor search feature, which allows players to search existing player-owned shop vendors across the shard for specific item...

March 20th 2014 at 6:30pm 0 Comments
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Saddle up, Tyrians -- it's going to be one heck of a ride! As of this morning, Guild Wars 2 is available for pre-purchase from a variety of vendors. The digital versions of the standard and deluxe editions can be purchased on Guild Wars 2's website, although ArenaNet has also posted a list of ret...

April 10th 2012 at 9:00am 0 Comments
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The newest Mists of Pandaria beta patch has brought an unexpected new feature: vendor filters. Players are now able to set which items they would like to view on any vendor by selecting a filter near the top right of the window. You can set which items will appear based on spec or whether the ite...

March 29th 2012 at 9:00am 0 Comments
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When SOE announced that Star Wars Galaxies would be sunsetted by the end of the year, many players despaired. They gave up. They saw their long years (eight years!) of play turn to dust. But others looked on the impending closure as incentive to do all those things they'd been putting off, all th...

October 5th 2011 at 11:00am 0 Comments
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The folks at Wowhead News have found a very interesting new vendor outside of patch 4.2's Firelands raid. Lurah Wrathvine, who is also riding on a Flameward Hippogryph for maximum pizzazz, will upgrade various normal tier 12 raid and valor point gear for the low, low price of a Crystallized Fires...

June 1st 2011 at 3:00pm 0 Comments
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It is fun, I've decided, to overthink things in life. This is especially relevant in MMOs, where we've long since taken absolutely bizarre staples as the accepted status quo. Sure, it's all polite fiction that allows developers to merge necessary game mechanics with a veneer of credibility, but m...

March 10th 2011 at 1:00pm 0 Comments