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As I write this, I'm waiting in line. Not at the grocery store or camping out for a superfluous wearable, but to get into a website. That only one person can visit at a time. For a total 60 seconds. It's madness. There are 3,662 people ahead of me and my ticket number is 113,664. I'm not great at...

July 2nd 2015 at 1:13am 0 Comments
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No matter how devoted you are to your game of choice, you will hit a lull. Patches will slow down, new stuff will be further off, and you'll find yourself unsure of what to do next because all of your major goals have already been accomplished. Maybe you're waiting for the next set of dungeons in F...

December 3rd 2013 at 8:00am 0 Comments
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The Blockheads is an excellent game by New Zealand developer David Frampton, also known as Majic Jungle Software. We covered it when it first released earlier this year, and the game has now picked up a really substantial update. iOS updates in general happen pretty often these days (I think I...

March 12th 2013 at 8:00pm 0 Comments
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So The Secret World was on sale on Origin this week for $10. Since it's buy-to-play at this point, that's well within the realm of prices where I start nodding and saying that it's a good deal, and the next thing I knew, I had bought the game. And I installed it. And now I've... well... I don't k...

January 26th 2013 at 8:00am 0 Comments
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A developer training firm named Shiny Development has been tracking waiting times for the App Store review process as closely as it can, and it has bad news for would-be app developers: The waiting times for the Mac App Store are growing longer. In the last six months or so, the waiting time fo...

October 8th 2012 at 10:00pm 0 Comments
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There are two weeks left until the official launch of Guild Wars 2. That's a little nutso because a significant portion of my (and a great deal many other folks') energy in last few years has been dedicated to anticipating the game. Seeing it live will be something of an adjustment. I keep w...

August 14th 2012 at 10:00am 0 Comments
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Patch days are generally a crapshoot for MMORPG fans. Smaller updates usually have a minimal impact on your gaming schedule (but still may necessitate some custom UI maintenance or an adjustment period for various game changes). Bigger updates can cut into your playtime by a significant amount, t...

July 5th 2011 at 8:00am 0 Comments
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MMOs, especially older ones, often suffered or benefited (depending on whom you asked) from having a somewhat more sedate pace of activities. Even in the most action-oriented games, there are periods of downtime, whether they come from travel times or waiting for the other two players in your par...

May 6th 2011 at 8:00am 0 Comments
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I'm lying alone with my head on the Mac Thinking of Apple 'til it hurts The store is down, so what can we do? Tormented and waiting, We're all out of Store, we're so lost without it, We'll be right, believing for so long... We're all out of Store, what are we with out it? It won't be too late, whe...

August 9th 2010 at 4:20am 0 Comments
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This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. A few months ago, a friend introduced me to Yellow Car, I Win! The main point of the game, clearly, is to shout the titular phrase every time you see a yellow car or other yellow v...

July 23rd 2010 at 8:00am 0 Comments
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It doesn't matter if it's a light-hearted RP event or a high-intensity progression run. As sure as the sun rises, if everyone is told the event is going to begin at 5 PM sharp, at least one player will not show up until 5:01. They might claim timezone difficulties, traffic, or even just that they f...

June 23rd 2010 at 8:00am 0 Comments
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As soon as you log on to City of Heroes, you can look up a randomly-generated mission via the newspaper or police scanner, dart off to the location, and most likely have it cleared out in fifteen minutes. A tank in World of Warcraft can log on, set themselves up via the dungeon finder, and often b...

June 2nd 2010 at 8:00am 0 Comments