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  • PlayStation Network goes down following cyberattacks (update 2: Xbox as well)

    by 
    Jon Fingas
    Jon Fingas
    08.24.2014

    Sony may be experiencing a few unpleasant flashbacks this weekend. Both the PlayStation Network and Sony Online Entertainment (SOE) are slowly recovering from a denial of service attack that flooded their server connections, kicking many gamers offline. The group claiming responsibility, Lizard Squad, reportedly started out bombarding servers run by Blizzard (World of Warcraft), Grinding Gear Games (Path of Exile) and Riot Games (League of Legends) before swinging its attention Sony's way.

  • Xbox Live and PlayStation Network are both having issues (update: fixed!)

    by 
    Richard Lawler
    Richard Lawler
    07.17.2014

    Excited to play the Destiny on PlayStation Network? You're not the only one, and demand as the game's beta opened its doors today seems to have the service stumbling. A message on the PlayStation Knowledge Center says PSN access is "Intermittently available" so if it's working, great but don't be surprised if you notice some odd behavior. Xbox fans shouldn't be too quick to point fingers though, since besides waiting another week to try out an early version of Bungie's next big game you may also experience issues with Xbox Live. The Xbox Live Dashboard points out problems for some users signing in or accessing the Video and Music services, but says there is a team working on it and promises another updated within the half hour. Since Nintendo Network appears to be running just fine, we can only assume which culprit is behind this. Update: The PlayStation Network status has been upgraded to "online" so go forth and beta test freely. Meanwhile, Xbox Support says its sign-in issues are resolved, so you should be good to go there as well.

  • Minecraft creeps to PlayStation 3 on December 17th

    by 
    Ben Gilbert
    Ben Gilbert
    12.16.2013

    The extensive console exclusivity period Microsoft enjoyed with Minecaft on Xbox 360 is coming to a close, as the first-person world-building game digs in on PlayStation 3 tomorrow. Like its 360 brethren, Minecraft on PS3 is limited by the console's minuscule RAM -- the procedurally-generated worlds you'll explore are just a wee bit smaller than what's possible on a computer. Of course, PlayStation 3 isn't the last stop for the Minecraft train: Vita, PlayStation 4, and Xbox One versions are all expected at some point in 2014. It's unclear whether the PlayStation version of Minecraft will experience the same flood of add-on, PlayStation-specific content as DLC post-launch, but developer Mojang says that, "would be cool!" We can't help but agree. As far as price is concerned, Mojang and Sony aren't saying; we're gonna take a wild guess that it'll be about the same as on 360, where it's $20.

  • Sony suspends PlayStation promo code support following network trouble (update)

    by 
    Jon Fingas
    Jon Fingas
    11.29.2013

    Sony's PSN woes aren't over just yet. The company has temporarily stopped taking PlayStation promo codes following a surge in traffic on the gaming service; for the moment, money cards and game vouchers won't work. There's no estimate for when code redemption will return. It's easy to see the potential causes, however. Between the weekend, the PlayStation 4's European launch and a big discount on PlayStation Plus subscriptions at Amazon, there's guaranteed to be a deluge of PSN activity -- Sony may have unintentionally created a perfect storm. Update (12/1/13): According to the PlayStation Europe Blog, Sony is "continually increasing the availability of the voucher redemption functionality," so you should see it soon if it's not on your system already. The next step, which we should hear more about tomorrow, is to switch on the What's New activity feed and Live Item in the Content Information Screen for users outside North America.

  • Sony resetting some PSN passwords as a 'precautionary measure'

    by 
    Sharif Sakr
    Sharif Sakr
    11.26.2013

    PSN users around the world have been booting up their various consoles only to be confronted with a message saying their passwords are incorrect. They've then had to go through the rigmarole of creating new login details, usually while still in the dark as to what happened to their accounts in the first place -- and whether they might have been hacked. Sony has since put out an explanation via various official channels in the US, EU and Japan, saying that only "some" users have been affected and that the password resets are "purely a precautionary measure" for "routine protection." We've contacted the company for clarification on its policy about contacting users individually in this sort of situation, and also to see if we can find out a little more about this "non-specific" threat to certain accounts.

  • PlayStation 4's live launch event begins at 11PM ET, check out the UI first (video)

    by 
    Richard Lawler
    Richard Lawler
    11.14.2013

    It's almost time for the PlayStation 4 to arrive. With just a few minutes left before consoles go on sale on the east coast, you should definitely check out our in-depth review if you haven't already. Once you're through with that, take a peek after the break for a nine minute video dive into the system's UI as Sony VP Eric Lempel shows off the system's menus, store, live game broadcasting features, social feeds and much more. Sure it's cutting the timing kind of close, but whether you're still on the fence, waiting for a delivery or sticking it out in line outside a local retailer, this will give a good idea of what the system can offer. Once you're done comparing it to Microsoft's demonstration from last week (and downloading the day one patch and apps), check out the Sony launch event -- the live stream starts at 11PM ET. The Ustream feed is embedded after the break, but you can also watch it on the PS3's Live Events app, DirecTV, or Spike TV.

  • The seven big little details we love about the PlayStation 4 (so far)

    by 
    Ben Gilbert
    Ben Gilbert
    11.11.2013

    Having spent the last year using the PlayStation 4 at trade shows and press events, we've got a fairly good idea of how games look and play on the parallelogram-shaped game box. The questions that remain largely revolve around living with the device: can it quickly switch between apps and games? how stable is online play? is voice chat clear? That kinda thing. We can't answer every query just yet, but we did spend the morning at Sony's NYC review event getting a better idea of the intricacies of the PlayStation 4. Below we've shared our favorite highlights, from party chat on a system level across all apps, to the "Play as a guest" feature -- head below and dive in with us.

  • PlayStation Network friends list's massive boost available now

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    11.09.2013

    If you've been brushing up against the PlayStation 3's 100 friend limit for awhile, Sony has good news for you: You can add up to 2,000 friends to your PlayStation Network account right now, almost a week ahead of the PS4's launch. However, until November 15th you can only view your expanded social circle via the PS Vita or with the as-of-yet unreleased smartphone app -- the PS3 will sort out an active 100 to display. Sony has been giving so much early access to seemingly anything PS4-related, we're kind of wondering if there will be any surprises left once we finally open the box. You know, aside from that one.

  • Official PlayStation 4 FAQ explains what the system can (and can't) do

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.31.2013

    Sony has built a reputation of releasing numerous updates to its PlayStation platform, and apparently that has carried over to PS4 news ahead of launch. If last week's updates weren't enough, the company posted a massive FAQ (yes, we read all 30 pages, including the list of launch titles) to the PlayStation Blog today, explaining a few details we weren't clear on. For starters, the PS4 can't stream media from your home network like its predecessor could. Sony's next-gen console also won't play MP3s or CDs, and the only way of using your own background music in-game is via Sony's Music Unlimited service. PlayStation's Head of Worldwide Studios Shuhei Yoshida addressed concerns about this on Twitter, saying he'd share feedback with the PS4 dev team for future consideration (update: He's expanded on the statement, saying the team is "happy & appreciative to learn so many people use and like PS3's media features"). Whether you still like it or not, you're stuck with your old PSN ID too. Another "can't" relates to cached game data. If you rent Knack and a few weeks later want to buy a digital copy from the PSN Store, you can't simply grab an activation code to use with the data cached to your hard drive, you have to download the full game. The tech giant also shed new light on a few audio-related aspects of the PS4. Out of the box, you'll be able to output all game audio through the DualShock 4's 3.5mm headset jack. However, it isn't until after the V1.5 Day One patch that "most" USB headsets will be usable with the system. The former likely means audio will be limited to stereo unless the controller is packing some sort of DSP on-board, while the latter presumably enables chat functionality for higher-end cans. We've reached out to Sony for clarification and will update this post if we hear back. Until then, keep the FAQ in an open browser tab -- Sony promised it will keep patching adding to it leading up to and after the PS4's launch.

  • You can use your real name on PlayStation 4 at launch, but aliases are OK too

    by 
    Joseph Volpe
    Joseph Volpe
    10.23.2013

    Earlier this year at the PlayStation 4's coming out event, Mark Cerny, the system's lead architect, announced that gamers would be able to use real names on PlayStation Network. Today, Sony re-confirmed that news to Kotaku, stating that it will be available as an option at launch, although gamers can still opt to elect an alias. The move clearly highlights a different, more social direction for PSN, which up until now has just been a digital storefront. Apart from live video streaming capabilities, we don't have many more details about Sony's planned evolution for PSN, but we do know that, unlike Microsoft and its Xbox One, gamers won't have to wait to unmask themselves online. For its part, Microsoft does intend to let gamers use real names within its Friends app, but that option isn't set to go live until sometime after next month's Xbox One release.

  • Sony's PlayStation 4 upgrade program gets detailed: $10 for a next-gen copy

    by 
    Joseph Volpe
    Joseph Volpe
    09.19.2013

    Back at Gamescom 2013, Sony made it known that select cross-generational games, like Call of Duty: Ghosts, purchased for the PlayStation 3 would be upgradeable for its forthcoming PS4. At the time, Sony kept general pricing details for the program under wraps, although Activision did announce its qualifying CoD title would set PS4 users back $10 bucks for the next-gen upgrade privilege. Now, Sony's coming clean with the full spate of its limited run upgrade program, adding Assassin's Creed: Black Flag, Battlefield 4 and Watch Dogs to the list -- all for $10. So how does it work? Well, for those gamers that insist on purchasing a physical copy of any of the above games, they'll receive a redeemable pack-in code which they can enter into the PlayStation Network for a digital copy of the PS4 version. That's not all though. In order to unlock that next-gen copy, the physical disc has to be in the console to activate it. The process is much simpler for those that opt for the all-digital route, as a PS3 purchase made on PSN will automatically qualify gamers for the discount, at which point the game will be available for download. You have to hand it Sony: with news of this expanded upgrade program and the PS4's Gaikai-powered PS3 backwards compatibility, it seems the company's well learned from the lessons of the previous gen's past.

  • Here are the PlayStation 4's 33 'launch window' games, from Knack to Minecraft

    by 
    Ben Gilbert
    Ben Gilbert
    08.21.2013

    Between the PlayStation 4's November 15th launch at retail and December 31st, Sony claims 33 games will be available. That includes heavy hitters like Knack, Watch Dogs, Minecraft and Battlefield 4, as well as smaller properties like N++ and Contrast. We've dropped the full list just after the break for your perusal / approval. Now all we need to know is when Rime is coming out!

  • Sony agrees to pay £250K fine in UK for 2011 data breach, begrudgingly

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    07.15.2013

    Remember the 2011 attack that crippled Sony's PlayStation Network, leaked almost a quarter million users' information and generally was a nuisance? It's still cleaning up after that mess. Earlier this year, the UK's Information Commissioner's Office (ICO) slapped the company's European wing with a £250,000 fine ($377,575), saying it should have been better prepared for the attack -- now Sony's agreed to pay up. The electronics giant still maintains that the charge is without merit, but ceded to the penalty to avoid disclosing details about its security procedures. Apparently, the two months of free PS+ wasn't enough to make everybody forget.

  • Your digital game library will be accessible from any PlayStation 4, says Sony

    by 
    Ben Gilbert
    Ben Gilbert
    07.11.2013

    The digital games you buy on your PlayStation 4 will apparently travel with you, virtually, when you move from console to console. Sony R&D senior team leader Neil Brown detailed as much at Develop today. "You can visit your friend's house you can log into your account and play any game from your digital library," he said. Paired with the console's "Play As You Download" functionality, Brown promised that users will be able to instantly jump into their full library of digital games from any PS4 after signing in with their PSN ID. "This makes a digital library a practical option in the real world," he added. PlayStation 4 games are planned for digital launch alongside physical, thus making an all-digital game library a more possible goal. Should you purchase a physical copy, you can take the Blu-ray with you from console to console; the game will automatically install on the console's HDD, though you'll still need its disc in the tray for the game to play.

  • Sony promising two new PlayStation Vita apps for spring: Friend Network and Imaginstruments

    by 
    Ben Gilbert
    Ben Gilbert
    02.25.2013

    Two PlayStation Vita apps from international waters are making their way to North American Vitas this Spring, Sony announced today. Both Friend Network and Imaginstruments are headed to the PlayStation Network on Vita, and neither was given a price -- each is free in its given country of origin (Japan and Europe, respectively). The former is a social networking app that encourages new relationships (with strangers! gross!) through a variety of minigames, and it stars little known PlayStation mascot Toro. You can also integrate Twitter and Facebook to find real life friends, with the ultimate goal for reaching 100. The latter is a music app that enables some light music composition; think of Imaginstruments as a pared down Korg synth. Take a look at each app in action, just beyond the jump.

  • Sony: PSN games won't transfer to the PS4, nor will your game saves

    by 
    Daniel Cooper
    Daniel Cooper
    02.21.2013

    It's the morning after the night before, and Sony Worldwide Studios president Shuhei Yoshida has just confirmed to us that current-generation PSN titles won't transfer across to the PlayStation 4. The company admitted last night that PS3 games wouldn't be compatible with the latest console, but has added that it will try to make titles playable "in some form." Because the architecture of the Power-PC-based PS3 and x86-based PlayStation 4 are so different, Sony will only bring across games that don't guzzle the latest console's power in emulation. The executive also said that the company aims to offer server-side and cloud services to offer a wider library of older games, but said that's one for the "longer term." Ben Gilbert contributed to this report.

  • Sony's PlayStation 3 getting 'PSN Day 1 Digital' to launch games digitally alongside retail

    by 
    Ben Gilbert
    Ben Gilbert
    09.25.2012

    Taking a cue from Nintendo's Wii U, Sony's PlayStation 3 is getting digital versions of some games delivered at the same time as their physical counterparts starting next week with Resident Evil 6 and NBA 2K13. via "PSN Day 1 Digital." Unlike Nintendo's initiative, however, Sony's is third-party focused -- not one game on its initial list of eight titles is published by any of Sony's international publishing studios. It's unclear whether this is a full-on initiative for Sony's PlayStation 3 or a promotion for October alone, but Sony's PlayStation blog calls PSN Day 1 Digital "a new program," which indicates it's something more than just a one month promo -- all the same, we've asked Sony for more info. Beyond just offering a smattering of games digitally at launch, PSN Day 1 Digital allows for pre-orders, and even offers a 10 percent discount on 007: Legends should you pre-order as a PlayStation Plus member. Head past the break for the full list of titles.

  • Fox to sell Digital HD movies three weeks ahead of discs or VOD, Prometheus is first (Update: via Amazon, iTunes, Xbox, Vudu etc.)

    by 
    Richard Lawler
    Richard Lawler
    09.07.2012

    According to the New York Times, Fox is about to try another tactic to enhance sales of its movies, by offering downloadable UltraViolet (Update: and many other formats, see below.) copies for sale a full three weeks ahead of their release on Blu-ray / DVD or for video on-demand rental. The first movie to get the treatment will be Ridley Scott's Prometheus later this month, and Fox is pricing the copies at about $15, down from the $20 of previous releases. Other flicks on deck for the early digital sale treatment are Abraham Lincoln: Vampire Hunter, The Watch and Ice Age: Continental Drift. Fox is apparently calling the setup Digital HD, or DHD, as it rolls out in 50 different countries all at once, and opted to offer the flicks in high definition instead of issuing cheaper standard def versions to "put its best foot forward". Last year's $30 premium VOD rental pilot was another attempt to experiment with release windows that Fox participated in, but DHD's more reasonable pricing makes it an interesting option. Of course, the main trick will be getting customers to opt for an UltraViolet format which is still not supported by Apple and Amazon's movie stores, but dangling early access to mainstream movies could be just the bait required. Update: We talked to Fox and confirmed that the DHD initiative is not limited to only Ultraviolet. According to the studio when this kicks off September 18th, it will make more than 600 films available across stores including Amazon, CinemaNow, iTunes, PlayStation, VUDU and Xbox. Prometheus is also Fox's first UV title and its first new release under the DHD program, but if you prefer your digital movies in another format, it looks like you'll be able to get them. Update 2: The Fox Home Entertainment Twitter account posted a link to the iTunes preorder which is already live, we're not seeing it in the other stores we've checked yet but it will likely show up in those eventually.

  • DirecTV's NFL Sunday Ticket returns to PS3 in time for the upcoming football season

    by 
    Edgar Alvarez
    Edgar Alvarez
    08.30.2012

    With this year's National Football League season almost ready to kick off (not taking pre-season games into consideration, of course), DirecTV's properly preparing itself on all entertainment cylinders. The satellite provider announced earlier today that the well-known Sunday Ticket package will be returning to the PlayStation 3 on September 4th via a PS Store update, allowing current subscribers to stream full-HD games directly to Sony's renowned console. As for those without any current attachments to DirecTV, however, there is an option out there -- one which costs a familiar $300 per NFL season. We've still got a few days until the madness gets started, which should be plenty of time to get approval from your better half to snag the action-packed ticket.

  • PSA: PlayStation Network scheduled maintenance in Europe starts tomorrow

    by 
    Mat Smith
    Mat Smith
    07.25.2012

    European gamers are warned to get something else to do from Thursday afternoon. Sony's PlayStation Network is set to go offline on that side of the Atlantic starting from 4PM GMT tomorrow, through to 8AM Friday. Maintenance work will pull the PlayStation Store, account management and registration offline for this time, although anyone looking to play online can still do so -- as long as they're signed in to PSN before network... work begins. Updates on Sony's network tinkering will be posted on both on its own blog and twitter -- linked below for your convenience.