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  • Supernatural

    FTC faces setback in bid to block Meta’s acquisition of VR developer Within

    by 
    Igor Bonifacic
    Igor Bonifacic
    02.01.2023

    The Federal Trade Commission has suffered a setback in its attempt to prevent Meta from buying Supernatural developer Within Unlimited.

  • Facebook Chairman and CEO Mark Zuckerberg testifies at a House Financial Services Committee hearing in Washington, U.S., October 23, 2019. REUTERS/Erin Scott

    Mark Zuckerberg will testify in the FTC’s antitrust case against Meta

    by 
    Igor Bonifacic
    Igor Bonifacic
    10.29.2022

    The Federal Trade Commission will call on Meta CEO Mark Zuckerberg to testify in its upcoming case against the company.

  • Supernatural

    FTC moves to block Meta's purchase of 'Supernatural' VR workout app maker Within

    by 
    Kris Holt
    Kris Holt
    07.27.2022

    'Meta is trying to buy its way to the top,' an FTC competition official said.

  • Tiffany Haddish Supernatural

    Tiffany Haddish is getting her own Supernatural VR workout

    by 
    Igor Bonifacic
    Igor Bonifacic
    12.21.2021

    Popular virtual reality workout app Supernatural is partnering with comedian Tiffany Haddish to release a new workout series.

  • Supernatural

    Meta reportedly facing FTC probe over its acquisition of VR workout app 'Supernatural'

    by 
    Mariella Moon
    Mariella Moon
    12.17.2021

    The FTC is reportedly looking into Meta's acquisition of VR developer Within.

  • Supernatural

    Meta is acquiring the maker of VR workout app 'Supernatural'

    by 
    Mariella Moon
    Mariella Moon
    10.30.2021

    Meta (formerly known as Facebook) is acquiring Within, the company that made the VR workout app Supernatural.

  • Supernatural VR workout app

    VR workout app Supernatural adds goals and streaks for motivation

    by 
    Cherlynn Low
    Cherlynn Low
    11.20.2020

    No matter how fun a workout is, keeping a consistent exercise schedule can be challenging. VR workout app Supernatural wants to help its users stay motivated and is introducing new goals and streaks features today to do that. The iOS or Android app will guide you through creating your goals, recommending that you aim to work out three times a week (advanced users will be encouraged to shoot for four times).

  • Supernatural VR workout app by Within

    A VR workout app killed my quads

    by 
    Cherlynn Low
    Cherlynn Low
    04.23.2020

    "Supernatural" is a surprisingly effective VR workout app, but you'll need plenty of room and some money.

  • Colleen Hayes / Netflix

    What’s coming to Netflix in May: 'Wine Country' and Zac Efron as Ted Bundy

    by 
    AJ Dellinger
    AJ Dellinger
    04.24.2019

    April showers bring May flowers, and apparently it also brings a lot of new content to Netflix. The streaming service has packed the month of May with new shows and movies that will keep you entertained on the days you aren't enjoying the spring weather. Headlining the month are some high-profile comedies. There's Wine Country, a star-studded, R-rated comedic romp, stars a whole heap of Saturday Night Live alumni including Amy Poehler, Rachel Dratch and Tina Fey (May 10th). Then there's the animated series Tuca and Bertie, an adult-themed cartoon from the team behind BoJack Horseman about two 30-something birds who live in the same apartment building (May 3rd). Tiffany Haddish stars as Tuca while Ali Wong voices Bertie, and plenty of other recognizable voices will pop up throughout the series.

  • 'Oxenfree' and the sweet spot of supernatural, teenage drama

    by 
    Jessica Conditt
    Jessica Conditt
    01.15.2016

    "Do you want a cigarette?" It's a simple question for most people. But for a high school senior surrounded by friends, acquaintances and crushes, the inquiry can be a minefield of reputation management. The question becomes even more treacherous when that high schooler is an adventurous, blue-haired young woman who happens to be drinking with her judgmental peers on a secluded beach next to a decommissioned military base. You know, normal teenager stuff. This is the opening scene of Oxenfree, Night School Studio's supernatural adventure game that landed today on Xbox One and PC. Oxenfree features terrifying creatures, cave diving, breaking and entering, mystery, death—and, of course, teenage drama.

  • Pocket ghost detector may be as hard to find as its targets (update: details)

    by 
    Jon Fingas
    Jon Fingas
    02.01.2015

    Let's get this out of the way: ghost detection is based on junk science. It's trying to prove something that's unprovable almost by definition, using theories that have little connection to the real world. But if you are going to chase phantoms, you might as well have the best technology at your disposal, right? GhostArk certainly thinks so. It's developing a pocketable ghost detector that supposedly has everything you need to track down supernatural beings, including an electromagnetic field meter, high-sensitivity microphones, radio frequency sweeping and sensors for both atmospheric pressure and temperature. Think of it as an audio recorder on steroids -- you can even add white noise to "bolster the spirits' strength." It's a clever concept, even if none of its findings would stand up under academic scrutiny.

  • CCP Games kills a fan remake of Vampire: the Masquerade - Bloodlines

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.24.2014

    With World of Darkness canned, the closest fans can get to experiencing the source material in video game form comes from Activision's 2003 Vampire: The Masquerade - Bloodlines. Unfortunately, the game was released in a half-finished state and suffers from multiple glitches, balance issues, and general weirdness, not to mention graphics that have aged very poorly. Fortunately, the fan community rallied and set to work on an unofficial remake requiring the original. Double-unfortunately, CCP Games sent that fan remake a cease-and-desist. Although Activision technically owns the rights to the game, the IP remains in the hands of CCP due to its acquisition of White Wolf several years prior. The fans responsible for the remake are attempting to negotiate a way to keep development going, as the remake would have been unplayable without the original game. It's bad news for fans of the flawed but brilliant title and really anyone who would like to play a game based off the franchise any time within the next decade.

  • World of Darkness apparently reached alpha three different times

    by 
    Jef Reahard
    Jef Reahard
    06.05.2014

    Former CCP employees have revealed to The Guardian that the studio's World of Darkness MMO reached an alpha state on three separate occasions before it was cancelled earlier this year. "I tested it myself on two different occasions out of those three," said former dev Nick Blood (yes, really). "With the first playtest, I was amazed at how little of the core game was there -- at this point the game had been in development for over half a decade. I mean, there was just nothing, literally nothing, for someone like me, a complete outsider to the WOD IP, to appreciate." Blood goes on to reveal that the game had some sort of Assassin's Creed-style movement system, though he calls it "very basic in comparison."

  • EVE Evolved: Eleven years of EVE Online

    by 
    Brendan Drain
    Brendan Drain
    05.11.2014

    ​It seems that every year another few MMOs have closed their doors or convert to free-to-play business models to stay afloat. EVE Online has always enjoyed a level of insulation from these market trends elsewhere in the genre, and just last week on May 6th it celebrated its 11th year of year-on-year subscription growth. Following on from my previous column celebrating the EVE Evolved column's sixth year of operation, this week I'll be summarising all the major EVE news stories throughout the year. It's been a big year for EVE fans, one that many of us can be proud to have been a part of. The EVE community turned its financial wizardry toward the real world and raised over $190,000 US in relief aid following a typhoon hitting the Philippines, and CCP even built a monument dedicated to the community. Several massive player battles once again put EVE on the global media's radars, and the Odyssey and Rubicon expansions revitalised the game for explorers and PvPers alike. But not everyone can hold his heads up high this year, with details of more cyberbullying within EVE coming to light and several players being banned for defacing the EVE monument in Reykjavik. In this anniversary retrospective, I summarise all the major EVE news from the year in one place and take a look at what the future may hold for the EVE universe.

  • Here's what CCP's World of Darkness looked like

    by 
    Jef Reahard
    Jef Reahard
    04.30.2014

    CCP may have cancelled World of Darkness, but thanks to a leaker on Reddit you can get a look at some screenshots from the game as well as the lengthy manual from a March 2014 alpha playtest. Eurogamer reports that WoD featured safe zones such as your haven and various Elysium areas near churches, but otherwise the game allowed for open PvP. CCP's take on the beloved White Wolf property also featured four clans: the Tremere, Brujah, Toreador, and Ventrue, each with different skills, abilities, and aspect buffs. See the links below for the original Reddit post as well as the screenshot gallery and manual.

  • CCP is 'reviewing the status' of the World of Darkness IP

    by 
    Justin Olivetti
    Justin Olivetti
    04.15.2014

    In the aftermath of World of Darkness' cancellation and the layoffs at its Atlanta studio, CCP said that it is taking time to "review" the White Wolf IP. "We believe that the World of Darkness IP is very valuable and will be reviewing the status of it in the coming weeks and months, but we have no specific plans under consideration at this time," a CCP spokesperson said to CVG. In the search to understand why World of Darkness got shuttered, players might turn to last December's financials for CCP. In these, the studio lodged a loss of $21 million for the year despite increasing revenue year-over-year. This was mostly due to a "massively increased R&D budget" that was feeding into projects such as WoD.

  • CCP shuttering World of Darkness

    by 
    Jef Reahard
    Jef Reahard
    04.14.2014

    After a weekend full of Reddit rumors, CCP has formally announced that it is ceasing development on World of Darkness. The company laid off 56 employees from its Atlanta-based studio and will now focus exclusively on games set in its EVE Online universe. "To our current and former employees and fans of World of Darkness, I am truly sorry that we could not deliver the experience that we aspired to make," CEO Hilmar Petursson said in a statement. "We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you."

  • EVE Evolved: What to expect from EVE Fanfest 2014

    by 
    Brendan Drain
    Brendan Drain
    03.02.2014

    Almost 10 years ago, EVE Online developer CCP Games started a new tradition with the first ever annual EVE Fanfest. The event started out as a largely informal gathering in a tiny venue that allowed players and developers to mingle on a more personal level, but it's now grown into something massive. Over a thousand players now make the annual pilgrimage to EVE Online's birthplace in Reykjavik, Iceland, to hear what the future holds for their favourite MMO. For many, the event is also a social gathering, a chance to swap stories with other players, and a rare opportunity to meet the corpmates they fly with every day in the virtual galaxy of New Eden. The Fanfest weekend is typically a packed schedule of panels, talks, roundtable discussions with developers, and keynote speeches revealing the future of the game. While the event is understandably focused on EVE Online, it's recently expanded to cover aspects of DUST 514, the latest goings-on with World of Darkness, and even CCP's new virtual reality dogfighter EVE Valkyrie. CCP has announced that this year's event will see a monument to the EVE playerbase unveiled in Reykjavik Harbor as well as the first reveal of EVE's summer expansion, but what else can we hope to glean from this year's event at the start of May? In this edition of EVE Evolved, I delve into the EVE Fanfest announcement and speculate on what we might expect to hear from this year's event. Will this be the year that World of Darkness gets some serious news? And what's new for DUST 514?

  • CCP Games reveals big plans for EVE Fanfest 2014

    by 
    Brendan Drain
    Brendan Drain
    02.27.2014

    The universe of EVE Online may be best known as a crazy virtual galaxy full of back-stabbing pirates and political betrayal, but for a few days each year it becomes something altogether more tangible. At the annual EVE Fanfest, hundreds of the game's most devoted fans make the long pilgrimage to the game's birthplace in Reykjavik, Iceland. In addition to the official talks and reveals on the game's future from developer CCP Games, Fanfest plays host to charity raffles, roundtable discussions with developers, and informal get-togethers for players to share their stories. Last year's 10th anniversary Fanfest was the biggest one yet, with information included on World of Darkness and DUST 514 and the official reveal of Oculus Rift-based dogfighter EVE Valkyrie. This year's attendees can look forward to the first ever live demo of EVE's yet-to-be-revealed summer expansion, hands-on experience with the next major evolution of DUST 514, and playtests of a brand-new build of the virtual reality dogfighter EVE Valkyrie. This year's Fanfest will also see a special monument dedicated to EVE Online players revealed to the world; The "Worlds Within a World" monument will be installed in Reykjavik Harbor and will be etched with the names of all active EVE subscribers on March 1st. It's also hoped that crowdfunded EVE Online documentary A Tale of Internet Spaceships will be premiered during the Fanfest weekend, and we'll reportedly hear the latest on CCP's new EVE comic book and live action TV series. The event takes place from May 1st to May 3rd, and I'll be attending this year's event on behalf of Massively to bring you in-depth first-hand coverage of all the big reveals. Stay tuned!

  • World of Darkness drawing inspiration from sandbox survival games while EVE CE goes on sale

    by 
    Justin Olivetti
    Justin Olivetti
    02.14.2014

    CCP assured World of Darkness fans that the project is "evolving rapidly" despite recent layoffs, will have a presence at Fanfest in May, and is even taking cues from sandbox survival games for its development. CCP CEO Hilmar Pétursson told RPS that survival games have given the team inspiration for World of Darkness' social dynamics: "DayZ and Rust have shown us the power of a sandbox when you bring it into a more recognizable context. The creators of those experiences often reference EVE Online as an inspiration for their things. We're now cross-inspired by what we're seeing there. How the absence of all these structured game mechanics -– by just allowing these natural interactions to happen -– that is something we're definitely incorporating into how we think about World of Darkness." Speaking of EVE, the space game's collector edition has gone on sale for $99.99. This 33% discount will last from today through February 17th.