Adobe Flash

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  • Flash for Android not quite dead yet, will land on Ice Cream Sandwich by year's end

    by 
    Terrence O'Brien
    Terrence O'Brien
    11.21.2011

    Those of you lucky enough to get your mitts on a Galaxy Nexus may have noticed something odd -- no flash in the champagne room Android Market. Turns out the latest edition of Adobe's multimedia plug-in isn't compatible with the newest version of Google's mobile OS. Don't panic just yet though, while the end is nigh for mobile Flash, it's still got one more release left in it and that will deliver ICS compatibility. Adobe told the folks over at Pocket-lint, "[it] will release one more version of the Flash Player for mobile browsing, which will provide support for Android 4.0." Or, if you're a glass half-empty type, ICS will be your last chance to browse the "full" web on Android. The final release of the mobile plug-in will also be accompanied by one last version of the Linux Porting Kit -- after that, you better hope HTML5 really hits its stride.

  • Adobe releases final Flash Player version for Android, BlackBerry PlayBook, promises future updates

    by 
    Amar Toor
    Amar Toor
    11.11.2011

    When Adobe announced the death of Flash Player on mobile devices earlier this week, it did so while promising to issue a final version for Android devices and the BlackBerry PlayBook. Now, that promise has come to fruition, with the release of version 11.1. Like pretty much every Adobe update, this latest refresh promises to patch up a host of security flaws -- 12 "critical" ones, to be exact. More intriguing, however, are Adobe's plans for future security support. In a blog post published Wednesday, company exec Danny Winokur confirmed that Adobe will "continue to provide critical bug fixes and security updates for existing device configurations." This sentiment was echoed in a Twitter post yesterday from Brad Arkin, senior director of product security and privacy: "Adobe will continue to ship security updates for Flash Player mobile after the final feature release." But neither Winokur nor Arkin have specified how long this patch distribution will continue, and the company has yet to offer any sort of timeline for future tablet and smartphone updates. For more information on the latest release, check out the source link below, or hit up the coverage link to grab the Android version for yourself.

  • RIM to forge ahead with Flash on the BlackBerry PlayBook, even if it's dead

    by 
    Amar Toor
    Amar Toor
    11.10.2011

    Adobe may have killed off Flash for both TVs and mobile devices, but that isn't stopping RIM from continuing to support it on the PlayBook. In a statement provided to All Things D yesterday, the BlackBerry manufacturer confirmed that it's not giving up on the dream just yet, because it's one of the Flash Player source code licensees that Adobe will continue to support post mortem: "As an Adobe source code licensee, we will continue to work on and release our own implementations. RIM remains committed to delivering an uncompromised Web browsing experience to our customers, including native support for Adobe Flash Player on our BlackBerry PlayBook tablet (similar to a desktop PC browser), as well as HTML5 support on both our BlackBerry smartphone and PlayBook browsers. In fact, we are pleased that Adobe will focus more efforts on the opportunities that HTML5 presents for our developers, and shares our commitment to HTML5 as we discussed together at DevCon Americas." It certainly sounds strange for RIM to issue such a ringing endorsement of an ostensibly moribund platform, though it's not entirely unreasonable, considering the fact that Flash is a major component of QNX. Still, it's hard for us to see RIM expanding the medium much further, at a time when virtually everyone else seems committed to an HTML5 future.

  • Adobe abandoning Flash Player for TVs as well

    by 
    Darren Murph
    Darren Murph
    11.10.2011

    And the white-flag waving continues. Shortly after announcing the painful death of Flash Player for mobile devices, Adobe is also stepping back from the platform on another major pedestal: television. In a statement to GigaOM, Adobe said that it would "continue to support existing licensees who are planning on supporting Flash Player for web browsing on digital home devices and are using the Flash Player Porting Kit to do so," but that it felt the "right approach to deliver content on televisions is through applications, not a web browsing experience." The broader efforts to bring Flash to connected HDTVs, Blu-ray players etc. were all part of its Open Screen Project -- something the now-defunct Palm joined in 2009 -- which was established in order to allow developers to craft a single Flash app and distribute it across a number of devices. A perfectly acceptable initiative in theory, but it seems that traction has been hard to come by. One has to wonder what this means for products in the Google TV family, which obviously rely on Flash Player to bring a "complete" browsing experience to the tee-vee screen. In related news, HTML5 could not be reached for comment, but close friends have affirmed that "snickering" and "belly laughs" could be heard coming from his Los Angeles hotel room.

  • Adobe reportedly will announce the end of Flash Player for mobile devices

    by 
    Richard Lawler
    Richard Lawler
    11.09.2011

    Even though Adobe just mentioned it was planning to invest further in HTML5 after restructuring, a rumor from ZDNet suggests the changes could go even further by dropping development for Flash Player on mobiles entirely. According to an email reportedly received by the company's partners, its future work on Flash for cellphones and tablets will focus on enabling developers to "package apps with Adobe AIR for all the major app stores." After years of battling with Apple and Steve Jobs over the place of Flash on mobiles it appears the company is ready to lay down its sword, with existing platforms like Android receiving only security updates going forward. If the rumors are true, we'll probably hear an official announcement later today, along with a few huge belly laughs from the folks in Cupertino. [Thanks to everyone who sent this in]

  • Motorola Lapdock 100 hits Sprint October 21st, earns employees extra scratch

    by 
    Sean Buckley
    Sean Buckley
    10.15.2011

    Ready to play PC with your smartphone? If you aren't picking up a Lapdock 100 from AT&T on the 17th, you won't have to wait very long -- Motorola's faux-laptop phone dock has been outed for a October 21st launch date for Sprint via an employee rewards email. Passing the Lapdock 100 Sprint Rewards Me training quiz nets employees $10 in Sprint scratch and the opportunity to sell you a rig that lets a handful of devices play netbook. The laptop shell gives users a full Firefox browser, Quick Office, Google Docs, Adobe Flash, a PC-like File Manager and a luxurious 10.1-inch screen. Still no word yet on just how much this ultra-portable peripheral will set us back, but we'll keep hoping that it's cheaper than the Atrix 4G's axed lapdock. [Thanks, David]

  • Lapdock 100 brings a Webtop IQ boost to Moto phones on Verizon, Sprint, and AT&T

    by 
    Billy Steele
    Billy Steele
    10.11.2011

    Looking to harness all the power of your smartphone PC-style? Motorola is looking to help with its Lapdock 100 for a number of devices, including the Atrix 2, Photon 4G and Droid Bionic. The laptop shell sports a 10.1-inch screen (smaller and hopefully cheaper than the Atrix 4G's axed lapdock), keyboard with dedicated Android keys, touchpad, multi-tasking and tabbed web-browsing via WiFi or your phone's data plan. You'll also be able to utilize a full Firefox browser, Adobe Flash, Quick Office, Google Docs and a PC-esque File Manager. Just in case your smartphone's SD card doesn't offer enough storage space, the dock packs two USB ports for all those extra documents you might collect. Looking to stay ultra-portable, the peripheral weighs a hair over two pounds (less than 1Kg) and touts five hours of battery life -- which can also be used to recharge that tired handset if needed. If you're looking to snatch up one of these bad boys, you'll have to wait until October 17... and even then, it'll only hit shelves at AT&T. Verizon and Sprint customers will get their chance "later this quarter" and there's no word yet on pricing. Need more info? Hit that coverage link for product page and get yourself better acquainted.

  • Hold on, UE3! Crytek is 'investigating' Flash for CryEngine, 'cross-platform solution' reveal soon

    by 
    Christopher Grant
    Christopher Grant
    10.06.2011

    Sounds like we weren't the only ones impressed by Epic Games' announcement of Flash support for the ubiquitous Unreal Engine 3. The crosstown engine peddlers at Crytek have been "looking into supporting Flash" in CryEngine, Edge reports, and will announce a "truly cross-platform solution" soon. With UE3 now supporting Flash, in addition to Mac OS, iOS, Android, PC, Xbox 360 and PS3, CryEngine's support of just the big three is beginning to look a tad anemic. "It is an interesting approach we've been investigating as well," Carl Jones, director of global business development for CryEngine, said of Epic's announcement. "We're developing a unifying technology to create high quality social and gaming experiences on all platforms including browser, smartphones, tablets, etc. We hope to be able to tell you more about it soon when we present our truly cross-platform solution." With Crytek Seoul hard at work on the free-to-play FPS Warface, it's not surprising to learn that Crytek is looking to broaden the potential audience for its games as much as possible. What's next, Crysis on your console? Oh ...

  • LG Smart TV goes on the charm offensive, appeals to Adobe developers

    by 
    Mat Smith
    Mat Smith
    10.04.2011

    LG wants to bring the world of Adobe Flash to your living room. Yes, 2012's lineup of Smart TVs, theater systems and Blu-ray players are all set to arrive with support for both Flash Player and AIR 3, and the Korean manufacturer is keen to get developers signed up for its next-generation Smart TV SDK. The new software development kit will include a simplified dashboard, the ability to render 2D apps in 3D and even "console-quality gaming." Throw in Adobe's new Game Input API, and we could see tablets, joysticks and even LG-made smartphones used to control on-screen action. LG has informed us that these upgrades will be limited to next year's catalogue -- your 2011 purchases won't support the new software, and will have to make do with the slightly weedier Adobe Flash Lite. New Smart TVs will also be compatible with the Wiimote-esque Magic Motion Remote, bringing gesture-based awkwardness to menu selection.

  • Epic and Adobe announce Unreal Engine 3 support for Flash 11

    by 
    Arthur Gies
    Arthur Gies
    10.04.2011

    While everyone else was watching Apple talk about games on the iPhone, Adobe and Epic had a different cat to let out of its bag: Unreal Engine 3 support for the web-based Flash Player 11. During Adobe's annual ADOBE MAX conference, Adobe and Epic demonstrated a version of Unreal Tournament 3 running in Adobe's ubiquitous web plugin. This could mark a major transition in social gaming, particularly on Facebook and Google Plus – social game developers already leverage Flash heavily on both platforms. Infinity Blade visuals on Facebook? It could happen. Full press release after the break.%Gallery-135737%

  • Flash 11 and AIR 3 landing tonight and delivering 7.1 surround sound to connected home theaters

    by 
    Terrence O'Brien
    Terrence O'Brien
    10.03.2011

    Later tonight Adobe Flash 11 and AIR 3 will hit the tubes delivering with it a host of new features, including hardware acceleration for 2D and 3D graphics -- at least for desktops. Stage 3D support will be added to the mobile variants for Android, iOS and BlackBerry at a later date. AIR 3 will also be sprucing up connected entertainment devices, like Samsung SmartTVs, with the ability to deliver Flash-based games and content to your home theater system. What's more, Adobe has baked in support for both Dolby Digital and DTS surround sound. That means both 5.1 and 7.1 sound can be built into an AIR app, whether it be a game or streaming video, and pumped out at up to 512Kbps though your Blu-ray player or other connected theater component. For more, including a demo of a Flash app on a phone and a TV communicating, check out the trio of press releases and video after the break.

  • Adobe's launching Flash Player 11, Air 3 bringing HD video and 3D gaming to all

    by 
    Richard Lawler
    Richard Lawler
    09.21.2011

    While we've had access to Adobe's Flash Player 11 in beta form for months, the company announced it will finally get official, along with Air 3, next month. Among the many new features included are support for accelerated 2D and 3D graphics with a claimed 1,000 times faster performance than Flash Player 10 and Air 2. That's enough to enable "console-quality" gaming on both computers and connected TVs and on mobile devices (Android, iOS, Playbook) with a pre-release version of Flash 11 (a production release you can take on the go is expected in "the near future"). Other new options include allowing developers to package Air 3 along with their apps in a single install, HD video quality on multiple platforms including iOS, DRM for video rentals, 64-bit support and more. Check out Adobe's pitch to developers with a press release and demo videos after the break, including a look at the hit iPad game Machinarium which was built with its tools.

  • Adobe: yep, your Windows 8 system will support Flash -- sometimes (video)

    by 
    Brian Heater
    Brian Heater
    09.16.2011

    Flash fans can breathe a collective sigh of relief -- Adobe has confirmed that the next version of Windows will, in fact, support work built on its once ubiquitous web publishing platform. Windows 8 PCs and tablets with x86 or ARM processors will support the platform -- in the more traditional desktop mode, that is. The version of Internet Explorer 10 built for that interface will play nicely with Flash. Those users who opt for the new Metro UI, on the other hand, will be out of luck on the Flash front, thanks to a lack of plug-in support. Between Adobe's work in the HTML5 world and the ability to build Flash-like apps using Air for the Metro interface, however, the company seems to have most of its bases covered in Windows 8 land. Check out evidence of Flash running in Windows 8 after the break, courtesy of Qualcomm.

  • Microsoft's Metro-style IE 10 has seen the future and it's plug-in free

    by 
    Joseph Volpe
    Joseph Volpe
    09.15.2011

    Microsoft seems intent to push things forward, judging by its recent Build 2011 conference and the Windows 8 goods on display. Now, in an official blog post from the Redmond-based company, comes word that Internet Explorer 10 will be doing double duty, accommodating the web's old architecture and its HTML 5 future. Users who opt for IE 10's Metro-style app will be treated to a plug-in free experience, as MS has its eye on the evolving underpinnings of our information superhighway. Not to worry, though, the desktop app of the company's refreshed browser will still function as it always has, providing compatibility for Flash, and a host of other extensions. The company made the decision after surveying 97,000 internet sites worldwide, deducing that a portion of the 62% sampled defaulted to HTML 5 in the absence of plug-in support. Due in part to this intentional omission, the Ballmer-led co. now claims the new, touch-optimized version of IE 10 will run faster, sustain battery life and offer improved security and privacy. Not convinced? Well, you'll be able to test that out for yourselves when those Windows 8 slates hit the market.

  • Light Blue Optics touch interface pico projector passes through the FCC

    by 
    Michael Gorman
    Michael Gorman
    08.09.2011

    Last time we saw Light Blue Optics' Light Touch, it was deep in the bowels of CES, where we got to play with its touch-sensitive projections. Well, the little laser pico projector has finally made its way from that dark trade show corner into the bright lights of the FCC. It still turns any flat area into a WVGA touchscreen using holographic laser projection (HLP) and infrared sensors, only now it's more finger friendly and supports multi-touch gestures. It also has a 3.5mm headphone jack and a single mono speaker so you aren't surface computing in silence, and there are composite video and micro-USB ports for pulling content from other devices. Of course, the Light Touch still only projects a 10.1-inch image, so it won't be turning your wall into a touchscreen. But, it should do just fine turning a tray table, desk, or perhaps even the nearest person planking into one.

  • Adobe's Edge tool promises Flash-like animation through HTML5

    by 
    Brian Heater
    Brian Heater
    08.01.2011

    Even as many onlookers declare HTML5 adoption the beginning of the end for Adobe's once-ubiquitous Flash platform, the company has embraced the web standard through properties like its Creative Suite and Wallaby. Adobe will be taking things a step further with Edge, an HTML5 design tool that promises to allow "web designers to bring animation, similar to that created in Flash Professional, to websites." The software is currently in public preview mode, available as a free download for web designers, in hopes of getting some feedback that will help shape its final release.

  • Fusion Garage's Grid 10 tablet clears the FCC, begs us not to call it the 'JooJoo 2'

    by 
    Dana Wollman
    Dana Wollman
    07.29.2011

    If at first you don't succeed, discontinue your product, carry on a lawsuit, and then try again. That's the story thus far for Fusion Garage, the company behind the failed JooJoo tablet, an overpriced, hard-to-use slate that proudly omitted all the things people like about tablets -- you know, like apps. After the underwhelming sales figures started rolling in, Chandrashekar Rathakrishnan, the company's founder, admitted that perhaps some people might sometimes be interested in doing things other than surf the web. That was the end of JooJoo, though he promised, ominously, that we hadn't seen the last of Fusion Garage. Well, here we are: the troubled company just sent another tablet through the FCC, and no, it's not called the "JooJoo 2." Rather, this one's dubbed the "Grid 10" -- a likely attempt on Fusion Garage's part to distance itself as much as possible from its embarrassing (and messy) entrance into the tablet market. For now, though, that's near-impossible, especially given that this FCC report contains precious few details about what this thing will be capable of. No word either on when the JooJoo will rise from the grave as an Android-running zombie, but our guess is that apocalyptic day is nigh.

  • iSwifter will bring Flash-free browsing to the Mac

    by 
    Steve Sande
    Steve Sande
    07.26.2011

    Apple hasn't shipped Adobe Flash Player on Macs since last October, and the current shipping version of Flash Player has some incompatibilities with Lion that have yet to be fixed. If developer iSwifter has its way, you won't need Flash Player on any of your Apple devices. iSwifter currently has a Flash-free browser app for the iPad that works in the same way as the Puffin and SkyFire browsers on that platform -- it runs all web content through a server that processes Flash content and then sends the "translated" animation, game, or movie to the device browser. Now iSwifter is planning on bringing its browser to the Mac App Store, although they're not saying exactly when the app will be available. The company wants to give users a common Flash-compatible browser that looks and acts the same on all Apple platforms. The existing iPad app is available as a free trial, and then charges $4.99 as an in-app purchase to use the browser without limits. iSwifter is planning on using the same process for the Mac app, although pricing may be different. So what would people use the iSwifter browser for? Mostly for playing Zynga games on Facebook. Over 40% of all gaming time logged on iSwifter's servers is for those games, which include Words With Friends, Farmville, Cityville, and Mafia Wars.

  • Adobe releases Flash 11 and AIR 3 betas

    by 
    Chris Rawson
    Chris Rawson
    07.15.2011

    Adobe has released betas of both Flash 11 and Air 3 for Mac OS X, Windows, and Linux. The new features that caught my eye right away include full 64-bit support for Flash Player running in browsers (even in Linux!) and support for delivery of full HD video with 7.1 surround sound to AIR-powered TVs. I haven't tested these betas out; I use Click2Flash to block 99 percent of the Flash content I come across these days and force it to play in a more CPU- and battery-friendly format instead. For the curious among you, you can head to Adobe's site and download the new betas. Some of the key features for Flash Player 11 are printed below. Stage3D APIs -- Create highly interactive visuals to improve collaboration on 3-dimensional models. 64-bit support -- Support for 64-bit operating systems and browsers on Linux, Mac OS, and Windows. G.711 audio compression for telephony -- Integrate voice/telephony into business apps using G.711 codec. H.264/AVC SW Encoding -- Encode higher quality video locally using H.264 video. Socket Progress Events -- Build advanced file sharing apps like FTP clients that send large amounts of data. HD surround sound -- Deliver full HD videos with 7.1 channel surround sound directly to AIR powered TVs.

  • Adobe and Sony create contest to put Air apps on Android tablets

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.13.2011

    Normally, we don't cover contests, but this Air App Challenge from Sony and Adobe does deserve some special attention. Why? Well, for one, Air hasn't exactly taken off quite like the Flash makers had hoped -- especially in the mobile space. And two, that new S2 tablet is going to need some apps that are designed to take advantage of its dual screens. The $200,000 in cash prizes will be awarded to developers who whip up the best creations specifically for the forthcoming Sony Honeycomb devices, using Adobe's Flash-plus-browser environment. Challenges have proven successful in the past to spur interest in platforms from Android to New York City's vast databases of information. If the contest is successful it could turn that little folding Sony from a novel design into a unique and compelling product. If you really need to know more, full PR is after the break.