autodesk

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  • Bot & Dolly's Box takes CG into the real world (video)

    by 
    Myriam Joire
    Myriam Joire
    09.24.2013

    Remember Bot & Dolly's awesome Kinetisphere from Google I/O 2012? Today the San Francisco-based design and engineering studio released Box, a film of the first ever synchronized live performance featuring projected 3D computer graphics, robots and actors. Imagine two Kuka industrial robots moving walls around and a projector displaying CG onto them in complete sync. Add a second projector aimed at the floor. Now introduce an actor and capture the entire scene with a 4K camera mounted on a third Kuka robot in sync with the other two. The result is a mind-blowing experience that takes CG into the real world. Flat walls transform in to 3D cubes, objects levitate and teleport -- it's magic. In fact, it's even more impressive in person. The company believes that "this methodology has tremendous potential to radically transform theatrical presentations". We briefly talked with Tarik Abdel-Gawad, Creative & Technical Director and Bradley G Munkowitz, Design Director (of Tron fame) about the technology behind the performance. The project uses two IRIS and one SCOUT robotic motion control platforms (based on Kuka robots) plus two powerful high-resolution projectors. Bot & Dolly's in-house software, which integrates with Autodesk's Maya, is used to synchronize and control the performance. As such, the work serves "as both an artistic statement and technical demonstration." See the video for yourself after the break.

  • Tinkercad lets you export 3D designs into Minecraft

    by 
    Brian Heater
    Brian Heater
    08.14.2013

    Tinkercad, that Autodesk-owned, user-friendly 3D modeler is offering up a new feature today that may well prove a compelling proposition for Minecraft users. Fans of the block building, monster-fleeing indie title can now use the service to export 3D creations into the game, by way of MCEdit. The whole process looks pretty straight forward to us, but just in case, we've embedded a video after the break that'll give you a soundtracked version of what we just told you.

  • 3D printed speakers give you a custom light show to go with your tunes (video)

    by 
    Michael Gorman
    Michael Gorman
    04.07.2013

    3D printing is still in its relative infancy, but more and more folks are using machines like the MakerBot Replicator and Formlab's Form 1 to turn digital plans into physical reality. An Autodesk engineer named Evan Atherton has access to a much more capable (and expensive) 3D printer, an Objet Connex 500, and as a design exercise decided to use that printer to create a finished product. You see, a lot of 3D printers are used for rapid prototyping, as opposed to product manufacturing. Join us after the break for a video interview with Atherton explaining how he created these sonic beauties.

  • HP introduces Unreal Engine 4-ready 'turnkey solution' workstations, collaborating with ALT Systems

    by 
    Ben Gilbert
    Ben Gilbert
    03.26.2013

    Hewlett-Packard may not be well-known by consumers for creating the machines that power the industries that power the world we live in, but the company's workstation business does just that. From film to oil drilling to medicine, HP's workstations have their hands in a lot of pies -- and today, that expands more directly to yet another major industry: video games. With its Z1, Z820 and Z620 workstations, HP is collaborating with Epic Games, Autodesk, and ALT Systems to create what they're calling a "turnkey solution" to game development workstation woes. The three aforementioned units can be customized to arrive with a variety of variables, including Unreal Engine 4, Autodesk, and NVIDIA GTX-line GPUs. In so many words, ALT Systems will take the disparate pieces of hardware and software from HP, NVIDIA, Autodesk and Epic Games to provide an all-in-one buying solution for game dev studios. As ALT Systems president Jon Guess laughingly explained, it provides clients "one neck to wring" should things go wrong, rather than dev studios having to suss out hardware issues on their own. The first fruits of the partnership arrive this year in game developer-centric versions of the aforementioned three workstation models. For a full rundown of the various workstation configurations that'll arrive this year, ALT Systems has a site set up just for you.

  • Autodesk releases Socialcam 5.0 with HDR video, color correction

    by 
    Steve Dent
    Steve Dent
    02.28.2013

    Autodesk's been trying to bring its special effects expertise to bear on various handheld apps, and now its turning to cameras with its first release of Socialcam (version 5), since it bought the app last July. With the release, it's bringing updated visual effects, 720P resolution, HDR video with one-click mapping, color correction and a new logo to the to the app's estimated 20 million users. You'll be able to grab it gratis for iOS at the App Store today, or on Play for Android at an unspecified date next week. We're not sure if future releases will include the ability to add creatures to your vacation snaps, but we can always dream. There's more info in the PR after the break, or hit the source to grab it.

  • Autodesk partners with Lego to create 3D interactive Mindstorm EV3 instructions

    by 
    Steve Dent
    Steve Dent
    02.14.2013

    If you think it's hard putting the "Lego Discovery Fire Station" together, how about building and wiring a fully-functioning Mindstorm EV3 robot? To give you a leg up, the Danish toy outfit's joining forces with Autodesk to put together 3D interactive building instructions for the latest generation of Mindstorm mechs. The effects and 3D software firm will use its Inventor Publisher software to create interactive plans that run on iPads, Android devices and web browsers for five different 'bots. That way, you'll be able to actually put on your builder's hat and not just giggle enthusiastically at the final result.

  • Lego Mindstorms EV3 arrives tailored for mobile, infrared and more hackability

    by 
    Jon Fingas
    Jon Fingas
    01.07.2013

    Lego's Mindstorms kits were born into a world where the PC reigned supreme for control; the company is ushering in 2013 with an acknowledgment that its build-it-yourself toy is part of a much wider universe. Its updated Mindstorms EV3 runs on new Linux firmware that's ready for Android and iOS control out of the box, creates an overall more hackable platform and allows further programming on the core Intelligent Brick itself; accordingly, there's an SD card slot for local storage. A built-in infrared sensor expands the possibilities for a more autonomous design, as well -- Lego suggests that EV3 constructs can follow other moving gadgets, or even their creators, around the room. It should also be the first Lego bundle with its own 3D construction guide, as a new app built with Autodesk's help lets builders see the process from every angle. We won't have the chance to put a kit together until the EV3 line ships in the second half of the year, but Lego already expects the core unit to sell for $350. Follow all the latest CES 2013 news at our event hub.

  • Autodesk researchers develop 'magic finger' that reads gestures from any surface (video)

    by 
    Steve Dent
    Steve Dent
    10.22.2012

    By combining a camera that detects surfaces with one that perceives motion, Canadian university researchers and Autodesk have made a sensor that reads finger gestures based on which part of your body you swipe. The first camera can detect pre-programmed materials like clothing, which would allow finger movements made across your pants or or shirt to activate commands that call specific people or compose an email, for instance. Autodesk sees this type of input as a possible compliment to smartphones or Google Glasses (which lack a useful input device), though it says the motion detection camera isn't accurate enough yet to replace a mouse. Anyway, if you wanted that kind of device for your digits, it already exists -- in spades.

  • Socialcam sells to Autodesk for $60 million

    by 
    Mike Schramm
    Mike Schramm
    07.17.2012

    Autodesk has added yet another feather to its growing cap, buying mobile video sharing app Socialcam for a price of $60 million. Socialcam was launched only about 18 months ago, but it's been a big hit since then, attracting lots of high profile investors and a prestigious spot at the Y Combinator startup accelerator. Autodesk's purchase likely means Socialcam will continue to grow. There are only four employees at the moment (which in itself is pretty spectacular for a purchase like this), so of course there will be some more hires, and presumably Autodesk will look at integrating the company's technology in its own apps. Autodesk is slowly and quietly building a mobile software empire. The company is obviously most known for its popular drafting software AutoCAD, but I've seen Autodesk Scaleform pop up in quite a few mobile and PC games lately, and Autodesk has also picked up photo editing site Pixlr, and maker community Instructables as well. There are already more than 20 Autodesk iPad apps in the App Store, ranging from games and 3D art 'toys' to video effects (FluidFX) to engineering tools and simple alarm clocks. Socialcam is yet another sizable consumer pickup for the company.

  • Autodesk Scaleform lets you use Flash to build high-end portable device games for $299 (video)

    by 
    Steve Dent
    Steve Dent
    07.10.2012

    Got some great smartphone game ideas and Flash talent, but no budget and little to no programming savvy? Autodesk's Scaleform for Mobile Platforms could let you launch those ideas from a catapult, cannon or any game weapon of your choice -- all you'll need is Adobe creation tools and $299. That's the price per platform (iOS, Android or Windows 8,) giving you tools to convert your Flash assets and animations into a full blown Unity game, as well as the engine necessary for the mobile OS. That would let your creation take full advantage of the latest smartphone graphics and multi-processing capabilities, giving users smoother play and sharper looking games -- according to the company. The software is heavily based on the console and PC versions of Scaleform, optimized for the small devices and costing thousands less. So, if you think you've got the mad Flash skillz to create the next Infinity Blade, check the PR and video after the break to see how to power up.

  • Visualized: Kinetisphere takes Nexus Q into another dimension at Google I/O 2012 (video)

    by 
    Myriam Joire
    Myriam Joire
    06.28.2012

    What you see here is arguably be the coolest thing on display at Google I/O 2012 -- an 8-foot, 300-pound Nexus Q replica (complete with LED ring visualizer) mounted on a robot arm. This interactive installation called Kinetisphere was designed and fabricated by San Francisco-based Bot & Dolly and is controlled by three stations each consisting of -- wait for it -- a Nexus Q device and a Nexus 7 tablet. How meta is that? One station controls the height of the sphere, another its angle, and a third lets you pick the pattern displayed on the LED ring. Of course, it's all carefully synchronized to music for maximum effect. We spent a few minutes talking with Jeff Linnell of Bot & Dolly about what went into the making of Kinetisphere. As it turns out, there's a lot more to the installation than a Kuka industrial robot, fiberglass, plywood and steel railing. In addition to using the Nexus Q and Nexus 7, the company combined its expertise in motion control and automation with Google's Android ADK 2012, Autodesk's Maya and even Linux. Take a look at our gallery below then hit the break for our video interview and a lovely behind-the-scenes clip.%Gallery-159352%

  • Autodesk launches 123D Catch for iPad, lets you turn pics into 3D models

    by 
    Edgar Alvarez
    Edgar Alvarez
    05.10.2012

    Autodesk's had its 123D Catch iPad application in the works for quite some time now, but starting today, you'll finally be able to use that Cupertino slate to turn those beautiful snaps into three-dee creations. Similar to its desktop counterpart, the 123D Catch app won't cost a dime, and it's compatible with the second and third-gen iPads. To go along with the application, the company's also introducing its "MyCorner" cloud locker, which will let users store their pictures as well as share them between other Autodesk 3D apps. You can grab 123D Catch from the iTunes link below or via the app shop on your iPad. There's also a video after the break for your viewing pleasure.

  • Daily iPad App: 123D Sculpt

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    09.21.2011

    123D Sculpt is a virtual sculpture program designed by Autodesk, a software company known for its 3D business software like AutoCAD. Though Autodesk has a rich history of creating professional applications, 123D Sculpt is designed to the artist inside all of us. The iPad application lets you sculpt a 3D model out of a lump of virtual clay. It supports multi-touch so you can use all your fingers to mold thel clay into any shape you like. For the beginning artist, 123D Sculpt includes several pre-defined shapes that include animals, objects like cars and shapes like a cube. Once you decide on a shape, you can use a suite of tools to manipulate the clay by pulling, smoothing, pushing, pinching, flattening it and more. You can even apply textures and add color to each creation. And if you want a personal touch, you can import a photo from your camera or photo library and use it a custom texture. When you 're done with your sculpture, you can export it to a transparent PNG. It's unfortunate the app does not let you export the creation to a 3D file format. Though I am not an artist, I found 123D Sculpt to be very easy to use and enjoyable. The interface is intuitive and the app has a nice help section to explain what each tool and menu bar contains. A multiple undo feature lets you backtrack when you realize you've made some design mistakes. If you are a budding Michelangelo, then you should check out 123D Sculpt. It' s available for free from the App Store and ships with 15-20 clay models. Additional models are available as an in-app purchase.

  • Daily Update for August 24, 2011

    by 
    Steve Sande
    Steve Sande
    08.24.2011

    It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top stories of the day in three to five minutes, which is perfect for a quick review of what's happening in the Apple world. You can listen to today's Apple stories by clicking the inline player (requires Flash) or the non-Flash link below. To subscribe to the podcast for listening through iTunes, click here. No Flash? Click here to listen.

  • Autodesk Motion FX for OS X Lion arrives on the Mac App Store

    by 
    Steve Sande
    Steve Sande
    08.24.2011

    Autodesk, developers of the amazing AutoCAD and Sketchbook apps for the Mac, has just released a new free app that is not only a lot of fun, but could be useful to amateur filmmakers. Motion FX for OS X Lion is a 25.1 MB app that requires Lion and creates "stunning real-time video effects using your computer's camera." The app is powered by the brains of the Autodesk Maya software, applying real-time fluid dynamics technology to create effects that react in real-time to movements. There are five modes available -- motion detect, which streams the effects from motion detected by the camera; face detect, which emits effects from visible faces in the camera's field of view; color detect, which blasts effects from only specific colors on the screen; effect paint, which lets users "draw" the effects using a mouse or trackpad; and video warp, which warps video using a mouse or trackpad. The app allows saving of screenshots with a tap of the spacebar, supports Lion's full-screen mode, and supports multiple cameras. Motion FX also supports multiple displays, which Autodesk touts as useful for VJs and performance artists who can use one display to control the app and another to project to an audience. If the description above doesn't really explain to you what Motion FX does, then the video below will.

  • Autodesk expands Mac application line, enters Mac App Store

    by 
    Michael Grothaus
    Michael Grothaus
    08.16.2011

    Last October Autodesk announced AutoCAD for Mac 2011, signaling a return of the computer automated drafting app of choice to the Mac after a fifteen-year absence. Today Autodesk followed up by announcing two new products for the Mac and a Lion-optimized update to its flagship software. AutoCAD LT 2012 for Mac is available only through the Mac App Store. AutoCAD LT will set you back a cool US$899.99, but the cost is understandable if automated drafting is your thing. The differences between AutoCAD LT and the full version of AutoCAD for Mac can be seen here. AutoCAD for Mac 2012 was built specifically for OS X Lion. The flagship app will be available on August 19th and cost $3,995, but it won't be in the Mac App Store. AutoCAD WS for Mac is a free app that provides tools for viewing, editing and sharing designs in AutoCAD formats. Think of it as Adobe Reader for AutoCAD. AutoCAD WS for Mac has complimentary versions on Windows and iOS, which allows users to collaborate on designs across multiple platforms -- desktop, mobile and web. AutoCAD WS for Mac ships August 19th. In the official press release Amar Hanspal, senior vice president of Autodesk Platform Solutions and Emerging Business said, "Since the release of AutoCAD for Mac last year, customer feedback has been overwhelmingly positive, further validating the need for professional design and engineering software on the Mac platform. Bringing AutoCAD LT and AutoCAD WS to the Mac shows our continued commitment to making design more accessible for an ever-greater number of people to shape the world around them." What's also notable about AutoCAD LT is that Autodesk is the one of the first major publishers to bring its flagship product to the Mac App Store. The thing that stopped them from bringing the full version of AutoCAD for Mac to the Mac App Store was its price: $3,995. As Hanspal noted, developers can not price apps above $999.99 on the Mac App Store. With Autodesk leaping into the Mac App Store it will be interesting to see if other major developers like Adobe and Microsoft follow suite with their flagship products.

  • NVIDIA's Project Maximus takes multi-GPU mainstream, 'Virtual Graphics' takes it to the cloud

    by 
    Darren Murph
    Darren Murph
    08.08.2011

    NVIDIA just wrapped up an intimate press briefing here at SIGGRAPH 2011, where -- amongst other things -- it officially took the wraps off of two major initiatives. Project Maximus and Virtual Graphics are the two main topics of conversation here, and while both are obviously targeting working professionals at the moment, there's no question that a trickle-down effect is already on the company's mind. With Maximus, the outfit plans to stop recommending bigger GPUs to pros, and start recommending "a light Quadro GPU and as large a Tesla as you can get in the system." The overriding goal here is to make multi-GPU technology entirely more accessible; to date, it hasn't exactly been easy to get a finely tuned multi-GPU setup to the masses, but it sounds like a good deal of future flexibility (it'll be "nearly infinitely scalable") aims to change that. Just imagine: dynamic coupling and decoupling of GPUs depending on user load, at a far more detailed level within the application... Update: Regarding that Tesla bit, NVIDIA clarified with this: "What we're saying is for applications that are light on graphics / don't place a heavy demand on graphics, but more so a heavy demand on computational tasks, users will have an option to choose an entry- or mid-level Quadro card for graphics functions, such as the Quadro 600 or Quadro 2000. For certain applications, better performance is achieved by adding a Tesla companion processor, as opposed to scaling up the primary Quadro graphics. Users still require as much graphics as possible." %Gallery-130218%

  • Autodesk adds DIY site Instructables to its stable

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.02.2011

    Autodesk has really decided to embrace the DIY community recently. First the company launched 123D, a free design tool for hobbyists, now it's snatched up Instructables, an online repository for everything from quadrocopter plans to bruschetta recipes. There's no need for amateur inventors out there to worry about the acquisition, though -- it doesn't sound like much will be changing at the site. Makers will still own the copyright to their creations and the brand will be keeping its focus on user submitted projects, but the site's blog does promise that improvements are on the way thanks to the deeper pockets of its new owner. Most of the finer details of the purchase are still unclear, but there's some more info in the PR after the break.

  • Autodesk 123D solid modeling software hits beta, hobbyists cheer $0.00 pricetag

    by 
    Darren Murph
    Darren Murph
    06.13.2011

    If you've spent any time whatsoever in SketchUp, there's a better-than-average chance you'll have a ball within Autodesk 123D. The new Windows-based program -- which quietly slid into beta a couple of weeks ago -- is a gratis, stripped-down version of Autodesk's famed Inventor application, but it still offers a plethora of design tools for something that's being given away free of charge. We're told that just the basics are here, and sadly, it's not open source; that said, it does have an option for exporting to STL, and you will find support for assemblies and constraints. Eager to toss something else in your 3D modeling toolkit? Hit the links below to get started, and feel free to check your wallet at the door.

  • AutoCAD for Mac 2011 now available for purchase

    by 
    Steve Sande
    Steve Sande
    10.15.2010

    Mac-loving engineers, drafters, designers, and students have been waiting for a Mac-native version of AutoCAD to reappear on the platform for many years, so when Apple and Autodesk announced AutoCAD for Mac 2011 in late August, there was a lot of excitement. Autodesk reported today that AutoCAD for Mac 2011 is available for purchase. The application isn't cheap -- the MSRP for the software is US$3,995, although one online retailer is offering $500 off that price. Upgrades from previous versions of AutoCAD on other platforms are $1,995. There's a free trial available, and students and educators can get a free copy of the application. Several designers I have talked to are thrilled about the availability of the Mac edition of AutoCAD, as it takes advantage of the features of Mac OS X and the Mac hardware, but uses the native DWG file format for cross-platform compatibility. AutoCAD for Mac also features integration with the free AutoCAD WS app for the iPhone and iPad. Full system requirements are listed here, and include both minimum and recommended Mac systems.