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  • The best 'Star Wars' role-playing game is finally on Android

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    12.23.2014

    Attention, meatbags: If you somehow missed Star Wars: Knights of the Old Republic the first three times it was released, now might be your chance to finally fix that. How so? Well, BioWare's excellent role-playing game set in a galaxy far, far away is now available for Android devices. What's more, it's $5 on Google Play at the moment and, like the game's iOS counterpart, controller compatible as well. Given its complexities, you'll likely want to play it on a device with a sizable bit of screen real-estate. Regardless of just how big the Galaxy Note 4 is, however, things still might get a little cramped. Maybe living out your Light (or Dark) side fantasies on an NVIDIA Shield gizmo might be a bit more comfortable instead. Early Play Store reviews note that it's running pretty well on a variety of 'droids (including the two year-old Nexus 4), so maybe now is the time to find out what having a wookie life-debt is like.

  • Dark Age of Camelot takes aim at group finder and bug fixes

    by 
    Justin Olivetti
    Justin Olivetti
    12.20.2014

    An end-of-the-year community Q&A at Dark Age of Camelot revealed that the team has a lot on the docket for Patch 1.117, including the long-awaited casual group finder and a heap of bug fixes. "We think that focusing our development resources on bug fixing for an entire patch cycle is something that hasn't been done in a long time and is something that will make everyone's gameplaying experience that much better!" Broadsword posted. Other topics discussed include freeing up space in quest logs, plans to update the patcher, and ideas to help out starter guilds. The Q&A even revealed that there will be "official Broadsword player reps" and "scheduled raids of all sorts" for trial accounts, although details on those will be coming later.

  • Dragon Age: Inquisition add-ons expand multiplayer, go Deluxe

    by 
    Jessica Conditt
    Jessica Conditt
    12.16.2014

    Today, Dragon Age: Inquisition gets a piece of free multiplayer content and a $10 upgrade that elevates the Standard Edition of the game to the Deluxe Edition, all across PC, PS4, PS3, Xbox One and Xbox 360. The free multiplayer expansion is titled Destruction and it adds new paths to existing destinations, BioWare writes on the Dragon Age blog: "The conflicts raging throughout the world have upset the balance of nature. Wild creatures now roam the battlefield, introducing chaos as they attack both friend and foe." The $10 Deluxe Upgrade "is ideal for players who purchased the Standard Edition of Dragon Age: Inquisition," mostly because it features swag already in the $70 Digital Deluxe Edition, including the Skyhold Throne, Bog Unicorn, Red Hart Halla, Flames of the Inquisition weapons, Inquisitor Armor and an armored mount. Dragon Age: Inquisition received a day-one patch and a second patch released last week that addressed stability and multiplayer issues. BioWare says it's already working on a third patch. These are all tweaks to an already robust, enchanting and "gorgeous" game, as outlined in our five-star review. [Image: BioWare]

  • Celebrate SWTOR's sacred Life Day by launching frozen orbs of water at each other

    by 
    Justin Olivetti
    Justin Olivetti
    12.16.2014

    If there's a Christmasy holiday in MMOs these days, you can bet your bottom credit that there will be a snowball fight somewhere in it. Apparently, MMO developers worldwide got together in 2009 and signed a sacred pact to feature snowball fights in all of their games in December. And so it is with Star Wars: The Old Republic and this year's Life Day. SWTOR's Life Day celebration begins today and will go through January 6th. It will feature snowball fights that have a chance of awarding parcels that can be traded for rewards, grumpy parcel droids that need a good cooling off, and several new cash shop items including a mini Wampa pet. Get in the spirit of Life Day by listening to Princess Leia's legendary song from the Star Wars Holiday Special and downing some Wookie eggnog.

  • Hyperspace Beacon: SWTOR's 2014 report card

    by 
    Larry Everett
    Larry Everett
    12.16.2014

    In 1996, Richard Bartle published a study of MMO gamers that eventually led to his 2003 book Designing Virtual Worlds, which was at the time the de facto MMO genre's design bible. Of course, this was before World of Warcraft hit the scene, but many of the principles Bartle laid out still hold true. In fact, if you don't believe me, take it yourself: GamerDNA still has an online test based on the Bartle study. Bartle categorized players based on their interests in the game; I would like to do the same this year as I did last year for Star Wars: The Old Republic since it's a good way to measure the game against the average expectations of certain types of players. Bartle divides us all into Achievers, Socializers, Explorers, and Killers. I'll explain what each of those means as I discuss the different aspects of SWTOR. If you know what that means and so you have a point of reference, my profile is SEAK, which means that I interact with all types of players. For fun, I've added a grade-card-style of rating system: A, B, C, D, or F. Just remember the information I give about that score counts for more than the score itself.

  • The Daily Grind: Do you fill out MMO cancellation surveys?

    by 
    Jef Reahard
    Jef Reahard
    12.11.2014

    I cancelled my Star Wars: The Old Republic subscription this week. Given my history with the game I'm sure it's only temporary, but for now I got what I needed out of the 12x event and I'm off to greener pastures. I told BioWare as much in the post-cancel survey thing, too, but I seriously doubt it'll be removing the gear grind just for me! What about you, Massively readers? Do you think cancellation surveys are a formality? Do you fill them out? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • SWTOR turning three, giving away anniversary decor

    by 
    Jef Reahard
    Jef Reahard
    12.10.2014

    Star Wars: The Old Republic is turning three this month, and BioWare is celebrating by making the game's Coruscant and Dromund Kaas Stronghold housing instances available for three credits. Which isn't as cool as it sounds, since their normal 5,000 credit price is pocket change that you can earn in 30 seconds. But hey, three! Fortunately the devs are doing something else that is actually cool. Namely, they're giving away slick-looking decor for your player house including a holographic projection of the galaxy, paintings, and a fireworks launcher. You can pick these up at the Anniversary Personnel vendor in the Strongholds area of the Fleet from December 16th through January 13th.

  • SWTOR releases Shadow of Revan trailer to celebrate official launch

    by 
    Bree Royce
    Bree Royce
    12.09.2014

    Early access for Star Wars: The Old Republic's Shadow of Revan expansion technically opened last week, but for non-subscribers, the formal digital launch date is today. Predictably, BioWare has released a new trailer to coincide with the official launch. Spoilers: Revan, lightsabers, ominous proclamations, etc. Massively's Larry Everett explored the plotline and soloability of the expansion in his column last week. Enjoy the trailer below.

  • Dragon Age: Inquisition stability patch out for all but Xbox One

    by 
    Jessica Conditt
    Jessica Conditt
    12.09.2014

    The first post-launch patch for Dragon Age: Inquisition drops today on PS3, PS4, Xbox 360 and PC, BioWare says in its blog. The patch will hit Xbox One "as soon as possible," the post says. This is Patch 2, following Inquisition's day-one patch, and it focuses on stability. BioWare breaks down the content as follows: Stability – Various crashes, freezes, audio / voice glitches, and many stability improvements. Gameplay – Conversations, quests, plot states, combat, UI, camera, controls, follower / enemy AI and path finding, exploits, radar, and search. Multiplayer – In addition to some of the gameplay improvements listed above, multiplayer fixes also cover areas such as animations, game mode bugs, stat reporting, and stability / crash fixes. PC – Numerous control and UI fixes, fixes to some hitching, improved Mantle performance, graphical glitches. "Beyond Patch 2 we'll continue to release patches that focus on gameplay improvements," BioWare says. "We've already lined up a number of improvements and fixes we'd like to include in Patch 3, and of course we'll continue listening to you to make sure we're addressing your concerns." The blog post continues, "Patch 2 includes the first range of fixes towards addressing the feedback we've received on the PC controls; it cleans things up so you'll see fewer problems with the current layout."

  • Star Wars: The Old Republic axes skill training costs

    by 
    Justin Olivetti
    Justin Olivetti
    12.06.2014

    SWTOR penny-pinchers rejoice, for the oppressive tyranny of skill costs are about to become history. In a post on the forums this afternoon, BioWare announced that it will be abandoning skill training costs as of next week. "One thing has become clear from the player feedback in not only this thread, but since launch: players do not like training costs. It is a situation where every level you will see your hard earned credits go to a holographic Hutt doctor in order to make yourself a bit stronger. We have been talking about this topic internally for quite some time and when you add player feedback to the mix one thing becomes clear... We should make training costs a thing of the past," the studio said. [Thanks to the five million people who sent this tip in!]

  • Soloing through SWTOR's Shadow of Revan

    by 
    Larry Everett
    Larry Everett
    12.05.2014

    Some people question how you can be a solo player in an MMO. To be honest, I, too, question how someone can do the whole game solo, but I do understand the desire to experience the game at your own pace. I believe the creators of Star Wars: The Old Republic understand this, too. Game director James Ohlen said that the biggest thing players wanted was the continuation of Knights of the Old Republic 1 and 2. Although part of the SWTOR story did continue the Revan and Exile stories, a lot of players haven't even touched on that storyline. In a multiplayer game, it's hard sometimes to experience the story solo with all the group-only material. However, Shadow of Revan creates an amazing opportunity for the solo MMO player to really experience the full story it has to offer. Fair warning: I will not spoil major plot points for the expansion, but I will reveal some key characters in order to talk you through this leveling experience.

  • Pick up a SWTOR stronghold for practically nothing

    by 
    Justin Olivetti
    Justin Olivetti
    12.04.2014

    If you haven't planted roots in Star Wars: The Old Republic's strongholds or are on a quest to collect them all, then BioWare has a nice surprise for you. Buried in the patch notes for this week's Shadows of Revan expansion is an announcement that the studio is selling two of its strongholds for a pittance. "To celebrate our impending 3rd anniversary, the Dromund Kaas and Coruscant Strongholds are now available for three credits!" BioWare posted. Typically, these strongholds go for 5,000 credits or 50 cartel coins.

  • Leaderboard: Are you playing Shadow of Revan this week?

    by 
    Jef Reahard
    Jef Reahard
    12.03.2014

    Star Wars: The Old Republic's latest expansion debuts this week, and it brings with it quite a bit of new content. There are of course five additional levels and a few new skills to go along with all the discipline-based class changes. And there are two new planets (Rishi and Yavin IV) along with new story and leveling content. Is that enough to pique your interest? Are you playing Shadow of Revan this week? Vote after the cut, and let us know what you think either way!

  • Hyperspace Beacon: Previewing SWTOR's Shadow of Revan

    by 
    Larry Everett
    Larry Everett
    12.02.2014

    When I was first introduced to the expansion for Star Wars: The Old Republic, there were two things I wanted to see: the continuation of the class story and Yavin 4. And I'm happy to say that this expansion delivered both of those in a satisfying way. When I spoke to studio game director James Ohlen and lead writer Charles Boyd about the expansion a few weeks ago, they told me that Shadow of Revan would close one major chapter and open a new book for SWTOR. After seeing the expansion, I have to agree that Shadow of Revan does put a great cap on a class stories and opens the door for an exciting future for the game. I don't want to give you the impression that everything in the expansion is exactly what I wanted, though. There is a surprising lack of exploration, the amount of content fell short, and parts of the maps felt slapped together. The screenshots depict beautiful scenes, but sometimes form outweighs function. Before I continue, I feel obligated to tell you that there are spoilers of previous content in this piece, but the important parts of the new content will remain unspoiled.

  • Here are some screens from SWTOR's new planet

    by 
    Jef Reahard
    Jef Reahard
    12.01.2014

    Star Wars: The Old Republic's website has updated with a new developer blog called Rishi: Places of Interest. Actually, let me back up. It's not really a developer blog, even though it's listed in the site's developer blog section. It's actually something of an in-character journal/travel log, but don't worry if you're not a roleplayer. You can still look at the pretty screenshots that focus on points of interest around the planet Rishi, which debuts in this month's Shadow of Revan expansion.

  • Dragon Age: Inquisition cut to $45 in Amazon's Cyber Monday sale

    by 
    Sinan Kubba
    Sinan Kubba
    12.01.2014

    Summon the advisers to the war table and plot a course for Amazon, because today's deal of the day has Dragon Age: Inquisition down to $45 on all platforms. The offer ends at midnight PT today (3AM ET tomorrow), and only applies to the extras-less Standard version. As for why Inquisition is worth the inquiry, BioWare's RPG scored the full five stars in our review. In the words of Joystiq's Alexander Sliwinski, "This is the sequel fans were hoping for all along, and new adventurers will be eased into this next generation of Dragon Age."

  • SWTOR players love that butt-ugly black-yellow lightsaber blade

    by 
    Jef Reahard
    Jef Reahard
    11.26.2014

    BioWare has released another Shadow of Revan dev blog focused on Star Wars: The Old Republic's class changes. This time, Scoundrels and Operatives take center stage. The firm has also published one of those really long infographic things that gives your scroll wheel a workout. Among the stats are the number of active players (one million), the number of PvP kills since launch (1,790,161,866), and the game's most popular lightsaber crystal (that godawful yellow-with-a-black-center debacle). Click past the cut to see all the numbers!

  • Star Wars: The Old Republic explains 3.0's Sniper and Gunslinger

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.25.2014

    Star Wars: The Old Republic finishes up its series examining the class changes coming with the 3.0 update today with the Sniper and the Gunslinger. Why were those two the last on the list? Probably because they were hiding way in the back. That's sort of how they do things. As both of the base classes (Smuggler and Imperial Agent) have seen some significant changes, some of the changes to Snipers and Gunslingers focus around keeping the core utility of the advanced classes while removing unnecessary or superfluous buttons. Sharpshooter/Marksmanship are fairly unchanged from their current incarnations, save for a new ability replacing an older ability in regular rotation. Engineer/Saboteur is largely unchained, but the changes to abilities should produce smoother overall rotations. Last but not least, Virulence/Dirty Fighting specialties both gain a new ability that functionally replaces an older option and a new passive ability to spread damage over time. Check out the details on the new tricks on the official development blog.

  • SWTOR's Revan Returns trailer has a lot of Revans in it

    by 
    Jef Reahard
    Jef Reahard
    11.24.2014

    How many times can you say Revan inside of a minute? Quite a few, if the latest Star Wars: The Old Republic expansion trailer is any indication. It's called Revan Returns, and it's all about the Shadow of Revan expansion slated to launched on December 9th. Click past the cut to have a look!

  • Star Wars: The Old Republic hit by DDoS attacks

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.24.2014

    If you were playing Star Wars: The Old Republic yesterday, you may very well have been hit with some lag and disconnections. The good news is that it's not a problem with your ISP; the bad news is that it appears to be yet another installment in the ongoing saga of irritating twits with nothing better to do than try to damage servers. Yes, it looks like this was another DDoS attack. Community manager Eric Musco's last update on Sunday night indicates that most of the issues should be resolved now, but it's possible that players may still experience intermittent connection difficulties. The representatives from BioWare have not officially stated that it was a DDoS attack, but it lines up perfectly with a DDoS attack made against Electronic Arts servers, leading to the accepted conclusion. [Thanks to Leiloni for the tip!]