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  • Richard Lawler / Engadget

    Bioware: Expect 'Mass Effect: Andromeda' support info Tuesday

    by 
    Richard Lawler
    Richard Lawler
    03.29.2017

    The latest installment of Mass Effect is here, but so far, Andromeda doesn't look like it's a high point for the series. A Metacritic score in the 70s puts it well below earlier games that all rate in the 90s, as concerns have been raised over facial animations, squad combat, game-breaking glitches, character romance options and more. Tonight, Bioware tweeted a message from the team behind the game, confirming that feedback is "an important part of our ongoing support of the game," and promised to share its "immediate" plans on Tuesday, April 4th.

  • Timothy J. Seppala, Engadget

    What we love and hate about 'Mass Effect: Andromeda'

    by 
    Jessica Conditt
    Jessica Conditt
    03.23.2017

    A veteran Mass Effect player and a complete novice walk into a bar. This isn't the beginning of a terrible joke: Instead, it's the premise of a conversation between Engadget associate editor Timothy J. Seppala and senior reporter Jessica Conditt, both of whom have been playing the latest Mass Effect game, Andromeda, over the past few weeks. Tim has devoured and adored the Mass Effect series for almost a decade while Jessica has never touched the games before. How does Andromeda compare to previous Mass Effect games? Does it stand on its own as a worthy addition to the sci-fi genre? Are the animations always this messed up? In the following conversation, Tim and Jessica discuss Andromeda's highs and lows from two vastly different perspectives -- and somehow, they end up with similar conclusions. Spoilers for the entire Mass Effect series reside below; you've been warned.

  • EA Access members get 'Mass Effect: Andromeda' five days early

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    01.24.2017

    If you're an EA Access subscriber you'll be able to play Mass Effect: Andromeda's first ten hours almost a week ahead of everyone else. Like Electronic Arts has done for games in the past, folks on Xbox One will be able to play the highly-anticipated sci-fi RPG five days before its retail release on March 21st. Sound familiar? That's because EA did the same thing for the most recent entry developer BioWare's other role-playing series, Dragon Age: Inquisition in 2014. The news comes by way of a tweet from Xbox's Larry "Major Nelson" Hryb. Xbox One is the only console where Access is available, but PC owners have the same deal with Origin Access according to Game Informer.

  • 'Mass Effect: Andromeda' arrives March 21st

    by 
    Daniel Cooper
    Daniel Cooper
    01.04.2017

    Electronic Arts and BioWare have finally ended months of itchiness by announcing the release date for Mass Effect: Andromeda. At CES this morning, the duo revealed that the title will arrive in the US on Tuesday, March 21st. Europeans will need to be a little more patient, unfortunately, since the game debuts on that side of the pond on the 23rd. The title will arrive on the PlayStation 4, Xbox One and Windows just four months after its original ship date of "Holiday 2016."

  • Phoenix Labs

    Former 'League of Legends' developers unveil 'Dauntless'

    by 
    Jessica Conditt
    Jessica Conditt
    12.01.2016

    Jesse Houston, Sean Bender and Robin Mayne founded Phoenix Labs in 2014 after leaving League of Legends studio Riot Games, and they staffed their independent venture with folks from the Mass Effect team and other mainstream franchises. Today, Phoenix Labs revealed its debut game: Dauntless, a cooperative, online action-RPG set to hit PC, for free, in 2017.

  • 'Mass Effect: Andromeda' cinematic trailer goes full space opera (updated)

    by 
    Devindra Hardawar
    Devindra Hardawar
    11.07.2016

    Kick off this N7 Day (an unofficial Mass Effect holiday for November 7th) with a close look at BioWare's long-awaited Mass Effect:Andromeda. The game's cinematic trailer shows off many of the things we'd expect: space exploration, shootouts and an ominous sounding villain. We also get our closest look yet at the male main character, Ryder. He's one of two twins you'll be able to control; Bioware notably showed off the female Ryder sibling first at E3.

  • BioWare's 'Jade Empire' gets another shot at life on iOS

    by 
    Jon Fingas
    Jon Fingas
    10.09.2016

    BioWare is virtually synonymous with Mass Effect and Dragon Age these days, but it has had its share of experiments. Remember Jade Empire, its China-inspired (and critically well-received) action role-playing title? Aspyr does -- it just released versions of Jade Empire: Special Edition for the Mac and, crucially, iOS. You can now relive the story of a martial artist restoring balance to the world using your phone or tablet, not just your computer at home. There are simple controls in the iOS version if you're not comfortable with a touchscreen, but you can also switch to an expert mode when you're comfortable with using taps and swipes to defeat other warriors.

  • Associated Press

    There's a new boss in charge of 'Mass Effect' and 'Dragon Age'

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    09.13.2016

    Electronic Arts is changing. Many of the massive publisher-developer's myriad studios will now be assembled under one figurative roof at EA Worldwide Studios. Describing the change, EA CEO and part-time Mirror's Edge villain Andrew Wilson says it "will bring together our top creative talent in all of our great studios to work on EA's powerful brand portfolio and new IP [intellectual property]."

  • 'Mass Effect Andromeda' novels tie into the full video game saga

    by 
    Jessica Conditt
    Jessica Conditt
    06.27.2016

    Literary pop culture powerhouse Titan Books will publish four new novels in the Mass Effect universe between August 2016 and March 2018, as outlined in its 2016 Fiction Rights Guide. The books line up with the release of Mass Effect Andromeda in March 2017, but they'll tie into the entire Mass Effect series, serving as prequels and sequels to some events in the games. "They will focus on key characters and answer the many questions fans have been asking," Titan writes. The first novel, Mass Effect: Andromeda Initiative, is written by The Hundred Thousand Kingdoms author and three-time Hugo Award nominee NK Jemisin. The final novel will be penned by Mac Walters, creative director of the Mass Effect franchise.

  • Electronic Arts

    Here's everything we saw at EA's E3 'Play' event

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    06.12.2016

    Today, video game juggernaut Electronic Arts kicked off this year's Electronics Entertainment Expo with a show all its own. If you weren't a member of the press or one of the lucky few fans that were let into the event to experience it firsthand, don't worry: We've collected all the trailers that made their debut on The Novo theater's stage and put them in one handy spot for you. Want a look at the new multiplayer trailer for October's Titanfall 2? Look no further. How about FIFA 17's intriguing single-player story mode? We've got your back there as well, with a few other bits like a new glimpse at Battlefield 1's World War I action. Join us below, won't you?

  • 'Mass Effect: Andromeda' promises to be bigger and more beautiful

    by 
    Mat Smith
    Mat Smith
    06.12.2016

    Andromeda is still delayed, but when you're a big budget EA franchise, you can't just show nothing at the world's biggest gameshow. BioWare at least had a new fanciful trailer, showing what its "new galaxy" will look like. According to the teaser trailer: "Distant star systems with remote and hostile planets ripe for discovery." So perhaps a little bit like No Man's Sky, but with extra political intrigue and sci-fi powers? The originals are starting to show their age now, so it's not surprise that Asarians and the citadel looking all the prettier on new gaming hardware. The teaser is peppered with creatures, locations, species and monsters from the Mass Effect trilogy, even if it's hard to pin down any spoilers or tangible facts about this new universe -- and when we'll actually get to explore it. Best just hit replay on the teaser again.

  • BioWare confirms 'Mass Effect: Andromeda' delayed to 2017

    by 
    Nick Summers
    Nick Summers
    05.10.2016

    BioWare has confirmed what we already knew: the next instalment in the Mass Effect franchise has been pushed back to next year. Publisher EA teased the bad news during an investor's call in March, when CFO Blake Jorgensen said it was scheduled for a fiscal "fourth quarter" release. Still, today's announcement is a useful confirmation -- there's no way to misinterpret BioWare's new blog post, which states the game will "ship in early 2017." The studio says the delay is due to the scale of Andromeda, which will provide players with "an unprecedented level of freedom."

  • The 'Mass Effect' theme park attraction opens in May

    by 
    Jessica Conditt
    Jessica Conditt
    04.29.2016

    Mass Effect is traveling to a strange new world: California's Great America theme park. The Mass Effect attraction opens on May 18th at California's Great America in Santa Clara, featuring an interactive 3D presentation with 4D effects, all hosted by a live performer. Riders will travel to "a distant planet" to make a stand against "larger-than-life foes," though there's no word on which characters will make an appearance in the experience. The ride is made in conjunction with Mass Effect publisher EA, and developer BioWare announced it back in September.

  • BioWare loses another storyteller as Cameron Harris steps down

    by 
    Jessica Conditt
    Jessica Conditt
    03.08.2016

    Senior Editor Cameron Harris will leave BioWare -- and the video game industry as a whole -- in April, she announced in a series of tweets on Friday. At BioWare, Harris had a hand in crafting the narratives of Dragon Age: Inquisition, Star Wars: The Old Republic and Mass Effect: Andromeda, which is due in 2017. She entered the video game industry in 2007 as a technical editor at Microsoft, and over the years she's also worked with Nintendo and ArenaNet, according to her LinkedIn profile.

  • BioWare / EA

    'Mass Effect: Andromeda' lead writer joins Bungie

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    02.16.2016

    Not long after the departure of writer David Gaider, another scribe from Canadian developer BioWare has left the company. This time it's the lead writer from the upcoming Mass Effect: Andromeda, Chris Schlerf. The announcement comes by way of Schlerf himself via a series of tweets. Naturally, he's proud of his work on the game and says he's excited to play it upon release, in addition to saying that working with BioWare was one of the best experiences of his career. Where's he working now? In another sci-fi universe under the employ of Bungie where he's presumably writing the next bits of Destiny.

  • BioWare writer David Gaider to helm 'Baldur's Gate' series

    by 
    Nick Summers
    Nick Summers
    02.10.2016

    When longtime BioWare writer David Gaider announced his departure from the studio, many wondered where he would end up next. The answer shouldn't come as too much of a surprise. He's joining Beamdog, a game developer and distributor best known for the "enhanced" remakes of Baldur's Gate and Baldur's Gate II. That's notable because Gaider started his career at BioWare working on Baldur's Gate II, before moving on to larger writing roles with Neverwinter Nights, Star Wars: Knights of the Old Republic and, most famously, the ongoing Dragon Age franchise.

  • 'Dragon Age' lead writer David Gaider leaves BioWare

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    01.22.2016

    You might not know his name, but if you've played a game from BioWare in the past seventeen years chances are pretty high that writer David Gaider had a hand in it. Specifically, the Dragon Age series of fantasy role-playing games. The news comes by way of Gaider himself, announcing on Twitter that Friday was in fact, his last day at the studio. "It wasn't an easy decision," the Dragon Age: Inquisition lead writer tells Gamasutra. "The parting is amicable, and I know my current (and as yet unannounced) project will carry on and be awesome."

  • 'Mass Effect' is getting its own theme park attraction

    by 
    Jon Fingas
    Jon Fingas
    09.30.2015

    Theme park attractions tend to be based on well-worn movies, if they're based on anything at all, but games? Not so much. However, Santa Clara-based California's Great America is planning to change that. It's launching a Mass Effect-based attraction in 2016 that will have a performer take you to a "distant planet," where you'll fight "larger-than-life foes" through a blend of 3D and "4D" (time travel?) effects. There's no mention of just who or what will make a cameo, although we wouldn't be surprised if Commander Shepard and the Reapers show up. Let's just hope it isn't too faithful to the in-game experience -- you probably wouldn't get a kick out of scanning planets for a few hours, or watching your favorite characters die. Mat Smith contributed a ridiculous picture to this post.

  • Ex-'Assassin's Creed' lead joins EA to build 'Star Wars'

    by 
    Jessica Conditt
    Jessica Conditt
    07.13.2015

    As a producer at Ubisoft and founder of Ubisoft Toronto, Jade Raymond had a hand in creating some of the most notable AAA experiences of our time, including Assassin's Creed II and Watch Dogs. She left the company in October to pursue "new opportunities," and now those ambitions have a name: Electronic Arts. Raymond has joined the company and opened Motive, a new EA studio in Montreal. Motive's first project is the new Star Wars game coming from Uncharted series writer and Creative Director Amy Hennig. Raymond now also oversees Hennig's studio, Visceral Games, and she says Motive will "work in close quarters with the BioWare team," which is responsible for Mass Effect and Dragon Age. No pressure.

  • Future 'Dragon Age Inquisition' add-ons are only for newer systems

    by 
    Jon Fingas
    Jon Fingas
    07.07.2015

    You know that you need the latest game consoles (or a good PC) to get better graphics and special features, but it now looks like you'll need them if you want to see a game's extended storyline, too. BioWare has quietly posted word that "all future" downloadable content for Dragon Age Inquisition will only be available for the PC, PlayStation 4 and Xbox One. There's a save importer arriving this month that will transfer your progress if you buy both a new system and a fresh copy of Inquisition, but you're otherwise stuck if you've poured all your energy into the role-playing title on a PS3 or Xbox 360.