crimecraft

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  • The Firing Line: Gravity-defying gameplay edition

    by 
    Jef Reahard
    Jef Reahard
    12.09.2011

    Hullo shooter fans, and welcome back to Massively's weekly dose of pew pew news and views. The past seven days were quiet ones for three of the The Firing Line's "big four" MMO shooters, as newsmakers on the PlanetSide 2, Global Agenda, and Firefall dev teams were all silent. Thankfully there were a couple of cool DUST 514 tidbits to chew on, but before we get to those, I'd like to call your attention to some interesting Tribes: Ascend, APB: Reloaded, and CrimeCraft news that you may have missed.

  • CrimeCraft expansion to feature persistent territory control, quickplay options

    by 
    Jef Reahard
    Jef Reahard
    11.18.2011

    Remember CrimeCraft? We do, and the tragically titled actioner is still alive and kicking (or shooting, perhaps). We bring this up because Vogster is readying its second major expansion, GangWars, which is scheduled to launch on December 5th. The update adds more of a traditional MMO feel to what is otherwise a lobby-based game. New territory wars mechanics are the culprit, and they allow gangs to own and control sections of the game's persistent Sunrise City environment. Curiously, Vogster is also implementing a new quickplay system which offers access to CrimeCraft's "core gameplay features through a simplified interface that lets you shortcut RPG gameplay and get right to the action." CrimeCraft boasts 20 unique maps and 11 gameplay modes. Learn more about the game, and sign up for free, at the official website. Before you go, though, check out the territory wars trailer after the break. [Source: Vogster press release]

  • Rise and Shiny recap: CrimeCraft

    by 
    Beau Hindman
    Beau Hindman
    04.17.2011

    The first thing I want to do when hearing about a game's poor quality is try it myself. I've found that unless the complaints specify performance issues, the real problem is that the gameplay just didn't mesh well with the person issuing the complaint. Often, those folks talk in general specifics like "Everyone hates the skillsets" or "No one liked that last patch." Gamers are great at declaring what "everyone" likes or dislikes, as though they have access to information that not even the developers themselves have. A good rule of thumb is that the more a player mentions "everyone," the more he is probably wrong. CrimeCraft is one of these games, but for different reasons. As I asked around about the game, most people I heard from simply complained about its resemblance to the original All Points Bulletin. And since APB had issues, surely CrimeCraft must as well. Players also commented on how they heard it was busted or that didn't play well at all or that it was just a really bad game. So I had to dig in. What did I find? Click past the cut and I'll tell you.

  • MV Guide: April 11 - 18, 2011

    by 
    Rubi Bayer
    Rubi Bayer
    04.11.2011

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively's Livestream channel. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of games to take a look at. During Livestream events, you can participate in the live chat to learn about the game, ask questions, and spend some time with Massively staff and readers. Ready to see what's on the schedule for the week? Follow along to see!

  • Rise and Shiny recap: Atlantica Online

    by 
    Beau Hindman
    Beau Hindman
    04.10.2011

    Is it possible to be simultaneously annoyed and enchanted by an MMORPG? I think it just might be, now that I've spent several days and hours with Atlantica Online, now published by Nexon. It might not make sense to a lot of you, but the overwhelming and possibly overly complicated UI and systems of gathering basic information ("where's the bank?") filled me with a sense of wonder and even awe. There was so much to learn and see -- or was it just that the poorly designed UI gave me way too much information in too many ways? For example, if I wanted to locate the bank, I would open up an information window, go into a few more selections until I found the city and then the bank, then either try to find my way there or click on auto-walk to get there. Once there, I would have to join the bank then ask why the bank didn't allow me to store items in addition to money. Then I would find out that the only city with item storage is Rome, so then I'd need to open up the information book to find Rome, only to discover that I had no way of getting there until level 20. So then I would need to find an NPC through the book, auto-path to him or her to sell the goods that were taking up way too much room in my inventory, then double-click on the quest so I could double-click and auto-path my way top the NPC who gave me the quest (since the quest's mobs were not linked in the book), then continue on with my quests that would result in my bags becoming full again. Phew. Click past the cut and let me tell you all about it.

  • This week on The MMO Report: Sansha Sansha Revolution

    by 
    Krystalle Voecks
    Krystalle Voecks
    12.03.2010

    Sure, we know him for his wit and way with words -- but this week Casey Schreiner shows that he's got hotter moves than a level 85 fire mage. And of course, there's that MMO Report thing he does, in which he takes a look at the week's news. This week's targets topics include CrimeCraft's Bleedout expansion, which will offer new episodic content including goodness from artists like Ben Templesmith, Howard Chaykin, Tim Bradstreet, and many others. There's also more on Forsaken World, which is moving towards release by ramping up its teaser trailers. Also on the radar is today's opening of Rift's closed beta, Earthrise's broken beta button and video, and of course, the first bit of EVE Online's three-part Incursion expansion. Speaking as an EVE Online player, I can say that the windowed mode is awesome, but the bit about anti-aliasing being added in this last patch is pretty awesome too. Now we capsuleers can enjoy the finest basics that Windows can offer while the Sansha swoop down on us. Finally, he wraps everything up by taking us on a magical mystery tour through Uncle Casey's Mailbag, in which we find out that sending him your cosplay pictures probably isn't the best idea -- although sending charity notes is. You can catch all the hilarity here every week, or over on G4TV.com.

  • CrimeCraft's episodic 'Bleedout' expansion starts Dec. 4

    by 
    JC Fletcher
    JC Fletcher
    12.01.2010

    CrimeCraft, Vogster's free-to-play MMO, is getting its first expansion, a ten-week episodic event called Bleedout. Each week features artwork by a different comic book artist, including Ben Templesmith, Howard Chaykin and Zach Howard. The expansion also includes new missions that, judging by the trailer after the break, mostly involve shooting people in the head and/or neck. We suppose the expansion's title should have been our first clue. The first episode of Bleedout will launch on December 4 at 7PM ET.

  • The Digital Continuum: The 'Next Big Thing' in MMOs

    by 
    Kyle Horner
    Kyle Horner
    02.01.2010

    Is All Points Bulletin the "Next Big Thing" in MMOs? While I'm fully aware that Realtime Worlds doesn't specifically prefer to associate the game with this genre, it's very much a part of it -- but it also orbits the fringes of what we commonly refer to as a massively multiplayer online game. Guild Wars, Guild Wars 2 and All Points Bulletin come from a different school of business models. These games hinge on the idea that most people dislike coughing up 15 bucks a month to keep playing their favorite title. Just look to the success of the original Guild Wars, having a year ago passed six million copies sold. That's a pretty great start for non-subscription MMOs, and because of that success we now have GW's sequel and APB on the way.

  • CrimeCraft's executive producer talks on the game's strengths

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.20.2010

    CrimeCraft may have launched with a bang, but that bang appeared to be less of a gunshot and more of a car backfiring. Vogster Entertainment's MMOFPS was met with somewhat mixed reviews, moved to a free-to-play model, and found itself banned in Australia. But the game persists, and executive producer Matt McEnerney recently sat down with Warcry to discuss issues ranging from the Australia ban to the game's focus. In a rather refreshing moment, McEnerney flatly states that the game is not for everyone, going on to state that those players who fall under Bartle's classification of Explorer or Socializer will be less likely to enjoy the game. It's a positive mark of candor, and certainly helps strengthen McEnerney's points on what the gae is trying to do and what it's best at. The interview also covers the current endgame option, whiich focus heavily on PvP amidst the game's warring families of gangs. On the Australia ban, the producer's statement is essentially one that the government can ban the game from shelves but not hard drives -- which strikes us as a little criminal, but when you're talking about a game called CrimeCraft, do you really expect much different? Those interested in the game should take a look at the full interview, which is a bit more honest in places than we've come to expect from the genre.

  • One Shots: Bad Santas

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.08.2010

    While you're unlikely to find Billy Bob Thornton running around in the landscape of CrimeCraft, recently players were treated to all the strange Santas they could handle in the recent holiday event "Mall Santa Photo Booth." Now as to how some weirded-out Terminator Santa got in there, we've no idea. Thankfully Victor B. was there to capture this image from the event, and might be able to shed some light on it: CrimeCraft is a persistent online third-person shooter with an "over-the-shoulder" view similar to Gears of War. It takes place in a near future urban metropolis that revolves around gang warfare. Players can create gangs, craft weaponry, tailor clothes, and manufacture drugs. Game play in instances features a kill streak reward system similar to COD4. It grants experience points, which allows a player to upgrade their skills (skills are like perks such as martyrdom and explosives).Well, perhaps a reader will explain the festive cyborg-looking thing on the left, eh? If you'd like to join in the fun, send in screenshots from your favorite MMO to us here at oneshots AT massively DOT com. Be sure to add your name, the name of the game, and a quick description in the email. We'll post the image out here for everyone to check out and give you the credit! Also, please make sure your screenshot is at least 1024 pixels across and has no visible UI elements. %Gallery-9798%

  • Warrior Epic MMO releases iPhone tie-in

    by 
    Mike Schramm
    Mike Schramm
    12.15.2009

    This is an interesting trend: Warrior Epic, an MMO game by True Games, has announced that they've released an iPhone app [iTunes link] version for free, featuring "a small portion of the strategy, role-playing and battles found in the online MMORPG," kind of like a taster for the actual PC game. The game itself isn't a 3D action game like the full game, but rather a "stat game," much like many of the minigames being released on Facebook and other social platforms (in fact, Warrior Epic is releasing this game as a Facebook game as well). Unfortunately, the only real tie between the games seems to be having the same name and being set in the same universes -- we don't have any characters to test, but it doesn't seem that you can transfer your actual characters or items from the PC game across to the iPhone. But this will be a trend to watch -- two other major MMOs have started work on official iPhone apps, and of course the 800 lb. gorilla of the MMO world, Blizzard, maker of World of Warcraft, has shown a strong interest in the iPhone as a platform, even though they haven't quite released any games on it yet. In the future, you can probably expect to see platforms like the iPhone host access (if limited) to your favorite persistent online games even while you're away from your computer. Should be exciting.

  • CrimeCraft: Kingpin bowls over your iPhone today

    by 
    Kyle Horner
    Kyle Horner
    12.14.2009

    Yes, bowling puns. We know not everyone appreciates a good cheesy joke, but today's a seemingly auspicious day for MMO iPhone and Facebook apps. It's hard to imagine what self respecting game doesn't have a tiny socially-networked counterpart. You can consume details on Kingpin over on its official page, although if you've played any of these "build a gang" type games before you probably know what's in store. If you're wondering just why you should check out this app -- aside from the fact that it's shiny and new -- then be aware that the first 50 players to hit max level in Kingpin will earn a CrimeCraft AUG that offers an experience and a money bonus. Also in the wings are a limited number of CrimeCraft gold bar packages, the Valley Forge Federalist, an assault rifle with five "slots" and a five slot submachine gun, the R-Sys Smilodon.

  • CrimeCraft banned in Australia

    by 
    Rubi Bayer
    Rubi Bayer
    11.30.2009

    Vogster's MMOFPS CrimeCraft hasn't had the easiest time, and it took another hit last week when it was banned in Australia. The Australian Classification Board refused classification of the game thanks to the availability of Boosts, drugs that give the player character various buffs. The reason given? "In the board's opinion, there is insufficient delineation between the 'fictional drugs' available in game and real-world proscribed drugs." The board elaborated a bit on their decision, pointing out strong similarities to real-world drugs: "In addition, the names of boosts mimic the chemicals and colloquial names of proscribed drugs. Examples include K-Dust, Birth, Chimera, Majoun, Betadyne ResistX and Zymek Stim-Ex, as well as the anabolics Raze and Frenzy." Australia currently does not have any sort of R18+ classification, so a game that would receive that rating is banned. Valve worked around this in October by submitting a censored version of Left 4 Dead 2, so CrimeCraft may not be entirely without hope.

  • CrimeCraft's 'drug use' prevents Australian classification

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.30.2009

    Vogster's freeish-to-play MMO, CrimeCraft, has been effectively banned from Australia. The beleaguered publisher's online title won't make it to the country in its current form due to "drug use related to incentives or rewards." The same complaint was aimed at Fallout 3 last year.Gamespot UK reports the Australian Classification Board's main objection was to the use of "boosts," the drugs used in the game. The board declared there was "insufficient delineation between the 'fictional drugs' available in game and real-world proscribed drugs." On the bright side, Vogster can thank Australia's lack of a mature classification for video games -- and Attorney General Michael Atkinson's opposition to an R18+ rating -- for getting the game some press.%Gallery-48843%

  • CrimeCraft heading for Facebook and iPhones

    by 
    Kyle Horner
    Kyle Horner
    10.13.2009

    There's no doubt CrimeCraft has been seeing some tough times since its launch. Nevertheless, that's not stopping Vogster Entertainment from paving new development paths. They're currently working on CrimeCraft: Kingpin, which is essentially a way to interface with the game through Facebook or the iPhone application.While details aren't clear at this point, Vogster is saying players will be able to complete missions, build gangs, buy weapons and equipment and develop rivalries in battles all while climbing up leaderboards. The top player will of course earn the rank of -- you guessed it -- Kingpin.Integration into the PC game offers CrimeCraft: Kingpin an opportunity to stand out amongst the ever-growing crowd of Facebook and iPhone apps. Leveraging that advantage will go a long way to getting people interested in the newly free-to-play model of the game.

  • CrimeCraft goes free-to-play 'by the end of October'

    by 
    Ben Gilbert
    Ben Gilbert
    10.03.2009

    Possibly in an effort to assuage the recent financial woes of publisher Vogster Entertainment, MMOFPS CrimeCraft will go free-to-play "by the end of October." According to a press release issued by the company yesterday, the game will go into an "unlimited free trial" later this month, though a two-tiered monthly subscription will now be offered -- $4.99/month or $9.99/month. The difference between the two plans, though not explicitly detailed, will consist of "customization, skill slots, speed of experience gain and inventory capacity." Best Buy's retail exclusivity agreement with Vogster will be slightly altered as well, with consumers receiving "three months of online game time as well as access to 100 in-game gold bars and a number of exclusive in-game items." Hopefully that will make up for the less than thrilling gameplay we've heard so much about.

  • CrimeCraft prepares for a conversion to free to play, announces first content update

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.02.2009

    The newly(ish) launched MMOFPS CrimeCraft made a bombshell of an announcement today, revealing that they were dropping their current subscription/boxed product model in favor of a free-to-play model.CrimeCraft, which retails for 40 bucks at Best Buy and FutureShop, will be unleashing an "unlimited free trial" for their game along with a content update at the end of this month. Users who participate in this "unlimited free trial" will have the option to upgrade to a subscription based account in one of two flavors -- a 4.99 a month subscription or a 9.99 a month version. The difference between these two subscriptions comes down to customization, number of available skill slots, and the speed of experience gain.So what about those people who paid the 40 dollars for the software? Well, you'll be getting an "Original Gangster" tag and icon for your character, a third free month of the 9.99 subscription plan, exclusive access to upcoming content, and more unannounced in-game items.

  • Vogster Entertainment restructures, focusing on CrimeCraft

    by 
    JC Fletcher
    JC Fletcher
    09.17.2009

    Vogster Entertainment may not be closing as has been rumored, but the publisher has announced significant changes to its business model. Speciifically, it the company is "restructuring to focus its resources toward the enhancement and expansion of content for their recently launched CrimeCraft shooter-MMO hybrid." The statement alludes to "significant staffing changes," and notes that the New York-area headquarters is still open -- with no mention of the Chicago, Moscow, or Kiev offices."Vogster has seen a number of releases this year," vice president of development Daniel Prousline said in the statement. "As an independent developer, we need to be very strategic in our use of available resources and shift from already launched titles to support the ongoing development and growth of CrimeCraft." "We regret the necessary staffing changes and the talented employees that this impacts, but it is an unavoidable step in moving to the operational stage of CrimeCraft and optimizing for the development of yet to be announced titles." The company promises new content and "major announcements" related to the title at an upcoming press event.

  • Vogster Entertainment restructures, confirms office closings

    by 
    Tracey John
    Tracey John
    09.17.2009

    Vogster Entertainment, the maker of recently launched MMO CrimeCraft, confirmed that the company has restructured its resources, though its New Jersey headquarters still remains operational. The announcement comes following rumors from various sources that the company has completely shuttered, including a post from Giantbomb.com which stated employees at its Kiev, Ukraine office have updated their social networking profiles to "imply that they're looking for work."Vogster has just issued a statement to Massively saying that it is "restructuring to focus its resources toward the enhancement and expansion" of Crimecraft."As an independent developer, we need to be very strategic in our use of available resources and shift from already launched titles to support the ongoing development and growth of CrimeCraft," said Vogster's VP of development Daniel Prousline in a press statement. "We regret the necessary staffing changes and the talented employees that this impacts, but it is an unavoidable step in moving to the operational stage of CrimeCraft and optimizing for the development of yet to be announced titles."

  • One Shots: Makes being bad look good

    by 
    Krystalle Voecks
    Krystalle Voecks
    09.01.2009

    We've sent out the call several times recently for players to send in screenshots of places we hadn't seen before, and we're glad to report that we've finally managed to land one from CrimeCraft. This inner-city One Shots was sent to us by Ivan, who sends in his thoughts: Just thought since [CrimeCraft] doesn't seem to be getting any love, I would drop a screen shot. This is the midtown district. A couple of skyscrapers in the distance. Notice the in game ads which I think fit in with the world very nicely; the little game that could. I think it has lots of potential. [I've] been having a blast.if you're playing an MMO we haven't seen, we want to hear from you! Just email your images and thoughts in to oneshots AT massively DOT com along with your name and a brief description of the area. We'll post them out here for everyone to check out and give you the nod for sending it in. %Gallery-9798%