Doom 3

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  • 'Doom 3 VR Edition' for PlayStation 4

    'Doom 3' gets a second life on PlayStation VR

    by 
    Jon Fingas
    Jon Fingas
    03.03.2021

    'Doom 3 VR Edition' revives the shooter for PlayStation VR — if you were eager to immerse yourself in 2004-era jump scares.

  • id Software/Bethesda

    Bethesda's 'Doom' re-releases will no longer need internet access

    by 
    Jon Fingas
    Jon Fingas
    07.27.2019

    Bethesda's re-release of the first three Doom games didn't get the warmest reception, to put it mildly. The titles all required a BethesdaNet account (and thus an internet connection) to get started -- a frustration for a game series that started when home internet access was still a novelty. The publisher is putting things right, however. It's promising a fix that will make the BethesdaNet account optional, letting you slay demons whether or not you're online.

  • id Software/Bethesda

    Original 'Doom' games hit PS4, Xbox One, Switch and mobile

    by 
    Kris Holt
    Kris Holt
    07.26.2019

    Quakecon 2019 is underway and one of the first big announcements from the event is that the first three Doom games are now available on PS4, Xbox One and Nintendo Switch. You'll also be able to carry around the first two entries in the classic FPS series on your iOS or Android device too.

  • Thief homage The Dark Mod steals spotlight for itself, goes standalone

    by 
    S. Prell
    S. Prell
    10.13.2013

    The Dark Mod, a Thief: The Dark Project-inspired mod for Doom 3, has been made standalone, meaning you no longer require id Software's sci-fi horror romp to play. The mod was originally created by Broken Glass Studios as a way to re-experience the gameplay of Looking Glass Studios' 1998 stealth classic with updated graphics. Don't expect to play through the original Thief exactly as you remember it, though. Due to copyright issues, The Dark Mod cannot use characters, names, locations or any other copyrighted material from the Thief series. Instead, the mod offers community-created, piecemeal missions which take place in an original setting that shares the medieval and steampunk vibe of the original games. It's more of a Thief ho-mod-ge. Buh-dum-tish! Anyone with a taste for first-person stealth games can now download the game, free of charge, from the Dark Mod website. If you're hungry for an official expansion to the Thief universe, the Eidos Montreal-developed Thief is planning a heist for February of next year.

  • Of course you want this Cacodemon plushy

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.05.2013

    Or, more accurately, you want to buy several, along with the pain elemental, and then attach them to a mobile over a baby's crib, thus making that child impervious to any fear once the colonization of Mars begins within its lifetime. Other option: Dangle it from the ceiling over the bed of anybody who played Doom growing up and enjoy the cacophonous variety of screaming they provide. So many options. Purchase either or both at the Bethesda store.

  • Doom 3 (:Normal Edition) available on Steam again

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.12.2012

    Doom 3 in non-BFG form has returned to Steam. RockPaperShotgun took note of the re-addition, which is the version you'll want if you're into mods for the shooter.The original game was yanked from Steam last month for the sake of the recently released BFG Edition, but it's now possible to buy Doom 3 as a standalone bundle again for $13. Doom 3: BFG Edition, which includes Doom and Doom 2, is still available for $30. However, Doom and Doom 2 are only $5 apiece separately, so we have no idea how this math is working out for the BFG bundle.Perhaps the premium is for The Lost Missions, or the ability to wield the flashlight and gun simultaneously? Anyway, wait a month and all of this will be $3 during some Steam holiday sale.

  • Oculus Rift's latest VR headset prototype gets a showing at Gamescom 2012 (hands-on)

    by 
    Mat Smith
    Mat Smith
    08.16.2012

    "This is the latest prototype," the Oculus guys tell us. That's great, now strap us in. The team decided to make a sudden stop in Germany ahead of appearances back in the US over the next few weeks -- and we're glad, because it meant we got to call in on them and grab some time with the Oculus Rift. If you didn't know, the Rift is a Kickstarter-funded VR gaming headset (stay with us) that's caught the attention of several games developers -- most notably John Carmack. He liked it so much, in fact, that he developed a special Rift-ready version of Doom 3 for the headset and Doom 4 will also be heading to the VR peripheral too. We got to play with the earlier game and while there's a video after the break, we reckon you'll really need to try this in person to fully grasp how the Oculus Rift plays. Check out our impressions after the break. %Gallery-162593%

  • Doom 3 'BFG Edition' brings Hell to 360/PS3/PC 'this fall' with entire back catalog in tow

    by 
    Ben Gilbert
    Ben Gilbert
    05.30.2012

    Are you experiencing a dearth of Doom? id Software is worried about just that possibility, as evidenced by today's announcement of Doom 3 "BFG Edition." Doom 3 is getting remastered and repackaged, with the "Resurrection of Evil" expansion and seven brand new levels, which id are wrapping up as "The Lost Mission."Beyond remastering graphics, id's also adding Achievements, Trophies, and 3D. In the gameplay department, a "new check point save system" is being added, and the ever-frustrating flashlight issue is being resolved with "the new armor-mounted flashlight." If that weren't enough, the BFG Edition includes both Doom 1 and 2, so you can truly vanquish every single last demon in all of the space hells, all in one package. Finally!

  • PSA: Doom 3 source code now available

    by 
    David Hinkle
    David Hinkle
    11.23.2011

    You've been patiently awaiting your crack at id Tech 4, the engine powering Doom 3, ever since id Software announced its intention to release the source code. Now, the wait is over! You can download it for yourself from GitHub right now. And remember, id Tech 4 isn't obsolete just yet. A modified version of it will power Human Head's Prey 2 next year.

  • Doom 3 source code available now, gory customizations welcomed

    by 
    Mat Smith
    Mat Smith
    11.23.2011

    Doom for everyone. It's not a particularly festive message, but as promised earlier this month, the Doom 3 source code is now out on a general public license. Programming types can meddle with the game's inner workings as wintery temperatures force them to huddle close to the warm hum of excessive gaming rigs. Doom dad John Carmack announced the release to his horde of Twitter followers, while doffing his cap to Timothee Besset, who helped sidestep some shadow rendering license issues that had dogged an earlier release. Peer into the source code at the link below, and know the true face of despair Doom.

  • Carmack: Doom 3's engine ready for open-sourcing, awaiting 'OK' from legal

    by 
    Dante Cesa
    Dante Cesa
    11.01.2011

    When the granddaddy of FPS tweets, we listen. For those unaware, that's John Carmack -- you know, the guy behind games like Doom, Quake and Rage -- confirming that Doom 3's engine, id Tech 4, is all bundled up for its open-source release, only awaiting clearance from legal. To be verbose, that doesn't mean you'll be getting down with a gratis copy of Doom, but rather with the powerhouse that powers it, a veritable boon to game developers and tinkerers, alike. The release is par for the course for the company, as id Software's been routinely open-sourcing its older engines for as long as we can remember. We'll keep an eye out for when it drops, but while you wait, feel free to read an interview with the visionary himself.

  • Doom 3 source code 'packaged and tested,' waiting on legal OK

    by 
    Christopher Grant
    Christopher Grant
    11.01.2011

    If you've been waiting for id Software to open source its retroactively titled id Tech 4 technology, first used in 2004's Doom 3, your seven-year test of patience is nearly over. John Carmack used yesterday's Halloween opportunity to burst out of a monster closet (on Twitter) declaring, "doom 3 source is packaged and tested, we are waiting on final lawyer clearance for release." And while seven years seems like just enough time to ensure the absence of commercial viability for the tech, remember Prey 2 will be using a modified version, which producer Matt Bisenius called "capable." We're also going to take this opportunity to prematurely mark 2018 down in our calendars, for the Rage / id Tech 5 source code release.

  • Doom 3 source code going free after Rage launch

    by 
    JC Fletcher
    JC Fletcher
    08.04.2011

    You've been waiting to get your mitts on the source code to Doom 3 (how do you type with those mitts on?), and your time is almost here. First announced at QuakeCon 2009, John Carmack confirmed plans today, during QuakeCon 2011, to release the source to the 2004 FPS following the launch of id's new hotness, Rage. The code will be released this year. According to VG247's liveblog, Carmack said in his keynote that these releases of Id code are a "challenge to other developers," and are beneficial to both Id and "the community." They're also a QuakeCon tradition -- last year, Wolfenstein: Enemy Territory and Return to Castle Wolfenstein were opened up. In related news, the Doom & Quake Complete Pack is on sale on Steam right now for $30.

  • QuakeCon Steam sale discounts Doom titles by 66 percent

    by 
    Griffin McElroy
    Griffin McElroy
    08.13.2010

    So, you're disappointed that there wasn't any hot Doom 4 news in yesterday's QuakeCon 2010 keynote. Buck up, bronco -- Steam recently knocked the price of every Doom game in the store down by 66 percent, making it that much easier to drown your sorrows in pure, gib-filled nostalgia.

  • iPhone plays Doom, but what about Doom 3?

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.05.2009

    id Software's John Carmack estimates that the iPhone version of iconic first-person shooter Doom took "maybe six weeks of serious work" to come together. Borrowing time -- and an artist -- the prolific programmer managed to assemble a port that, according to a recent VentureBeat interview, "plays great on every iPod Touch and iPhone ever made." But what if he focused effort on the iPhone 3GS, the latest and more powerful variant of Apple's killer app-platform? "I think we could do the real Xbox Doom 3 game on a 3GS if we targeted it exclusively," Carmack notes. "That is pushing it a bit. You could probably get that kind of visual fidelity." And here we thought portable devices were only good for recording spooky audio logs and unlocking doors within exploding barrel research laboratories.

  • id: Rage won't have Doom 3's 'Monster Closets'

    by 
    Griffin McElroy
    Griffin McElroy
    08.16.2009

    There was a major design element in Doom 3 that a lot of players took issue with -- and no, we're not talking about the protagonist's inability to hold a firearm and a source of illumination at the same time. The element was the game's enemy spawning mechanic, which would make baddies appear when the player reaches set points in the level -- a practice which has since been nicknamed "monster closets." Fortunately, it seems id's next angrily-named project won't feature this oft-harangued spawning system.In a recent interview with 1UP, Rage lead designer Matt Hooper explained that enemies in a certain section of the game's demo will be "doing whatever they're supposed to be doing. If they're supposed to be defending against you coming there, they'll be doing that. If they're just tinkering or having a conversation they'll do that." Sounds like id's AI has actual motivation now. Well, motivation beyond "scare the crap out of then murder space marines," anyway.

  • Behold! The GOW collector's tin

    by 
    Richard Mitchell
    Richard Mitchell
    10.16.2006

    Xboxygen sends us this purty picture of the Gears of War collector's tin. The collector's edition, for those who don't know, contains a hardbound art book and a DVD full of extra features. It's interesting to note that this case is different from the cases we've grown to love for games like Halo 2 and DOOM 3. It looks like a normal plastic case could actually fit inside that tin (and maybe it does?). Yeah, yeah, we know, it's not exactly mind rattling news, but we can't resist even the tiniest Gears of War development. So, do you like the case? Will you fork over 70 bucks to get it?

  • MetaDoom: play Doom inside of Doom 3

    by 
    Christopher Grant
    Christopher Grant
    07.26.2006

    Regardless of what it says about the merits of id's latest creepy corridor crawler, it is possible to play Doom 1 inside Doom 3. Why, you ask? It's not because Doom 3 is so dark, you'd rather play Doom 1 in the glow of a terminal screen; rather, the Terminal Doom project is a proof of concept study of "fully interactive surfaces." To that end, the mod creator writes, "In more than one respect, Terminal Doom itself is a dead end." Awww, but that doesn't mean you can't try it out. All you'll need is the retail version of Doom 3, either the shareware or retail version of Doom 1, and some patches and you're set to go. The in game arcade cabinets are pretty great also. [Via Waxy.org]

  • Couch co-op gives way to internet teamplay

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    07.10.2006

    Co-op mode in video games is often a very popular feature, probably because of the added intensity of competing with A.I. in partnership with a friend. Games like Halo and Splinter Cell: Chaos Theory become entirely different (and better) games when played in co-operative mode. Of course, the early innovator was Contra, which, without a co-op mode, would have been just another side scrolling shooter. With the greats of the co-op gaming genre in mind, Vic over at Bits & bytes & pixels & sprites has written up a feature calling for a next-generation renaissance in co-operative games. Couch co-op has never been an assured feature with games, especially recently. Since 2000, developers on the PC platform have clearly ignored the co-op mode in favor of dedicated multiplayer modes with big name first person shooters like Half-Life 2, Doom 3 and Quake 4 skipping on the mode. Games with teamplay orientated multiplayer modes like Counter-Strike and Call of Duty have picked up the fundamentals of co-op based games and thanks to their easy accessibility over the internet, have become wildly popular as a result (especially in comparison to the limit of 2-4 players in a usual co-op game). There will always be developers that include couch co-op modes in their games (Bungie, Blizzard and Ubisoft come to mind), but there's unlikely to be a massive resurgence in the number of couch co-op games mainly due to an internet based takeover of team based gameplay. [Thanks, Daniel Zuccarelli]

  • Doom 3 Goes Universal

    by 
    Damien Barrett
    Damien Barrett
    02.21.2006

    Aspyr Media has updated Doom to version 3.1.3A, which provides a Universal Binary for those running a new Intel Mac. It also provides better performance for PPC Macs with ATI video cards.Doom 3 is the third major game to be released as a Universal Binary in the last few weeks, following Unreal Tournament 2004 and World of Warcraft.