N64's 'GoldenEye 007' goes modern with Unreal Engine 4
Take a look at what the Nintendo 64 classic might look like if it were made now.
Someone made a giant Rubik's Cube in 'Fallout 4'
Apparently, some like to spend time in Fallout 4 kicking bad guy butt while others like to construct intricate, beautiful objects.
The freedom to explore most open-world games is a lie
Now that 'Fallout 4' is out, have you tried navigating it without consulting the map? It isn't easy.
'Uncharted' borrows from cinema to sidestep clunky game design
Naughty Dog's games don't needs maps or giant glowing arrows telling you where to go because the team subtly hides navigational clues within the environments.
Recommended Reading: How baseball's tech team changed television
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This is why 'Mario' levels are brilliant
For the past 30 years, if you wanted a masterclass in video-game level-and-objective design you ne...
Recommended Reading: The life of a professional dumpster diver
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'Doom' designer John Romero tells you about the game while playing it
Most Blu-rays and DVDs these days come with filmmaker commentary tracks, but it isn't too often yo...
Poser 10 and Poser Pro 2014 available, bringing new characters, physics and more
Poser has come a long way from the last time I used it, right around version 4. We're now at 10 fo...