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  • Global Agenda's Recursive Colony launches

    by 
    Bree Royce
    Bree Royce
    09.21.2011

    Fans of games that tread the line between MMORPG and FPS will be pleased at this news: Today brings the launch of Global Agenda's Recursive Colony expansion, a free update and the "largest content update in the history" of the game, according to Hi-Rez Studios' official website. Chief among the new additions is a new mid- to high-level open zone with a storyline and quests meant to provide an alternate leveling experience for more RPG-minded players. The expansion also includes new daily repeatable quests, a new PvP map called Push Dust, new tutorials, quality-of-life enhancements, crafting tweaks, and a slew of pets, dyes, and other fluff. To kick off patch day and show off the highlights of the update, Hi-Rez has released a brand-new trailer with a satisfying blend of explosions, robots, and yellowy post-apocalyptic zones. Find it after the cut!

  • The Daily Grind: What zone creeps you out?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.17.2011

    In the early levels of pretty much every MMO, the setting is idyllic. Sure, there are rats that could devour a housecat in abundance, but the environment feels fairly sedate. Once you get into the higher levels, however, you start walking through regions that are less welcoming. Some of them just feel unreal and alien (Final Fantasy XI's Promyvion regions), while others are real environments pushed far beyond the breaking point (World of Warcraft's Shadowmoon Valley). Whatever the cause, though, there are definitely spaces in the game where you really don't want to own a house. Every person's tolerance of creepy is going to be different, and for some people the opening of RIFT in the midst of a bleak and hopeless future is going to be creepy enough. But we're not going to tell you what the creepiest possible region of a game world is; you're going to tell us. So what in-game zone makes the hair stand up on the back of your neck, and why? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Road to Mordor: Seven things to do in Ered Luin before you die

    by 
    Justin Olivetti
    Justin Olivetti
    09.16.2011

    As I moved on to my second starter zone in Lord of the Rings Online on my mission to complete every quest in every area of the game, I was in for a rude, if expected, awakening. In comparison to the Shire, LotRO's Ered Luin is lacking across the board. It's hard to imagine that the game's most eastern zone, which houses not one but two racial starting areas, could turn out to be a snoozefest, but I'll let the title of this article do the talking for me. I wanted to have 10 highlights of each zone for this series and could barely get to seven. The problem here is multifold. In trying to cram both the Elves and Dwarves into a relatively small (if tall) zone, Turbine didn't allow for the space to develop either race's culture before throwing them together in the middle for an awkward social dance. The races aren't allowed to really establish their personalities, either, leaving the Elves to start shining in Rivendell and the Dwarves in Moria. Finally, many of the quests are so dull and forgettable as to prompt players to race through the area to escape to more interesting locales. It's not all a loss, of course. Some of the areas are quite scenic, and I do actually approve of the concept of setting up the conflict between Dwarves and Elves. If anything, the taste of ideas here almost begs for the area to be significantly expanded so that these concepts could be played out and the respective Elf and Dwarf habitations could be given more life. In the end, I recommend that visiting travelers, adventurers, and treasure-hunters pack a light lunch and plan to get the following seven activities done in a half-day's span.

  • Garmin releases aera 795, 796 flight navigators, private jet not included

    by 
    Amar Toor
    Amar Toor
    09.15.2011

    The GPS gurus over at Garmin have just launched the aera 796 and 795 -- a pair of new navigation devices designed specifically for pilots who don't enjoy getting lost. As the flagship member of the aera family, the 796 sports a seven-inch, 480 x 800 capacitive touchscreen (capable of displaying maps in either landscape or portrait mode) and features Garmin's 3D Vision technology, providing users with a behind-the-plane view of the terrain below, including rivers, landing strips or any other obstacles. This knee-mounted co-pilot can also serve as an electronic flight bag, allowing captains to digitally store flight routes and airport diagrams directly on their devices. Plus, if it's hooked up to a compatible GPS system, the 796 can provide real-time traffic updates, while streaming SiriusXM radio straight to the cockpit (the North America-specific 795 features identical specs, minus XM compatibility). Aviation enthusiasts can buy the 796 and 795 for the respective prices of $2,500 and $2,200, at the source link below. Full PR after the break.

  • EVE Evolved: Building a better empire

    by 
    Brendan Drain
    Brendan Drain
    08.28.2011

    It's often said that EVE Online is 99% endgame, with only the tutorials and epic mission arcs really providing directed gameplay. Once you get out into the open world, the game is dominated by sandbox laws and social interaction. This is most clear in the lawless nullsec regions where alliances war over territory and build their own empires in the void. Last week I looked back at the early days of nullsec industry and examined the problems industry has developed over the years. With a massive nullsec revamp scheduled to begin this winter, I went on to speculate on how the game could be changed to bring back the glory days of nullsec industry. Although adequately incentivised local mining and production could transform player-created empires, those aren't the only areas of gameplay being revisited. Sovereignty mechanics, fleet warfare, small gang warfare, exploration and small-scale territorial control will all eventually be redesigned as part of the massive iterative overhaul. In this week's EVE Evolved, I look at the history of EVE's empire-building and territorial warfare mechanics, some of the problems faced by the sovereignty system, and how those aspects of EVE could possibly be changed for the better.

  • Mapnificent visualizes public transportation travel time, is more exciting than it sounds (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.05.2011

    If we could find a browser Mapnificient worked in without problems we'd probably call it the greatest thing to happen to Google Maps since turn-by-turn navigation. Even with it's painfully slow performance (Firefox) and tendency to crash (Chrome), we're still in love. Basically, it lets you filter and search maps based on travel time using public transportation. Its great for finding apartments with the shortest commute or a fair meeting place that you and a friend can reach at the same time. It's pretty impressive and, if its creator Stefan Wehrmeyer ever whips up a mobile app, it could become an indispensable part of our smartphone arsenal. For a much better and more thorough explanation by the developer himself, check out the video after the break.

  • The Perfect Ten: Best in-game maps

    by 
    Justin Olivetti
    Justin Olivetti
    07.14.2011

    I love me a good map. Seriously. When I was a boy and we'd go on vacations, I think I spent more time flipping through the detailed atlas in the car than looking out of the windows (and how sad is that?). Even today, I'm fascinated with a good map, as it allows my imagination to roam across lands quickly and imagine what they must be like. In MMOs, maps are one of the most important tools in your user interface. They help orient you, direct you to your next quest objective, allow you to plan a journey in the safest possible manner, and tantalize you with the potentials of unexplored areas. I started to think about how much we rely on a good in-game map when I was reading the Star Wars: The Old Republic dev diary on how that team is implementing their map system. I've found that in-game maps can be a mixed bag, depending on the game you visit. Some may look great but be functionally useless. Some may be uglier than dirt but hit the spot nevertheless. But the best are the ones that marry good aesthetics with practicality, and those are the ones I want to spotlight today. So without further ado, my favorite in-game maps from MMOs!

  • Pioneer solicits Whodoo guinea pigs for speech-based Android assistant (video)

    by 
    Zachary Lutz
    Zachary Lutz
    07.13.2011

    Ever wish you could have a personal attendant living inside your Android smartphone? You know... one you can boss around without incurring human rights or labor law violations? Apparently Pioneer shares your vision, because its voice-controlled social assistant named Whodoo is seemingly ready to "hop to" at a moment's notice -- willing to locate a restaurant and send it to friends, route the appropriate directions, and announce your intentions to Facebook or Twitter -- all based on your verbal commands (and ostensibly perfect for in-dash navigation). The company is seeking bossy applicants for its closed beta experiment, which involves completing a lengthy application, providing considerable feedback, and submitting audio samples that are gathered by Whodoo. Think you've got the chops? Just follow the source, where you're free to convince Pioneer of the same.

  • European Space Agency creates one billion pixel camera, calls her GAIA

    by 
    Joseph Volpe
    Joseph Volpe
    07.10.2011

    When we hear the name GAIA, our memory automatically zooms back to the Whoopi Goldberg-voiced Mother Earth from Captain Planet. This isn't that GAIA, but it does have to do with planets. Back at the turn of the millennium, the European Space Agency devised an ambitious mission to map one billion stars in our Milky Way galaxy -- in 3D (insert Joey Lawrence 'whoa!'). To do this, it enlisted UK-based e2v Technologies and built an immense digital camera comprised of 106 snugly-fit charge coupled devices -- the largest ever for a space program. These credit card-shaped, human hair-thick slabs of silicon carbide act like tiny galactic eyes, each storing incoming light as a single pixel. Not sufficiently impressed? Then consider this: the stellar cam is so all-seeing, "it could measure the thumbnails of a person on the Moon" -- from Earth. Yeah. Set to launch on the Soyuz-Fregat sometime this year, the celestial surveyor will make its five-year home in the Earth-Sun L2 Lagrange point, beaming its outerspace discoveries to radio dishes in Spain and Australia -- and occasionally peeping in your neighbor's window.

  • The Old Republic maps out success

    by 
    Larry Everett
    Larry Everett
    07.08.2011

    The BioWare developers have always talked about polish and immersion when designing Star Wars: The Old Republic. They have described some of the challenges of perfecting the game in their many developer blogs. Everything from art design to combat has been discussed. In the center of it all are the game testing metrics that everyone from Lead Combat Designer Georg Zoeller to Community Manager Stephen Reid have talked about. What do the metrics tell us is the most important part of the SWTOR user interface? Lead Systems Designer Damion Schubert tells us in the latest dev blog: When Georg told the design team that maps were the most-opened part of the user interface in the game, our map specialists just nodded in understanding. They already knew that being able to find your way around the world was going to be hugely important to our success. Thanks largely to the enduring efforts of those on the map team who believe passionately in the importance of what they are doing, our maps system are a core, essential part of the adventuring experience in Star Wars: The Old Republic. Schubert tells us the details of making a proper map should not only be esthetically pleasing but dynamically help the player move about the complex environments of The Old Republic. Check out everything else Schubert has to say in the blog on the official site.

  • Apple granted a trademark for the word 280

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    07.06.2011

    Apple received a trademark for the word 280 and the icon for its iOS navigation app. The trademark application was filed in April 2010 and granted on June 28, 2011. "280", for those who are wondering, refers to Route 280 which runs next to Apple's campus at One Infinite Loop in Cupertino. The granting of this trademark gives Apple ownership of the word and its icon. Any mapping or navigation company using a similar logo or the word 280 to identify their application may want to hire a graphic designer to do a redesign as soon as possible. [Via TechCrunch]

  • Massively Exclusive: Battle of the Immortals reveals two new instances

    by 
    Justin Olivetti
    Justin Olivetti
    06.28.2011

    Sharpen your swords and fletch your arrows, because when the Titan update hits in Battle of the Immortals, it'll be time to dive into two of the fiercest dungeons known to mankind. While we've looked at some of the lore behind the Titan update last week, now it's time to get into the nitty-gritty details of what this patch will bring. Perfect World has created two new maps for players to explore -- and exploit -- in their efforts to become big, rich and powerful: Black Dragon Lair and Giants Kingdom. The update will also include the much-awaited Generation III pets, which can be bred with two Generation II pets of both genders. Generation IIIs feature faster attack speeds and higher damage output, so it's safe to say they'll be highly desired by players. Battle of the Immortals' Titan update is scheduled for a July release, but in the meanwhile you can read up on the new dungeons in an exclusive dev blog after the jump!

  • Topcon's IP-S2 Lite creates panoramic maps in 3D, spots every bump in the road (video)

    by 
    Amar Toor
    Amar Toor
    06.28.2011

    You'd need only a smartphone app to pinpoint every pothole on your block, but to map out more severe structural damage, you'd probably need more sophisticated equipment -- which is where Topcon's IP-S2 Lite comes in. Unveiled at last week's 3D & Virtual Reality Expo in Tokyo, this road condition evaluation system is comprised of a 360-degree camera, GPS and an inclinometer. After using its camera to capture images at 16 frames per second, the IP-S2 analyzes the properties of every shot and uses this information to create 3D video footage. The contraption can also measure the height, distance and surface area of any given frame, allowing engineers to insert computer-generated images into the video (as pictured above) and to construct more accurate maps of disaster-stricken regions. In the wake of this year's devastating earthquake, for example, Japan's Geospatial Information Authority used this technology to map coastal areas of the Miyagi Prefecture, giving officials and rescue workers a better idea of the damage inflicted upon the region. You can find out more about the IP-S2 in the video after the break. [Thanks, Don]

  • Skyrim pre-orders include a 'premium quality' map [update]

    by 
    JC Fletcher
    JC Fletcher
    06.23.2011

    Bethesda is preparing a Skyrim pre-order bonus that will remind fans of the PC role-playing roots of the Elder Scrolls series. If you pre-order the game, you'll get ... a "feelie!" Specifically, a "premium quality world map" will be "automatically" included with your copy. We're just going to assume that "premium quality" means "cloth." It just wouldn't be right to fully nerd out over an old-school RPG without the thrill of unfurling a limited-edition cloth map. It's getting pinned to our wall in either case, we're thoroughly ashamed to admit. Update: Possibly in response to a certain material-obsessed blog post, Bethesda updated its own post to note that the pre-order map is "a high-grade material that has a feel similar to burlap, and will be available in North America and Europe."

  • iPhone navigation packages, in S-M-L editions

    by 
    Michael Rose
    Michael Rose
    06.18.2011

    Thinking about getting Dad some directional guidance for Father's Day? Our package selections cover small, medium and large budgets to get where you're going. Of all the industries disrupted by the emergence of these odd touchscreen computers disguised as mobile phones, the standalone GPS market may be the most topsy-turvy. Among Chris' 33 things he doesn't need any more now that he has an iPhone, a separate $100+ unitasker GPS unit is probably the biggest target; the same goes double for Android phone owners, who get a capable and free turn-by-turn navigation tool as part of the Google Maps application. Just having the phone isn't quite enough, though, if you want to help those notorious no-asking-for-directions family members (that'd be Dad) self-guide with the iPhone 4. Combining the right app with the right car bracket can turn a simple purchase into a genuine Father's Day gift -- so here are our package recommendations in small, medium and large price ranges. All apps are available on the App Store, and most of the hardware can be found at Best Buy, Radio Shack or Staples. Small Everyone likes free, and that's what our first app choice brings to the table. MapQuest 4 Mobile (developed by AOL, our corporate parent) provides capable turn-by-turn navigation with voice synthesis, powered by the same map data as the mapquest.com site. The app includes live traffic data, point of interest search and more -- and did I mention the free part? Drawbacks include a quieter voice than some of the other offerings; you also have to manually choose between power-saving mode (where the app will allow the phone to sleep) and high-performance mode. Still, if you're looking for voice directions on a budget, it's a great place to start. (Note that both MapQuest Mobile and our #2 pick require data connectivity to download maps on the go.) For a budget vehicle mount, Arkon delivers no-frills units in windshield or lighter-socket ($20) and beanbag friction mounts ($30). Personally I don't care for lighter socket mounts, as they make it much more difficult to glance at the map while driving when the phone is mounted so far out of the driver's heads-up sightlines. I've been using the IPM512 friction mount for a while, and it works; the phone holder swivels to work either in portrait or landscape, and it includes adjustable 'feet' to slide out of the way of the dock port and the headphone jack. It does sometimes tend to accidentally press the phone's sleep switch, but for the most part it works well. To power the low-cost setup, any USB adapter will do; best to combine it with an iPhone sync cable plus a USB A-A extender to give you the slack you'll need. The Bracketron dual adapter ($25) is available at most Staples stores and will happily charge both the iPhone and a second device. Medium The next navigation app up the ladder doesn't cost much, but it's garnered some high-powered fans. MotionX-GPS Drive ($0.99, also available for iPad at $2.99) may not have impressed Mel for last year's gift guide, but others swear by it. The advantage here is that you can get the app at the low price, then if you like it re-up for 30 days ($2.99) or a year ($19.99) of live voice navigation as you like -- visual/map navigation is free of charge after the initial purchase. Like MapQuest, MotionX-GPS requires data service to download maps, but you have the option of caching your route to avoid any hiccups or data issues on the way. The current version includes links to Facebook's check-in feature, full business/POI search and contacts integration. MotionX now even integrates with newer Pioneer in-dash hardware, as reported earlier this month. The middle-range mounting solution is Griffin's WindowSeat mobile hands-free kit, which combines both power and a mount with a microphone-equipped aux 1/8" cable for audio and speakerphone use. The PowerJolt universal adapter included in the package provides 1 amp charging, and the simple bracket/suction cup holder keeps the phone tucked into position. The package retails for $49.99. If you dislike the bracket shuffle, consider Clingo. This new mounting tech from Allsop uses a super-sticky pad (which apparently leaves no residue behind) to hold your devices neatly in place. The window-mount unit retails for $29.99. Large The next tier of navigation apps are all dramatically more expensive, which can cause a bit of app sticker shock. They do bring along a key advantage, though -- maps are included in the app itself, rather than downloaded on demand. This means that app downloads and updates in iTunes can take quite a while, but it also means you'll never be stranded without data service while navigating (and if you're traveling overseas/in a roaming area, the data costs would be pretty expensive). The 'big three' in full-featured, maps-included navigation are Magellan (just updated with a new look and features), TomTom and Navigon; all the apps have their adherents, but for my money Navigon MobileNavigator is the best of the bunch. I've used the USA East Region version (on sale for $24.99; full USA map version is $34.99 on sale) for frequent drives in and around New York City, and it's been very consistent and reliable. Navigon offers versions for most countries and regions, so if you're headed out of town it's worth a look. One of my favorite features in the Navigon app is the three-routes option at the start of navigation; the app shows you the route it thinks is best, but also two alternatives that may be better under specific circumstances. You can choose which way you want to go, rather than heading off in what the app thinks is the wrong direction and having to wait for it to clue in. A premium app deserves a premium phone cradle; there are good options in the $100 Griffin RoadTrip HandsFree or the $70 Belkin TuneBase Direct, but as mentioned I'm not big on the power socket mounting approach. Instead, I'd suggest taking a look at the Dension Car Dock for iPhone -- an integrated unit that includes both aux and FM outputs, power, and a custom app for device control and navigation links. In-app purchase adds 'Car Finder' mode, which saves the exact GPS spot where you parked to help you find your way back. The Dension unit lists at 80 euros, but hopefully will be coming to US distribution soon; I'd expect it to hit at about $100 when it gets here. and is available in the US now. Of course, if you choose the TomTom app you should also get the custom-fit TomTom car kit, and for $100 it's got to offer something more: enhanced GPS performance, a built-in powered speaker and better hands-free calling. It uses the same easy-mount back found on TomTom's dedicated units. TomTom's case also works fine with the other GPS apps; commenter Paul notes that there is a free TomTom Car Kit app to disable warning messages, read GPS status and more. If you already have a mounting solution but need a sleek, cable-minimizing power and audio solution, check out XtremeMac's InCharge Auto Aux for $50. Using the dock/charge connector for audio, it includes an aux-out jack in the charger housing, keeping the cable clutter at bay. Whichever size fits your needs -- small, medium, or large -- enjoy your summer drives!

  • Apple wants to make your calendar sensitive to location and traffic, get you there on time

    by 
    Sharif Sakr
    Sharif Sakr
    06.02.2011

    As Apple rushed to allay privacy concerns over its handling of location data, it also let slip that it was working on a "crowd-sourced traffic database". Now a patent application dating from 2009 has been made public which suggests Apple is thinking of this technology not merely as an add-on to iOS Maps, but as something which could feed into other areas such as calendars and alarms. The implicit suggestion is that if Apple can figure out how long it will take you to get from A to B, then it should be able to adjust your appointments to make sure you get there on time without having to go on a rampage. Until then, if everyone just stays out of the way, then no one will get hurt.

  • Earthrise goes on sale, looks ahead to expansion [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    06.01.2011

    Big things are afoot in Earthrise, which is now going worldwide as publisher Iceberg Interactive has launched the English language version in all territories. To tempt players into giving it a try, Iceberg's digital launch will be offered at a hefty 40% discount, bringing the title to $29.99. Even bigger than that is the news of Earthrise's first free expansion: Territorial Warfare. This content update promises to double the size of the current game world and will let players take over territory, build bases, and fight against opposing forces. These bases can even provide players with resources to further expand their power. The price drop and expansion will apply to European boxed copies as well. The boxed versions also include a map and poster. Masthead Studios has been pursuing aggressive updates and fixes to the game as of late, and with the expansion there should be plenty of additional content for players to enjoy. [Updated: Changed the price to reflect US sales price.]

  • Garmin announces redesigned line of eTrex GPS handhelds with enhanced geocaching

    by 
    Amar Toor
    Amar Toor
    05.31.2011

    Lost hikers and outdoorsmen will soon have yet another arrow to add to their navigational quivers, now that Garmin has decided to upgrade its eTrex line of GPS handhelds. The refresh, announced this morning, will bring three new models to the eTrex family during the third quarter of this year. First up is the eTrex 10 -- a basic, $120 little guy that carries a global database of locations, as well as a monochrome display that can be read under the sun. The $200 eTrex 20, on the other hand, displays images in 65k color on a 2.2-inch screen and can support topographic, roadway and marine maps. At the high end of the spectrum is the eTrex 30 ($300), which offers all the features you'll find on the eTrex 20, plus a tilt-compensated electronic compass, barometric altimeter and wireless data transfer capabilities. All three models allow users to download geocached information directly to their devices and boast a lengthy 25-hour battery life -- giving you plenty of time to find your bearings before calling in the rescue squad. Full PR after the break.

  • Grand Theft Auto 4's Liberty City mapped in Google Street View

    by 
    Griffin McElroy
    Griffin McElroy
    05.30.2011

    We know that most of you have probably memorized every square inch of Grand Theft Auto 4's massive metropolitan playground, but for the less cartographically inclined, GTA4.net has created an invaluable resource. Using the Google Maps API and over 80,000 screenshots, the site has created an interactive, near-complete map of Rockstar's virtual New York City. The map's coolest feature is, hands down, its ability to look through each and every avenue of Liberty City using Street View, which makes locating each and every Burger Shot an absolute breeze. In fact, this feature is so neat, we hope they somehow find a way to put a map together for L.A. Noire's setting! Oh, wait.

  • TomTom working on its own Street View-like service?

    by 
    Donald Melanson
    Donald Melanson
    05.29.2011

    TomTom's already seen Google muscle in on its turf in a big way, and it looks like it might now be trying to return the favor. If camera-toting vans like the one above are any indication, it would appear that the company is currently working to bolster its navigation options with its own Street View-like service. So far, all of the van sightings seem to be confined to Europe (France and Belgium, specifically), and they of course don't necessarily confirm that TomTom is indeed working on a Street View competitor -- although we have to wonder what the vans are for if it's not. It's also worth noting that TomTom did acquire TeleAtlas, which uses vans equipped with cameras, lasers and GPS in the actual creation of its maps, but the higher, 360-degree camera used on these vans seems much closer to those used on Google's Street View cars. Seen one yourself? Feel free to let us know in the comments below.