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The best games of 2016
The year is nearly over, and I don't think I'm alone in saying that I'm ready to leave behind the dark, twisted fantasy that is 2016. No matter your political persuasion, social status or country of residence, you'll have felt disquieted by events at some point this year. The sheer scale of 2016's failings allows for such blanket statements. Natural disasters, mass shootings and political events have left me buffeted by wave after wave of anxiety. Because of this never-ending cycle of unease, video games have been more important to me this year. Of course, they're always a form of escapism, but in 2016 they've had to function as a kind of digital cocoon. Gaming has been a place to retreat. A moment of respite. Whether passing the minutes on a mindless clicker or puzzle game, losing myself for hours in grand strategies and sport sims or taking a long weekend to head out on a fantastic adventure, gaming has helped me. A lot. Perhaps that's why I've been reacting to game delays with all the composure of a YouTube commenter. And, God, the delays have come thick and fast.
Engadget12.22.2016High-profile Kickstarter games see delays, port cancellations
Bloodstained: Ritual of the Night, was crowdfunded to the tune of $5.5 million last year, with an ETA of March 2017. It promises to be a spiritual successor to the Castlevania series, but this week, project lead Koji Igarashi (known colloquially as IGA) personally announced via Kickstarter that the game will now be pushed back to "the first half of 2018." The delay, IGA says, is because the game is currently at risk of not "meeting [his] quality standards." To that end, he's adding additional developers to the team, who will hopefully be able to put the project back on track. He also offered his apologies to anyone affected by the delay.
Aaron Souppouris09.09.2016'Mighty No. 9' suffers Xbox 360 delays and a deluge of issues
Gamers eager to jump into the long-awaited 2D action platformer Mighty No. 9 were in for a rude awakening today after some concerning issues plagued the Kickstarter-funded title that looked to some to be a spiritual successor to Mega Man in many ways. Not only has the Xbox 360 suffered a delay on the game's very release day, but there are scads of other problems plaguing those who just wanted to jump in and shoot some bad guys.
Brittany Vincent06.21.2016Long-delayed 'Mighty No. 9' arrives June 21st
No, your eyes aren't deceiving you -- after more than a few delays, Comcept has announced that Mighty No. 9 is finished. Keiji Inafune's spiritual sequel to Mega Man will arrive in Asia and North America on June 21st, and the rest of the world on June 24th. The initial release is limited to console and computer players (albeit on virtually every platform), but versions for both the Nintendo 3DS and PlayStation Vita are due "at a later point." Just be sure to think carefully about your choice of media format: while downloads are more convenient, a retail copy includes the Ray add-on.
Jon Fingas05.02.2016'Mighty No. 9' is delayed. Again.
Mighty No. 9, the crowdfunded game from Mega Man creator Keiji Inafune, has been delayed for a third time. The long-awaited title has become the poster-child for how not to run a Kickstarter campaign. In a note to backers announcing the latest setback, Inafune doesn't give a firm date for release, but says he expects it "to realistically be in spring 2016."
Aaron Souppouris01.25.2016Next for Nintendo: Zelda reboots, fresh Splatoon gear and more
Nintendo announced a slew of upcoming titles and their release dates -- as well as new content for existing franchises -- during the company's Nintendo Direct livestream on Thursday. Gird your loins and prepare for Zelda reboots, fancy new Splatoon arenas, and so. many. amiibo sets.
Andrew Tarantola11.12.2015'Mighty No. 9' demo gets a Humble Bundle and a new release date
Even though Mighty No. 9, the new crowdsourced video game from venerated MegaMan creator Keiji Inafune, won't be available until some time in 2016, fans can still get a slice of the action. The game's production team tweeted Friday that the game had both a new release date and that it's playable demo has arrived on Humble Bundle. Per the game's Kickstarter page, Mighty No. 9 will hit American consoles on February 9th, 2016 and launch worldwide on February 12th. And, according to the Mighty No. 9 official site, users must log in to Humble Bundle using the same email address as their Kickstarter/Paypal pledge and follow the download link for the Special Demo Version.
Andrew Tarantola09.25.2015'Mighty No. 9' team aims to calm angry backers with exclusive demo
Kickstarter backers of Keiji Inafune's Mighty No. 9 are feeling a little burned. When its Spring release came due, Comcept pushed the release back to fall; when that September launch came on the horizon, the game was delayed until 2016. "We feel bad," producer Nick Yu told us earlier this month. "Really, really bad." The company knows its messed up, and agrees that backers deserve something for their patience. So they're getting something -- on September 15th, the game's second launch date, Kickstarter backers will get access to an exclusive demo of the Mighty No. 9's single player campaign.
Sean Buckley08.28.2015'Mighty No. 9' producer: 'We feel bad. Really, really bad.'
Mighty No. 9 is one of the most successful video game Kickstarters of all time. It's also been delayed. First until September, and then, earlier this week, it was pushed all the way to 2016. In the months between the two delays, the studio announced it's working with Armature and Microsoft on the Xbox-exclusive ReCore, and its developer Comcept launched two more crowdfunding campaigns for other projects. Backers are upset. So upset that the campaign for the new game failed to reach its goal. We sat down with Mighty No. 9 producer Nick Yu to ask why the game has been delayed, what Kickstarter is for and whether he feels bad. (He does.)
Aaron Souppouris08.07.2015'Mighty No. 9' won't arrive until early 2016
Mighty No. 9, the new game from Mega Man creator Keiji Inafune, isn't going to be arriving until some point in the first three months of 2016. It's the second delay for the kickstarted title, which was originally slated to drop this spring before being pushed back to September. According to an update posted to Kickstarter, the reason behind the push back is that while the core functionality of the piece has been finished, there's still a raft of bugs and issues relating to the online components that have yet to be fixed. Considering that so many recent high-profile releases have been sold with bugs that make them almost unplayable, it's probably wise to hold off. Still, judging by the comments on the post, it looks as if plenty of backers would much rather have the game now and wait for the features to come later.
Daniel Cooper08.05.2015'Mega Man' creator says Japanese publishers need to 'wake up'
If you grew up playing any installment of the storied Mega Man franchise, the name Keiji Inafune should carry some weight. Inafune's one of the masterminds behind the beloved metallic man in blue we first met in the NES era. And with his new game, Mighty No. 9, a spiritual successor to his Capcom legacy, he famously kicked off a new wave of Japanese developers who've struck out on their own with the help of crowdfunding. But Inafune didn't get to this point solely because of a desire to try more modern things; he was essentially forced to turn to Kickstarter when Capcom refused to innovate the beloved Mega Man IP he helped create. "As a creator, as myself, the best thing that happened to this project [Mighty No. 9] is that I have the IP," he says of the experience with Kickstarter. "The IP is mine. The IP is the company's IP, so we can do whatever we want. And that will actually speed things up really nicely because once the backers ask for something, we don't have to go over to the publisher or the first-party [studio] ... or whoever we're working with. We can just make the decision."
Joseph Volpe06.19.2015'Mighty No. 9' release blasted back to September
Mighty No. 9, the new, Kickstarted game from Mega Man creator Keiji Inafune, is now due out on September 15 in the US, delayed from a spring 2015 launch window. Inafune's team, Comcept, announced the delay in a Kickstarter update, along with another nugget of news: Deep Silver -- the publisher behind Saints Row, Homefront and Dead Island -- will publish Mighty No. 9. Comcept promises that the delay will allow the team to add Japanese and French voiceovers, extra subtitle languages, and an extra level, boss and playable character.
Jessica Conditt04.28.2015