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  • The Beatles waving goodbye.

    Listen to the 'final' Beatles song, 'Now and Then,' made with help from AI

    by 
    Lawrence Bonk
    Lawrence Bonk
    11.02.2023

    The Beatles are back with a new-ish song featuring the late John Lennon on vocals and the equally late George Harrison playing some guitar. The song is called “Now and Then” and was made using some machine-learning AI provided by Peter Jackson.

  • Mark Meredith via Getty Images

    Amazon’s ‘Lord of the Rings’ series will shoot in New Zealand

    by 
    Amrita Khalid
    Amrita Khalid
    09.17.2019

    Amazon Studios' Lord of the Ring series will be filmed in the lush green forests of none other than New Zealand. The streaming platform announced today that production on the series will begin in Auckland in the coming months. Few details have been revealed about the high-budget project, other than the events it depicts will likely take place during the Second Age, long before the events of J.R.R. Tolkien's The Lord of the Rings novels. "As we searched for the location in which we could bring to life the primordial beauty of the Second Age of Middle-earth, we knew we needed to find somewhere majestic, with pristine coasts, forests, and mountains, that also is a home to world-class sets, studios, and highly skilled and experienced craftspeople and other staff. And we're happy that we are now able to officially confirm New Zealand as our home for our series based on stories from J.R.R. Tolkien's The Lord of the Rings," said showrunners and executive producers J.D. Payne and Patrick McKay in a statement.

  • Report: Lego: The Hobbit to add third movie's storyline via DLC

    by 
    Earnest Cavalli
    Earnest Cavalli
    04.03.2014

    When Lego: The Hobbit debuts in April, the game will only feature content from The Hobbit: An Unexpected Journey and The Desolation of Smaug, though the third film in the Peter Jackson-directed trilogy may appear later as DLC, according to reports from the London Toy Fair. Brick Fanatics, a UK site focusing on all things Lego, states that developer Traveler's Tales plans to launch a sizable downloadable addition for Lego: The Hobbit right around the same time that The Hobbit: There And Back Again rolls into theaters. The film is currently slated to debut on December 17, giving the developer eight months to cobble together its downloadable content. As Brick Fanatics points out, this will be a novel situation for the developer. Traveler's Tales has released DLC for its previous Lego games, though so far it's all been minor additions like characters and new costumes. On the other hand, Traveler's Tales has a long history of working with cinematic trilogies, so it makes a certain kind of sense that the developer would want to touch on the final Hobbit film, even if its game will debut eight months prior to the movie's launch. Lego: The Hobbit will reach the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Vita handheld, Wii U and 3DS on April 8. [Image: WB]

  • The Road to Mordor: Taking The Hobbit back to LotRO

    by 
    Justin Olivetti
    Justin Olivetti
    12.22.2012

    Like many of you and what seems to be the entire population of South America, my wife and I got to see The Hobbit: An Unexpected Journey this past weekend. It was slightly difficult in that we also had to bring a baby along, but an early morning matinee and strong sleeping pills (just kidding!) helped in that regard. After all, I couldn't miss a brand-new Tolkien movie, now could I? What did we think? We both really enjoyed it and wouldn't mind seeing it again. It was a great return to Peter Jackson's vision of Middle-earth and several of the beloved characters from the previous Lord of the Rings films. As the resident Lord of the Rings Online writer here at Massively, I couldn't help walking away from the theater with an increased desire to log back into the game and perhaps roll a new character. Maybe a Dwarf.

  • The Hobbit: An Unexpected Journey to receive the Dolby Atmos treatment

    by 
    Jamie Rigg
    Jamie Rigg
    10.24.2012

    The CinemaCon crowd may not have been keen on 48fps footage of The Hobbit: An Unexpected Journey, but we defy anyone to say they don't want the best sound possible. A select few will get just that, as Dolby and Peter Jackson's own Park Road Post Production have announced the film will be mixed for the speaker-packed Atmos technology. If you're lucky enough to live near one of the select establishments it's installed in, we doubt you'll be grumbling about the immersive audio, even if the frame rate makes those orcs look unsettlingly real. Update: That link of "select establishments" is somewhat out of date and, although the official list of locations you'll be able to see The Hobbit in Atmos has yet to be released, Dolby says there should be between 80 and 100 screens capable of delivering the over-the-top audio experience by the film's debut.

  • Peter Jackson's 48 fps version of The Hobbit said to be a 'limited release' only

    by 
    Edgar Alvarez
    Edgar Alvarez
    08.08.2012

    All told, we can't deny Peter Jackson's caused some madness since announcing the scheme to shoot his upcoming Hobbit film at a high frame-rate, rather than sticking with the more common 24 fps, Hollywood-style method. Regardless, rumor now has it Warner Bros. is supposedly planning a "limited release" of the 48 fps version because, according to Variety, the studio "wants to protect the format" by choosing to go the select-viewing route -- that said, WB's allegedly hoping to "expand the HFR release for the second and third installments." Still, nothing's set in stone just yet, so we'd hold off on throwing any temper tantrums (or celebrating, depending on which side you're on) until we hear something official from Warner.

  • Comic-Con fans go crazy over Hobbit teaser, but not the 48fps version

    by 
    Steve Dent
    Steve Dent
    07.16.2012

    Two different audiences and two very different screenings. After unfamiliar 48fps Hobbit footage was pretty universally panned back at Cinema-Con, Peter Jackson decided to play it safe and show Comic-Con fans the traditional low frame-rate teaser. Their response? They loved it. Which would, you'd think, give the head hobbit a clear message: his film works better without the wacky frame rate, but that's just not how he sees it. Writing on his Facebook page, he said "I've always been happy to bet on myself" and the 48fps version of Hobbit is "something really special" when you watch the entire movie. In other words, he's sticking to his orc sword, and in the meantime we're left to wonder what would have happened if the Comic-Con crowd -- who are perhaps more his kind of people than Cinema-Con goers -- had been shown the tricked out footage.

  • Editorial: Despite shaky 48 fps Hobbit preview, high frame rates will take off

    by 
    Steve Dent
    Steve Dent
    05.28.2012

    Well actually, the Hobbit preview wasn't shaky, it was smooth -- maybe too smooth -- and that's the point. "It does take you a while to get used to," Peter Jackson has admitted, referring to the surprisingly fluid motion of his 48 fps movie footage. But is he right to think audiences will even give it a chance? The launch of high frame-rate (HFR) cinema is surrounded by publicity in the run-up to the Hobbit's debut on December 12th, but it equally has a lot going against it. For starters, the film's 48 fps preview wasn't exactly received warmly. On top of that, the video-style appearance of HFR has a long history of being disliked by movie-goers -- past attempts since the 1970s have all flamed out. 85 years after the first 24 fps movies, the same number of frames are still going stubbornly through the gate (digital or otherwise) each second, so that must be what "filmic" is, right? Or will we look back on 24fps as the bad old days? Read on to see if these new/old-fangled frame speeds might survive, and though a 48 fps Hobbit trailer isn't available, we've provided a couple of clips to help you judge what two-dimensional HFR looks like.

  • Peter Jackson unfazed by 'Hobbit' footage pushback, but will stick to 24 fps for trailers

    by 
    Steve Dent
    Steve Dent
    04.30.2012

    Calm down, cinema-goers. It just takes time to "settle in" to the strange new ultra-realistic world of high frame-rates, according to Peter Jackson, who's been responding to audience's rather strong panning of 48fps rough cuts from his upcoming 3D epic, Hobbit. Viewers' main beefs were the surprising appearance of the higher cadence footage, which almost looked like it was shot on video, as well as blemishes on actors and sets which were all-too-visible without the crutch of motion blur. But Jackson insists that the footage lacked special effects and color correction, and that the showing was perhaps too short to judge the frame-rate -- which is why he also says there'll be no 48 fps trailer. He even adds that he's now "very aware of the strobing, the flicker and the artifacts" when he's watching regular 24fps cinema -- so the real struggle for audiences might not be adjusting to the new way, but going back to the old.

  • Frame rate debate rages on with 48 fps projection of 3D Hobbit footage

    by 
    Steve Dent
    Steve Dent
    04.25.2012

    With his use of Red cameras, 3ality rigs, and high frame rate 3D technology, no one can accuse Peter Jackson of being stuck in the past. Need more evidence of his anti-luddism? He just gave the first projection of footage from his 3D opus "The Hobbit: An Unexpected Journey" in its full 48 fps glory at the CinemaCon convention in Las Vegas. With the public having endured 80 years of 24 fps film-watching, Jackson appealed to viewers to allow their eyes to adjust to the doubled rate during the ten minute screening. But the reaction showed that public acceptance might take a while. One projectionist compared it to made-for-TV fare, and others referenced Mexican soap-operas and TruMotion. The reply to these criticisms by Jackson (and James Cameron) has always been that 3D is better suited to faster frame rates than 2D -- making it more immersive, reducing headaches and improving stereoscopy. We'll have to wait for the film's release this December to find out whether he's right, or if this attempt at high frame speeds will go the way of Showscan.

  • The Road to Mordor: Baggins of Bag End

    by 
    Justin Olivetti
    Justin Olivetti
    12.24.2011

    It's hard to believe that it's been 10 years to the month since The Lord of the Rings: Fellowship of the Ring came out in movie theaters. It's even harder to process that Peter Jackson will be bringing us back to Middle-earth with the two Hobbit films starting a year from now. The Jackson trilogy, while beloved by many (including, I assume, gamers), hasn't gotten a lot of space in this column to date. The general consensus from the community is that the films and the MMO are separate interpretations of the same source material, and never the twain shall meet -- nevermind all the other LotR games, like War in the North. While that may be true, they do meet in the hearts of those who simply love this franchise. I adore the movies, am a huge fan of the game, and like (yes, just "like") the books. But I think that it's worthwhile to go to the films for LotRO players because they do give a different perspective and perhaps clarify a few plot points that shoot over our heads in-game. If nothing else, if the movies can revitalize our excitement about exploring the lands of Lord of the Rings Online, then they've done well by us. I mention all this because this past week saw the release of the first Hobbit trailer, which I must have watched a good dozen times, and it got me pumped up once more for this game world. In today's column, I want to use this trailer to springboard a discussion of how LotRO and the films share a common bond and how the Hobbit movies use many elements that Turbine's been working on for years now. Plus, a bonus Hobbit Tribute Tour!

  • Peter Jackson reveals the Red Epic secrets behind The Hobbit (video)

    by 
    Daniel Cooper
    Daniel Cooper
    11.05.2011

    Diet and filmmaking legend Peter Jackson's given us another insight into the making of the Hobbit movies, and this time he's talking about his envious collection of tech. Filming with no less than 48 Red Epic cameras at 48fps in full 5k resolution might sound fantastic, but it hasn't all been a bed of cotton candy. Two 3D cameras need to be mounted at the same "interocular" (the inch-or-so distance between your eyes) which is impossible given the size of the Epic and its lenses. The team had to hire specialist firm 3ality to build a rig where one camera shoots the action and the other is pointed vertically at a mirror. Those who would love to shoot with an Epic should also beware that the cameras naturally desaturate the action to such an extent that the makeup, costume and set design teams have to over-color everything to look natural in post production. For more interesting facts, head down past the break to catch the video in full, and try not to imagine how many years bad luck you'd get if you broke one of those mirrors during a key scene.

  • The Road to Mordor: Double dragons

    by 
    Justin Olivetti
    Justin Olivetti
    07.22.2011

    Last week Turbine released the concept art for one of its major bosses from the upcoming Rise of Isengard expansion: Draigoch. With it came a number of appropriate "oohs" and "ahhs," and no doubt raiders began thinking up uses for a giant dragon skull in their homes. But there was also a crowd that popped out to cry foul about lore molestation -- that this was a blatant example of Turbine pandering to MMO players by including the expected dragons even when the lore shouldn't support it. A couple examples of quotes, first. "Yet whatever way you cut this idea, how can you integrate another dragon into the story? Smaug was the last one of his kind," Contains Moderate Peril complains. A commenter on our article sniped, "So Turbine's decided to entirely drop the pretense of sticking to the lore, then?" Ouch. As much as I am totally not attached to MMO lore in general, I feel like this might be a good time to both address this particular argument and also the larger one of Turbine's approach to Tolkien's world. Are giant dragons lore-breaking? Does Turbine simply not care about remaining faithful to source material? Do you have my decaf light mocha with cinnamon sprinkles?

  • The Road to Mordor: A talk with the crew of The Fellows Hip: Rise of the Gamers

    by 
    Justin Olivetti
    Justin Olivetti
    07.01.2011

    Buzz has been increasing about an intriguing independent film that looks to blend Tolkien love, geek pride, and Lord of the Rings Online fandom into one epic adventure. Called The Fellows Hip: Rise of the Gamers, this movie is about a group of friends who undertake a journey to a convention in order to participate in a LotRO gaming competition (and stick it to some bullies while they're at it). Many blogs, such as LOTRO Reporter and A Casual Stroll to Mordor, have promoted this up-and-coming film, and after seeing the trailer, we too became fascinated with what could be a fun movie that puts MMO gaming front and center. One may not simply walk into Mordor, but with the right connections, one could phone the folks up there. We got on the line with three crew members for The Fellows Hip -- Ron Newcomb (producer, director and writer), Scott Mathais (producer and writer), and Shane McClung (producer) -- to see just what type of lovable insanity would cause a group of people to throw together such a movie.

  • The Road to Mordor: Packing for Isengard

    by 
    Justin Olivetti
    Justin Olivetti
    06.17.2011

    Isengard. Isengard. ISENGARD. It's all I can think about since last week's E3 reveal, and I know I'm not the only one. For some reason, having a firm launch date for Lord of the Rings Online's third expansion feels like a starting pistol's gone off, and we're beginning the race to the expansion in earnest. Of course, we're not in that much of a hurry at this point. We still have well over three months to go, the beta has yet to begin, and something tells me that Turbine's got a few more tricks to pull out of its top hat before all is said and done. Still, I'm officially in "Go!" mode, and I bet I'm not the only one. While I can't make September 27th come any sooner, I can think of six ways that we can prepare for our upcoming journey into Dunland and beyond. Seven, if you include putting together the absolute perfect outfit to slay Saruman in, but that's a given. Hit the jump and I'll walk you through everything you should be doing this summer to get ready for Rise of Isengard!

  • Ubisoft details Adventures of Tintin: The Game, has Kinect and Move support

    by 
    Mike Schramm
    Mike Schramm
    06.06.2011

    Ubisoft has handed out some details on the upcoming game based on the Steven Spielberg and Peter Jackson-produced Adventures of Tintin movie. A trailer and short segment of gameplay was shown at the company's E3 conference this afternoon, featuring both a singleplayer campaign that will take players to famous locations in Tintin's world, as well as co-op and competitive gameplay modes with sword combat, aerial fighting, and driving sequences. The game is being developed by Ubisoft Montpellier, the same studio currently working on Rayman Origins and Beyond Good and Evil 2, and is set to come out for consoles and PC later on this holiday season.

  • 'True Grit' cinematographer Roger Deakins makes jump to digital cameras

    by 
    Brian Heater
    Brian Heater
    04.26.2011

    Sorry film diehards, another ally has bitten the dust -- and this one's a biggie. After years of dismissing digital cameras over quality concerns, Roger Deakins, the cinematographer behind The Shawshank Redemption, Revolutionary Road, and pretty much every Coen Brothers movie, has made the jump to digital. The-nine time Oscar nominee confessed to The Hollywood Reporter that he shot the forthcoming sci-fi thriller Now using an Arri Alexa digital camera and is leaning toward using one for his next film, a Sam Mendes-directed James Bond flick. I'm sure Q would approve -- not to mention James Cameron and Peter Jackson, assuming they can put down their respective RED EPIC cameras for long enough. [Image Credit: Sony]

  • Peter Jackson shooting The Hobbit at 48FPS, should speed up those long walking scenes

    by 
    Brian Heater
    Brian Heater
    04.25.2011

    Say goodbye to blurry Orcs, because The Hobbit is going 48 frames per second. King of Kong Peter Jackson announced via Facebook that the two-part Lord of the Rings prequel will be shot at an increased frame rate, double the 24FPS that has been the industry standard for the better part of a century. Halo's non-director preemptively addressed critics of the technology, comparing it to the transition from vinyl to CDs -- which, let's face it, some folks still aren't all that psyched about. The technology, when combined with a 48FPS projector, should cut down on blur and strobe. Jackson and Warner Bros. have their fingers crossed that a sufficient number of theaters will be capable of projecting at that speed when the film opens in December 2012. We're eagerly awaiting James Cameron's reaction -- and George Lucas's inevitable Star Wars re-re-re-re-release at the new speed.

  • The world's first shipped RED EPIC gets stolen in home break-in (update: $100k reward now offered!)

    by 
    Ben Bowers
    Ben Bowers
    12.31.2010

    Remember just earlier this month when OffHollywood studio head Mark Pederson became the first man to own a RED EPIC? Well, now his $58,000 über camera is gone. According to REDUSER forums, the EPIC was heisted last night along with some cash from Pederson's chalet in France while he and his family were sleeping. Pederson shares on the forum that "there was a forced entry through the front door. The thieves actually entered the master bedroom while my in-laws were sleeping, and standing a foot from their bed - emptied wallet and purse. There were 6 children and 8 adults sleeping in the house." That's a scary caper worthy of a Hollywood script for sure, but thankfully no one was hurt. Here's hoping the movie-like storyline continues now with law enforcement gumshoes actually cracking the case. In the meantime, maybe Peter Jackson can lend Pederson one of his 30 RED EPICs until his own baby returns. Update: We just got word that RED honcho Jim Jannard is offering $100,000 to anyone who can provide information leading to the recovery of the device and a conviction of the thieves. In his words (from the RED forums): "We are now offering $100,000 for the safe return of EPIC #00006 and the rest of the system including the media with Mark's files... and the arrest and conviction of those that broke into Mark's chalet in France. We will ONLY pay this amount if there is an arrest and conviction of the parties as we are not interested to be ransomed by thieves." Now that is seriously putting your money where your mouth is! [Thanks, Derek and Cory]

  • Peter Jackson nabs thirty RED EPIC cameras to film The Hobbit, tempt you to blow your savings

    by 
    Sean Hollister
    Sean Hollister
    11.28.2010

    We're still slightly bummed that Peter Jackson never made Halo, but this should patch things up a tad -- the Lord of the Rings director will film The Hobbit in 3D entirely on thirty hand-machined RED EPIC cameras, starting early next year. That's the news straight from RED founder Jim Jannard, but that's not all, as a limited number of pre-production EPIC packages will be available to early adopters as well. $58,000 buys your deep-pocketed budding director a machined EPIC-M body, titanium PL mount, Bomb EVF and 5-inch touchscreen LCD, a REDmote, a four-pack of batteries, a charger and a solid state storage module with a four-pack of 128GB SSDs. Jannard expects to hand-assemble that first batch of 5K imagers in December or January, start the real assembly lines a month after that, and hopefully have widespread availability by NAB in April, though he's not making any promises there. That's how RED rolls. PR after the break. [Thanks, Patrick]