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  • PlayStation Vita won't play grandpa's games -- for now

    by 
    Mat Smith
    Mat Smith
    11.29.2011

    While Sony confirmed that the PS Vita will be able to dive into the PSP's back-catalog from launch, it looks like it'll miss out on anything pre-millennium. An updated page from the PS Vita's Japanese site has backed up rumors that PSOne Classics and other "archive games" won't be available when the quad-core console arrives in Asian stores next month. However, it's not all bad news for anyone hoping to relive those jaggy-edged gaming triumphs of the late 90's -- the official response adds that plans for older titles will be announced in due course.

  • Engadget's holiday gift guide 2011: gaming

    by 
    Sean Buckley
    Sean Buckley
    11.15.2011

    Welcome to the Engadget Holiday Gift Guide! We're well aware of the heartbreaking difficulties surrounding the seasonal shopping experience, so we're here to help you sort out this year's tech treasures. Below is today's bevy of curated picks, and you can head back to the Gift Guide hub to see the rest of the product guides as they're added throughout the holiday season. Ah, the holiday season. That special time of year when we give our loved ones the new hotness of the video game world, and then promptly exploit their over-excited reactions to propel them into unwanted YouTube fame. Even if your familial relations don't have the stuff to become this generation's "N64 kid," you can still kick a few rad toys their way just for the love of it. And if you're having trouble finding the perfect gift for the gamer in your life, we're here to help. Head past the break to take a peek at Engadget's 2011 Holiday Gift Guide for video games. Not finding what you're looking for? Skip on back to our 2011 Back to School Guide for bonus gift ideas.

  • PlayStation Vita gets a content management app, plays nice with PS3 and PC

    by 
    Sean Buckley
    Sean Buckley
    11.13.2011

    Worried your PlayStation Vita is going to be so full of repurchased PSP content that you won't be be able to store it all? Yeah, neither are we -- but if you want another place to keep your Vita's picture, video, music and game content, Sony says your PC and PS3 will do nicely. An application page on the Japanese PlayStation website details a Vita app that lets users transfer data between the three platforms, noting that content can be purchased on the PC or PS3, and then transferred to the Vita for use later. Gamers looking to save scratch on that not-so-optional memory card will be able to use this content sharing feature to get the most out of whatever size storage they can afford. Sure, 4GB of storage the cheapest Vita memory card offers isn't ideal, but at least Sony is throwing you a bone to make it work.

  • Sony announces UMD Passport program in Japan, offers Vita PSN discounts to UMD owners

    by 
    Sean Buckley
    Sean Buckley
    11.11.2011

    When Sony mentioned that the Vita wouldn't support the PSP's existing UMD library, we had to wonder what would become of the little discs. Sony hinted that something was on the way for physical media aficionados at TGS, but wasn't ready to go into detail yet. Today, however, SCEJ announced the UMD Passport program -- a service that will let Japanese PSP owners register UMD games through a PSP app to secure discounts for repurchasing titles on the new console. The discounted games average between ¥500-1,000 (about $6 and $13, respectively) a pop, but can go for as high as ¥2,400. The UMD registration app hits the Japanese PlayStation store on December 6th, and Sony hopes to make the system compatible with roughly 200 titles. Hit the source links below for Sony's official press release and an initial list of Passport compatible games, in Japanese, of course.

  • Samsung signs up PowerVR SGX MP GPUs for future devices, keeps its options open

    by 
    Richard Lawler
    Richard Lawler
    11.11.2011

    Even though it's already listed on the dance card for ARM's upcoming MALI-T658 mobile GPU, Samsung is also licensing tech from Imagination Technologies. The new agreement will allow it to include Imagination's PowerVR SGX multiprocessor GPU (a.k.a Series 5XT a form of which already resides in the A5 chip used by Apple's iPad 2 and iPhone 4S as well as the PlayStation Vita) in its upcoming devices, but doesn't specify how many cores or what configuration may be used. MobileTechWorld also speculates this could be in preparation for SoCs built to run Windows 8, but until we actually get a peek inside whatever devices are up Samsung's sleeve it's impossible to know for sure.

  • Sony opens registration for PlayStation Suite SDK beta, lets devs build apps for Android and Vita

    by 
    Zach Honig
    Zach Honig
    11.10.2011

    We first got wind of Sony's PlayStation Suite SDK back at the Tokyo Game Show in September, but the company just opened up the application process for a closed beta test, letting Windows XP and Windows 7 users in the US, UK and Japan submit their credentials for early access. Those getting the nod from Sony will be able to develops apps for use on the PS Vita, which is set to hit in February, along with the PS Suite -- that "hardware-neutral" framework that'll allow access from non-PlayStation branded products, including the Xperia Play, Tablet S and Tablet P, with the potential for third-party devices to come as well. The SDK uses the C# programming language, and doesn't require devs to have access to actual Sony hardware -- so don't expect a Vita to show up at your door anytime this year. Think you have what it takes to be a Sony dev? Hit up the source link to send 'em the word.

  • Sony PS Vita First Edition Bundle up for pre-order, lets North American buyers snag it one week early

    by 
    Joe Pollicino
    Joe Pollicino
    10.27.2011

    The United States may not be getting the PS Vita at first, but that doesn't mean you can't be the first kid on your block to own one. Sony took to its US PlayStation Blog today, unveiling its First Edition bundle of the portable gaming powerhouse, which is up for pre-order now at "select retailers." US buyers will receive a 3G + WiFi Vita with a limited edition case, a 4GB memory card and a copy of Little Deviants for $350, while Canadian buyers will get the WiFi-only variant for $299 -- better yet, it'll arrive at your doorstep one week prior to the 02/22/2012 release date for North America. Sure, it may not have wishful goodies like pro bono AT&T 3G, but if you've just gotta have it, well, them's the breaks, y'all. You'll find more info at the source link below, or at Amazon where we've already spotted it.

  • PS Vita's Twitter app shown off in Hong Kong, we go hands-on (video)

    by 
    Richard Lai
    Richard Lai
    10.21.2011

    Here's a little souvenir for Twitter addicts eyeing the upcoming PS Vita: at today's debut event in Hong Kong, we got to see said console's Twitter app in action for the very first time, and we were also fortunate enough to get some exclusive hands-on time with Sony's in-house software. As you can see in our video after the break, the overall design feels very much in line with Twitter's standard ID: the same shade of blue, the usual tabs on the left column, slick elastic scrolling in the timelines, and support for geotagging, hash tags plus photo attachment while tweeting. No surprises here, but hey, the app worked well for us.That said, we were told that the app wasn't quite finished yet, and Sony still couldn't confirm whether this -- along with the other dedicated apps like Skype, Foursquare and Facebook -- will be ready for download by the time the Vita launches in Hong Kong on December 23rd (just a tad later than Japan's launch on the 17th). In case you're wondering, the Vita there will cost HK$2,280 (US$290) for the WiFi version and HK$2,780 (US$360) for the 3G flavor, both unsubsidized but cheaper than their Japanese counterparts. Of course, given that the console isn't region-locked, feel free to go do some shopping in Hong Kong then -- just save some for the locals, OK? Also, check out our gallery below for some close-up shots of the Vita's music and video apps.%Gallery-137220%

  • PlayStation Vita is coming February 22nd, start saving now

    by 
    Billy Steele
    Billy Steele
    10.18.2011

    Well folks, the wait is over. Sony has announced that the PlayStation Vita will be hitting shelves February 22nd at retailers in the US, Canada, Latin America and Europe. In addition to all your favorite gaming titles and a pocket filled with 512MB of RAM, you'll be able to chat it up with your fellow assassins cross-game or via Facebook, Foursquare, Skype and Twitter. If that's not enough, the 5-inch OLED display, dual analog sticks, dual cameras, and front and rear touch panel should be enough get you amped for a Call of Duty campaign on the handheld device. Keep in mind: this bad boy will sport 3G from AT&T for $299 or you can snag the WiFi-only model for $249. If you're looking for more details, hit that source link below.

  • In case you didn't know, PS Vita will play nice with PSP in ad-hoc mode

    by 
    Joe Pollicino
    Joe Pollicino
    09.21.2011

    Check out this tasty morsel of PS Vita info making the rounds: you'll be able to face your PSP-totin' friends via ad-hoc mode with games you've snagged from the PS Store (so long as the title supports it). We must've been so enamored by those vibrant PS Vitas at TGS that we missed this sweet bite courtesy of Sony PlayStation Japan. Sure, it doesn't kill the sting of its three to five hour battery life, but hey, we'll just consider it another justification for picking up the hot little number once it hits shelves.

  • Keiji Inafune: handheld consoles don't need to fear the smartphone... yet

    by 
    James Trew
    James Trew
    09.19.2011

    Yeah, we know that the whole mobile-gaming-is threatening-dedicated-gaming thing has been done to death, but when some of the industry's software MVPs start weighing in on the matter, well... that's when our ears perk up. Nintendo has made clear that it's shunning smartphones as a gaming platform, and now it's Mega Man co-creator Keiji Inafune's turn to windmill into the argument. Speaking with our sister site Joystiq, he opines that the two worlds aren't set to eclipse each other just yet, illustrating it wonderfully through the medium of simile: "I think it's very similar between cellphone cameras and professional digital cameras. You don't use a smartphone camera for an interview, and you don't use a really professional camera to take some small pictures when you're going to work." Hard to knock the underlying logic, but it's pretty tough to pretend that handset gaming isn't seriously denting handheld gaming. For the full spiel, be sure to give that source link a tap.

  • Tokyo Game Show 2011 wrap-up

    by 
    Richard Lai
    Richard Lai
    09.19.2011

    All good things must come to an end, and likewise with this year's Tokyo Game Show which wrapped up yesterday. Despite the PS Vita's dominance and the lack of newly-announced hero hardware at the show, we were still able to keep ourselves entertained with the odd peripherals here and there, alongside some very interesting exhibits both at TGS and the Amusement Machine Show next door -- head past the break to humor yourselves. Alternatively, feel free to catch up on our TGS coverage while you're here (we have a list after the break as well), and don't forget to check out our awesome buddies over at Joystiq for even more gaming news. %Gallery-134244%

  • Sony PlayStation Vita battery life: as little as three hours on a charge

    by 
    Sharif Sakr
    Sharif Sakr
    09.16.2011

    We've had plenty of QT with the Vita on the floor at TGS, but battery life is hard to judge when you can't take the device away with you. Back at our earlier hands-on in June we were told that longevity should be on a par with first-gen PSPs, which were all rated at 4-6 hours and -- with the PSP-1000 -- achieved around 3.5-5.5 hours in real-world tests. Now though, Sony says the Vita has just enough juice for 3-5 hours' gaming. We need to play this thing to death before we can be sure, but this does sound like a potential 15-25% drop in minimum play time. Do we care at this point? Not particularly. We're too busy salivating over this.

  • Visualized: PS Vita in eight unlikely colors, mockup game cards chill on the sidelines

    by 
    Sean Buckley
    Sean Buckley
    09.16.2011

    We found a veritable rainbow of PlayStation Vita prototypes hiding out in the rear of Sony's TGS setup, surrounded by accessories, mock retail packaging, and faux game cards. PlayStation representatives assured us the colorful consoles were just for looks, and only the basic black will be available when the system launches in December. Hit the gallery below for a multicolored peek, or just skip past the break for a view of Gravity Daze's mockup retail box.%Gallery-134025%

  • PlayStation Vita's Torne app pulls in live TV streams served up from a PS3

    by 
    Richard Lawler
    Richard Lawler
    09.15.2011

    Need another reason to be interested in the PlayStation Vita? Sony announced during tonight's press conference that it will tie in with the only-available-in-Japan Torne DVR adapter (PlayTV in Europe and nonexistent in NA) for the PlayStation 3. Once synced up, it allows users to remotely tune into live TV streams Slingbox-style, browse listings and remotely schedule recordings via an app on the portable device. It should be ready to go at launch, while the ability to export recorded shows to the Vita like one of Monsoon's boxes will be added later. For now however, we can only look on in envy and hope rumors of a PlayTV 2 eventually come true, and come out here.

  • PlayStation Suite SDK beta coming in November, offering new games in spring 2012

    by 
    Richard Lai
    Richard Lai
    09.15.2011

    We haven't heard much about the PlayStation Suite for quite some time, but at the TGS 2011 opening keynote today, Sony announced that it'll finally be rolling out an SDK for said cross-platform framework in November. Furthermore, Sony's expecting new games and apps to be available for the PlayStation Suite in spring, which means willing C# developers will be busy over the next few months should they wish to deploy their software across certified devices -- these currently include the PS Vita, Xperia Play, Tablet S and the upcoming Tablet P. Of course, we're also hoping that Sony will convince at least one other manufacturer to get its NVIDIA Tegra devices certified for the PlayStation Suite, otherwise it'll be tough to get the ball rolling for everyone.

  • We're live from the Tokyo Game Show 2011!

    by 
    Richard Lai
    Richard Lai
    09.14.2011

    That's right! We're back in Japan for this year's Tokyo Game Show, and obviously we'll be getting intimate with the closer-to-final PlayStation Vita along with, hopefully, some of its just announced launch titles. While Nintendo's absent as usual (though it did throw its own party on Tuesday), we're still expecting some fresh goodies from the Xbox and PlayStation folks that should keep us entertained for awhile, plus we'll be scanning the show floor for the eccentric peripherals and other odd pieces, so wish us luck. Oh, and be sure to also check out our sister site Joystiq to get your extra dosage of TGS -- you know you want it. To follow all the action from TGS, use the tag TGS 2011.

  • Sony shows off PlayStation Vita's initial setup process and user interface (video)

    by 
    Sean Buckley
    Sean Buckley
    09.14.2011

    While we're still months away from seeing the PlayStation Vita show up in the stores, Sony continues to tease us with more live demonstrations here at the SCEJ press conference -- what we saw just now was a quick walkthrough of the initial setup procedure, and our first look at the interface in action. Setup is simple and predictable: select your region, create or log into your PSN account, enter your birthday -- pretty standard for today's handheld gaming devices. The UI itself looks primed to make smartphone users feel right at home, spreading a cloud of large, friendly app icons across the Vita's five-inch touchscreen.Our hosts skipped through a few media applications, showing off a pair of movie trailers and concurrently running the device's music player and photo viewer. We didn't see it live today, but Sony suggested that cross-app multitasking is compatible with games as well, stating that a player could hop out of a game session, pop-into a Twitter app, and then jump right back into the game. We'll give you a more detailed account once we've hit the TGS show-floor. Can't wait? Peek our gallery below, or see Sony's live demo above.%Gallery-133574%

  • Sony announces bucketload of PlayStation Vita launch games, teases PSP downloads for UMD lovers

    by 
    Richard Lai
    Richard Lai
    09.14.2011

    Wondering how many games the PlayStation Vita will be launched with on December 17th? 26 is the answer, with 100 games in total to be released. Launch titles include Ultimate Marvel vs Capcom 3, Power Smash 4, Fish On, Project N.O.E.L.S and more in the photo above. These will be followed by Metal Gear Solid HD Edition, Rayman Origins, FIFA, etc. If new titles aren't enough to whet your appetite, Sony announced that as many as 500 to 600 PSP titles will be available for download via the PlayStation Network, given that you're willing to re-purchase your last-gen favorites. Don't toss out your UMDs just yet though -- Sony said they are working on a solution to bring your old games to your new handheld, mentioning "special download plans" that they will discuss at a future point. We wouldn't hold our breath, but hit the break for a splash image featuring the full list of launch games you will be able to get -- good luck with the Japanese.

  • Sony PlayStation Vita debuts in Japan on December 17th, partnering with NTT DoCoMo for 3G (updated)

    by 
    Richard Lai
    Richard Lai
    09.14.2011

    Sony's just announced in Tokyo that the PlayStation Vita will debut in Japan on December 17th, and it'll partner with NTT DoCoMo for the console's prepaid 3G service. Customers will have two choices of connection here: 980 yen ($13) for 20 hours, and 4,980 yen ($65) for 100 hours -- see press release after the break. Alas, the rest of the world will still have to wait until 2012, but you'll know more concrete dates as soon as we do. For now, head over to our sister site Joystiq for the SCEJ press conference liveblog.Update: Capcom's Yoshinori Ono came on stage to mention that Ultimate Marvel vs. Capcom 3 would launch simultaneously with the console. Square Enix also announced that the PS2's Final Fantasy X will be remastered for the PS Vita, and it'll be in PS3-like quality; sadly, there was no date nor demonstration.Update 2: The first 500 units sold will come with 100 hours of prepaid 3G connectivity. Want in? Pre-orders open on October 15th.Update 3: We now have a video demonstration of the Vita's interface. Enjoy!%Gallery-133612%