Tokyo Game Show 2011 wrap-up
All good things must come to an end, and likewise with this year's Tokyo Game Show which wrapped up yesterday. Despite the PS Vita's dominance and the lack of newly-announced hero hardware at the show, we were still able to keep ourselves entertained with the odd peripherals here and there, alongside some very interesting exhibits both at TGS and the Amusement Machine Show next door -- head past the break to humor yourselves. Alternatively, feel free to catch up on our TGS coverage while you're here (we have a list after the break as well), and don't forget to check out our awesome buddies over at Joystiq for even more gaming news.
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Nintendo launching 'Misty Pink' 3DS handheld on October 20th
Nintendo 3DS to add 3D video capture, upgraded eShop and more
Nintendo 3DS slide pad add-on is official, ships December 10th in Japan
Sony PlayStation Vita debuts in Japan on December 17th, partnering with NTT DoCoMo for 3G
Sony announces bucketload of PlayStation Vita launch games, teases PSP downloads for UMD lovers
Sony shows off PlayStation Vita's initial setup process and user interface (video)
PlayStation Suite SDK beta coming in November, offering new games in spring 2012
PlayStation Vita's slick augmented reality demoed in Reality Fighters, we go hands-on (video)
PlayStation Vita's Torne app pulls in live TV streams served up from a PS3
Visualized: PS Vita in eight unlikely colors, mockup game cards chill on the sidelines
Sony PlayStation Vita battery life: as little as three hours on a charge
ViviTouch haptic technology hands-on: electroactive polymer giving a 'high definition feel'
X:Martial Duel is a mannequin equipped with various sensors to help improve martial arts hit accuracy, especially in the groin area. More coverage on ITmedia.
Neurowear Necomimi, a pair of kitty ears controlled by your state of mind.
A response test game at the Amusement Machine Show.