simulator

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  • Firefox browser add-on lets us try Firefox OS in an all-Mozilla universe

    by 
    Jon Fingas
    Jon Fingas
    11.15.2012

    We've had the chance to experiment with early versions of Firefox OS for awhile -- just not in Firefox the browser, where you'd nearly expect it to have shown first. At least one person appreciates that seemingly natural fit. A new Firefox OS simulator add-on, r2d2b2g, lets us try Mozilla's upcoming mobile platform from within the company's own browser for everything that doesn't depend on native hardware, including the browser and Firefox Marketplace. The goal is ostensibly to let developers test truly optimized web apps, although the simulator is also a good excuse for the curious to try Firefox OS without the hassle of a dedicated client or a real smartphone. If you can get by the early state of the simulator and the Xzibit jokes that come with putting Firefox on your Firefox, the extension is already providing a glimpse of a web-focused mobile future to Linux, Mac and Windows users at the source below.

  • Daily iPhone App: Gizmonauts is DragonVale, but with robots

    by 
    Mike Schramm
    Mike Schramm
    11.12.2012

    Backflip Studios' biggest hit is still Paper Toss, an early app that has you throwing a paper ball into a wastebasket, and has been downloaded over 24 million times. But the company has grown a lot since that initial game was released, and these days works almost more like a major gaming studio than a smaller development house. Founder Julian Farrior hired some big-league art talent (from Insomniac Games) to create the company's first freemium hit DragonVale, and Backflip is back at the cute farming-style genre with its latest release, Gizmonauts. As you can see in the video below, there's not a lot of new action in this one -- it's DragonVale, except instead of raising dragons, you're raising robots. But these games are pretty clear as it is: You build habitats (here called zones), buy robots to live in them, collect money from the robots, use that money to build more, buy "snax" for your robots to eat and level up. If, like me, you played a lot of DragonVale, you'll probably play just as much of Gizmonauts. The game is free, and of course there are in-app purchases available, though Backflip does a great job of making them really unnecessary for all but the most impatient of players. Next time, it'd be nice to see a little more innovation on a game like this -- maybe a little more gameplay, or just something besides the standard build/profit/build cycle. But Gizmonauts is well worth the price, so grab it if you're into farming up pets for fun and profit.

  • Insert Coin: Clang, a motion-controlled swordfighting game by no less than Neal Stephenson (video)

    by 
    Jon Fingas
    Jon Fingas
    06.10.2012

    In Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you'd like to pitch a project, please send us a tip with "Insert Coin" as the subject line. We won't lie: this might be the ultimate Insert Coin. It's not often that you get the author of Snow Crash and Cryptonomicon asking for Kickstarter funding, after all. Neal Stephenson and Subutai Corporation are tired of swordfighting in video games being reduced to abstract button presses, and they want to produce both a video game and a control system that will replicate what it's really like to fight steel-to-steel, complete with pommel hits, blocks and distinct techniques. The initial game, Clang, will focus on two-handed longsword dueling with an "off-the-shelf" controller to get out the door quickly. In the long run, however, the plan is to work on custom controllers, and the project will involve an open framework known as MASE (Martial Arts System Embodiments) that will let anyone build their own fighting game. You could create a realistic Wushu simulator... or an extremely detailed Teenage Mutant Ninja Turtles beat-em-up. Any pledge will help the cause, but if you'd like a credit in the game or an actual copy, you'll want to spend a respective $10 or $25. The rewards escalate quickly after that: $50 and $75 pledges first give downloadable concept art and later a digital fighting manual, while $100, $150 and $250 donations will add a very real t-shirt, a hard copy of the manual, a signed poster with a patch and eventually a signed poster. Are you a high roller? Spending $500 or $1,000 adds a signed manual as well as either the first book or whole collection of the related The Mongoliad trilogy, plus (at the higher tier) invitations to Subutai parties in Seattle. Pledges at $5,000 will supply the actual concept art; at the peak $10,000, you'll get a real longsword, lunch with Subutai and a tour of the offices. If you're game in the literal sense of the word, you'll have until mid-day on July 9th to help Neal reach the lofty $500,000 funding target.

  • Saginomiya driving simulator steers real car, isn't quite Avatar on wheels (video)

    by 
    Jon Fingas
    Jon Fingas
    05.30.2012

    Most simulators act in isolation from the real world, so when we see one that breaks out of its virtual shell, we're more than a little intrigued. Saginomiya has designed a driving simulator that's directly linked to an actual car's components sitting on a six-axis motion system. The whole affair works as a form of virtuous circle for testing, where the real parts feed on the simulator and vice versa: since the simulator is based on the internal model of the car, it can translate road results directly to the suspension and steering of the physical components, which promptly loop around and dictate force feedback in the simulator through actuators in the steering wheel. Apart from creating what amounts to the real real driving simulator, Saginomiya's invention is a huge boon to automakers, which can test how key components work without having to build the whole vehicle first. Sadly, the simulator likely won't reach full-on Avatar levels and steer a car on a real road anytime soon, but it's engaging enough that we can see more than a few test drivers putting in overtime just for kicks.

  • Ariel Atom-inspired simulator touts world's first 180-degree spherical projector screen (video)

    by 
    Jon Fingas
    Jon Fingas
    05.05.2012

    The Ariel Atom is arguably one of the greatest bangs for the buck in terms of sports car performance, so it's no surprise that the automaker has paired up with Motion Simulation to design a particularly special simulator for both hardcore fans as well pro racing drivers and pilots. The TL1 has the world's first 180-degree spherical projection unit (technically, three projector screens acting as one) to give you that advance view of the apex without display bezels getting in the way. Its seat not only adjusts to fit different breeds of cars and aircraft but, if you opt for it, tucks in a motion transducer that will properly jolt you when you hit a bump in the road. What may please extra-serious racing game fans the most is the off-the-shelf nature of the computer needed to drive the TL1 properly: as long as your graphics hardware can handle the extra-wide 5760 x 1200 resolution, any typical Windows XP or Windows 7 desktop will do. The real question is whether your wallet can handle it, as the £11,500 ($18,573) PC-less starting price will make it tempting to buy a real Atom instead.

  • Fanatec's Clubsport pedals V2 bring improved brake and clutch feel to the virtual speedway (video)

    by 
    Joe Pollicino
    Joe Pollicino
    04.27.2012

    Around these parts, we're generally suckers for all things related to racing simulators. As such, we're excited to learn that Fanatec has unveiled its next generation of the Clubsport pedals that we reviewed over a year ago. Dubbed as the Clubsport pedals V2, the company refers to the peripheral as an "evolutionary" update to original, offering a trio of improvements. The clutch has been retooled to have a "regressive feel" that's said to be similar to a real automobile, while the brake is now of the hydraulic variety, featuring user replaceable synthetic oil -- naturally, it still has an adjustable spring and load cell pressure sensor for the utmost customizability. The final touch is merely some visual spice in the way of black anodization. Notably, there won't be any tuning kit available initially, and V1 owners might be disappointed to know that the company has opted not to offer an upgrade kit, citing costs and potentially complicated installation. Fanatec is aiming to have the Clubsport pedals V2 out by June, bundled alongside its Clubsport wheel, with pricing set at $250 for the US (€250 in the UK). Pre-orders won't begin until May, so in the meantime, shift over to the source link below and the video past the break for all the details.

  • Retired Boeing 737 repurposed as garage-kept flight simulator (video)

    by 
    Darren Murph
    Darren Murph
    04.18.2012

    A fresh concept it's not, but a fresh look? Yeah, we'll take that. California resident, air traffic controller, pilot and all-around gentleman James Price has converted the actual nose of a 1969 Boeing 737 into his own personal flight simulator. According to the man himself, he "gutted" the bird, installed "all new" parts, slid it into his garage and... well, took a few minutes to show it to the world. While pretty much any flight sim owner would claim that his or hers was "just like the real thing," it's hard to deny that fact with this one. We're told that it took some three years to complete, and the end result leaves no doubt of James' toiling. Head on past the break for the vid.

  • Cybram 001 simulator helps doctors practice brain surgery without risking lives (video)

    by 
    Zachary Lutz
    Zachary Lutz
    04.18.2012

    Sometimes it's awesome to be a guinea pig; take for example, getting down and dirty with the Consumer Preview of Windows 8. When it comes to brain surgery, however, there are no happy little accidents -- and let's face it, Bob Ross would've been a horrible surgeon. Thankfully, a new invention out of Japan promises to keep surgeons from taking practice swings at your noggin. Known as the Cybram 001, it's said to properly simulate the flow and pressure of one's arterial system from the cerebrum to the groin, and should allow doctors to gain greater familiarity with inserting surgical instruments into these delicate spaces. As the entire model is transparent, it's ideal for both students and instructors to see what's being done, and because variables such as blood pressure and heart rate can be adjusted, it's a useful simulator for different scenarios in the operating room. Not all of us will grow up to be brain surgeons, but if you'd like a peek into the frontiers of the field, just hop the break.

  • Kinect makes pact with head-mounted display, virtual reality Skyrim ensues

    by 
    Jason Hidalgo
    Jason Hidalgo
    03.17.2012

    Yeah, streaming Skyrim on a Tegra 3-powered Ice Cream Sandwich tablet is nice and all, but what about folks who want a more immersive experience with their beloved time sink? One tech-savvy gamer took matters into his own hands -- conjuring a bit of electronics alchemy by throwing together Sony's HMZ-T1 head-mounted display with a Kinect sensor, a TrackIR5 for head tracking and voice recognition software. The result is an experience that allows any wannabe adventurer to press onward into Tamriel's frozen north by marching in place while imbibing in a true, head-mounted first-person perspective. Admittedly, stomping around and flailing one's arms may lack the elegance and playability of The Gadget Show's $650,000 Battlefield 3 simulator, but at $1500, it's a homegrown virtual reality experience that's actually within reach. Now go forth and explore the video after the break.

  • CircuitLab brings schematic design and sharing to the browser (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    03.04.2012

    The designs for all those wonderful Arduino and electronics projects don't create themselves, sadly. No, a person needs to put in time and effort laying out the circuits and carefully arranging the components, often by hand, but sometimes with aid of a software tool. A new player in that field is CircuitLab, a surprisingly full featured app for sketching out schematics and simulating them that lives entirely in the browser. It's also amazingly user friendly and simple for even the novice hobbyist to dive into. Finally, once you've finished with your project you can make the design public and share it with others. Check out the quick intro video after the break and sign up at the source.

  • Microsoft Flight reinvents itself as free-to-play simulator (video)

    by 
    Daniel Cooper
    Daniel Cooper
    02.29.2012

    Microsoft's Flight Simulator has long prodded gamers to splash out on hardware upgrades and insane joysticks. Like Madonna, it's reinvented itself for the 21st century as a single-named free-to-play game for those who want to zoom around the skies of Hawaii. The company will make its money by selling premium add-ons including new aircraft and "adventure packs." The game is now ready for download (at the source link) and, if it proves popular, Redmond should expect a nice gift basket from AMD and NVIDIA this Christmas.

  • IED attack simulator prepares US soldiers prior to Afghan deployment

    by 
    Zachary Lutz
    Zachary Lutz
    01.04.2012

    A new simulation exercise is now in place for US troops at the Camp Atterbury Joint Maneuver Training Center near Edinburgh, Indiana. Built primarily from off-the-shelf components, the system is designed to better prepare soldiers for the physical and psychological challenges of IED attacks, which are currently the number one threat to military personnel stationed in Afghanistan. Situated inside a mounted vehicle and positioned in front of a large screen, service members are exposed to jarring explosions, smoke, noise and poor visibility -- all common occurrences of IED assaults. The system records the entire nightmarish scenario, which allows participants to review their performance and learn from their mistakes. For soldiers who've never been to Afghanistan, the simulator will also be used to familiarize troops with the war zone terrain and other situations they may encounter along the way. Just how realistic is the IED simulation? According to Spc. Darren J. Ganier-Slotterbeck, "I deployed in 2005, 2007 and 2008 with the Marines. I've been blown up multiple times, and it definitely brought back memories. I was a little shaky when I got out of that thing. I'm not going to lie." He went on to say, "If we'd had the ability to go through training like this at the time, those deployments would have been a lot different." Sounds scary. We're not going to lie.

  • British training 'Xbox generation' soldiers with tweaked games

    by 
    Daniel Cooper
    Daniel Cooper
    12.29.2011

    Austerity means the military can't afford the big-budget training exercises to battle-harden new recruits, so it's relying more on computer simulations. Sadly, Virtual Battlespace 2 can't compete with the Hollywood-style excitement of Modern Warfare. That's why it's buying in game engines from the studios (VB2 was based on tech licensed from the makers of Operation Flashpoint) and cutting out the unrealistic physics -- such as rifle bullets flying three miles and vehicles that don't obey gravity. It's hoped the project will keep the attention of death-match hardened trainees and encourage them to play it in their own time: the team were told that two soldiers learned enough skills to stay alive during combat thanks to marathon sessions in the game. If you've just unwrapped an FPS for the holidays, you can now tell disapproving family members that it's educational.

  • How The Gadget Show built its FPS simulator (video)

    by 
    Daniel Cooper
    Daniel Cooper
    10.24.2011

    Remember The Gadget Show's FPS simulator that we showed you last week? Armed with naught but a pre-release level of Battlefield 3 and £500,000 ($650,000), it transformed a Birmingham studio into the sort of game room only multi-billionaires can dream of (as long as the dreams involved getting shot back, the sim comes packing paintball markers). The episode, which shows how this slice of gaming greatness came to be, has just finished airing here in the UK, where streaming and catch-up services aren't available to those outside the country. Fortunately for you lot, our friends at the show have uploaded the feature for you to watch in all its glory after the break.

  • The Gadget Show builds an FPS simulator that shoots back (video)

    by 
    Daniel Cooper
    Daniel Cooper
    10.20.2011

    Racing simulators are ten a penny, but the closest an FPS player will get to an immersive experience is buying some branded peripherals. Armed with a pre-release level of Battlefield 3, The Gadget Show enlisted a team of design experts to transform a Birmingham studio into an FPS simulator costing £500,000 ($650,000). A four by nine meter video dome surrounds the player as they stand on an omni-directional treadmill that lets you walk wherever you want to go. Ten infra-red motion tracking cameras and a sensor on your gun enables the picture to follow where you point it and a Kinect hack controls your jumping and crouching. The fun doesn't stop there -- 12 paintball markers mean that every time you get shot in the game, you'll feel it. The show airs in the UK on October 24th at 8:00pm, Channel 5. We've got a behind the scenes gallery below (supplied by those lovely people from the show) as well as PR and a trailer after the break. %Gallery-136970%

  • This concept wants you to smell it, smell it, Smellit

    by 
    Sharif Sakr
    Sharif Sakr
    10.09.2011

    We admit it: this could just be another highfalutin gadget render that'll never breathe the polluted whiff of day. But it's a nice render, which demonstrates a concept called the Smellit: a miniature olfactory factory that's meant to connect to your PC and bring a "fourth dimension" to video and gaming. Its creator, Nuno Teixeira, even claims he's found a French company to build the device and show it off at the Lisbon Design Show next week. Now, the principle of a practically-sized scent generator has already been demonstrated by others, but we won't be convinced until we have to open a window.

  • 'Mommy Tummy' simulator takes you from normal to pregnant in two minutes (video)

    by 
    Amar Toor
    Amar Toor
    09.22.2011

    You can test drive a car before buying it, so why not take the same approach to pregnancy? Such is the idea, apparently, behind the "Mommy Tummy" -- a system that gives women (or men) a taste of what it would feel like to have a bun in the oven, even if they haven't received any lovin'. Developed by researchers at Japan's Kanagawa Institute of Technology, this simulator invites users to don a jacket replete with rubber balloons, vibrators, a water bag and other things you'd expect to find in Buffalo Bill's basement. Once strapped on, the jacket's midsection gradually expands as it swells with warm water funneled in from an adjacent tank, resulting in an immaculately conceived baby bump. A compressor, meanwhile, slowly augments the jacket's chest area, while a separate array of balloons rapidly inflate and deflate, thereby mimicking the kicking and side-to-side movements of a real-life fetus. KIRF mothers can monitor their KIRF baby's vital signs on a monitor, though they'll have to pay close attention. Unlike real pregnancies, the Mommy Tummy's gestation period lasts a merciful two minutes, giving your boyfriend just enough time to formulate a coherent response. Must-see video footage after the break. Update: Turns out our bros at Joystiq got some hands-on time with this bundle of joy at TGS. Check it out. [Image courtesy of Toutlecine.com]

  • Leaked BlackBerry Bold Touch simulation offers tire-kickers a bumpy joyride

    by 
    Zachary Lutz
    Zachary Lutz
    05.30.2011

    If you ache to get your hands on the BlackBerry Bold Touch and lack any semblance of patience, RIM's recently leaked simulator offers an opportunity to vicariously manhandle its upcoming creation -- all from the comfort of your Windows computer. Although the software isn't without quirks (as evidenced above), the 177MB download includes system v6.1.0.55 -- more commonly known as BlackBerry 7 OS. The functionality is rather robust, and we happily took the web browser for a quick drive around the block. It provided a pleasant rendering of our sister-site Autoblog, but the simulator started sputtering once we approached our own domain. Perhaps you'll have better luck. So, if you're suitably equipped and a wee bit curious, you can start kicking these tires by following the source. [Thanks, Zaoist]

  • Audio battlefield would prepare troops for combat or a typical Slayer concert

    by 
    Jesse Hicks
    Jesse Hicks
    05.09.2011

    Ever wondered how well playing Call of Duty at maximum volume mimics a real combat experience? Researchers at the Missouri University of Science and Technology must have asked a similar question, because they've built a 64-speaker surround-sound audio battlefield designed to train new troops. The system reproduces screaming fighter jets, rumbling tanks, and persistent gunfire -- all the better to acclimate recruits to the overwhelming, disorienting cacophony of warfare. Veterans say even with the four large 20-hertz subwoofers, it's nowhere near the real thing: combat volume is 25 percent louder than the average rock concert, at levels that can cause permanent hearing loss. Still, the creators say every bit of training helps; having near-combat experience is certainly better than none at all. So tell that to your neighbors next time they bang on your wall. [Image via The Associated Press]

  • Download DARPA's sub-hunting sim, help train its ACTUV automaton

    by 
    Michael Gorman
    Michael Gorman
    04.08.2011

    DARPA dabbles in all matter of defense drones, and it's no stranger to leveraging the wisdom of the masses to help develop tomorrow's military machinery. The agency's latest program to go the crowdsourcing route is its Anti-submarine Warfare Continuous Trail Unmanned Vessel (ACTUV), and it wants you to help develop the software that'll control the thing. DARPA's borrowed a bit of the Sonalysts Combat Simulations Dangerous Waters game to create the ACTUV Tactics Simulator, where players complete missions tracking a target sub while navigating through and around commercial ocean traffic. Would-be captains can then choose to submit their strategies and game data to DARPA for use in shoring up the autonomous seabot's strategic submarine pursuit software. Hit the source link for a free download and dive into the sub-hunting action.