sword-of-the-new-world

Latest

  • Jukebox Heroes: Granado Espada's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    02.26.2013

    So here's an impossible task that lies before me right now: picking one musical genre that defines Granado Espada's score. I can't. It simply cannot be done. I've listened to a lot of soundtracks, my friends, and this game's score is literally all over the place. I don't know how or why the composers chose to toss opera, techno, electronic, international, jazz, and epic fantasy together like a bi-polar salad, but the end result is a nutritious blend of the crazy voices and catchy tunes. Part of the... diversity on display here is the result of of a collaboration between several composers and one composer group: SoundTeMP, S.F.A., Junsung Kim, and Osamu Kubota. The game's sound department defended the decision to host a variety of composers in an interview, saying, "We took such an ambitious approach with the music in terms of different styles and the sheer quantity that we knew relying solely on a single composer would be inadequate." Granado Espada has survived several transitions between companies and even a couple of name changes, but its soundtrack has endured just fine. It may be one of the most eccentric soundtracks you'll ever absorb, but at least it's never boring!

  • Jukebox Heroes: Christmas music

    by 
    Justin Olivetti
    Justin Olivetti
    12.25.2012

    Merry Christmas and happy holidays from the staff at Jukebox Heroes! When it comes to the season, I have to admit that I'm a bit of a Christmas music junkie. Not nearly as bad as some I know, and I'm totally for a ban of hearing such music in public spaces before Thanksgiving and after New Year's Eve. I just love how it's so cheery and makes me feel warm in my tummy. A couple of months ago when I realized that this column would fall on Christmas day, I entertained the notion of just featuring MMO Christmas music. That seemed a bit silly to me; there's no way that there could be more than a scarce handful of tunes, right? It turns out that there's quite a bit, actually. So whether you're celebrating, taking some time just to game, or bored out of your gourd, why not hit the jump and see how MMOs have contributed to the enormous library of Christmas music?

  • GamersFirst dropping Sword 2, title picked up by T3Fun

    by 
    Justin Olivetti
    Justin Olivetti
    12.06.2012

    GamersFirst is out of the Sword 2 business, it seems. The publisher announced that it will be dropping its contract to publish and host the title at the end of the year. Fans of the game have no reason to fret that they're about to lose their world, however; HanbitSoft's subsidiary T3Fun will take up the slack come January 1st. Due to the transfer between companies, players will need to expressly consent to allow their game data to be transferred over. The announcement post contains instructions how to do just that. Also, Sword 2 players won't be able to transfer their GamersFirst store currency, so spending it now is highly recommended. There are a lot of details to go over, so if this affects you, be sure to read the whole post very carefully. [Thanks to William for the tip!]

  • The Perfect Ten: Best MMO theme songs (part two)

    by 
    Justin Olivetti
    Justin Olivetti
    01.26.2012

    The last time on the Perfect Ten, disaster struck the good ship Poseidon and the surviving readers were running out of air as they tried to escape the flipped-over vessel. Also, we were counting down the top 20 MMO themes, but that's of small consolation to the soon-to-be bereaved friends and families, don't you think? Because we play these games extensively, it's not uncommon for MMO music -- and themes -- to become vilified by the sheer number of times we've heard them. That's a little unfair to a three-minute piece of soundtrack that slaves every day to feed his wife and kids, doing the best he can in a trying situation. So perhaps we can put aside melodic oversaturation to look at these tracks anew, shall we? With half of them out of the way, it's time to look into the elite of the elite: the 10 best MMO themes of all time. According to me. A guy you don't know. You've got goosebumps, don't you?

  • GamersFirst launches Sword 2: Revelations

    by 
    Matt Daniel
    Matt Daniel
    07.20.2011

    GamersFirst announced today that it has launched Sword 2: Revelations (formerly known as Granado Espada: Sword of the New World). But this isn't just a simple re-name and re-release; The team is introducing "three brand new expanded skill systems, a new area for questing and exploration, [and] a new unique playing character and pet to both drive the continually evolving story of Sword 2." The new skill systems are all crafting-related, introducing new Alchemy, Cooking, and Wing Crafting systems. Viron Island is the aforementioned new area, complete with new quests and three distinct forests, each with its own distinct challenges. And lastly, the game introduces Raven, a former spy that offers "complex gameplay options and the new pet Capybara which provides players with increased experience gains and item drop rates. For more information, head on over to Sword 2's official site.

  • Choose My Adventure: Should have played it by now edition

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.15.2011

    I admit it: I stick with my games for a long time. When I step into an MMO, I make it home for a while, and it takes a lot of effort for me to move along. That's part of the reason the games I'm actively playing are generally on the older side -- I've already got a history there. Unfortunately, it also means that there are a lot of games, new and old, that I just haven't had the time to play just yet. So to kick off my tenure on Choose My Adventure, I'm going to kick that straight to the curb with a poll I'd like to call the Should Have Played It By Now Edition. But which game I'll spend the next several weeks playing isn't up to me; that task lies in your hands, folks. So what's it going to be? Should I stop being the only person in the world who hasn't played RIFT? Will I dive into the free-to-play domain of Runes of Magic? Should I break my usual conventions and take a shot at Global Agenda or get some solid aggression out of my system with Warhammer Online? All of these are games I've only had a little playtime with at best, and in most cases, I haven't even touched them. So click on past the break and let me know what I'll be playing, and I'll see you back here in a week to find out more about my next destination. (But make sure to vote by 11:59 p.m. EDT on June 19th!)

  • The Perfect Ten: Sequelitis

    by 
    Justin Olivetti
    Justin Olivetti
    05.19.2011

    As a long-time movie buff, I've always been fascinated by sequels. I know, they have a terrible reputation and everyone gets this face like he's digesting a porcupine when discussing them, but there's something fun about them as well. I think we always want a good story to continue, to see what happens next, and to answer the question, "What would the first film be like if it were put in the hands of a complete boob?" It would be an entertaining trainwreck, that's what. Even though the MMORPG genre is in its toddler stage, it's seen a number of sequels, prequels and spin-offs, just the same as other types of entertainment. Video game sequels for hit titles are safer financial investments than striking out into new territory, so it makes sense that MMO studios would follow this pattern as well. Right now there are loads of MMO sequels and spin-offs in the works -- including EverQuest Next, PlanetSide Next, Guild Wars 2, Mabinogi 2, MapleStory 2, Phantasy Star Online 2, Dust 514, and even a possible Ultima Online sequel -- so it's safe to say that the trend won't be dying down anytime soon. However, today I want to look at 10 sequels that already made it to release and briefly examine how they stacked up to their predecessors. Oh yes, there will be blood after the jump -- and I will drink your milkshake!

  • The Renaissance comes to Sword 2

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.17.2011

    Sword 2 is a game that's still unique in many ways, from the game's overall aesthetics to the multi-character control system which serves as one of its hallmarks. But the game hasn't stood still despite that, with the latest expansion launching just recently. Dubbed Renaissance, the newest free addition offers players a take on the nigh-ubiquitous achievement system, letting players track and record their more memorable deeds for others to see. It also features expansions to PvP and a number of new UPCs. The new region of Castilla has also been added to the game, giving characters a chance to explore the Castilla Mines Raid and Castilla Temple among other regions. Along with the content updates, the game is rolling out a new and improved UI to give easier access to important information and controls. Sword 2 isn't everyone's cup of tea, but the newest update certainly might inspire a few people to take a look at its unusual setting and gameplay.

  • GamersFirst promoting anonymity in response to Blizzard's Real ID system

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.08.2010

    Unless you have sealed yourself away from the internet for the past few days, the odds are good that you've heard about Blizzard's decision to make the Real ID service mandatory for forum usage. The result was the sort of enormous fiasco that makes the phrase "PR nightmare" sound far too gentle. And if that wasn't enough injury, GamersFirst is adding a bit of well-deserved insult with its newest promotion -- which re-affirms how important the option of staying anonymous really is while offering a new home for those packing up and leaving Casa de Azeroth. Executive director Tracy Spaight pulled no punches in a statement on the matter -- "It is an unwarranted intrusion to player privacy to force [players] to disclose their real world identity." The team behind Sword 2, War Rock, and Knight Online (among others) is offering special bonus items until August 9th to players who register in War Rock or Sword 2 with the promotional code StayAnonymous. It's the first public response regarding this debacle we've seen from the industry, but odds are good that it won't be the last. And who doesn't like to get free things just for remaining anonymous?

  • Sword 2 officially launches

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.02.2010

    We've been hearing a fair bit out of GamersFirst about Sword 2, existing in an odd conceptual space as both a major update to the existing Sword of the New World and a new game in its own right. For existing players, it functions something like an expansion, and for new players it's being billed as a whole new package. But you don't have to take our word for it, as the beta testing is finished and the game has officially launched now. Several of the key features have remained largely unchanged, such as players controlling three separate characters at once. Other elements have been completely overhauled, many of which we've heard about from GamersFirst themselves. Perhaps most importantly, the game is still free to play, and if you can handle the download over the weekend it could be a pleasant diversion for the holiday. The full list of patch notes for the release can be read here, and feel free to take a look at our recent galleries for the game below. %Gallery-92550% %Gallery-87809%

  • Massively Exclusive: More details on Sword 2

    by 
    Rubi Bayer
    Rubi Bayer
    05.14.2010

    Earlier this week we learned that Sword of the New World 2 is under development. The team at GamersFirst provided us with exclusive screenshots and a bit of development information. Those who tried Sword of the New World were very curious. Sword 2 looks good, and pretty screenshots are nice, but what is the game going to be like? As promised, we have a wealth of new information from GamersFirst, all about Sword 2. Follow along after the jump for a look at some of the new features -- you'll be seeing some old familiar favorites and some exciting new additions as well.

  • GamersFirst CEO to run for Governor of California

    by 
    Rubi Bayer
    Rubi Bayer
    04.02.2010

    Unfortunate timing made nearly everyone think it was another April Fool's Day prank, but today's news confirms that it's not: "Joshua Hong, CEO and founder of GamersFirst, has declared his intent to participate in the 2010 race for California Governor; replacing Governor Schwarzenegger; who is ineligible for re-election this year." Hong, whose company GamersFirst offers free-to-play games such as Sword of the New World, will be running a lighthearted campaign, on the premise that people are sick of weighty, "overexamined" issues like schools, healthcare, and the economy. "What people really care about is entertainment and video games." He sums up the campaign pretty clearly: "From experience, players are sick of big corporations charging exorbitant costs for video games and consoles. I want to incorporate the ideas of Free2Play, which I brought to this industry and trademarked. I will use my gubernatorial term to propagate and instill Free2Play to Californians. With our loyal Free2Play community of nearly 5 million in California, the strength of that bond will push me into the position of 39th governor of California!" Is he serious? Well, his camp says yes, and he only needs 10,000 signatures by the August deadline to get on the ballot. Are you interested to see how far he can carry this? Head over to vote4josh to add your support, and keep your eye on Massively -- we'll be talking with the candidate himself very soon to see where this is all going.

  • Sword of the New World celebrates spring break in style

    by 
    Justin Olivetti
    Justin Olivetti
    03.24.2010

    "Spring break, baby! Wooo!" "Where are you going?" "I'm heading to the nearest computer to log into Sword of the New World! Wooo!" Or so GamersFirst hopes gamers will say when they hear of Sword of the New World's spring break promotion. Four special deals and events are livening the game up for the remainder of the month and into the first week of April. This includes a hunt for a special four-leaf clover, a new phase of Faction Wars, and -- of particular interest to anyone who plays the game -- a whopping 20% increase in drop rates off of any mobs. Even if you aren't a current player of the game, the combination of these promotions plus the title's free-to-play model make for an irresistible temptation. This comes on top of recent changes to the game and an expansion back in February. Hit the jump for specifics on Sword of the New World's spring break promotions!

  • GDC10: Massively's day 1 roundup

    by 
    Jef Reahard
    Jef Reahard
    03.10.2010

    Massively staffers descended on GDC 2010 yesterday like a horde of....well, Horde. Our intrepid reporters are slaving away with microphones, tape recorders, and keyboards in hand to make sure you get all the latest MMORPG tidbits directly from the folks making the games. We'll be bringing you a ton of content over the next few days, so fear not if your favorite forthcoming game hasn't received the red carpet treatment. Be sure to keep your eyes peeled throughout the remainder of the week, and in case you missed it, here's a brief rundown of yesterday's coverage. Fallen Earth iPhone app demo Sword of the New World additions Taikodom coming to America EA to publish Copernicus' Project Mercury Battlestar Galactica MMO revealed FFXIV Beta via FFXIII DCUO Mass Animation contest Can't get enough of our GDC 2010 coverage? Check out our Sword of the New World GDC 2010 gallery below, and be sure to return throughout the week as we continue to bring you all the latest on your favorite games and developers. %Gallery-87809%

  • GDC10: Sword of the New World changes detailed

    by 
    Jef Reahard
    Jef Reahard
    03.09.2010

    GamersFirst's Sword of the New World is primed for several interesting game play additions. We spoke with Jon-Enee Merriex at GDC 2010 to get the scoop on what's in store for the MMORTS that first launched in 2007. Perhaps most interesting among the list of tweaks are plans to allow players to teleport between colonies controlled by their faction under the game's Political PVP system. If you're a Royalist, for example, you can look forward to jumping between Royalist-owned colonies, thereby saving considerable travel time. The teleportation is one of several mechanics intended to allow players new and old to dive right into what the developer considers the game's primary focus. "The true focal point of Sword of the New World is all about the Political PvP system. It's all about running for office, controlling the colonies, and being a tyrant," Merriex said.

  • One Shots: A quiet romance

    by 
    Krystalle Voecks
    Krystalle Voecks
    02.28.2010

    There's something to be said for the quiet of a Sunday -- and for the lovely architecture and fashion of days gone by. That's why we couldn't resist this picturesque Sword of the New World screenshot sent in to us by FragmentaryHorcrux of the Fontaineblanc family on the Bristia server. The other thing that makes this excellent is the thought put into the note that came in along with it. After all, One Shots is just as much about what players are doing -- and love -- in their favorite MMOs. As such, since he sent in a great big note we're going to turn the rest of today's post over to him. Remember if you'd like to join the fun and tell us why your favorite game is your favorite game, email your screenshots to us here at oneshots AT massively DOT com along with your name, the name of the game, and a descripion. We'll post it out here and give you the credit. For now, on with FragmentaryHorcrux's letter -- just be sure to check out the rest of it behind the break! This shot shows one of the many romantic vistas of the Port of Coimbra in the game; a Scout, Fighter and Elementalist at the Lookout Point with the Eastern part of the town and the ocean in the background. %Gallery-85937% %Gallery-9798%

  • The Daily Grind: What features would you like to see combined?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.22.2009

    Some things don't go well together. Like peanut butter and soap, or open PvP in a neutral quest hub, or melee attacks for a spellcaster. On the other hand, there are some things that seem as if they'd go together so perfectly that it's a wonder it hasn't already been put into place. Final Fantasy XI's multiple jobs paired with the unique nature of Warhammer Online's classes, for instance. Or the skill-based approach of Guild Wars in a classless game such as Fallen Earth. Or Sword of the New World's multi-character system combined with, well, more or less anything. When you've played enough games, you start seeing how systems could be stapled together to produce something very different in the end, and possibly even something better than either system individually. What systems would you like to see combined? Would you want them to be in a current game, a new game, or in a sadly-deceased game that would have been uncommonly excellent with the two things put together? Or would you not even look at systems, and just like to port the engine of one game (such as the gameplay of City of Heroes) into a totally different setting?

  • Sword of the New World offers new frontiers in Echoes of an Empire

    by 
    Krystalle Voecks
    Krystalle Voecks
    09.27.2009

    We haven't heard anything about Sword of the New World: Granado Espada from the folks over at GamersFirst in some time. But with this most recent note, we learned why. Apparently they've been hard at work getting an ambitious new expansion pack ready for players to enjoy. If the above screenshot is any indication, this new area continues Sword of the New World's rich look and highly picturesque graphics, flavored by Central American ruins and tribal cultures. Named Echoes of an Empire, this new update offers players the chance to adventure in a new region named Errac, including the city of El Dorado. Players will also be able to unlock two new Unique Player Characters: Nar, an Erracan Warrior, and Selva (or Lady Katovic as players know her), who is described as "calculated, menacing and brutal." Now, as to whether or not this El Dorado is covered in gold they didn't say, so you'll have to adventure in the new lands of Echoes of an Empire and figure that one out yourself.

  • Sword of the New World celebrates their second anniversary

    by 
    Seraphina Brennan
    Seraphina Brennan
    07.10.2009

    Free-to-play MMO Sword of the New World, the game best known for letting one player control three characters at the same time, has reached their second anniversary. In true MMO style, the game isn't letting the event slip by unnoticed as they release a major content patch and begin a celebration, all in the name of the anniversary.Nocturnal Sonata, version 2.9, adds a brand new unique player character to the mix. In Sword of the New World, players can control their own characters, their "family," or add in storyline characters called unique characters once certain conditions are met. This update adds Claire, the small girl who can pack an insane punch. Claire comes with the ability to hold a two handed weapon with one hand, and her specialty is... well... cannons. Adding her to your party, however, requires you to earn the trust of one of the game's NPCs and Claire's adopted brother, Claude.The update also includes the new raid instance, The Secret Tower (as shown above), as well as a new buyable dungeon, Bahamar Ancient Dungeon. For the full details, check out the patch notes available at the Sword of the New World main site.

  • First Impressions returns!

    by 
    Krystalle Voecks
    Krystalle Voecks
    12.03.2008

    At last check we had identified and indexed well over 250 MMOs of just about every shape, size and color available for gamers from 8 to 80 - and up! Unfortunately, there just aren't enough hours in the day to cover every single game out there as in-depth as we'd like. That said, we are pretty insanely dedicated to MMOs and love to play them... So what's a blog to do? After kicking the idea around, we've decided to bring back First Impressions for those readers who want to know about more games than just the mainstream. For now, we'll give you a brief look back at some of the staff's favorite past Impressions, as a taste of the fun to come. Be sure to come back next Wednesday and join me as we start a new journey through strange and fantastic worlds of First Impressions! First Impressions: Dungeon RunnersDungeon Runners is a game by NCsoft that trades off of the popularity of Blizzard titles WoW and Diablo II, but does it with a sense of humor. More properly, we should really say it does it with a healthy dose of snark and silliness. That's okay, we like it that way. First Impressions: Jumpgate EvolutionSometimes we get a ridiculously early look at a game in development. Wondering what Jumpgate Evolution was like in earlier beta days, or perhaps still waiting on your invite? Take a peek behind the scenes with Jennie.