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Looks like all that excitement over PSPgo's faster (but likely to be underused) 480MHz processor is all for naught. Our friends at Engadget Japan have gotten in contact with Sony Computer Entertainment and been informed that the Maximum clock frequency mentioned here is for the USB device, not the ...

5 years ago 0 Comments
July 6, 2009 at 12:04AM
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Officially, Sony's PSPgo is only clocking in at 333MHz like the rest of its brothers and sisters, but as the gang at Sony Insider found out in the FCC filing, the internal processor actually maxes out at 480MHz. What that means for gamers is probably nothing in the near future, since the firmware'l...

5 years ago 0 Comments
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While it's fantastic that Sony has finally lifted the cap on the PSP's clock speed, letting developers finally use all 333MHz of the processor, it turns out there is a fairly substantial limitation to this. According to Beyond3D, they've confirmed that games will only run at 333MHz when the wirele...

7 years ago 0 Comments

If there's one upcoming game on PSP that needs every ounce of power the system can produce, it's Star Wars Battlefront. The upcoming online multiplayer game is ambitious, even by console standards. But, so far we've been underwhelmed by its lackluster graphics and sluggish framerate. The slow perfo...

7 years ago 0 Comments
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After a brief rant about E3, Cory Barlog has updated the Playstation.blog with one crucial new confirmation: the game will use the newly-unlocked 333MHz speed of the PSP. "Many people are asking if God of War: Chains of Olympus is going to take advantage of this. The short answer is yes we are! Re...

7 years ago 0 Comments
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Sony has admitted that it sneakily upgraded the PSP's clockspeed to 333MHz (from 266MHz) in the version 3.50 firmware update that was released last month. This admission is confusing for a couple of reasons: for starters, Sony originally underclocked the PSP in order to increase the stated battery l...

7 years ago 0 Comments
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According to QJ's "insider" at Sony, firmware version 3.50 allows UMD games to use the full 333MHz of the PSP. If true, this is great news but brings up a few questions. Using the total available processing power will potentially allow for smoother framerates and quicker load times. The problem, how...

7 years ago 0 Comments
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Ready at Dawn has been getting a lot of attention lately. Their first game, Daxter, is considered one of PSP's best: not only does it feature solid gameplay, but it features truly impressive graphics technology, and completely invisible load times. Obviously, the team has learned new tricks, and h...

8 years ago 0 Comments
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PSP owners have been hotly anticipating an official unlock of PSP's full capabilities. The system runs at 222MHz, 1/3 less than what the system is capable of. But, did you know that ever since firmware 3.0, the PSP has been running at 333MHz? Yes, it's true ... but the system only runs at maximum s...

8 years ago 0 Comments