MicrosoftProjectNatal

Latest

  • Project Natal spotted in the wild, user manual and all?

    by 
    Sean Hollister
    Sean Hollister
    04.20.2010

    My, how you've grown. Since the day we learned that PrimeSense was behind Microsoft's Project Natal, we've been under the impression that the 3D camera hardware would be a cute little face with three eyes. So why are we staring at another hammerhead shark? Perhaps because this latest leak isn't real -- or perhaps because Microsoft hasn't nailed down (or rightly doesn't trust testers with) the final hardware. Either way, Multiplayer.it has a host of pictures of an alleged Natal test kit, complete with user manual, and if their sources are legit, it seems Natal will have a motorized tilt function and require additional power (via wall wart) as a result. The better to track your body with, we suppose. See more pics at our source link. [Thanks, Skipper]

  • Microsoft's Project Natal lag calculated to be a tenth of a second

    by 
    Donald Melanson
    Donald Melanson
    02.23.2010

    Eager for a bit more Project Natal news now that Jonathan Ross let slip what may or may not be a launch date? Then you're in luck, as MTV's Multiplayer blog has taken advantage of a recent Natal demo session to peg down exactly how much lag we can expect from the motion-sensing system (assuming it's not fine-tuned any further, that is). After timing some 40 movements with a stopwatch, the site found that "life-to-screen" transitions ranged from 0.08 seconds to 0.12 seconds, or about a tenth of a second on average. That's obviously a bit slower than the response of an old fashioned controller (or even a Wiimote, for that matter), and is just enough to be noticeable when you're playing. Of course, it's the games that will ultimately matter the most, and we still haven't seen much more news on that front.