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How would you change Sony's PSP Go?


Sony's PSP Go hasn't had the warmest reception of all time or anything, but does it really deserve all the negative vibes being flung its way? The UMD-less console leaked way earlier than Sony intended, but after a proper launch and you inevitably trekking out to snag one, we're curious to know whether or not you're enjoying things. Would you have kept UMD support? Would you have added more internal memory? Enlarged the screen? Offered it in neon yellow? Be sure to spill your thoughts in comments below, and you'll get a few bonus points if you're coming from the world of an original PSP. Promise!

Sony PSP Go game dev taken aback by lofty ESRB rating costs

Nothing really new here -- the ESRB has been charging a nominal fee to get its saucy logos on your game for years upon years now -- but the discussion of fairness has recently surfaced with the introduction of Sony's UMD-less PSP Go. A few game developers are voicing concerns about the amount the ESRB charges (we're hearing around $2,500) in order for their titles to receive a rating, particularly when those very same titles don't have such a costly requirement in Apple's App Store. Subatomic Studios, for instance, can charge $2.99 for the iPhone version of Fieldrunners, while the same game is priced at $6.99 on the PlayStation Store. Naturally, the ESRB would love to get in on App Store ratings, but it's hard to say just how long (if ever) that cracking process will take. So, any of you devs put off by the ESRB fee? Put off enough to sidestep PSP Go development altogether?

[Via Joystiq]

PSP Go Rewards program hitting DRM-laced brick wall

Needless to say, none of this applies to the Americans in attendance, but for international PSP Go buyers looking forward to taking advantage of Sony's PSP Go Rewards program, the always user-friendly DRM seems to be putting a solid kink in those enjoyment plans. According to a growing number of users at the official European PlayStation boards, an error by the name of 80109D53 is causing downloaded titles to not play back on the new handhelds. We're told that Sony is aware of the issue and is toiling away in an effort to fix things, but for now, it seems as if you can sidestep some of the risk by downloading your trio of free titles (which Sony offers if you're an existing UMD owner) directly to the PSP Go rather than sideloading 'em from a PS3. Any others having this issue? Figured out a solution? Shoot your mouth off in comments below.

[Thanks, James]

PSP Go already discounted in the UK

Oop. So much for the PSP Go's premium "aspirational" pricing -- several UK retailers have already discounted Sony's newest handheld to £199 ($319) after launch weekend. That's not a massive drop from the £224 ($358) MSRP, but it's still pretty notable, especially considering the PSP-3000 has an MSRP of £139 ($221). No wonder Sony thinks the Go will drive PSP-3000 purchases -- too bad it couldn't figure out a way to make the Go interesting enough to sell itself.

PSP firmware 6.10 brings Bluetooth internet tethering to the PSP Go

The PSP Go isn't even out yet and Sony's already dishing out the feature updates -- PSP firmware 6.10, announced today, allows the slider handheld to tether to your cellphone over Bluetooth for remote internet access. That's actually a pretty handy feature for a system that relies on network game distribution, don't you think? That's not all, however: all PSPs will get a new XMB feature called SensMe which can generate playlists based on "moods," and the PC-based MediaGo software is being updated as well. Not a bad haul -- we'll let you know when it goes live. SensMe video after the break.

[Via Joystiq]

PSP Go review

At last, Sony's other worst-kept secret, the UMD-less PSP Go, is working its way through retail channels this week. The device itself is a marked improvement, but of course that's not the whole story. In many ways antithetical to the hype surrounding the PlayStation 3 Slim, the debut of the Go has been marred by some pretty downtrodden decisions on Sony's part, most notably the $250 price tag, an utter lack of compatibility with any previous PSP accessories, and no UMD conversion program. Will newcomers flock to the system? Will veterans upgrade? Read on for our full impressions!

Sony hacks 15 percent from PSP's price in Japan


While Sony seemed more than willing to show off its new PSP Go Converter and even more willing to gloat about its one millionth PS3 Slim sale, this little tidbit was pushed away in some neglected corner of the Tokyo Game Show. Thankfully for you, we're dedicated to leaving no stone unturned, and now we've discovered that the outfit is fixing to cut 15 percent from the PSP-3000's price tag... but only in Japan. Starting on October 1st, the UMD-friendly handheld will be offered in The Land of the Rising Sun for ¥16,800, or just over $185 using current conversion tables. So Sony -- any plans to hook the rest of the world up? You don't want to see us pout.

Video: High-res image enlargement tech for PS3 and PSP takes extreme closeups to a new level

Video: New high-res image enlargement for PS3 and PSP takes extreme closeups to a new level
The GigaPan has opened new doors in ridiculously high-resolution imagery, creating pictures so huge our feeble human minds can't hope to comprehend them. Sony's getting in on the action, not so much with the idea of capturing historic events at gigapixel resolutions, but providing the same sort of effect by linking multiple documents and items together and allowing you to zoom from one to the next. The video after the break shows a number of demonstrations, including what looks to be a release calendar that, inside each cell, contains high-resolution photos and even videos of whatever is releasing that day. Hidden advertising is also possible, like a mosquito on a man's face tagged with an ad only apparent after you've gotten uncomfortably close to the poor man's face. The adult entertainment opportunities are endless. Also demo'd is a new voice recognition library for the PS3, dubbed PS3VR, which can take you straight to your Cindi Lauper albums even if you're not a girl and are seemingly disinterested in having fun. That tech isn't quite so interesting, but it and the high-resolution libraries are intended for release to developers... eventually.

Read - High-Resolution Enlargement Technology
Read - PS3 Voice Recognition

PSP Go disassembled, reassembly still in question


Well, the PSP Go may still not be available to the general public just yet, but the folks at levelup.cn have somehow managed to wrangle one out of Sony's hands, and have promptly gone and done what appears to be the first proper disassembly of the device. While there's expectedly not a whole lot of surprises, we do get a good look at the now non-removable battery (pictured above), the on-board memory, the familiar nub and controls and, of course, the complete lack of any UMD remnants -- not to mention a curiously placed GameCube watermark. Hit up the link below for the step-by-step teardown.

Yesterday's PlayStation news, all in one place

Sony had itself quite a day yesterday, effectively reinvigorating the PlayStation brand with the $300 PS3 Slim and a host of upgrades and updates to the PSP, the PlayStation Store, and PlayStation Network. Now that the dust has settled, we thought we'd throw down a little recap in case you didn't catch it all -- it's clear that the lower-priced Slim has a lot of people talking about finally buying a PS3, but we think things like PSP Minis "snackable" games and the new PS3 firmware 3.0 might be equally important in the long run. Here's the full breakdown:

Liveblog:

PS3 Slim and PS3 classic:
PSP:

Sony announces three new PSP-3000 colors for Europe


Sure, Sony's had plenty of big announcements at Gamescom today, but fans of lowered expectations aren't out of luck either, as the company's once again gone back to the paint shop and brought out three new colors for the still-sticking-around PSP-3000. Those include the all new "turquoise blue" and "blossom pink" colors, the former of which will come bundled with LittleBigPlanet, as well as the "lilac purple" model that's already made an appearance in the US (which'll also get the same Hannah Montanna Entertainment Pack). Still no word on the new colors getting a release over here, but it looks like folks in Europe will be able to get their hands on them in November.

Sony announces PS3 firmware 3.0, European PlayStation Video Store, Digital Reader comics viewer


Sony just announced a bunch of tweaks and additions to the PS3, PSP, and PlayStation Network at GamesCom, chief among them the new PS3 firmware 3.0. The new code features animated themes with avatars, a new status indicator, a modified friends list, assorted interface changes, tweaks to trophies, and a What's New section that replaces the Information Board. Sony's also bringing the PlayStation Video store to the UK, France, Germany and Spain in November, with more planned expansion in 2010 -- customers will be able to rent and buy films in SD and HD, and while it'll open with just movies, other content will be added as time goes on. The PSP is also getting a Digital Reader comics viewer, with lots of heavy hitters like Marvel on board to provide content -- Marvel says the PSP could become their biggest distribution outlet. We'll see about that -- for now, check a video of firmware 3.0 after the break.

Update: Digital Reader press release after the break.

Sony announces 'snackable' 100MB Minis for PSN Store


Over in beautiful Cologne, Germany, Sony has just confirmed what we've suspected for months now. Exclusive to the PSN Store, loyal Sony gamers will soon have access to a new segment of titles, ones that'll be available anytime and anywhere that there's an internet connection. The 100MB (or less) selections -- which are being officially called Minis -- are designed to take advantage of the "smaller development cost on the PSP," and if all goes well, we'll see 15 games (such as Tetris, Hero of Sparta, MiniGore and Fieldrunners) launching on October 1st. There's been no mention yet of how expensive these "snackable" apps / games will be, but we're holding Sony to its promise of 50 by the end of 2009.

Update: Press release after the break.

Sony to court iPhone devs, match App Store pricing?

We've known for a while now that "snackable" content (inexpensive apps for instant gratification) was in the cards for the PSP, a fact that supports rumours reported by Pocket Gamer that handheld games for the PlayStation Network will be priced in the €1-5 range -- on par with Apple's App Store. In addition, it seems that the company has been "actively sourcing" iPhone developers to bring their existing titles to PSN. Who knows? Maybe the quick'n'easy approach to games (and someday apps?) will take some of the sting out of the PSPgo's "premium" price point. Either way, if all this is true it's turning out to be a red letter day for iPhone devs.

[Via gamesindustry.biz]

Modder hacks PSP for DualShock 2 control, proves kids aren't worthless

Okay, so there's at least a sliver of a chance French modder Flasheur got his inspiration from an eerily similar mod last year that involved Sony's PlayStation Portable and an original DualShock controller, but hey, progress is progress. This time around, we're looking at a rather dashing blue PSP and a DualShock 2, and while the actual modding process looks to have taken a different route (three connections on the rear versus one on the side), the end result is the same. Bliss. Pure bliss. Hop on past the break for an entirely-too-lengthy video demonstrating the hack in action, and hang tight for a DualShock 3 iteration to surface in 5, 4, 3...

[Via Slashgear]
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