Towers

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  • UK regulators approve Vodafone and O2's network merger

    by 
    Daniel Cooper
    Daniel Cooper
    10.01.2012

    Observing the mantra that the enemy of its enemy is its friend, Vodafone and O2 have gained regulatory approval to begin merging their cellular networks to better compete with Everything Everywhere. As such, they can begin spinning off infrastructure and towers to a new company called CTI, which will manage both company's hardware as a single network. It's hoped the new tie-up will cover 98 percent of the country and enable LTE services to roll out two years ahead of Ofcom's 2017 deadline. Worried about another awkward T-Mobile and Orange-style merger? Don't be, since in every other respect, the pair have pledged to operate as competing entities in a quest for your custom.

  • Velocity Micro unveils three Ivy Bridge desktops, starting at $849

    by 
    Sarah Silbert
    Sarah Silbert
    04.30.2012

    From Acer and HP to Maingear, PC makers across the board are releasing Ivy Bridge desktops before the family of CPUs makes its much-anticipated debut on notebooks. Velocity Micro is following suit, with the announcement of three customizable PCs powered by Intel's third-generation Core processors. Starting at $849, the Vector Z70 comes standard with a 500GB, 7,200RPM hard drive, 4GB of RAM and a 2.6GHz Intel Pentium G620 CPU (upgradeable all the way to a Core i7 processor, clocked at 3.4GHz). The $999 Edge Z40 is a middle-of-the-road model, shipping with a 1GB Nvidia GeForce GTS 450 GPU, a 2.8GHz Intel Core i5-23000 and 1TB of storage spinning at 7,200 RPM. On the premium side, the Raptor Z90 is a full-on gaming machine, with GeForce GTX 680 graphics and an Intel Core i7-3770 CPU, plus eight USB 3.0 and four USB 3.0 connections. All three systems are immediately available -- click through to the product pages for the complete configuration options.

  • Acer dips its toes into Ivy Bridge, refreshes two of its desktops with new processors

    by 
    Dana Wollman
    Dana Wollman
    04.23.2012

    Now that the Ivy Bridge cat is out of the bag, you can expect to see a deluge of press releases from PC makers over the coming weeks, each of them saying that this computer or that is getting refreshed with Intel's latest processors. From Acer, at least, we expect multiple announcements: it's only ready to talk about a couple of desktops today, with news around laptops and Ultrabooks coming later. Right now, you can choose from several configurations of the Predator AG3620 gaming tower, with the top-shelf $1,200 model packing a 3.4 GHz Core i7 3770 CPU, NVIDIA GT630 graphics, 16GB of RAM and 2TB of storage space. On the budget end, the $799 Gateway D4860-UR14P will feature a 3.1 GHz Core i5 3450 processor, 6GB of RAM and a 1TB hard drive. Both are available now -- you know, if you've been waiting for precisely this sort of thing.

  • Daily iPad App: Kingdom Rush

    by 
    Mike Schramm
    Mike Schramm
    01.19.2012

    I first played Kingdom Rush as a Flash game online, and it's very good in that context as well. It's pretty straightforward tower defense, in that you face a series of invading monsters, and need to build up towers to defend against them. But Kingdom Rush outgrows its simple tower defense roots with a number of intriguing innovations. Instead of just building towers, some towers provide you with actual units to control, and you can set rally points for them and line up your attack a little more carefully than just placing and forgetting. Kingdom Rush also makes heavy use of spells to mix the action up, and there's such a solid balance between spells and towers that more often than not, it's your spells that win the day. An actual talent upgrade tree helps hit that note a little harder: As you play, you earn talent points that can strengthen a certain part of your game, such as beefing up your ranged towers, or allowing your spells to be stronger or earn more gold. By tweaking that talent tree, you can play Kingdom Rush very differently from someone using different talents, and the excellent polish and production on the game (I would argue the iPad version looks even better than the Flash game) means it's lots of fun throughout the many various levels. Kingdom Rush is highly recommended, both as a tower defense title, and even as a strategy title for someone who might not have found a TD game they enjoy. The game is $2.99 on the App Store right now, and updates are planned, to add both Game Center integration (for the game's many achievements) and new content and enemies. Excellent title, definitely pick it up for the iPad if you haven't yet.

  • HP intros Omni 27 all-in-one, Pavilion HPE Phoenix h9 tower

    by 
    Dana Wollman
    Dana Wollman
    01.04.2012

    If you thought HP would take a break after announcing seven all-in-ones last fall, you'd be sadly mistaken: the company just trotted out the Omni 27, its first model with a 27-inch display. In addition to that 1080p (non-touch) screen, it rocks the same Easel design as all those models HP introduced a few months back, which is to say it tilts a relatively modest 25 degrees. Other specs include dual- and quad-core Intel processors, up to 2TB of storage and Beats Audio (duh), and an optional TV tuner, Blu-ray player and HDMI port (yes, HDMI is an add-on). Moving on to a different category entirely, HP also unveiled the Pavilion HPE Phoenix h9 for the US market -- not its inaugural enthusiast tower, to be sure, but definitely the first to bear the consumer-y Pavilion name. Though the red accents and "armor-plated" design would suggest otherwise, HP's quick to market this not as a gaming rig, but a prosumer machine. Whatever you want to call it, you'll find specs worthy of power uses: a choice of Intel's latest X79 processors or AMD's eight-core chips, NVIDIA GTX 580 / AMD Radeon 7670 graphics and four DIMM slots capable of accommodating 16GB of RAM and up to three hard drives. Whichever tickles your fancy, both come loaded with HP's Magic Canvas software -- aka, the UI that used to be called TouchSmart but has since been re-tooled to work even on non-touch machines. They'll each be available January 8th, with the Omni 27 starting at $1,200 and the Phoenix h9 fetching $1,150 and up. Until then, we've got a mix of hands-on and press shots below, with a pair of promo videos waiting for just past the break.

  • Star Vault reveals more Mortal Online territorial control details

    by 
    Jef Reahard
    Jef Reahard
    10.01.2011

    A couple weeks back we heard tell of Mortal Online's territorial control update. Today, Star Vault has elaborated on the new sandbox system via a news bulletin on the game's official website. It seems that the feature is still fairly early in the development process, as the site says that internal testing is still in full swing. External testing, by way of a specially selected focus group, is planned for next week. What's that, you want to hear more about mechanics? Very well. Keeps act as a "starting point" for guilds in the territorial control system. Each keep awards control points (CP) that can be spent on towers and "various things." Keeps also feature an overseer NPC who provides extra protection, sells goods and features, and more. Finally there's the prominence system, which involves earning prominence points (PP) through various methods including PvP and PvE. There's more, of course, but we don't want to deprive you of a chance to visit the Mortal Online website, so off you go.

  • Engadget's back to school guide 2011: desktops

    by 
    Dana Wollman
    Dana Wollman
    08.17.2011

    Welcome to Engadget's Back to School guide! We know that this time of year can be pretty annoying and stressful for everyone, so we're here to help out with the heartbreaking process of gadget buying for the school-aged crowd. Today, we're settling down with desktops -- and you can head to the Back to School hub to see the rest of the product guides as they're added throughout the month. Be sure to keep checking back -- at the end of the month we'll be giving away a ton of the gear featured in our guides -- and hit up the hub page right here! Truth be told, if you only have the money to swing one computer, it should probably be a laptop. Better, we think, to have the option of relocating to the library when your hallmates launch an impromptu game of beer pong as you're trying to wrap up that 10-pager on Othello. And yet, we can still appreciate why some of you might want to kick it old-school and opt for a desktop instead. Maybe you're planning on using a netbook or tablet as your day computer, and can afford to leave a desktop parked in the dorm. Or perhaps you're a gamer, and have long since sworn off mobile GPUs. Whatever your reasons for bucking the trend, we found a selection of towers and all-in-ones aimed at game fanatics, power users and folks trying their darndest to save money and space. Oh, and you haven't forgotten about all of the other gear you need for the semester, have you? We're giving away $3,000 worth of stuff to 15 lucky readers, and you can enter to win simply by leaving a comment below. So what are you waiting for, folks? Follow us past the break and see what made the cut.

  • AT&T users in New York City suffering partial phone outage (update: restored)

    by 
    Darren Murph
    Darren Murph
    08.04.2011

    We've been inundated with a flood of tips from Big Applers this morning, and we just confirmed ourselves -- a large sect of AT&T users in New York City aren't receiving calls. Even the ones who aren't just holding it wrong. It seems as if outgoing calls operate just fine, but folks trying to dial in are greeted with eternal ringing. As in, it doesn't even go to voicemail. We're assuming the engineers at Ma Bell are all over this as we speak, but be sure to let us know how wrecked your Big City life is due to this in comments below. Update: Right on cue, AT&T pinged us to say everything should be back to normal. The formal quote is below: "Wireless voice service has been restored and is back to normal now after a software issue occurred during routine maintenance which caused some customers on Long Island and in parts of Brooklyn, Queens, and Manhattan to experience voice service disruptions this morning. We apologize for any inconvenience to our customers." [Thanks to everyone who sent this in]

  • Aika Online's Epic II expansion launching in August

    by 
    Jef Reahard
    Jef Reahard
    06.16.2011

    gPotato has published a new press release for Aika Online, and the free-to-play fantasy title's largest expansion to date is being prepped for an August launch. Epic II adds a new campaign to Aika alongside new weapons, armor, skills, skins, and a new zone. Players will journey to the island of Traband to battle dozens of new mobs, partake of over 100 new quests, and level their characters from 70 to 75 courtesy of the cap increase. If that's not enough, Epic II boasts a new PvP system that ignores alliances and focuses on tower control by the game's various nations. Aika players will also be treated to an XP bonus for the remainder of June, while July will feature various bonus events designed to bring everyone up to speed for the expansion. More info on these events is forthcoming, and in the meantime you can learn more about Aika at gpotato's official website.

  • Acer intros revamped desktops, 23-inch multitouch display for kids with ginormous dorm rooms

    by 
    Dana Wollman
    Dana Wollman
    06.14.2011

    Last week, Acer unveiled a handful of back-to-school laptops, and today, the outfit's showing off gear for kids who've got a teensy bit more room in the dorms. The company just trotted out a pair of desktops, along with the beastly 23-inch T231H multitouch monitor. Both towers have a staid black chassis with Acer's clear.fi media streaming software on board. Of the two, the M series (pictured) is clearly for power users, with Core i3 and quad-core AMD Athlon II x4 processor options, 6GB of RAM, 1TB of hard drive space, optional discrete graphics, and a storage tray on top housing four USB 2.0 sockets and headphone and mic ports. The X series, meanwhile, has a trimmer, more compact design, and a modest spec list featuring Intel Pentium dual-core and AMD Athlon II X4 processors, 4GB of RAM, and integrated graphics. As for that 1080p display, it has an 80,000:1 contrast ratio and tilts between a 5-degree and 60-degree angle -- not unlike that swiveling HP all-in-one that came out earlier this year. They're all up for grabs now, with the M and X series starting at $500 and $398, respectively, and the monitor fetching $330. Full PR after the break. %Gallery-126310% %Gallery-126309%

  • HP trots out Pavilion p7, Pavilion Slimline s5, and HPE h8 desktops

    by 
    Dana Wollman
    Dana Wollman
    05.16.2011

    Lest you think the desktop is an endangered species, HP, at least, begs to differ. The company just unveiled three of 'em: the Pavilion p7, Slimline s5, and the Pavilion HPE h8 -- all festooned with black finishes, rounded edges, sliding port covers, and metallic panels designed to blend in with the electronics already populating your living room. Of the three, the p7 is the most mainstream, with a non-threatening chassis that's about the size you'd expect a tower to be. The Slimline s5 has a similar look, but is about half the size, making it look more like a media hub. Lastly, there's the HPE h8, whose red accents and beastlier shape mark it as the power tower it is. For the money, you'll get discrete graphics, optional Beats Audio, and support for dual displays. The p7 and h8 go on sale May 18, starting at $299 and $599, respectively. For the petite s5, you'll have to step up to a $329 starting price. Look for it on June 15. %Gallery-123700%

  • Sprint allegedly talking to LightSquared over 4G infrastructure deal, Clearwire should be sweating

    by 
    Chris Ziegler
    Chris Ziegler
    02.24.2011

    Bloomberg is citing "three people familiar with the talks" (it's not often that we get a specific number!) as saying that LightSquared is in active negotiations with Sprint to use its network infrastructure as it builds out its L-band LTE network. As you might recall, LightSquared is the would-be 4G wholesaler that is in the process of repurposing some satellite spectrum for terrestrial LTE use -- a concept the FCC has approved, but concerns over GPS interference could end up delaying or derailing the strategy altogether if they aren't solved to everyone's satisfaction. Of course, building out any sort of national terrestrial wireless network is a multi-billion dollar, multi-year type of venture, and presumably a tie-up with Sprint to use some of its hardware would help move matters along. What this means for Sprint's existing dealings with Clearwire is unclear; the two operate a WiMAX network together, after all, but the carrier has made it clear in the past that LTE could definitely be an option in the future.

  • Alganon patches Phase III PvP update

    by 
    Jef Reahard
    Jef Reahard
    01.26.2011

    Destruction, terror, and mayhem came to Alganon this past November with the arrival of the game's first PvP patch. This week, the free-to-play fantasy MMORPG is tweaking the functionality with Phase III of its planned PvP rollout which includes a couple of noteworthy additions. First up is the new tower mechanic. In a nutshell, the towers are PvP-enabled zones that automatically flag players for conflict five seconds after they've entered. Temporary promotions will be in effect for characters from levels 10 to 49, and statistics and action levels will be raised to level 50 for the duration of a player's time in the tower zone. The towers can also be captured, which brings bonuses to every member of your faction in the zone. The Quest devs have also added local and world defense chat channels to facilitate battlefield communication. Finally, the new patch has also increased the renown level cap to 10 and there is new PvP gear for sale at various capital city quartermaster NPCs. Read all the details on Alganon's 2.5.2 patch at the official website.

  • Alganon adding PvP functionality

    by 
    Jef Reahard
    Jef Reahard
    11.11.2010

    Despite its checkered history, free-to-play fantasy MMORPG Alganon soldiers on. In its recently released November newsletter, Quest Online details the latest feature set added to the game in the form of PvP combat. The upgrade is scheduled to proceed in stages, with phase one consisting of both dueling and open world PvP, both of which are already available on the live servers. Phase two of the PvP integration is currently slotted for a December release and looks to add an objective system to the open-world PvP mechanics in the form of conquerable towers. Said towers will provide adventuring benefits to factional members located in the zone. Quest is also working on PvP armor sets and accessories for characters between levels 10 and 50. Keeps will be making an appearance in phase two as well and will represent stepping stones along the path to being able to enter the enemy capitol and slay the factional leader for fun and profit. Finally, phase three of the PvP master plan will bring battlegrounds to the world of Alganon. These self-contained PvP instances will feature team objectives and function similarly to the maps found in traditional FPS titles. Quest is also prepping a renown system that will feature weapons, armor, and assorted gear, as well as a resource-control mechanic. Battlegrounds are scheduled to go live sometime in 2011. Check out the official Alganon newsletter for more details.

  • 'Signal' jailbreak app for iPhone maps out your towers, turns death gripping into a pastime

    by 
    Chris Ziegler
    Chris Ziegler
    08.09.2010

    If you're familiar with Android apps like CellFinder, you've got a good idea for what this is -- and the name "Signal" is a pretty accurate representation, too. Basically, iPhone Dev Team member planetbeing has thrown together a neat little app that shows you signal strengths of your phone's connections to nearby cell towers along with their position relative to you (if the positions can be determined), an especially welcome utility considering that you can't access Apple's old "field test mode" in iOS 4. Our favorite part, though, has to be planetbeing's desire to turn this from mere information into entertainment -- and to hopefully take the edge off your pain and deep-set resentment over the signal strength and call dropping issues in your iPhone 4 -- by adding a mode where your goal is to get the signal to drop completely, at which point you'll hear the voice of Spock announce a Vulcan death grip. Who knew an engineering defect could be so much fun? If you're jailbroken -- or you're willing to jailbreak -- you can score Signal in Cydia for a five-spot. Follow the break for video of the app in action. [Thanks, Pytey]

  • Mark the Spot app delivering results for low-coverage iPhone users

    by 
    Michael Rose
    Michael Rose
    05.18.2010

    Back at the end of 2009 when AT&T introduced its Mark the Spot app, some were skeptical that the location-aware self-reporting tool for coverage issues and dropped calls was anything more than a sop tossed to irked iPhone owners in the interest of better PR for the cell carrier. Still, like the 'close door' button in a high-rise elevator, any opportunity for feedback or a sense of control is eagerly seized upon by us crazy hairless primates, and the presumed database of GPS-tagged trouble spots has been accumulating. Where, however, are the improvements? The new towers? The carefully tweaked coverage maps? Is this thing even on? Apparently, it is. We've gotten a few reports from readers who say that they've received surprise free texts from AT&T, telling them about network improvements directly linked to their feedback on poor coverage. The message is as follows...

  • Fantasy Earth Zero Q&A

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.22.2010

    Fantasy Earth Zero is a game with a bit of an odd pedigree, coming to the US years after Square-Enix released it in Japan, going from part of Square's overarching PlayOnline service to a free-to-play game after a weak launch. The announcement only came early this year that it was finally being brought over, and there's unfortunately little information for those of us in the English-speaking world about the game. As a result, a recent interview on Warcry with more details on the game is a welcome dose of solid information, with Gamepot USA's Sheloman Byrd and Nicholas Niers both taking part. A point hit repeatedly in the interview is that level will not be a primary determinant in the game's PvP -- player skill is promised to have a bigger impact. PvP is also one of the game's primary leveling mechanics, as the conflict between kingdoms includes experience gain. The core of battles between castles involve constructing towers while destroying those of the other side, with a large-scale map and changing objectives as one side loses or obtains new territory. The whole effect sounds interesting, so take a look at the full interview, and keep your eyes peeled for more information on Fantasy Earth Zero's upcoming beta.

  • Sprint mulling outsourcing network maintenance, transferring staff to Ericsson?

    by 
    Chris Ziegler
    Chris Ziegler
    05.04.2009

    Word on the street is that Sprint is currently in heated discussions with Ericsson -- the world's largest network infrastructure company -- to take over management and maintenance of its vast back end along with somewhere between 5,000 to 7,000 of the carrier's employees in an effort to lower costs by about 20 percent as its subscriber counts and tends both stay soft. Interestingly, Sprint already sold some of its towers to TowerCo last year for over half a billion dollars, so it's not clear exactly how Ericsson fits into the puzzle yet -- but at any rate, Sprint would apparently be paying something on the order of $2 billion over the next several years for Ericsson to do its thing. In light of this, it's kind of ironic that Sprint doesn't sell a single Sony Ericsson handset, isn't it?

  • Trying out the new Wintergrasp

    by 
    Mike Schramm
    Mike Schramm
    04.20.2009

    The new Wintergrasp, I am here to tell you, is a lot like the old Wintergrasp. Which isn't a bad thing -- though Blizzard has made a few significant tweaks to the game's big non-instanced battleground, it's still the same match it's been (and a good match it is, if you ask me). The main difference is that all of the workshops outside the keep are now up for grabs, so the defending team can now not only take out the southern towers to knock some time off the clock, but also lock down the workshops to create a vehicle shutout. That's tough to do, in my experience, though -- even if you grab the two lower workshops, it leaves the top two open for attack, and odds are that the lower two workshops will really only be taken if all of the towers are down and the vehicle drives down south need something to do.So the gameplay hasn't been changed that much, but it is nice that the requirements for the daily quest have been lowered -- we now only need 10 kills of the other side, and there are more NPCs around to count for those kills, so I actually finished both the kill and vehicle quests without even trying. It would be nice for Blizzard to somehow streamline the raid invite/share quests process that happens everytime WG begins, but they're leery of that, given how honor farming was such a problem in the auto-invite AV. And I have one personal request: Blizzard, can you please have me auto-dismount when I try to pick up an RP-GG? I'm fine with not mounting while I have one, but every single time I try to pick one up I get that error message, when all you need to do is auto-dismount me like any other object I use while mounted.The biggest WG change isn't even in the battleground, it turns out -- most of the players I've talked to are just thrilled that you can now fly over Wintergrasp on the way from Dalaran to Sholazar Basin (and it figured 3.1 would drop a week after I finished the Oracle rep grind). I've even heard you can get credit for winning the BG if you're in the air when your side wins. Though a fix for that will probably have to come during the next round of WG improvements, whenever that will be.

  • Wintergrasp retuning incoming

    by 
    Mike Schramm
    Mike Schramm
    03.03.2009

    Back before Wintergrasp was first introduced, Blizzard told us that they'd finally figured out world PvP. They said to us that they'd figured out how to have hundreds of players fighting in an open zone at a time, without any major slowdown or lag issues. At the time, we were skeptical (and this was even before the instance lag after the WotLK release), and we continue to be: anyone who ducks inside Wintergrasp while things are nuts can tell you that they're far from perfect.But maybe not for the reason you think. Beatus on Kul Tiras posted a pretty well-written complaint about the layout of Wintergrasp on the EU forums, and new blue poster Ancilorn speaks up with a little insight into just how Blizzard was planning to keep down the lag in WG. They were planning to spread players around to the towers in the southern side of the zone, thus allowing hundreds of players to play, but in a few separate groups conquering different objectives.The only problem, says Ancilorn, is that there's not enough incentive to split players up -- people who go south miss out on honor and daily quests, and there's not enough reward to make them go that far. He says a retuning of the map will eventually be done to try and spread out the battle a little more.