TsukubaUniversity

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  • 'Wearable eyes' take all the work out of having emotions

    by 
    Mariella Moon
    Mariella Moon
    04.18.2014

    Ever seen one of those funny novelty spectacles with eyes drawn on them? Dr. Hirotaka Osawa from Tsukuba University in Japan has designed a high-tech version of those called AgencyGlass, and they have eyes that actually move. The digital eyes blink when you nod or shake your head, look up when you tilt your head down and (best of all) it stays open even while you doze off, all thanks to a gyroscope and an accelerometer that detects head movement. That's not all they can do, though -- the eyes also automatically look up when the system determines that a person is looking at you, as taken by the accompanying camera. In fact, Osawa designed the bizarre smartglasses for that purpose: to make you look friendlier and less socially awkward than you actually are.

  • HAL exosuit takes a Cybernic approach to disabled tourism

    by 
    Joseph Volpe
    Joseph Volpe
    07.01.2011

    Cybernics -- it's not a typo, it's a completely new field that mixes cybernetics, mechatronics, and informatics with an all-human core. Pioneered by University of Tsukuba Professor Yoshiyuki Sankai, the Hybrid Assistive Limb (HAL) exosuit originally created to aid Japan's eldery has now found an even nobler mission -- assisting disabled tourists. Through detection of weak muscular bioelectrical impulses in the legs, this RoboCop-like lower body suit boosts its wearer's load-bearing abilities by a whopping 176 pounds. The exoskeleton tech first helped paralyzed Seiji Uchida nearly tackle Switzerland's Breithorn peak in 2006 and is now getting another go at the disabled traveler's bucket list. This time 'round, Uchida hopes his ride atop a HAL-outfitted human will successfully carry him to the top of Normandy's rugged Mont Saint-Michel, paving the way for other similarly handicapped travelers to do the same. Although the robotics in question here is more mech suit than say, dental training real doll, it's still a huge leg up for the nascent research industry that got its kick-start making a wish come true.

  • TalkTorque robot gets day job as creepy museum guide, TalkTorque 2 is now the future (video)

    by 
    Tim Stevens
    Tim Stevens
    12.23.2010

    As if there weren't enough Greys flying around in saucers and conducting strange experiments on us at night, a team at Tsukuba University went ahead and created their own. Two of them, as a matter of fact. It started with TalkTorque, a short, white bot with swoopy arms and head designed to help research in non-verbal communications. That poor guy is old news now, relegated to guide duty at the school's Groupware Lab. TalkTorque 2 has come along with slightly refined looks and a chunky collar containing a trio of motion- and range-sensing cameras to help the thing figure out who it should be talking to. Of course, it still has no mouth, so the "talking" will be in broad arm gestures, which it will surely use to guide you to his ship's examination chamber. There's a video of that communication technique below, along with some dramatized footage of the TalkTorque 2 in action.

  • Puyocon mouse reacts to being squeezed, thrown, gyrated (video)

    by 
    Vlad Savov
    Vlad Savov
    01.15.2010

    The Puyocon isn't about to swoop in and replace your trusty old two-dimensional laser pointing mousie just yet, but we're always suckers for bizarre input peripherals. Demonstrated by Tsukuba University at Siggraph Asia 2009 last month, it is a soft and squeezable ball that offers a quirky new spin on the old airborne controller idea. Differing from the Wii Remote in the fact that it won't break your HDTV (or itself) if it slips out of your hand, the spongy ball operates on the basis of a three-way accelerometer and 14 pressure sensors in order to give detailed multidimensional information to the system it's controlling. That's probably overkill for the humble computer desktop, but there might be hope for the Puyocon becoming a commercial reality through games that make use of all its input points -- after all, if there's room for the Wiiwaa, why not the Puyocon too? See it in action after the break.