Autostereoscopic3d

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  • Stream TV strikes deal with Hisense, outlines plans for real glasses-free 3D display

    by 
    Jamie Rigg
    Jamie Rigg
    08.16.2012

    Stream TV has been touting its Ultra-D glasses-free 3D tech for quite some time now, but we've still yet to see anything resembling a marketable product. The company's already snagged one manufacturing deal, but in the latest announcement of a partnership with Hisense it's revealed the specs of an actual device -- a 42-inch 1080p display. If you think the details end there... well, you'd be right, although the numbers do suggest something tangible is indeed in the pipeline. We might find out more at IFA 2012 where Stream TV will be showing off its latest gear, so here's to hoping. And, if you'd like more info on the Stream TV / Hisense agreement, the full PR is available after the break.

  • Stream TV finds a manufacturing partner in Pegatron for glasses-free 3D displays

    by 
    Richard Lawler
    Richard Lawler
    05.15.2012

    We've been hearing about (and even seeing) Stream TV's Ultra-D autostereoscopic 3D chops for a while now, but so far there hasn't been any actual hardware to show for it. That could change soon, since the company is announcing OEM Pegatron as a manufacturing partner today. Ultra-D's claim to fame is the ability to bring clear 3D to displays of varying sizes, from portables to HDTVs with no loss of quality as well as SeeCube 2D-to-3D conversion technology. Pegatron builds devices for more recognizable names like Apple, Asus, Toshiba and others, and once they're ready to build products around the tech it should be able to put them together at more affordable prices than we've seen for glasses-free 3D hardware so far. CEO of Stream TV Mathu Rajan says this partnership will help it bring Ultra-D products to customers this year, so it might be time to clear out some space next to that 3DS and Evo 3D. We'll be convinced when we have Ultra-D hardware in our own hands, but until then you can check out the full press release after the break.

  • Sony demos 24- and 46-inch glasses-free 3DTVs, we go eyes-on (video)

    by 
    Joseph Volpe
    Joseph Volpe
    01.11.2012

    Take a quick tour of the showroom floor here at CES and you'll certainly see, 3D days are here again -- at least, where flat panel manufacturers are concerned. And while the industry continues to pump out mass market iterations of the living room tech that hinge upon hideous eyewear, companies like Sony are hard at work behind-the-scenes refining displays that won't make you look a fool. The autostereoscopic panels, shown off at the company's booth in 24- and 46-inch models, employ a subtle 3D effect that isn't immediately noticeable. In fact, we found the visual pizzazz was best enjoyed when experienced from the side -- a feat possible due to the incorporation of multi-point viewing angles -- lending much needed depth to the onscreen image. Of the two, only the larger set can deliver full HD, owing to its beastly 4K resolution, whereas the 1080p panel on its lil' bro suffers when halved. Distance also plays a major role in the intensity of the 3D visuals, with effects holding up at a range of up to 2ft for the smaller screen and 10ft for the 46-incher. Normally, we'd recommend you skip on past the break to sample the in-development eye candy, but be warned -- you won't see much. These are truly TVs that need to be seen to be believed.

  • Hands-on Toshiba's 55-inch 4K glasses-free 3DTV

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    01.08.2012

    You remember that Toshiba glassess free 4K 3DTV we told you about? Well, we got a chance to catch up with it at a Toshiba CES event and we're happy to say it doesn't suck. Not only is the 4k mode down right breathtaking, but the autostereoscopic 3D technology has come a long, long way since we saw a demo of a prototype last year. Up to nine people can enjoy 3D on the local dimming 55-inch LED 3DTV, but the optimal number is four or less. There is an almost invisible camera in the base of the set that tracks your face and there can be circles and arrows displayed on screen that help you move to the absolute best spot -- wish all TVs made it so easy to find the sweet spot. On display was a production model for outside the US, but our slightly different version is expected in Q1 2012 for more than most have ever paid for a TV (~$10k).

  • Toshiba's 55-inch 4K glasses-free 3DTV ships in the US early this year, can we borrow $10k?

    by 
    Richard Lawler
    Richard Lawler
    01.06.2012

    It's not a big surprise after launching in Germany and Japan, but Toshiba PR has confirmed to us and CNET that the company's 3,840x2,160 resolution autostereoscopic 3DTV will make its US debut in the first quarter of 2012, matching the "end of fiscal year" prediction we'd heard previously. There's no details on pricetag or model #, but given its $10,000~ sticker price overseas, we'd start shaking out those couch cushions now. The LCD maintains its QuadHD resolution when displaying 2D content, however switching into 3D mode drops the resolution to 720p. Other than removing the need for viewers to wear glasses to see the effect, it also uses face tracking to fine tune the experience for up to nine people. We'll have more info once it's officially unveiled in a few days, until then feel free to drool over the prototype it showed off last year.

  • Stream TV launching glasses free Ultra-D 3DTV tech at CES, again

    by 
    Richard Lawler
    Richard Lawler
    12.23.2011

    We don't recall seeing Stream TV's Elocity 3T autostereoscopic 3D TV on shelves after our CES demo last year, but to be fair, we don't get out much. Not to worry however, as the company will be back at CES 2012, this time touting Ultra-D "next generation 3D without glasses display technology" that it claims will surpass all 3D experiences to date. Lofty claims, but it's also banking on its tech for realtime 2D-to-3D conversion of any video content, with plans for the brand to reach TVs, converter boxes, tablets, PCs and more. Check out the press release after the break to drink in more hype, we'll be in line to see what's real at its press conference January 9th.

  • Toshiba's 4K, glasses-free 3DTV announced in Japan with more specs this time

    by 
    Richard Lawler
    Richard Lawler
    10.03.2011

    We first saw the retail edition of Toshiba's 3840x2160 resolution autostereoscopic (no glasses) 3DTV when it was announced in Europe at IFA last month, and now it has debuted in Japan during CEATEC. This time the company dropped a few more details, revealing that in lenticular 3D mode it's limited to an effective resolution of 1280x720, and showed off the face tracking that automatically optimizes the experience for up to nine simultaneous viewers depending on where they're sitting. Also mentioned were an optional THD-MBA1 input adapter due in 2012 and that 4K-res streaming IPTV is currently being tested. The Regza 55X3 will be priced comparably to its $10K~ Euro-spec counterpart when it arrives in December, but there's still no word on when it will ship in the US. Check out a few pictures of the presentation in the gallery below. %Gallery-135528%

  • Fraunhofer's STAN: four cameras, three dimensions, no glasses

    by 
    Daniel Cooper
    Daniel Cooper
    09.15.2011

    There are some glasses-free 3D TVs around, but their limited viewing angles and poor picture quality aren't very inspiring -- so Fraunhofer's latest project is a welcome endeavor. It's developed STAN (STereoscopic ANalyzer), a system that lets broadcasters easily use four cameras instead of the usual two, for 3D recording. 3D needs a minimum of two lenses to register depth and keeping multiple shooters in sync is tough and expensive. That's led to the industry relying on two, which is why glasses-free (autostereoscopic) 3D TVs get such a poor picture; more cameras means more viewing angles. STAN co-ordinates the setup of the four cameras and then uses a feature detector to identify common elements in the pictures and merges them into a 3D image. Four cameras provide much more depth, which means more viewing angles, which means that if STAN gets picked up, these guys can throw away the sunglasses, even for live broadcasts.

  • Engadget Primed: all mobile displays are not created equal

    by 
    Zachary Lutz
    Zachary Lutz
    08.19.2011

    Primed goes in-depth on the technobabble you hear on Engadget every day -- we dig deep into each topic's history and how it benefits our lives. Looking to suggest a piece of technology for us to break down? Drop us a line at primed *at* engadget *dawt* com. The quality of a mobile phone's display is arguably the most important factor to consider when you establish a relationship with a handset. It's inescapable, really. Whether you're playing a rousing game of Robot Unicorn Attack or (regrettably) drunk-dialing an ex, it's the one interface element that you're consistently interacting with. It's your window to the world and your canvas for creation, and if it's lousy, it's going to negatively influence everything you see and do. Today, we're delving into the world of mobile displays, where we're aiming to entertain and edify, and hopefully save you from making regrettable decisions -- when it comes to purchasing new phones, anyway. In this edition of Primed, we'll be examining the different qualities and underlying technologies of several displays, starting with the ubiquitous TFT-LCD and moving through the nascent realm of glasses-free 3D and beyond. We'll also be addressing the importance of resolution and pixel density. Finally, we'll be scoping out a handful of upcoming technologies -- while some are thoroughly intriguing, others are just plain wacky. Go ahead... buy the ticket, take the ride, and join us after the break. It's Primed time.

  • MIT Media Lab develops glasses-free HR3D, supports broad viewing angles (video)

    by 
    Zach Honig
    Zach Honig
    05.04.2011

    We've already seen plenty of glasses-free 3D HDTVs and portable devices, but a promising new technology called HR3D (High-Rank 3D) has hit the prototype phase. Engineers from MIT's Media Lab, who developed the new solution, say that it avoids compromising on screen brightness, resolution, viewing angle, and battery life, and doesn't require those pesky (and pricey) 3D glasses. HR3D uses a pair of layered LCDs to give the illusion of depth, with the top layer (or mask) displaying a variable pattern based on the image below it, so each eye sees a slightly different picture. Nintendo's 3DS uses a similar technique, but with a parallax barrier instead of a second display. The designers constructed the prototype from two Viewsonic VX2265wm displays, removing the LCDs from their housings and pulling off polarizing filters and films. We've yet to go eyes-on with HR3D, so we're a mite skeptical, but tech this promising is worth watching closely, and from every angle.

  • 3DTV shocker! Toshiba's first glasses-free TVs selling slowly in Japan

    by 
    Richard Lawler
    Richard Lawler
    02.05.2011

    In truly surprising news, it appears that a combination of high prices, small sizes and a somewhat questionable viewing experience have caused Toshiba's new GL1 line of glasses-free 3DTVs to sell more slowly than the company expected. In their first month of availability the 20-inch set, priced at 240,000 yen ($2,940), sold around 500 units while its 12-inch cousin sold even less than that, despite projections both would sell at least 1,000 units. Don't think Toshiba's letting its hard work go the way of the old Sony XEL-1 OLED TVs just yet, as we saw at CES, it's still committed to bringing autostereoscopic 3D in larger screen sizes to the masses despite the potential technological hurdles like providing more viewing angles for the 3D effect.

  • Nintendo's Game Boy Advance SP once had an autostereoscopic screen

    by 
    Sean Hollister
    Sean Hollister
    01.11.2011

    It may seem like 3D sprung from the ashes of discontentment -- not to mention red / blue glasses -- but Nintendo never stopped believing. It's been secretly refining stereoscopic tech for years in the likes of the Game Boy Advance and GameCube. And while president Satoru Iwata already mentioned early last year that the GameCube had hidden 3D circuits, he recently revealed that the 3DS's autostereoscopic panel actually dates back to the clamshell Game Boy Advance SP. Which, as you might recall, also once sported a touchscreen. At the time, his story goes, LCD resolution was too low to generate a sharp image, but the optometrist-friendly glasses-free tech was already in place. Of course, if you truly want to consult the history books, you can consider Nintendo's entry into the market to be the Famicom 3D System shutter glasses pictured above... which hit stores in Japan way back in 1986. Yeah, we know.

  • Hands-on with Toshiba's 4K glasses-free 3DTV prototype

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    01.04.2011

    We normally skip parties at CES, but occasionally there is a hidden gem or two like the prototype 4k glassesless 3DTV at Toshiba's event this evening. The LCD panel looks about as far away from production as any we've seen with its billet aluminum enclosure and red rope restricting access. The set can only display 4K in 2D mode, which is a-ok with us, and the only demo content was a 3D render of Final Fantasy that was impressive from its three viewing positions. Of course three viewing positions isn't exactly what we'd call practical for our home theater, and the 3D quality wasn't on par with what we've seen from active shutter 3D but it does show solid evidence that Toshiba is making some advancements towards the inevitable. Now, we sit back and wait to find out if we can afford it. %Gallery-112606%

  • Apple granted patents for glasses-free, multi-viewer 3D system, colorful keyboard backlighting

    by 
    Ben Bowers
    Ben Bowers
    12.02.2010

    We've seen a few Apple 3D patents before, but this latest IP portfolio addition shows Cupertino has clearly been thinking differently. At its core the system involves a screen, projector, sensor, and a 3D imager, which work together to allow multiple viewers to perceive 3D images from nearly any position in a room without glasses. This flexible autostereoscopic 3D effect is achieved by tracking user's positions and projecting pixels onto a reflective, textured surface that then bounces separate images into the left and right eye. Virtual interaction methods with the 3D projections are also described in the document, implying the technology has aspirations beyond passive viewing. Speaking of aspirations, Apple's approach clearly seeks to fix many common 3D issues at once. The most obvious is literally taking 3D glasses of the picture -- which we firmly support. On the flip side, the design addresses common faults with current glasses-free options too such as: ghosting and narrow viewing angles, while still keeping commercial viability in mind. That sounds magical to us, but considering the patent was filed back in 2006, we still expect 3D to be handled the old fashion way for quite a while to come. While we're on the subject of patents, a handful more popped in by way of Apple related to keyboard backlighting. Think multiple colors, individually lit, customizable by the user or automated based on environmental conditions and you get the gist. Hey, if it means a return for the Bondi Blue late 90's iMac design (with bright, matching keyboards), then we're excited. But it doesn't.

  • Nikon debuts Android-powered stereoscopic picture frame, 2D to 3D conversions for a monthly fee

    by 
    Sean Hollister
    Sean Hollister
    10.28.2010

    2D to 3D conversion techniques -- whether cinematic or otherwise -- don't have us jumping for joy, but Nikon's new NF-300i display sounds like a concept we could get behind. It's a 7.2-inch digital photo frame running Android 2.1 on an autostereoscopic (glasses-less) screen, which sports a special double-density lenticular lens to display images at full WSVGA resolution (800 x 600) whether in 2D or 3D modes. It pulls down images from the cloud to 4GB of internal storage over wired ethernet and 802.11 b/g WiFi, or via USB port if you happen to have MPO files just sitting around for some reason. The notion is that Japanese users will sign up for Nikon's new My PictureTown 3D conversion and hosting service for ¥19,550 (about $244) a year or ¥1,995 ($24) a month and get all their JPEG vacation photos spirited to the device in glorious 3D, and that's also the only way you'll likely ever see one of these screens -- Nikon's loaning, not selling the NF-300i as part of those membership fees.

  • The 3D cellphone lands in India for $97, no glasses required

    by 
    Thomas Ricker
    Thomas Ricker
    10.25.2010

    It's not every day that you hear about an autostereoscopic 3D cellphone launching let alone for less than $100 (Rs. 4,299)... off contract. But that's exactly what Spice Mobility just announced in India. The M-67 3D phone features a 2.36-inch 240x320 pixel display with dedicated 3D shortcut key letting users switch between 2D and 3D viewing modes for the UI, images, and video. Unfortunately, this dual-SIM phone is only equipped with a 2D camera, not one of those 3D jobbies being cooked up by Sharp. We're guessing that at this price the viewing experience doesn't approach the Nintendo 3DS, but it's certainly a harbinger of things to come. [Thanks, Jay]

  • DXG-5D7V, 'the only 3D video camcorder,' now available for preorder

    by 
    Sean Hollister
    Sean Hollister
    08.01.2010

    Panasonic may have the first 3D camcorder we'd actually ever consider purchasing, but technically speaking DXG has been sitting on the stereoscopic gold mine for months. This past week, the budget camera company's 3D View pistol cam got real, in a Hammacher-Schlemmer package that'll set you back $600. That outlay buys you not only the twin-lens VGA shooter you see above, but also a companion 7-inch, 800 x 480 3D media player, both of which are outfitted with glasses-free parallax barrier LCD screens. It's not a terrible deal considering the alternatives on offer, but we're not down with the $200 luxury tax Hammacher and company tacked on top, and we're a little wary about the way that ram is staring at us. Cameras are expected to ship August 6th; press release after the break.

  • Microsoft's new lens tracks your face, steers 3D images to your eyes (video)

    by 
    Sean Hollister
    Sean Hollister
    06.14.2010

    Glasses-free 3D has taken several forms, but most have a critical flaw -- viewers have to stand in predefined locations to get the effect. That just won't do, so Microsoft's prototyped a new approach, and it's one of the wildest we've seen. Taking a cue from Project N... we mean Kinect, cameras track the face while a special wedge-shaped lens traps bouncing light, and after the beams have reached a "critical angle," it exits towards the viewers eyes, aimed by programmable LEDs at the bottom of the screen. Since the system can beam a pair of simultaneous images to two different places, the obvious use is stereoscopic 3D, but researchers found they could also send different images to different viewers, as a sort of privacy screen. If that sounds far fetched, you're not alone -- but you'll find a video proof-of-concept at the more coverage link.

  • Toshiba prototype display does 2D and 3D at the same time

    by 
    Sean Hollister
    Sean Hollister
    06.04.2010

    One of Toshiba's favorite hobbies is to tease the general public with prototype autostereoscopic technology, and that's exactly what we have here today; demoed at SID 2010, this screen can display 2D and 3D images simultaneously on the same 12-inch screen, no glasses required. How it does that is rather complicated, especially when translated from the Japanese, but it sounds like Toshiba's sandwiched a special panel with gradient-index lenses between a high-speed polarizer and the typical color LCD. We'd wager good money it's not coming to a store near you, but we'll keep an eye out for future developments. These days, they have a tendency to pop right out of the screen.

  • Toshiba Mobile Display touts 21-inch glasses-free 3D HDTV, raises a few eyebrows

    by 
    Vlad Savov
    Vlad Savov
    04.27.2010

    While we were fretting about what special tech Nintendo's 3DS would use to generate autostereoscopic imagery on its comparatively puny screen, Toshiba Mobile Display (and others) have been working on bringing that same headgear-free 3D to TV-sized panels. Employing a "multi-parallax" technique, the latest from the Toshiba spinoff firm promises "significant reduction in eye fatigue" as well as approximately a 30 degree horizontal viewing angle. The latter might be peanuts compared to a quality 2D display, but let's not begrudge being offered at least some positional flexibility. Other specs include a 1280 x 800 effective resolution and 480 nits of brightness, which are notable achievements when you consider that the 9-parallax implementation requires the generation of 9 separate images and therefore could be achieved with only an "ultra-high definition LCD module." We've sadly no info about this panel's potential for retail availability, but judging by the bezel-free picture we've been given, that might be a good way off from now.