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Decided to blow up our Loot Cave, Bungie? Our precious, treasure-dumping respawn point in Destiny? Fine then, we'll find another one. In fact, PS4 Trophies did just that in a new video, detailing a new legendary farm point in the game's rocket yard area. Get it while it's hot, people!...

7 months ago 0 Comments
September 26, 2014 at 11:00AM
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Well that was fun while it lasted. The infamous "Loot Cave" that allowed Destiny players to collectively shoot into the darkness and reap massive rewards has been fixed by Bungie. "The Hive of the holy 'Treasure Cave' have realized the futility of their endless assault on Skywatch and have retired ...

7 months ago 0 Comments
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Remember how Bungie wanted each piece of loot in Destiny to have a "badass story" attached to it so badly that it scrapped player-to-player trades? A new exploit documented by Force Strategy Gaming (video posted below the break) flies in the face of such hopes, as the trick lets Guardians mow down...

8 months ago 0 Comments
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Caves are boring, right? WRONG! Well, wrong if you're in Landmark, at least. Caves are a relatively new and unfinished feature to the game, and in a new video, the developers attempt to explain what makes them an exciting part of the exploration process. Landmark's caves are layered on top of ea...

10 months ago 0 Comments
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Deathsmiles and DoDonPachi series creator Cave Interactive is shutting down its Western-facing public presence, ending its long-running English-language blog and closing up shop on Twitter. After marketing its games exclusively in Japan for many years, Cave made great strides toward establishing...

1 year ago 0 Comments
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Makoto Asada is developing an unannounced Xbox One game at Mages/5pb, having left his job as head of shoot-em-up specialist Cave to work on the next-gen project. Asada moved on from Cave back in June after five years at the studio, having helped produce Guwange, EspGaluda 2, Akai Katana, and Deaths...

1 year ago 0 Comments
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Cave Interactive, revered house of bullet-hell shmups with funny names, has lost its head of development today. Makoto Asada announced his departure in a blog post, where he thanked fans for supporting his five-year tenure with the company and revealed he's moving on to next-gen console projects. ...

1 year ago 0 Comments
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Cave's previously Windows Mobile-exclusive bullet-hell shmup DoDonPachi Maximum is headed to an iDevice near you this Monday, October 29, according to Siliconera. The game, which includes ships from DoDonPachi: Blissful Death and DoDonPachi: Resurrection, requires an iThing no older than an iPhone ...

2 years ago 0 Comments
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Mikio Watanabe, Cave's executive vice president and COO, is leaving the company as of May 31 for personal reasons, according to a press release issued by the company today. Watanabe will continue as representative director until the next shareholder meeting in August. Following his departure, CEO It...

3 years ago 0 Comments
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Cave's iPhone ports are always of a high quality, to the point that it's kind of unsettling to see so much craziness happening on your phone's little screen. They're also populous -- and to that point, here's news of another one. Cave will release a port of the 2006 arcade sequel Mushihimesama Fut...

3 years ago 0 Comments
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This trailer for Akai Katana goes by pretty quickly and can be intensely confusing, so consider it practice for the real game. This crazy shooter from Cave is coming to Xbox 360 in Europe and North America thanks to Rising Star Games, who has been publishing niche Japanese stuff in PAL territories...

3 years ago 0 Comments
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It's getting difficult to keep up with all the Dodonpachi variations on the App Store. We were confused when we read the latest press release from developer Cave -- we thought Dodonpachi Resurrection was already available on iPhone. It is! The game coming March 15 is Dodonpachi Resurrection HD, whi...

3 years ago 0 Comments
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Conventional wisdom says that expensive iOS and Android games don't sell, but in a speech at GDC, Mikio Watanabe, COO of shmup developer Cave, frankly stated the exact opposite. In a presentation entitled "Japanese Retro and Social Games on Smartphones," Watanabe gave advice to developers looking t...

3 years ago 0 Comments
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Apparently not satisfied with bringing bullet hell madness only to iOS devices, Cave has announced a new Dodonpachi for Windows Phone. Entitled Dodonpachi Maximum, the game brings features ships and enemies from both Dodonpachi Blissful Death and Dodonpachi Resurrection. Weapons are fired automati...

3 years ago 0 Comments
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Super Mario 3D Land director Koichi Hayashida will present a postmortem talk at GDC entitled "Thinking in 3D: The Development of Super Mario 3D Land." Attendees will be required to cross a pit of moving blocks while being chased by evil purple versions of themselves in order to attend. Or, what wil...

3 years ago 0 Comments
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It's easy to forget sometimes that video games are a business, as well as a means of artistic expression and recreation. Even developers like Cave, whose sterling reputation is due almost entirely to its long-time devotion to the incredibly esoteric bullet-hell genre, have to make tough decisions...

3 years ago 0 Comments
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While the indie Embers of Caerus might not even be in alpha yet, the developers wanted to give fans and followers a Christmas present in the form of a special preview of one of the Forsaken World's dungeons. If you're expecting a brightly-lit funhouse full of dizzying sights, you may want to p...

3 years ago 0 Comments
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Did you know that you can download handheld games now? That's amazingly convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our Portabliss column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Andr...

3 years ago 0 Comments