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Thousands of self-managed forums make up Reddit's sizable corner of the internet, but only a few dozen bear the coveted "default" status that places them on every new user's list of subscribed communities. Now, there's one fewer. A dramatic saga of censorship, poor moderation and keyword-based del...

1 year ago 0 Comments
April 21, 2014 at 11:43PM
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Getting together with a buddy to slay the forces of Hell should be a lot easier when Diablo III: Reaper of Souls comes out, as Blizzard is adding in a couple of new social tools for the expansion. The first tool is the addition of clans, Diablo III's version of guilds. Anyone can form a clan, al...

1 year ago 0 Comments
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When it comes to living sandbox MMOs, there really isn't a bigger name than EVE Online. Throughout its decade-long history, EVE has produced some huge gaming headlines, delivered record-breaking in-game thefts and heists, and played host to the complex political machinations of dozens of warring al...

1 year ago 0 Comments
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EVE Online has always had a reputation as a hardcore sandbox MMO, a game in which the players build the world as they see fit. While developers build the core gameplay systems, it's what players do with that gameplay that makes EVE special. It's the political hijinks of nullsec alliances, the mas...

2 years ago 0 Comments
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When I first started playing EVE Online at the start of 2004, only 40,000 players inhabited the game's 5,000 assorted solar systems. Despite having a peak concurrent user record of under 10,000 players, the game somehow didn't feel empty and desolate. Players built communities all across the map,...

2 years ago 0 Comments
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Enjin has quickly established itself as a go-to place for players in need of a community site, and now, thanks to a partnership with Overwolf, the site has introduced the Enjin in-game client. The client works similarly to other in-game overlays such as Xfire and Steam, and it's integrated dire...

2 years ago 0 Comments
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In my opinion, one of the best aspects of MMO gaming is the communities that form around these titles (and MMOs in general). The excitement and passion of these games can foster spirited discussion and a sense of belonging for those looking to connect with like minds. Friendships can and are form...

3 years ago 0 Comments
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As I mentioned in our coverage of the EVE Online Fanfest, the best part of the experience for me was discussing EVE with players who are as involved in and enthusiastic about the game as I am. On my first night there, I got into a fascinating discussion with a few players on a topic I hadn't real...

4 years ago 0 Comments
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There were two things that really stood out for me at PAX East: the ridiculously long lines and the throngs of fans who happily sat down together to play games face to face. On the surface, PAX East might seem to be about who has the best card deck or who has the quickest twitch reflexes, but it'...

4 years ago 0 Comments
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I like this post on the General forums about being "realm-famous" and how to get there. World of Warcraft has a gigantic community around it, but sometimes my favorite part of the game is that there are all sorts of little micro-communities in that big one. There's the player base at large, and th...

5 years ago 0 Comments
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CCP Games CEO Hilmar Pétursson delivered a keynote presentation at GDC Europe in Cologne today, and unveiled the project their Shanghai studio has worked on for the last three years: DUST 514, a console MMOFPS set in the EVE Online universe. Massively speculated in the past that CCP's hirin...

5 years ago 0 Comments
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A few weeks ago, we at Massively started the weekly "Redefining MMOs" series, a collection of articles examining how the MMO genre has been redefined during the current generation of games and where it's headed in the next. So far, we've looked at the terminology we use to refer to MMOs, how the ar...

5 years ago 0 Comments
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With all the changes and additions in MMORPGs over the years, you'd think there would've been more improvements to how people interact with one another. It's strange to look at arguably the cornerstone of this genre and see the least advancements in relation to other features, but that's seemingly...

6 years ago 0 Comments
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One of the main things that keeps us playing MMOs are the communities that populate them. While some players can, and do, play their chosen game solo, for most it's the social component of these titles that pulls us away from those stunning graphics of consoles games and RPG titles for the PC. By co...

6 years ago 0 Comments
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The Twilight Empire of World of Warcraft's Ravenholdt (PvPRP) server is a very diverse guild. They're active roleplayers, dabbling in raids and gearing for 70, frequently aid their members in running instances, and meet often to both roleplay different storylines and just be together. Their leader...

6 years ago 0 Comments
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World of Warcraft has seen the rise of a massive community of diverse players. Most of us do not simply log into WoW, but visit a number of news sources, fan sites, and web-bases resources to stay on top of new developments in the game. Tim Howgego has created a map of the virtual WoW community. I...

6 years ago 0 Comments
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Earlier this month there was plenty of talk at the ION conference about community-related issues. Those discussions were great and if you missed out on reading them when they were first posted, then you should check them out now. One thing often touched on during those discussions was the communit...

6 years ago 0 Comments