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While the player activity stats might suggest otherwise, the past few years have been a real rennaisance for EVE Online. Developers have gone back and iterated on dozens of old game features that were starting to show their age, and some of them have been pretty huge. The war declaration and crimin...

November 9th 2014 at 6:00pm 0 Comments
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When I was first introduced to EVE Online back in 2004, a big part of the attraction for me was the promise of a huge player-run economy in which the only real laws were those of supply and demand. With only a handful of tech 1 ships and modules available to build and everything made out of the sam...

September 14th 2014 at 6:00pm 0 Comments
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For $60, level 90 boosts definitely seem pricey -- costing more than the expansion itself -- but DisRuptive1 on Reddit has taken the time to break down the math on that $60. To do so, he's taken careful measure of the time it's taken him to get a new character to level 90, plus grinding up professi...

March 18th 2014 at 7:00pm 0 Comments
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We've talked about this briefly in a recent Breakfast Topic, but that's not the same as actually standing up and taking a position on an issue, and I (specifically, I, Matthew Rossi, not all of WoW Insider) do have a position on this one - namely, that this expansion will likely contain as much if...

March 13th 2014 at 12:00pm 0 Comments
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The Xbox One costs Microsoft $471 to build, according to a hardware teardown and analysis by research firm IHS. IHS also cracked open the PlayStation 4 to find that Sony spends $381 building its latest home console. The bill of materials for the Xbox One amounts to $457, with the assembly and manuf...

November 26th 2013 at 10:00pm 0 Comments
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The PlayStation 4 costs $381 for Sony to build, $18 under its retail price of $399. The figure comes from a hardware teardown by research firm IHS that included the bill of materials, which amounts to $372, as well as per-unit cost of assembly in the assessment. The teardown notes that the system's...

November 19th 2013 at 7:00pm 0 Comments
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Mobile messaging app WhatsApp has hit a huge total of 250 million users, the company has told the Wall Street Journal. A couple of million users these days is no big deal, considering how big the smartphone audience has become, but 250 million users is significant. In fact, it's on par with Twit...

June 21st 2013 at 6:00pm 0 Comments
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Heavy Rain cost developer Quantic Dream $21.8 million to make, and with Sony's marketing budget added in, production costs topped out at $52.2 million (based on a mid-range euro-dollar exchange rate of $1.31), Quantic CEO Guillaume de Fondaumiere tells Eurogamer. It was worth it in the end –...

April 21st 2013 at 9:00pm 0 Comments
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The per-game research and development costs associated with developing on the PlayStation 4 will likely be five to 10 percent higher than equivalent development on current generation systems, EA CFO Blake Jorgensen said during an investors conference call earlier this week."On any one title, it mig...

February 28th 2013 at 8:30pm 0 Comments
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Halo 4 is the most expensive game Microsoft has ever made, Microsoft Studios head Phil Spencer tells Polygon. It is "absolutely" the most money Microsoft has ever spent developing a game, he says. "Nothing's even close."Estimates for development costs of Halo 3 average out at $60 million, and that...

October 25th 2012 at 1:00pm 0 Comments