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The time for teasing is over. Today at GDC, Microsoft pulled back the curtain on DirectX 12, a shiny new edition of its venerable graphics APIs that some lucky developers can start mucking around with later this year. Microsoft Graphics Development Manager Anuj Gosalia talked up a storm out in SF:

9 months ago 0 Comments
March 20, 2014 at 5:25PM
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We hope there weren't too many PC gamers clinging to Windows 7 for dear life, because Microsoft isn't about to rescue them with a near-term DirectX update. The company's Daniel Moth (and supporting documentation) states that DirectX 11.1 is exclusive \"for all practical purposes\" to Windows 8-based

2 years ago 0 Comments
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Like a pesky video game villain that just won't go away, Microsoft's DirectX has been a mainstay of mainstream PC gaming pretty much since the inception. Its existence hasn't been without its tensions, however, with notable graphics guru John Carmack of id Software ignoring it in favor of OpenGL --

3 years ago 0 Comments
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It's rare to see a rumor -- hell, even a roadmap -- pinpoint the timing of new releases quite so accurately, but our earlier report of ATI refreshing the middle and lower parts of its lineup turned out to be bang on. Following in the footsteps of the HD 5670, we have the Radeon HD 5450, which drags

4 years ago 0 Comments
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Fermi hardware might still be two months away, but NVIDIA has done the sage thing and released some tantalizing numbers and architectural details to keep the fanboys chirping in the meantime. The GF100 will signal the end of tiresome rebadging and clock speed massaging, and early adopters will find

4 years ago 0 Comments