Post Thumbnail

Game-tech powerhouse Epic Games and its Unreal Engine are capable of some seriously impressive stuff, and now the North Carolina-based outfit wants you to experience what it's capable of in the virtual reality space. "Showdown" is the demo that the outfit's been showing off at industry events for...

September 2nd 2015 at 9:09pm 0 Comments
Post Thumbnail

Earlier this year, Epic Games (the folks that made the Unreal Engine) held a $20,000 competition that challenged VR companies to create programs that could help users better tackle the valuable, albeit unwieldy, figures in Big Data sets. For its entry into "The Big Data VR Challenge" Hammerhead VR...

August 6th 2015 at 3:57pm 0 Comments
Post Thumbnail

Epic Games is a big proponent of VR, led by its Unreal Engine and the integrated resources it provides to developers. These tools are designed to be compatible with most existing virtual reality hardware, including the Oculus Rift, HTC Vive and Samsung Gear VR. To give you an idea of how strongly...

June 18th 2015 at 4:56pm 0 Comments
Post Thumbnail

Onward into E3 2015! Our week in Los Angeles has left us wild and crazed. We interviewed the director of the Final Fantasy VII remake. We played Star Fox Zero. Now we're going to give you a chance to talk to the developers of some of E3's biggest games right here on JXE Streams. Join us starting a...

June 18th 2015 at 12:00pm 0 Comments
Post Thumbnail

When Fortnite started teaching me how to build a fort, its gentle tutor voice told my pickaxe-wielding warrior to never forget this simple rule: Remember to make a door. When you build forts in Fortnite -- in addition to about a billion other activities -- you want to make durable fortifications p...

June 8th 2015 at 3:00pm 0 Comments
Post Thumbnail

We've seen a handful of neat ways to visualize big data and make it useful, and the folks behind Unreal Engine, Epic Games, think virtual reality is the next step for that. Currently a half-dozen international teams are taking part in the Big Data VR Challenge, and hope their expertise with games...

May 20th 2015 at 3:40pm 0 Comments
Post Thumbnail

The crew at Epic Games has made a point of welcoming virtual reality with open arms, and it's not about to shy away any time soon. The studio recently updated its roadmap with indications that Unreal Engine 4 will support Steam VR (and by extension, the HTC Vive headset) no later than May. Also,...

April 29th 2015 at 3:58pm 0 Comments
Post Thumbnail

Like it or not, ports of classic games to the latest consoles are still all the rage... and Microsoft appears eager to cash in on the trend. Both Kotaku and Polygon report that Microsoft, Black Tusk Studios and Dirty Bomb's Splash Damage are working on a remastered Xbox One version of at least th...

April 26th 2015 at 5:03pm 0 Comments
Post Thumbnail

"It's getting ridiculous." Epic Games Chief Technology Officer Kim Libreri is tired of chairs -- and rocks, and grass, and trees -- in the games created in Unreal Engine 4, Epic's game development platform. It's not that he doesn't like everyday objects, he simply sees them as a collective issue...

March 4th 2015 at 1:30pm 0 Comments
Post Thumbnail

Last year, Epic Games Chief Technology Officer Kim Libreri and Unreal Engine 4 General Manager Ray Davis visited some friends at Lord of the Rings effects studio Weta Digital in Wellington, New Zealand. They only wanted a tour of the studio, but along the way they ran into Weta's head of R&D,...

March 4th 2015 at 1:30pm 0 Comments
Post Thumbnail

Tim Sweeney knows the video game industry. He started Epic Games, the studio behind huge franchises like Gears of War, Unreal Tournament, and Infinity Blade, and the widely used game development software, Unreal Engine. He's hailed as a founding father of the modern gaming industry, having started...

February 19th 2015 at 10:00am 0 Comments
Post Thumbnail

Back in the days of dial-up, when Tim Sweeney was 21 and in his third year of college, he needed cash to release his first game -- "thousands of dollars," as he recalls. To pay for the game's launch, for two summers he borrowed his dad's tractor and mowed lawns in his childhood neighborhood. Today...

February 19th 2015 at 9:00am 0 Comments