EyeTracker

Latest

  • Eye Tribe starts taking pre-orders for $99 Windows eye tracker

    by 
    Mariella Moon
    Mariella Moon
    09.06.2013

    Leap Motion, Kinect or MYO could satisfy your yearning for motion control, but an itch for eye-tracking tech might be harder to scratch. There aren't a lot of them on the market yet, which Eye Tribe hopes to change now that it's opened pre-orders for the developer edition of its Windows peripheral. Similar to the Tobii REX, the Eye Tribe Tracker is a thin bar that plugs into a PC or a tablet via USB and follows your line of sight, except its $99 price is a bit more palatable. Since the firm's hoping developers will integrate eye control to existing games and software for the benefit of future buyers, the first version of the device will come with an SDK. Eye Tribe's yet to lay out plans for the Android version showcased in April -- the video after the cut also hints at iOS and OS X integration -- but it has promised to ship the Windows eye tracker before the year ends.

  • Tobii's IS-2 eye tracker is cheaper, 75 percent smaller than its predecessor

    by 
    Dana Wollman
    Dana Wollman
    03.05.2012

    Of all the things we saw at CES, Tobii's eye-tracking Gaze interface was one of the most memorable, even if the execution was a bit flawed. Now the company's back with a next-gen sensor that fits on a single board and is 75 percent smaller than the iteration we saw at CES -- a milestone that will presumably allow it to accommodate a wider range of devices. Tobii also says the IS-2S eye tracker consumes 40 percent less power than its predecessor and will be cheaper to implement, though the company doesn't specify how much it'll cost. It's also unclear which Windows PC and tablet makers will take a chance on the technology, though that won't necessarily stop us from getting an early demo at CeBIT this week. %Gallery-149469%

  • Gaming gets immersive thanks to union of pico projector and eye tracking camera (video)

    by 
    Sharif Sakr
    Sharif Sakr
    05.02.2011

    Although in the earliest stages of development, this virtual reality gaming rig already looks pretty intriguing. Engineered by clever kids at the University of Texas at Austin, it hot-wires an eye tracking camera to a motorised pico projector with the result that the player literally can't take their eyes off the screen. Wherever they look, that is where their view of the gaming world is projected. The rig makes most sense in a first-person shooter, although the students have also tried it in a flight simulator where the player uses their head to roll and pitch the aircraft. Yes, it looks rather similar to the Microvision PicoP laser projection gun we wielded at CES, but there's a key difference: the player does not need to hold anything or have anything attached to their body. This unencumbered Kinect-esque approach could potentially allow a greater sense of freedom -- except that, for it to work, the player is forced to sit directly in front of the eye tracker. Find a way to fix this, dear Longhorns, and you could be onto something. Video after the break.

  • Eye tracking Tobii Glasses enable 'fully valid research' from a bodaciously styled pair of shades

    by 
    Tim Stevens
    Tim Stevens
    06.23.2010

    If you're looking to get in touch with some styling cues you left behind in the '80s, or perhaps just perform a study on effective product packaging, Tobii Technology would like you to get a load of these. They're called Tobii Glasses, a pair of eye-tracking specs that look a little less obtrusive than some others we've seen, but despite that are also a bit less practical. These glasses pack a VGA camera, write to a hip-mounted unit with SDHC storage, and rely on IR emitters that apparently must be scattered about the field of vision that the researcher is looking to study. Those emitters enable very accurate and reliable monitoring of where the research participant is looking, making these possibly an ideal accessory for all you marketing research managers out there. Update: We got a note from Rasmus Petersson at Tobii Technology indicating that, indeed, the glasses can be used without the IR transmitters -- you just lose some automation when it comes to data aggregation at the end of the study. So, married dudes, look out if your wife buys you a new set of specs for your birthday.

  • DIY Eyewriter brings the joy of art, vandalism to those with ALS

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    08.26.2009

    You know, there are a slew of devices out there that'll let you indulge in some graffiti action without sullying your hands (or breaking the law). Indeed, we've seen real time 3D paintings in galleries and something called the Wiispray, and now we have Eyewriter. An ongoing effort by a group of graffiti artists from around the world, this open source project has designed and built a low-cost eye-tracking system to enable people like Tony Quam (a.k.a. TEMPTONE), who is paralyzed, to create artwork moving only his eyes. But that ain't all -- the group also designed a "mobile broadcast unit," which is essentially a low-powered, networked bicycle capable of projecting the business onto the side of a building (or street sign, or train). The kids responsible for this heartwarming example of "eye vandalism" promise that how-to materials, software, and the like will all be available soon, but in the meantime check a video of the thing in action after the break. [Via Jailbreak]

  • Interactive data eyeglasses could bring the PC to your face, won't fix nearsightedness

    by 
    Darren Murph
    Darren Murph
    06.04.2009

    Leave it the mad scientists at Fraunhofer-Gesellschaft to concoct this one. Rather than just figuring out a way to read back information in one-way fashion on one's glasses (think Sixth Sense, but with eyewear), these folks are diving right in to the real stuff: bidirectional communication. In essence, their goal for the interactive data eyeglasses is to track eye movement in order to allow ones retinas to scroll through menus, flip through options and zoom in / out on a map. Obviously, a microdisplay will be necessary as well, but that's just half the battle. We'll confess -- we're still not humble enough to take our Vuzix HMD out in public, but we just might swap our Transitions™ for a set of these.[Via OLED-Display]

  • Gaze Interaction interface tweaked for gaming

    by 
    Darren Murph
    Darren Murph
    06.16.2008

    Remember that Gaze prototype we showed you, oh, not even a week ago? Turns out, a similar setup has received a healthy amount of funding from the EU, and unlike sluggish systems of the past, this one may enable people with severe motor disabilities to engage in 3D gaming. Communication by Gaze Interaction (COGAIN) is designed to speed up the eye-computer interfacing by recognizing when users look off screen; in doing so, the system can switch between modes or perform any number of tasks not easily accomplished by simply peering in a different direction. Reportedly, Stephen Vickers (the creator of this fantastic stuff) is hoping to begin software trials within the next dozen months, though future implementation still remains somewhat fuzzy at the moment.[Thanks, Iddo]

  • Video: NeoVisus Gaze prototype enables handsfree computer control

    by 
    Darren Murph
    Darren Murph
    06.11.2008

    If you're tired of worrying about carpal tunnel syndrome setting in and ruining your ability to surf the intarwebz, Martin Tall is cooking up an alternative to the tried-and-true mouse / keyboard control combo. The NeoVisus Gaze prototype, quite simply, enables computer users to control the action on screen with just their eyes. Granted, this setup works entirely better when viewing photos than, say, typing up a thesis -- but there's always voice recognition software for that, right? Check out the demonstration video below.