Friendships

06.07.13
Storyboard: For me, it was Tuesday
06.07.13

Storyboard: For me, it was Tuesday

I want to tell you a love story. It's not a happy one. It's about Daniel and Rachel. Rachel loves...

By E. Lefebvre,   06.07.13
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06.04.13
The Daily Grind: Would you get married in-game if you could?
06.04.13

The Daily Grind: Would you get married in-game if you could?

In-game marriages are largely a thing of the past. Outside of outliers like RIFT, MapleStory and Fi...

By E. Lefebvre,   06.04.13
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11.23.12
Storyboard: Hey, I know you!
11.23.12

Storyboard: Hey, I know you!

I am not a private person. I have a job that requires me to put my name on things, so that right...

By E. Lefebvre,   11.23.12
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09.28.12
Storyboard: Making character relationships work
09.28.12

Storyboard: Making character relationships work

Character interrelationships are the heart of roleplaying. The interesting part of your character...

By E. Lefebvre,   09.28.12
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02.06.12
Drama Mamas: Choosing between raiding and friendships
02.06.12

Drama Mamas: Choosing between raiding and friendships

Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just a...

By Robin Torres,   02.06.12
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01.10.12
The Daily Grind: Are you a part of your game's community out of game?
01.10.12

The Daily Grind: Are you a part of your game's community out of game?

The foundation of an MMO is people playing together. While there are plenty of soloers -- and the...

By Rubi Bayer,   01.10.12
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12.14.10
Visualized: Facebook's global reach
12.14.10

Visualized: Facebook's global reach

If you've ever wondered what a map drawn entirely of Facebook relationships would look like, wonder...

By Vlad Savov,   12.14.10
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06.28.10
Wings Over Atreia: The ties that bind
06.28.10

Wings Over Atreia: The ties that bind

Flaws. Bugs. Annoyances -- like a level 45 slaughtering you while your little level 18 self is quie...

By MJ Guthrie,   06.28.10
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05.20.10
The Daily Grind: There's a line, and you crossed it
05.20.10

The Daily Grind: There's a line, and you crossed it

The relationships we form in games are by their very nature kind of mercenary. You make friends in...

By E. Lefebvre,   05.20.10
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