Post Thumbnail

Bigpoint has had a very successful run as a multi-game publisher over the last few years. If you're familiar with Seafight or Dark Orbit, then you have played some of the company's games. Of course, those titles -- plus the many others -- are just not enough for the devs at Bigpoint. They wanted to...

October 12th 2010 at 11:30am 0 Comments
Post Thumbnail

Outspark plans to enter the second closed beta phase of their free-to-play MMORPG known as Erebus: Travia Reborn on April 14. The isometric Diablo-style action game will add a dueling system, three PvP maps, three new instanced dungeons, and an increased level cap (50) starting tomorrow. Addition...

April 13th 2010 at 1:00pm 0 Comments
Post Thumbnail

Security concerns in MMOs are nothing new. We all know the drill -- Don't share your account, avoid suspicious emails and sites, change your password regularly and so on. We go through all of that to keep our personal accounts safe, but what about the bigger picture? Patrick Wyatt from En Masse lo...

March 31st 2010 at 5:00pm 0 Comments

What happens when you marry board games and video games? The electrical pixel explosion of that chocolate into peanut butter hasn't been fully realized yet, so besides a handful of Settlers of Catan and Carcassonne and Hasbro Family Game Nights, there's not a heck of a lot going on. However, what ha...

March 27th 2010 at 2:30am 0 Comments
Post Thumbnail

For eons we've wondered what it would be like to walk around in a bona fide Virtusphere, and at GDC last week we finally got our chance. The large plastic cage can turn and roll in any direction, and once replete with a wireless head-mounted display and fake gun, we were ready to take on some polyg...

March 19th 2010 at 1:26pm 0 Comments
Post Thumbnail

Steph Thirion is a game designer who's been releasing some of the most inventive games I've seen on the iPhone. He started out with Eliss a little while back, and he recently announced Faraway, which I got to play at GDC. The night after I played the game (it was at a party called Gamma IV), I sat...

March 16th 2010 at 9:30am 0 Comments
Post Thumbnail

Microsoft showed off its new retro-tastic Game Room UI for Xbox 360 in playable form at GDC last week. While the "make a virtual representation of a gaming space" idea might seem ripped straight from Sony's Home, there aren't really any actual similarities -- outside of the fact they're both in 3D,...

March 15th 2010 at 9:38pm 0 Comments
Post Thumbnail

"Superbrothers" is the alias of Craig Adams, a Toronto-based artist who specializes in pixel-based artwork and cinema. He's a big fan of musician Jim Guthrie, and after the two met a while ago (and discovered they were actually fans of each other), he was inspired to create a few music videos of th...

March 15th 2010 at 6:00pm 0 Comments
Post Thumbnail

NVIDIA has certainly been more active in 3D than ATI/AMD has as of late, but it looks like the situation may be starting to change, as AMD has taken advantage of the just concluded GDC to lay out its new Open Stereo 3D Initiative. While the company isn't yet drumming up too much fanfare about it (o...

March 15th 2010 at 2:33pm 0 Comments
Post Thumbnail

We actually got to play with the iPhone-controlled Parrot AR.Drone quadricopter back at Macworld a little while ago, but we didn't get a chance to see the "AR" part of it (augmented reality, of course) until GDC last week. Parrot pulled out the AR targets for us, and while the games they had runnin...

March 15th 2010 at 1:15pm 0 Comments