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Apple's iOS gamepad protocols have spawned some solid mobile button solutions, but they all have the same fundamental problem: portability. The appeal of mobile games is mobility -- it's not fun to lug around a spare controller on the off chance you might pick up a quick game on your phone. Razer'

6 months ago 0 Comments
June 3, 2014 at 5:31PM
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If an image from prolific bean-spiller @evleaks pans out, it looks like Razer is set to join the iPhone gamepad brigade with the Kazuyo. We've already seen the Moga Ace Power and Logitech's Powershell for the iPhone 5 or 5s so far, thanks to Apple's inclusion of a controller API for iOS 7. Razer's

1 year ago 0 Comments
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Apple may consider the iPhone to be a gaming device, but even it's willing to admit that traditional gaming demands a proper gamepad. The folks at Logitech apparently agree, and seem to be preparing to release an iPhone 5-compatible device with its G-prefix branding. An image acquired by Kotaku sh

1 year ago 0 Comments
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Product 3 LLC, the company behind the original iControlPad, has successfully funded a successor: folks, meet the iControlPad 2. While there isn't much to its name, the sequel boasts a handy QWERTY keypad along with an optional swivel-mount that you can attach to any smartphone. It works over eithe

2 years ago 0 Comments
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It's still about two months out, but when the 8-bitty hits shelves it might just become our favorite member of the iCade family. At the moment the Bluetooth gamepad is little more than a hand-made prototype with some AA batteries taped to the underside and a sticker printed on the office InkJet sla

2 years ago 0 Comments
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While the iControlPad still isn't available for mass consumption, homebrew developer ZodTTD has released a video of him using it to play quake4iphone. Hard to tell just how well the gamepad works, but it's gotta be a helluva lot easier than blocking the screen with your greasy digits. Last we heard

5 years ago 0 Comments
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While the iControlPad still isn't available for mass consumption, homebrew developer ZodTTD has released a video of him using it to play quake4iphone. Hard to tell just how well the gamepad works, but it's gotta be a helluva lot easier than blocking the screen with your greasy digits. Last we heard

5 years ago 0 Comments
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Apple's claims that the iPhone is a console might carry a bit more weight if the thing had, you know, some physical inputs. Touchscreens and tilt sensors are great, but without at least a couple of buttons and a D-pad it's kind of a hard sell to your average gamer. Inputs are exactly what the iCont

5 years ago 0 Comments
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Apple's claims that the iPhone is a console might carry a bit more weight if the thing had, you know, some physical inputs. Touchscreens and tilt sensors are great, but without at least a couple of buttons and a D-pad it's kind of a hard sell to your average gamer. Inputs are exactly what the iCont

5 years ago 0 Comments