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Apple's iOS gamepad protocols have spawned some solid mobile button solutions, but they all have the same fundamental problem: portability. The appeal of mobile games is mobility -- it's not fun to lug around a spare controller on the off chance you might pick up a quick game on your phone. Razer'...

June 3rd 2014 at 5:31pm 0 Comments
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If an image from prolific bean-spiller @evleaks pans out, it looks like Razer is set to join the iPhone gamepad brigade with the Kazuyo. We've already seen the Moga Ace Power and Logitech's Powershell for the iPhone 5 or 5s so far, thanks to Apple's inclusion of a controller API for iOS 7. Razer's...

December 6th 2013 at 11:02am 0 Comments
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Apple may consider the iPhone to be a gaming device, but even it's willing to admit that traditional gaming demands a proper gamepad. The folks at Logitech apparently agree, and seem to be preparing to release an iPhone 5-compatible device with its G-prefix branding. An image acquired by Kotaku sh...

June 16th 2013 at 3:25pm 0 Comments
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Product 3 LLC, the company behind the original iControlPad, has successfully funded a successor: folks, meet the iControlPad 2. While there isn't much to its name, the sequel boasts a handy QWERTY keypad along with an optional swivel-mount that you can attach to any smartphone. It works over eithe...

October 11th 2012 at 2:49am 0 Comments
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It's still about two months out, but when the 8-bitty hits shelves it might just become our favorite member of the iCade family. At the moment the Bluetooth gamepad is little more than a hand-made prototype with some AA batteries taped to the underside and a sticker printed on the office InkJet sla...

February 13th 2012 at 10:00am 0 Comments
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Not to be confused with iCade's recently announced official controller, Ben Heck's preemptive strike against iCade's $80 enclosure is made possible through reverse-engineering the original iCade unit. We suppose Heck's version isn't a more prudent alternative, but that doesn't make a magician's...

January 12th 2012 at 1:00am 0 Comments