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In a rather surprising move, Blizzard's Executive Producer Rob Pardo announced today that he is leaving the company. At this time he has announced no immediate career plans or subsequent goals, although he mentions a desire to spend the summer with his family and consider his next move. Pardo's for...

9 months ago 0 Comments
July 3, 2014 at 2:40PM
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Koji Igarashi, longtime producer of the Castlevania series, announced his departure from Konami over the weekend. Igarashi's last day at the publisher was March 15, and marked the end of a career at Konami that spanned over 20 years. "I've decided to break out on my own to have the freedom to ma...

1 year ago 0 Comments
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Games are a bit like children. You work with other people to craft them, to help them go from little more than a twinkle in your eye to something capable of surviving without you. Dean Hall created DayZ, but he's jumping ahead to the part where he metaphorically kicks it out of the house and tells ...

1 year ago 0 Comments
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Chillingo founders Chris Byatte and Joe Wee have left Electronic Arts, MCV reported. The co-founding duo had a hand in launching the first Angry Birds and Cut the Rope games. EA purchased Chillingo in October 2010 for $20 million. The LinkedIn profiles for both Byatte and Wee corroborate the new...

1 year ago 0 Comments
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Sometimes, the biggest problem you face isn't whether or not you can find dramatic roleplaying but whether or not your character has a reason to keep subjecting herself to it. I ran into the problem recently in Final Fantasy XIV. As a player, I enjoyed what was going on with one of the many orga...

1 year ago 0 Comments
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Roleplaying friendships are like any other sort of friendship. The person you started roleplaying with at the launch of the game may not be someone you want to keep roleplaying with through the whole of your time with the game. The question isn't whether or not this will happen; it's when it will h...

1 year ago 0 Comments
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Everyone leaves an MMO eventually. Sometimes it's a low-key affair; you realize you haven't logged on to Lord of the Rings Online in forever, you cancel your subscription if you have one, and you move on. Sometimes it's done in the heat of the moment, with one failed World of Warcraft raid leading ...

1 year ago 0 Comments
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Joseph Staten, Destiny's writer and design director, is leaving Bungie. According to an announcement posted to Bungie's official site, Staten is "leaving to tackle new creative challenges." For his sake, we hope those challenges don't include real-life hostile aliens. During Staten's 15-year sta...

1 year ago 0 Comments
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Sometimes you're just not into it, you know? That said, I always feel a mite guilty when I cancel a sub for one of my favorite MMOs. Yes, I know, subs are a rarity these days, but I nearly always spring for the "premium" membership tier on games that have gone free-to-play, both for the goodie...

2 years ago 0 Comments
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Star Trek Online Content Designer Dan "Gozer" Griffis announced that he'll be leaving his position at Cryptic Studios to head for another final frontier. The news leaked onto the forums after Griffis told a few friends over the weekend, and the subsequent mood by players has not been pretty. G...

2 years ago 0 Comments
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All good things must come to an end. Roleplaying is all about creating a shared space for your character to inhabit with other characters. It's about crafting trials and challenges that can be overcome through narrative means; it's about building a set of experiences together. And all of the c...

3 years ago 0 Comments
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Beyond his brief stint in 2000 as a Jeopardy contestant, BioWare lead writer Drew Karpyshyn has spent the last 12 years of his life serving as a story lead on various BioWare franchises. From heading up writing on Jade Empire to creating the world of Mass Effect, Karpyshyn has shaped arguably the mo...

3 years ago 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. This is a public service announcement for you. Yes, you, with t...

3 years ago 0 Comments
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Sometimes it's an encounter that just rubs you the wrong way. Sometimes it's the breakup of a guild, and sometimes it's just one or two friends who leave. And sometimes it's just a matter of realizing after a week-long break that you no longer look forward to logging into the game. From Lord of t...

4 years ago 0 Comments
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Single-player games have at least one distinct advantage over MMOs -- they don't go anywhere. You can spend months not playing one, and if you're behind at all, it's just a matter of not having bought all the DLC as it became available. Not so with online games, where a few months off can leave y...

4 years ago 0 Comments
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Spend enough time in any game, and you're bound to form connections. It's the structure of MMOs, after all -- they aren't meant to be played all alone. And yet as time wears on, no matter how close a friend you've found in another player, you will find yourself going in different directions. There ...

4 years ago 0 Comments
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Yeah, it's exactly what you think it is. It's one of those columns where the writer announces that she's packing up and moving out. It's a column where the writer talks about how she's been here for two years and 199 days, and has written over 1,018 posts that have included over 534,580 words. It's...

4 years ago 0 Comments
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Roleplaying is not a universal activity, sadly. What happens among a group of characters winds up being canon in a very limited sense for that group of characters. Sure, you know the relationships between your fellow adventurers intimately, but you can still admit that anyone outside of your circle...

4 years ago 0 Comments
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It's sad news for the World of Warcraft community today as longtime Blizzard community manager Eyonix has announced that he's leaving the company. He announced his departure in a simple and direct post on the official forums: "For nearly six years, we've shared our thoughts with one and other, we...

5 years ago 0 Comments