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Zynga announced yesterday that it was laying off about 18 percent of its work staff, or about 520 employees, which is bad news for any company. But it turns out that this set of folks includes most of the crew of OMGPOP, the company Zynga acquired for its uber-popular app Draw Something last yea...

1 year ago 0 Comments
June 4, 2013 at 5:00PM
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GungHo Entertainment is a game publisher based in Japan, and the company has just released some really wild financial numbers. According to the latest numbers, GungHo made US$118 million this past April alone, most of it from one game: Puzzle and Dragons, currently available on iOS. Puzzle and Dra...

2 years ago 0 Comments
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We mentioned Songza's iOS app last year around when it came out, and the music sharing service has just updated the app to version 3.0. The free app has been almost completely reimagined, and while it still offers plenty of tunes to listen to, the interface has been revamped -- it's much cleaner...

2 years ago 0 Comments
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Nexon has released a version of its extremely popular (in Asia, at least) Dungeon Fighter Online game on the iPhone, called Dungeon Fighter Gunner. You can download the title right now -- it's pretty standard fare, featuring lots of onscreen touch controls, and the same 2D beat-em-up style game...

2 years ago 0 Comments
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Like its iconic vehicles, World of Tanks is proving to be an unstoppable beast rolling over everything in its path. And if numbers are any indication, there's no sign of this newly released game slowing down. Today, Wargaming.net announced that World of Tanks has crossed the line of two millio...

3 years ago 0 Comments
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Amazon has left us with no choice: making sales conclusions based on a single additional letter. The company, notoriously vague on Kindle sales, has announced that "in just the first 73 days of this holiday quarter, we've already sold millions of our all-new Kindles." In other words, at least two mi...

4 years ago 0 Comments
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A group of investors has teamed up to form AppFund, a company solely focused on raising money for and incubating apps for the iPad. You'll remember the somewhat similar iFund, which even got a mention in an Apple keynote a while back, and eventually offered up millions of dollars to emerging iPhone ...

5 years ago 0 Comments
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Mashable's Ben Parr sat down at CES with Phil Libin, CEO of Evernote, which is not only a TUAW favorite, but acts as your "external brain," saving little clips and bits of information both collectible from and accessible by any device you happen to have with you. We love the app, and while it isn't...

5 years ago 0 Comments
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UK paper The Guardian has a look at what life is like at a Chinese goldselling company. It's interesting, but we've basically seen it before -- the small room of young people working almost 24/7 to make and deliver gold in-game, the concerns about worker livelihood and the supposedly large amounts o...

6 years ago 0 Comments
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The folks over at CVG picked up an interesting note on our Activision-Blizzard overlords' 2008 fiscals. According to Arvind Bhatia, World of Warcraft probably generated 30 cents out of each 60 cents per share of earnings. Put another way, that's about $400 million for shares at the end of the fisc...

6 years ago 0 Comments
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"There's gold in them thar online worlds!" That, at least, is the diagnosis of the guys over at TechCrunch Virtual Worlds Management (they're actually the ones who did the research for second quarter) -- they tallied up all the money given to virtual world developers this year, and ended up at a who...

6 years ago 0 Comments
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Like a burning crusade marching across the planet, World of Warcraft continues to expand with a population of 9.3 million subscribers. In late July, Blizzard announced that WoW reached the 9 million subscriber mark. All this player retention is fantastic for the game, but World of Warcraft is still ...

7 years ago 0 Comments
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MTV intends to spend over the next two years $500 million dollars in the video game industry. OK, seriously, maybe seeing the full line of digits will have more impact: $500,000,000. Eight zeros, a half billion dollars. This is big news and goes way beyond anything having to do with MTV's potential ...

7 years ago 0 Comments
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Industry fortune teller, Wedbush-Morgan's Michael Pachter, says Manhunt 2's freedom of expression will cost publisher Take-Two millions -- good thing Take-Two may have gotten that GTA IV advance money! Pachter believes the game would have generated $25 million in revenues this quarter, along with an...

7 years ago 0 Comments
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Bungie announced that they've reached their 5 millionth player to experience Halo 2 online. The number refers to unique Live accounts that have played the title. That doesn't mean people stuck with it or that each of those tags belonged to different people. Bungie reached the milestone on the 2.5 ye...

8 years ago 0 Comments