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I've taken a little while to let Chris Roberts' recent flight model manifesto marinate. In that time, my opinion has run the gamut from "funk yeah, simulation!" to "hmm, I hope I'm able to enjoy this title" and back again. I waffled because as much as I'm salivating over Star Citizen and everythin...

June 29th 2014 at 12:00pm 0 Comments
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Modding and The Elder Scrolls series have long been a match made in gamer heaven, but ZeniMax's latest API changes to The Elder Scrolls Online has the fantasy MMO's modding community up in arms. In a nutshell, the new version of the API removes the ability to track what others are doing to your av...

March 20th 2014 at 10:30am 0 Comments
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The Elder Scrolls series is known for its mods and addons, and Elder Scrolls Online is no exception. Although we will likely not see the appearance modifications found in Morrowind, Oblivion, and Skyrim, we will see UI addons that help with grouping, dungeon crawling, and even roleplaying. In fact,...

March 18th 2014 at 12:00pm 0 Comments
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It's Addon Day here at Massively, and as such we have another handy-dandy platform to help you manage your mods. ZAM has started an open beta for Minion, an addon management software designed to work with Elder Scrolls Online. Minion will help you install, manage, and update your addons for next...

March 13th 2014 at 4:30pm 0 Comments
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Curse would like to become your one-stop shopping hub for all of your future WildStar addon needs. The site announced that it's expanding its focus to include addons for Carbine Studios' upcoming MMO. Curse will be supporting WildStar mods with a new version of the CurseForge platform, which purp...

March 13th 2014 at 3:30pm 0 Comments
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If you have a Nintendo 64 kicking around, it's probably not hooked up to your television. It's not that you don't love the classic console, it's just that many modern sets don't support the machine's archaic video cables. Don't worry, it can be fixed. RetroActive, a one-man mod team, is working on...

March 1st 2014 at 4:11pm 0 Comments
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Glory to Arstotzka! The bleak Papers, Please nation is now a playable world power in Sid Meier's Civilization 5 thanks to a Steam Workshop mod from Snakeeater337. Arstotzka comes to Sid Meier's Civilization 5 replete with its own unique units, buildings, custom dialogue and music. Arstotzka has i...

February 12th 2014 at 3:30pm 0 Comments
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An interesting mod for the Starbound beta incorporating several elements from BioWare's lauded Mass Effect series has been published online by a group known as Team SMEE. It's called Starbound: Mass Effect Edition and we're certain it's Shepard's favorite beta mod on the Citadel. The most interest...

January 21st 2014 at 7:00pm 0 Comments
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Modders have never really needed a developer or publisher's blessing to do their work, but EA and Maxis have, nine months post-release, begun to allow official mods for SimCity. There are some caveats to being an official mod however: according to a post on the SimCity blog, you can't modify any ex...

January 11th 2014 at 12:00pm 0 Comments
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Titanfall on PC will not support mods or offer any map editor tools to players at launch. Respawn Entertainment co-founder Vince Zampella confirmed as much on Twitter, though he did say that the studio "will have to evaluate after launch." Former Infinity Ward heads Jason West and Vince Zampella w...

January 3rd 2014 at 5:00pm 0 Comments
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Though CyanogenMod has gotten plenty of ink lately for its Oppo N1 hookup and Google Play approval (and subsequent removal), it's still first and foremost a modding outfit. In fact it just crossed 10 million downloads of its custom Android ROMs, according to its latest stats. That marks a lot of f...

December 23rd 2013 at 8:01am 0 Comments