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When I'm not playing or writing about EVE Online, I can usually be found huddled over my computer typing lines of code into a compiler and chipping away at bugs that make varying degrees of sense. Designing my own hardcore space game is a really fun challenge and very fulfilling work, but I have a...

December 29th 2013 at 6:00pm 0 Comments
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If you play MMOs, odds are good that you're familiar with the classic "kill ten rats" quest trope. Kill quests are one of the most fundamental elements of traditional MMORPG design, and a great deal of modern and classic MMOs would have little to no content without them. Whether it's ten rats, ten...

September 24th 2013 at 1:00pm 0 Comments
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There are games I will play happily without a proper guild. I'll happily tool around in Star Wars: The Old Republic or Final Fantasy XIV when I'm between groups, after the old one fades away or doesn't work out for my playstyle. But I'm finding there are other games where the loss of a guild just...

January 15th 2013 at 8:00am 0 Comments
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We all play at different intensity levels. It's human nature. Some of us sit down for a night of dungeons in World of Warcraft and we play primarily to have fun, with no more intensity than we would devote to playing Tetris until the screen fills. Other people sit down for a night of dungeons wit...

October 23rd 2012 at 8:00am 0 Comments
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Staying motivated to achieve your fitness goals is always difficult. But would you be motivated if someone actually decided to pay you for sticking to those fitness goals? That's the idea behind GymPact, which today announced a partnership with RunKeeper to link the latter company's fitness track...

August 27th 2012 at 5:30pm 0 Comments
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Why bother roleplaying? I've covered a lot of topics in this column that circle around that topic. I've talked about why roleplaying is important and how you can roleplay without tears, but I've never touched the central question, something that was brought to mind recently by a fellow Massively...

May 11th 2012 at 6:30pm 0 Comments
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Back in January, Namaste Entertainment released its second video dev diary for Storybricks. Prior to that, company representatives drip-fed information to the press and convention-goers relative to the new title's story-based sandbox and its unique approach to both NPC and quest design. Today we...

April 11th 2012 at 9:30am 0 Comments
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Take a moment and picture this: There's a politician out there, a pretty sleazy politician, who is basically in a position of power to use that power to do whatever suits him or her best -- no regard for anyone that voted him into office, no real sense of caring for those he is supposedly serving...

February 20th 2012 at 2:00pm 0 Comments
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Every character has a reason for adventuring. Call it what you will, depending on setting, but there's always a reason you're out in the midst of danger rather than sitting back at home with a nice cup of tea, even if that reason is "home isn't an option any longer." Motivation is one of the big...

June 3rd 2011 at 6:00pm 0 Comments
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In a recent article, I explored the effect that power players have on EVE Online's subscription retention. In particular, I suggested that CCP has stopped developing features with EVE's power players in mind and that this could be the cause of a worrying downward trend in new player retention. It...

May 8th 2011 at 6:00pm 0 Comments
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Buff(ing) for BlizzCon is a bi-weekly fitness series written by ShrinkGeek authors Rafe Brox and Michael McGreevy. Join the WoW Insider team in getting in shape for the ultimate WoW geek event: BlizzCon 2010. BlizzCon is just over a month away, and in a few weeks, we'll be checking in with the fo...

September 23rd 2010 at 8:00pm 0 Comments
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Buff(ing) for BlizzCon is a bi-weekly fitness series written by ShrinkGeek authors Rafe Brox and Michael McGreevy. Join the WoW.com team in getting in shape for the ultimate WoW geek event: BlizzCon. From the comments and discussion after the last installment of Buff(ing) for BlizzCon, we learned...

July 16th 2010 at 3:00pm 0 Comments