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Conker's Bad Fur Day is one of the Nintendo 64's more infamous releases. Originally pitched as a family-friendly adventure in the vein of developer Rare's own Banjo-Kazooie, Conker's direction changed drastically during its development, resulting in an M-rated adventure featuring squirrel hangove...

May 7th 2013 at 6:00am 0 Comments
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Hailrazer is clearly a fan of the Nintendo 64 and GameCube, but his projects have kept the systems as separate beasts. Until now, that is. His latest mod puts a Nintendo 64 into a GameCube's GameBoy Player add-on, linking the audio, power and video to those of the more modern system. Gamers just h...

December 31st 2012 at 11:34pm 0 Comments
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We've already covered ex-Rare developer Martin Hollis' GoldenEye 007 postmortem presentation quite a bit, but the GDC Vault has now made the entire presentation available for free. We managed to note the highlights in our previous piece, but Hollis covered much more ground in the hour-long talk tha...

September 6th 2012 at 3:00pm 0 Comments
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When Martin Hollis first pitched GoldenEye 007 to Rare boss Tim Stamper in 1995, he had worked as a programmer on the arcade version of Killer Instinct. That wasn't, however, his greatest credential to direct the project, he told an audience at GDC Europe. No, his greatest credential was a video he...

August 14th 2012 at 7:30am 0 Comments
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On the list of nerd pastimes, miniaturization ranks pretty high. So, we're not exactly surprised to see a tiny N64 controller, but we're kind of amazed that this rather extreme hack managed to avoid detection since January. The itty bitty controller isn't a mod, but an original construction built...

April 27th 2012 at 2:04pm 0 Comments
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Here we go again. It was almost a certainty last year that we'd see the version of GoldenEye 007 released for the Wii eventually brought out to the HD consoles, but it's fair to say that Activision surprised everyone with the reveal of GoldenEye 007: Reloaded, being released this fall as a full r...

July 22nd 2011 at 7:00pm 0 Comments
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We've seen plenty of homemade portable versions of the Nintendo 64, but nothing quite so bold as this. The D64 not only lets its wielder play any of the console's titles on-the-go -- it lets a second wielder get in on the split-screen action using another standalone controller!

April 8th 2011 at 5:00am 0 Comments