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Fennec, Mozilla's codeword for mobile Firefox builds, has just made its pre-alpha debut on Android. The tastefully named Vladimir Vukićević informs us that it's pretty much a debug release, with unoptimized memory utilization and some quirks rebooting the app when it's started and when add-ons are ...

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April 28, 2010 at 4:19AM
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Today, the Khronos Group announced the launch of OpenGL 4.0, the cross-platform 3D & graphics API. OpenGL was most recently at version 3.2. Updated specifications are available at the opengl.org site. Game and 3D developers are presumably salivating. Mac OS X includes OpenGL, and the iPhone r...

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We know from a brief spat of iPhone 3GS controversy that OpenGL ES 2.0 brings a new level of immersive realism to 3D gaming on mobile devices, so Android developers (and users, for that matter) should be delighted to hear that a new release of the official Native Development Kit exposes its capabili...

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The third major update to Mac OS X 10.6 Snow Leopard is getting closer to appearing in Software Update. A new beta of Mac OS X 10.6.3 (build 10D538) was released to a limited number of Apple developers last Friday. The Friday beta includes an update to QuickTime X that enhances reliability, secur...

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News is bouncing around today that the current test version of Mac OS X 10.6.3 has OpenGL 3.0 installed in it, and while it's not completely working yet, developers are hopeful that this means Apple is pushing to have full OpenGL 3.0 support in place as soon as possible. What does that mean for us ...

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The Graphics Processing Unit, or GPU, of any modern computing device is an important piece of hardware that offloads 3D graphics rendering from the main processor. At CES 2010 last week, chip manufacturer Imagination Technologies may have spilled the beans on the GPU for the next generation of iPhon...

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While Palm's Pre is many things to many people it still can't game. Oh sure, it'll play Magic Fortune Ball like a champ but when it comes to intensive 3D action the Pre is as helpless as a would-be terrorist trying to ignite his underwear. See, webOS and the Mojo SDK currently can't exploit the GPU...

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We're not sure anyone out there needs any more proof that the Nokia N900 is powerhouse, but just in case you still had doubts, check this video of a WebGL-enabled Firefox build smoothly rendering some complex 3D models on Espoo's "internet tablet with phone capabilities." It's pretty impressive stu...

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If you've run into trouble trying to load up Hexage's Buka or Totemo on your CLIQ, you're not alone -- it seems that some wonky handling of a few OpenGL API calls on Motorola's first Android device are causing heartache for users and developers alike. It's not clear how many apps in total make use o...

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I've always thought aquariums as screensavers were a no-brainer. Most are lacking, limiting themselves to small fish you'd find in just about any aquarium, freshwater or salt water. MyReef 3D Aquarium [iTunes Link] isn't going to shake up the genre, but it is certainly the most realistic, smoothest ...

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The above picture is not a lie -- it's the login screen to Eskil Steenburg's one man MMO, Love. Mr. Steenburg has just recently pushed the client into open alpha, letting users download and run the game on their PCs, but not log into the game. Not yet, at least. However, running the client is quit...

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There will be a day in the not-too-distant future when playing 3D games in your browser -- without extra plugins like Flash or Unity -- will be a reality. The WebGL project, which has quickly made the blogging rounds this morning, combines aspects of HTML 5, JavaScript, and the OpenGL 3D draw...

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Back in June it was revealed that the iPhone 3GS' newfound support of OpenGL ES 2.0 graphics put one of the first meaningful, material boundaries in software capability between iPhone generations (magnetic compass and video would be two other biggies), meaning that 3D-accelerated games targeted spe...

5 years ago 0 Comments
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Back in June it was revealed that the iPhone 3GS' newfound support of OpenGL ES 2.0 graphics put one of the first meaningful, material boundaries in software capability between iPhone generations (magnetic compass and video would be two other biggies), meaning that 3D-accelerated games targeted spe...

5 years ago 0 Comments