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Scientists have long theorized that you can create matter from light by colliding photons, but proving that theory has been a different story -- you need the right high-energy particles to even think of trying. However, it looks like that once-impossible dream is close to becoming reality. Researc...

May 19th 2014 at 1:48pm 0 Comments
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Now that the NHL playoffs are in full swing, EA decided it's the perfect time to offer the first details for its next hockey game, NHL 15. As the first game in the series to grace Xbox One and PS4 this fall, much of its features focus on its visuals and physics. For starters, next-gen versions of...

May 5th 2014 at 11:30am 0 Comments
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Here's a neat new physics feature we've just discovered in the control panel for iOS 7.1. The sliders for the volume and brightness controls have been given their own physics. When you quickly swipe the slider, the volume or brightness will continue to keep sliding depending on how fast you mo...

March 14th 2014 at 6:00pm 0 Comments
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Impossible Road is something of a mix between physics puzzler and racing game, as you control a bouncy white orb known as "the Vessel" down a randomly generated track full of twists, sharp banks, jumps and drops. It's also a game where cheating is very much encouraged. Each session starts at the...

February 12th 2014 at 1:30pm 0 Comments
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If you dropped a ton of rocks and a ton of feathers from the top of Nerd Kingdom's office, which would hit the ground first? It doesn't matter; the fun is in watching them fall! And you can watch a variety of things falling in TUG's newest video, from stools to rocks to torches -- even trees! The v...

October 26th 2013 at 2:00pm 0 Comments
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Primed goes in-depth on the technobabble you hear on Engadget every day -- we dig deep into each topic's history and how it benefits our lives. You can follow the series here. Looking to suggest a piece of technology for us to break down? Drop us a line at primed *at* engadget *dawt* com. Long be...

August 12th 2013 at 2:41pm 0 Comments
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MIT Game Lab's OpenRelativity toolset, which powered its psychedelic first-person collection game/physics demonstration A Slower Speed of Light, is now available for free through Github. The toolkit works in both free and paid versions of Unity. OpenRelativity allows for the real-time simulation...

June 1st 2013 at 9:00pm 0 Comments
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Movement does not normally seem like a complicated topic in MMOs. You press forward; your character goes forward. Backward? Same deal. You can turn, and you can strafe, and you can turn and strafe and run forward if you're some kind of rebel or you want to give yourself motion sickness. But WildSta...

May 10th 2013 at 10:30am 0 Comments